Camp Half Blood: Remastered (Literally!)
Welcome to Camp Half-Blood! It's always a pleasure to see a new demigod here. *grumbles under breath* What was that? Oh, yes, I presume it's the same as usual; discovered powers, chased here by monsters. We'll help you understand your powers, find out your godly parents, and decide whether you're Greek or Roman. Just hop on over to orientation. Zeus help me, not another.
Welcome to the House of Life! You may be scared, probably still shocked from seeing your parent (or parents) using magic. So let's get a few things down, and you can process them later: You come from the line of at least one ancient Pharaoh. You have the ability to use powerful magic once only mythical. And this is the House of Life, the life and training of magicians everywhere. This is your life now, too.
The Camp Half-Blood RP by KiraTheRogue is back, now better than ever. After some unfortunate shenanigans with life, the GM position was passed onto me, and I have quite a few new ideas on how this RP will go. With plot twists, new gods, and new mechanics to pass around, I aim for this RP to fulfil the hopes of the original GM in an above and beyond manner. This RP will consist of three (technically) separate plot threads (but only one thread!) that will eventually combine into one. This RP will continue what was happening in the original RP, but new members will have something just as important to deal with back at the camp. At the same time, a whole other adventure will be taking place in the House of Life. I'll be tailoring this such that it won't get too hectic. ;)
So without further ado, the rules and character sheets are as follows!
Upon joining this roleplay, you agree to these terms and conditions:
-You must adhere to basic RPG rules.
-You must make two (but only two) characters, one for Camp Half-Blood and one for the House of Life.
-No Godmodding. This entails:
*Not making your character extremely powerful. This is relative, and will be decided via consensus of Krein and me.
*When creating a post, describe your character's actions, but not the results that pertain to other players. In short, do not auto-hit (or anything else of that sort).
-Keep swears to a minimum.
-Please try and keep homosexuality out of the RP, or at least to a minimum prominence in the actions of your character.
-Please tell us if you are going to be unable to RP for an extended period of time. If you do not tell us, after two weeks your characters will be sent back to the Camp/House. If when you return you are able to provide a reasonable explanation for why you were gone without telling us and how your character can return, you will be welcome to reintegrate your character into the RP.
~Don't forget to ask others via PMs or OOC about mechanics in this world if you aren't sure! if you're still unsure of what they say, contact me. I have the final word.
~Make as much effort as you can to write with literacy, as in things like proper capitalisation. Spell-checkers are immensely helpful with this.
~Please don't fight over petty things! it ruins the mood. If you want to fight, do it in PMs, and if you are being harassed, tell me and the moderators of the Guild (the latter first, obviously!).
~Have fun!
This RP takes place in an alternate universe, where all events from Percy Jackson and the Kane Chronicles have not transpired. In the previous edition of this roleplay, which this is continued off of, the Golden Fleece has been stolen, and they are about to embark on that quest. Nothing has happened in the House of Life yet. In this roleplay, Camp Half-Blood and Camp Jupiter are combined. The Big Three did not make their pact. Percy Jackson, Annabeth, Thalia, and others, are just names in the wind.
Character Sheet:
Camp Half-Blood:
Name:
Age:
Godly Parent (Specify whether Roman or Greek):
Magical Power (or knowledge, etcetera):
Favoured Weapon(s):
Skills:
Appearance: If you don't have a suitable picture, just describe your character.
Personality:
History (if applicable): This should involve how the character came across Camp Half-Blood, and how they discovered their powers (if applicable).
House of Life:
Name:
Age:
Godly Relation (this means which Egyptian god your character's magical abilities or skills are most closely related to. Only one character per god):
Magical Abilities or Skills:
Favoured Weapon(s):
Skills:
Appearance: If you don't have a suitable picture, just describe your character.
Personality:
History (if applicable): This should describe how the character was exposed to magic.
Camp Half-Blood characters:
Zeus:
Poseidon:
Neptune:
Hephaestus:
Hecate:
Khione:
Egyptian Gods:
For a list of prominent Egyptian gods, go here: http://www.ancientegypt.co.uk/gods/explore/main.html
Any gods not listed below but listed in the website above are open. (Three gods are reserved by previous members of the RP, because, you know, they're previous members of the RP.)
