It rips wormholes between worlds, dimensions, and time, by literally eating away at the dimensions untill it rips.
Can both of you please wait a moment before continuing? I need to gather information and get all of us up to speed on how this situation is gonna play out.
Can both of you please wait a moment before continuing? I need to gather information and get all of us up to speed on how this situation is gonna play out.
Can both of you please wait a moment before continuing? I need to gather information and get all of us up to speed on how this situation is gonna play out.
Nah it's fine. I'm just trying to find my own words so that I can properly explain to shadow dragon how this all works while also answering questions and keeping up. I should be ready to go in a moment, so I'm thankful for your patience.
I'd love to, by my discord locked me out. Something to do with my internet not loading it or something like that.
Ahhhhh. I'll give you a crash course in rpg's dms. Got chores to do, so I'll be back in a moment.
Main thing I'll tell you first however, is that Vinashy's mental form will be limited to his natural, untrained level of strength and abilities. So anything he's gained over time is unavailable for use, with his scyth being the only exception since that's what he used to enter.
Managed to finally write out proper, clear explanations for two of Flicker's abilities. I'll get the other one done when the insight arrives. All of these abilities are still subsets of her actual power though.
Made of something between a state of energy and matter, these illuminant pseudo-particles have only two naturally defined characteristics. The first is that they mostly act as self supporting structures, preferring to bind with only themselves or other forms of energy. The second is that due to their unique configuration, they have almost no real weight or force unless acted upon by an outside influence.
Any (possible) subsequent characteristics are determined by the will of the manipulator, be it conscious or unconsciously. Color, shape, physical properties, and so on are all things that the user can change by will. If they want an inflexible shield or a sturdy rope, all they have to do is imagine it with proper intent. They are supported and manipulated by one's will after all.
The two inherent characteristics create restrictions though. Unless actively manipulated, anchored to/in something, or forcefully made relatively immobile, constructs and objects are quite prone to being moved or brushed aside by outside forces. And their preference to bind with themselves or other forms of energy leaves them almost incapable of emulating chemical reactions, and by proxy, organic life.
There are other limits to the use of this ability too, be it range, practicality, or mastery.
- When it comes to range, one can only manifest and manipulate these pseudo-particles within a radius of 5 times their own height, centered on themselves. A user can manipulate things outside of this range by keeping a part or end of a construct within their range. These pseudo-particles will also destabilize and dissappear once they leave a secondary radius though, which is 20 times the size of the previous one. This is due to the fact that their existence is supported by the user's will. One can increase these ranges, but it takes grueling effort and training to do so.
- When it comes to practicality, these pseudo-particles are undetectable to the user unless acknowledged. This requires constructs to be within line of sight, or to be consciously accounted for when out of sight. As such, if a construct is thrown at the user from a blind spot and they don't anticipate or notice it, they will likely be hit without a chance to stop it. Training one's senses and spacial awareness can help counter this though.
- When it comes to mastery, one's understanding of the ability can deeply limit their skill in using it. Several parts of how this ability works are handled by the subconscious initially, and the user relies on them like unconsciously flexed muscles. One must notice, test, and train their conscious control over these parts in order to display a finely tuned application of this ability in its entirety.
Burning off of negativity and broken bonds, it is a self perpetuating fire of isolation. Destroying the bonds between particles and atoms, it is a silver flame that can turn all it touches to dust, unable to bond the next ten minutes.
Burning at its lowest however, it can be mistaken for a blacker flame, one that only absorbs light instead of also creating it in equal parts. When burning bright, it is almost impossible to see unless one is in a darker environment, as it still absorbs some of the light it gives off.
It is not a purely destructive flame however, as it burns only that which it sees as an adversary, and provides a weak warmth without harm to those that are considered allies. In this way, it can be considered a sort of defense, like the quills on a porcupine.
The flame does not burn for long from the breaking of physical bonds though, and as such it will quickly burn out once separated from the user. If the one who gains this ability can learn to accept their own negativity to some degree, they will find that their silver flames will no longer damage them.
Hey! I was thinking of joining and was wondering if it'd be okay to join with a completely mundane character and have them gain powers and such later on?
Hey! I was thinking of joining and was wondering if it'd be okay to join with a completely mundane character and have them gain powers and such later on?
Sure, that's fine. Would they have a reason to be able to travel between dimensions? And have you read the rules/guidelines?