Hidden 10 yrs ago Post by Ellri
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Ellri Lord of Eat / Relic

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With the frameworks set up, we could theoretically make a lot more terraces at lower heights, but we had to use some number. That won't even take all that much time. Right now we're making the topography inside the fortress walls easier to work with. Maybe also increasing fortress wall height a little just to even walls out.

Heh, BingTheWing...
Hidden 10 yrs ago Post by Slamurai
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Sep said
This is Ellri we're talking about. Likely they are more likely to make it really hard for their own invading forces and stuff up their own plan.


This isn't a provocation, but I've been genuinely interested as to why Ell refers to themselves (?) as 'we.' Who's the brains behind the screen?
Hidden 10 yrs ago Post by Ellri
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many characters, many voices, all speak.
(why would that be a provocation?)
Anyways, we're changing the terraces now. Current base number is 15m. A bit easier to make up transport between them with that.
Hidden 10 yrs ago Post by Sep
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Aristo said
This isn't a provocation, but I've been genuinely interested as to why Ell refers to themselves (?) as 'we.' Who's the brains behind the screen?


Ellri is a conglomerate of an advanced alien species that forms a hive mind and is evil.

You can chose to believe me or Ellri.
Hidden 10 yrs ago Post by AlidaMaria
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Sep said
Ellri is a conglomerate of an advanced alien species that forms a hive mind and is evil.You can chose to believe me or Ellri.


I must say that your explanation sounds quite valid xD
Hidden 10 yrs ago Post by Slamurai
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Ellri said
many characters, many voices, all speak.(why would that be a provocation?)


A little vaguer than I was hoping for, but I guess I'll take it. (Dunno; just didn't want it to come off the wrong way)
Hidden 10 yrs ago Post by Guilty Spark
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Ellri said
many characters, many voices, all speak.(why would that be a provocation?)Anyways, we're changing the terraces now. Current base number is 15m. A bit easier to make up transport between them with that.


With the position of the terraces, I may change the gate number on the Inner City wall. Which would require a post edit from me as well.
Hidden 10 yrs ago Post by Ellri
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Here's the smaller and more numerous terraces:

Full size


Full size

We couldn't get a perfect fit on the left side there, so we built some ramps instead. No doubt there's houses on all sides of that. We imagine that even if the walls are breached, the defenders can back up one or two tiers at a time. That ramp prevents flanking.
Hidden 10 yrs ago Post by Guilty Spark
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This is an interesting design, I like it.

Question: What is the distance between the inner city wall and fortress wall at it's closest point? (That really narrow bit)
Hidden 10 yrs ago Post by Ellri
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9.909 m. The wall is tall above it to prevent that from being a weak spot. Vertical distance from top of Inner city Wall to the Fortress is 77.329m. Should be safe enough. Increasing that particular space is one of those spots that would require a lot of work.
Hidden 10 yrs ago Post by Guilty Spark
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Alright.
Hidden 10 yrs ago Post by Guilty Spark
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Alright, so where is everybody? And do I have anyone waiting on me to do something? I can definitely do things.
Hidden 10 yrs ago Post by WilsonTurner
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I'm in another canoe or something at the docks, Tyrell is on the docks, Altim is on the docks, drama and Marcus and Bor and Researcher are on the opposite shore, and that's what I know. Itani, I assume, is still in the Inner City, as well as the demonic-armor-guy.
Hidden 10 yrs ago Post by Guilty Spark
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Thanks for the update. I think I'll set up a post for the docks tomorrow morning, it'll be interesting for anyone who hasn't found a boat yet.
Hidden 10 yrs ago Post by Ellri
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We've begun writing a bit for the Empire again. We figure they've seized much of the outer city, but not the docks yet. We just haven't worded it out.

Not decided yet what we want Thora to do.
Hidden 10 yrs ago Post by chukklehed
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I have no idea what's going on right now, I think Stilts and Marcus have to do something
Hidden 10 yrs ago Post by Ellri
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we've added some more stuff now.


Full Size

A small(ish) lake inside the Fortress walls (convenient for sieges)
A circular road in the outer city. one of the main thoroughfares.
A road leading down to a lower level. We plan to expand that further east later. Also a primary road.
A small river coming out of a hole in the hill, flowing downhill to the big lake.

A lot of invisible stuff (polygons to the topography, to make it easier to work with an less amateurish-looking)

We'll also later add roads down to the water.
The inner city terraces number about 40-50 and are fifteen meters tall. Not planning on changing that further anytime soon. Especially not with almost every PC being outside it.
Hidden 10 yrs ago Post by Guilty Spark
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Alright, looking good. You even managed a little bridge going over the river.
Hidden 10 yrs ago Post by AlidaMaria
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chukklehed said
I have no idea what's going on right now, I think Stilts and Marcus have to do something


Okay then! I'll just let Marcus help a bit with the camp and such.

Also, Ellri and/or Sep: I'm just curious; Would the imperial troops or Vocators spare two Da-Hyunin representatives (one is dealing with a hangover and the other just saw his companion die so they both won't really feel like fighting although they might make a half-hearted attempt) or would they kill them? Judging from their actions so far, I suppose they'll do the first but it'd be nice to know for sure :) (Especially since I might let Shin stalk them)
Hidden 10 yrs ago Post by Ellri
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There's two bridges, and we're not entirely sure "little" describes them. They've both got spans of over 100m.

There's no immediate reason to detain them, other than maybe to chat with them and (at least attempt) to make them see that the invasion was both logical and justified. Of course, what the Vocators might do is not something we can say for certain.

If anyone wants to talk without the same delay, we're also around the guild IRC.
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