Nut:
Horus (reserved by Jangel13):
Set:
Anubis (reserved by SomeoneSomewere):
Krein is a co-GM of this roleplay, mainly involved in judging character applications and making sure you people don't do outrageous things in the IC. ;)
Welcome to Camp Half-Blood! It's always a pleasure to see a new demigod here. *grumbles under breath* What was that? Oh, yes, I presume it's the same as usual; discovered powers, chased here by monsters. We'll help you understand your powers, find out your godly parents, and decide whether you're Greek or Roman. Just hop on over to orientation. Zeus help me, not another.
Welcome to the House of Life! You may be scared, probably still shocked from seeing your parent (or parents) using magic. So let's get a few things down, and you can process them later: You come from the line of at least one ancient Pharaoh. You have the ability to use powerful magic once only mythical. And this is the House of Life, the life and training of magicians everywhere. This is your life now, too.
The Camp Half-Blood RP by KiraTheRogue is back, now better than ever. After some unfortunate shenanigans with life, the GM position was passed onto me, and I have quite a few new ideas on how this RP will go. With plot twists, new gods, and new mechanics to pass around, I aim for this RP to fulfil the hopes of the original GM in an above and beyond manner. This RP will consist of three (technically) separate plot threads (but only one thread!) that will eventually combine into one. This RP will continue what was happening in the original RP, but new members will have something just as important to deal with back at the camp. At the same time, a whole other adventure will be taking place in the House of Life. I'll be tailoring this such that it won't get too hectic. ;)
So without further ado, the rules and character sheets are as follows!
Upon joining this roleplay, you agree to these terms and conditions:
-You must adhere to basic RPG rules.
-You must make two (but only two) characters, one for Camp Half-Blood and one for the House of Life.
-No Godmodding. This entails:
*Not making your character extremely powerful. This is relative, and will be decided via consensus of Krein and me.
*When creating a post, describe your character's actions, but not the results that pertain to other players. In short, do not auto-hit (or anything else of that sort).
-Keep swears to a minimum.
-Please try and keep homosexuality out of the RP, or at least to a minimum prominence in the actions of your character.
-Please tell us if you are going to be unable to RP for an extended period of time. If you do not tell us, after two weeks your characters will be sent back to the Camp/House. If when you return you are able to provide a reasonable explanation for why you were gone without telling us and how your character can return, you will be welcome to reintegrate your character into the RP.
~Don't forget to ask others via PMs or OOC about mechanics in this world if you aren't sure! if you're still unsure of what they say, contact me. I have the final word.
~Make as much effort as you can to write with literacy, as in things like proper capitalisation. Spell-checkers are immensely helpful with this.
~Please don't fight over petty things! it ruins the mood. If you want to fight, do it in PMs, and if you are being harassed, tell me and the moderators of the Guild (the latter first, obviously!).
~Have fun!
This RP takes place in an alternate universe, where all events from Percy Jackson and the Kane Chronicles have not transpired. In the previous edition of this roleplay, which this is continued off of, the Golden Fleece has been stolen, and they are about to embark on that quest. Nothing has happened in the House of Life yet. In this roleplay, Camp Half-Blood and Camp Jupiter are combined. The Big Three did not make their pact. Percy Jackson, Annabeth, Thalia, and others, are just names in the wind.
Character Sheet:
Camp Half-Blood:
Name:
Age:
Godly Parent (Specify whether Roman or Greek):
Magical Power (or knowledge, etcetera):
Favoured Weapon(s):
Skills:
Appearance: If you don't have a suitable picture, just describe your character.
Personality:
History (if applicable): This should involve how the character came across Camp Half-Blood, and how they discovered their powers (if applicable).
House of Life:
Name:
Age:
Godly Relation (this means which Egyptian god your character's magical abilities or skills are most closely related to. Only one character per god):
Magical Abilities or Skills:
Favoured Weapon(s):
Skills:
Appearance: If you don't have a suitable picture, just describe your character.
Personality:
History (if applicable): This should describe how the character was exposed to magic.
Camp Half-Blood characters:
Zeus:
Poseidon:
Neptune:
Hephaestus:
Hecate:
Khione:
Egyptian Gods:
For a list of prominent Egyptian gods, go here: http://www.ancientegypt.co.uk/gods/explore/main.html
Any gods not listed below but listed in the website above are open. (Three gods are reserved by previous members of the RP, because, you know, they're previous members of the RP.)
Nut:
Horus (reserved by Jangel13):
Set:
Anubis (reserved by SomeoneSomewere):
Krein is a co-GM of this roleplay, mainly involved in judging character applications and making sure you people don't do outrageous things in the IC. ;)