Y'all need to stop misreading posts. I can see the problem though, there is an awful lot to read through, and by the time you actually get to writing yours, you've forgotten half of what you've read.
How about a new rule, to minimise the problem of missing critical information?
Anything that your character does, is doing, or wants to do, that might be crucial or significant to other players, put in bold. That way, any time you see bold text, you know there's a possibility your character might need to make mention of something.
An example would be the door problem we just had; if your character is going to throw an obstruction in someone else's way, make the mention of it in bold. Or if your decide to spawn an enemy of significance, again, make the statement in bold.
Example:
... "Follow me," he shouted, and darted down the corridor. He knew the dungeon well - there would be a secure oak door, and no doubt the Minotaur would remove the obstruction with ease. Beyond that there was a guard post, most likely heavily manned at this point.If they could overcome his kinsmen there, then the stairs to the guard's barracks and interrogation chambers would be easily accessible.
What'd ya think?