Hidden 10 yrs ago Post by Goldmyr
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Apparently, "will be up tonight" means spend most of the weekend away from the computer. Sorry about the wait, guys. Backstories involving why you are in prison would be encouraged, and if you want multiple people could be in one backstory.
Hidden 10 yrs ago Post by Omega
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I got a 6 on sleight of hand, is that anything?

edit: my sheet link
Velaeris Alois The Cleric of Urgathoa serving through Undeath and Tactics
Hidden 10 yrs ago Post by Assallya
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I certainly am not the GM and thus take my words with some modicum of hesitation. Assuming a target number of 10 + the guards' perception skill + wisdom bonus I would assume that's a failure.

The big question is how are the guards going to react to the failed attempt :)

I'm also uncertain if one should post the attempt to hide the object before letting our GM resolve the action or if we just post the die rolls in the OOC without writing the character making the attempt. *ponders*
Hidden 10 yrs ago Post by Ellri
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We got a plus seven on that. we'll try to figure out the roll rules when we're awake again.

Just for convenience, we'll stick a link to our sheet here.

EDIT:
what size die is to be used for the roll? D20? D100? D√-1? (joke on the last one)

EDIT2:
We asked about a bit and think we figured the mechanics out. Correct us if we're wrong.

We rolled one D20, got a 16. With a modifier of +7 from skill, that becomes 23.
Anything missing from the sleight of hand check?
(like what the guards have?)
Hidden 10 yrs ago Post by Omega
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Also, where are we, like the normal pathfinder world or a homebrew world?
Hidden 10 yrs ago Post by Ellri
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Going from the title and IC post, we'd guess the City of Korvosa in the wild frontier of Varisia.
Hidden 10 yrs ago Post by Omega
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Ellri said
Going from the title and IC post, we'd guess the City of Korvosa in the wild frontier of Varisia.


Oh, missed the name. heh.
Hidden 10 yrs ago Post by Goldmyr
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Just make a normal sleight of hand check. There is no failure, in that the guards will not beat the crap out of you. However, you may not get anything in the door (or have anything to get through). For example, a 6 isn't really good enough to get any supplies. On the other hand, a 23 could get some rather useful supplies into a cell.

Correct on both accounts for the Pathfinder default setting.
Hidden 10 yrs ago Post by Ellri
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Good to know.

Do any here other than us and omega use the guild IRC?
Hidden 10 yrs ago Post by Goldmyr
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I haven't used it yet, but if you let me know when you're usually on, I could try to catch you on it.

You guys know you can post in the IC section now right?
Hidden 10 yrs ago Post by Ellri
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We weren't 100% sure about that. And we're not sure what exactly we can have her sneak past those guards.
Hidden 10 yrs ago Post by Omega
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I was making sure it was a DC check and not an opposed check roll in part before posting.

Also, as for IRC I am on it most of the day my off-days.
Hidden 10 yrs ago Post by Ellri
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Since we're going back home today, we don't quite know yet when we'll be on, but it'll generally be evenings in european time.
Hidden 10 yrs ago Post by Primal Conundrum
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So due to some stuff shifting around on my end, I'm not going to be available to post during the day anymore- no more wicked fast reply times, just morning and evening.
Hidden 10 yrs ago Post by Goldmyr
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Okay. That's fine, Primal.

Some things that you could get past the guards would be a small dagger or a lockpick. Clerics could try to get a small, secondary holy symbol, but it shouldn't to hard to carve one if you can't get it through. Spellcasters could also try to get a scroll through. Small stuff like that. The DC to get anything through is 14. For every 5 by which you pass the DC you can get another small object through. So Omega wouldn't have gotten anything through. Creativity is useful. If you want to get anything through that I haven't listed, just post what you want to hide.

Unfortunately, Ellri either didn't roll in the right room or something happened to his Sleight of hand roll, and I'm going to have to ask him to roll it again because it's not showing up in the log.
Hidden 10 yrs ago Post by Ellri
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hmm... we probably didn't roll in the right room. We'll get that fixed in a moment.

EDIT:
Now we rerolled. Not as good a roll, but nothing to do about that.

this time it was a 9, +7 skill modifier = 16, so that should equal one and 2/5th of an object. Since we can't exactly find much use for 2/5ths of an object, that probably equals one object.
Hidden 10 yrs ago Post by Ellri
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We got a post in now. Hopefully there'll be something others can work with to embellish in there.

Oh, and one thing... Where are the manacles attached? One leg? one wrist? both wrists? both legs? Neck? Waist? Multiple of those?
Its kinda necessary to know, considering that its somewhat challenging to change clothes if you can't pull them beyond your wrists/ankles/whatevers?
Hidden 10 yrs ago Post by Goldmyr
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I'm waiting for the others to post before advancing you guys farther into the story. I want to try to get 4-5 posts in between mine when possible so that "most" of the group is able to affect the story before it progresses.

Also, what's with all those other rolls Primal? Another failed attempt to talk? :P
Hidden 10 yrs ago Post by Ellri
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That did look rather odd, yes...

Its not that difficult to figure out how to write stuff in there (and not just roll die)
Hidden 10 yrs ago Post by The 42nd Gecko
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Sorry, wow, missed this for awhile. Hah, catching up now.
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