I will post the plot here once Demon and I discuss a few things tomorrow. But please go ahead and post your CSs!!
A couple of rules are:
All magic is aloud besides dragonslayer: fire, sky, or, iron. Second generation dragonslayers are aloud as well as third generation dragonslayers.
If you use space and time magics, like my character, make sure that you are not S class powerful nor will you be able to age people or travel in time unless the story deems it so.
Two magics might be aloud as long as one is a Lacrima and the other is natural.
OP characters are kinda hard not to do in a fairy tail rp but I think anyone who watches the show or read the manga should know how to make a character with flaws that will even things out for them not to be stupidly good at everything.
Please post at least once a day if it is your turn or your character is currently in action, two days at most.
Play nice with the other guild members that aren't NPCs! No killing the NPCs but you can fight with them all you want. Any in fighting will be resolved accordingly.
Don't roleplay another person's character for them unless they ask you too or they give you permission too.
Also I and the Co-gm Demon have the rights and ability to change any and all the rules for whatever reason as well as adding any rules that may be needed. This more than likely won't have to happen as long as the rules are respected
Have fun as a new member of fairy tail!!
Character sheets
Name:
Age:
Gender:
Magic/s: Give the name of your magic and some examples of what you might be able to do in battle
Appearance: Include where your tattoo is here
History:
Legend and Lore: This section is for if you have any this that you might know about either your magic or something about Earthland. This will be used by me, the co-gm, and you the character to create sub plots that our team can explore at any time. This can range from you once being a dark wizard to knowing the location of an ancient magic weapon to having found a portal to another world somewhere on earthland that you sealed until the right time that it might be needed. In other words have some fun with this because it can be used to create plot twists or something that could lead into a major plot or story turn. Also you may only have two pieces of legend and lore that you might know. One of them can be a really big deal and the other needs to be something that is moderate.
Other notes or sections that I might have forgot:
A couple of rules are:
All magic is aloud besides dragonslayer: fire, sky, or, iron. Second generation dragonslayers are aloud as well as third generation dragonslayers.
If you use space and time magics, like my character, make sure that you are not S class powerful nor will you be able to age people or travel in time unless the story deems it so.
Two magics might be aloud as long as one is a Lacrima and the other is natural.
OP characters are kinda hard not to do in a fairy tail rp but I think anyone who watches the show or read the manga should know how to make a character with flaws that will even things out for them not to be stupidly good at everything.
Please post at least once a day if it is your turn or your character is currently in action, two days at most.
Play nice with the other guild members that aren't NPCs! No killing the NPCs but you can fight with them all you want. Any in fighting will be resolved accordingly.
Don't roleplay another person's character for them unless they ask you too or they give you permission too.
Also I and the Co-gm Demon have the rights and ability to change any and all the rules for whatever reason as well as adding any rules that may be needed. This more than likely won't have to happen as long as the rules are respected
Have fun as a new member of fairy tail!!
Character sheets
Name:
Age:
Gender:
Magic/s: Give the name of your magic and some examples of what you might be able to do in battle
Appearance: Include where your tattoo is here
History:
Legend and Lore: This section is for if you have any this that you might know about either your magic or something about Earthland. This will be used by me, the co-gm, and you the character to create sub plots that our team can explore at any time. This can range from you once being a dark wizard to knowing the location of an ancient magic weapon to having found a portal to another world somewhere on earthland that you sealed until the right time that it might be needed. In other words have some fun with this because it can be used to create plot twists or something that could lead into a major plot or story turn. Also you may only have two pieces of legend and lore that you might know. One of them can be a really big deal and the other needs to be something that is moderate.
Other notes or sections that I might have forgot: