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Hidden 10 yrs ago Post by Apollo26
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Youd prob run into one of my LRRP ( Long Range Recon Patrols) pretty much just a blackhole ship out in the middle of nowhere. Ill start writing if ya wanna make it happen. I also have a ship that crashed on New Condia if you wanna harass/ help em
Hidden 10 yrs ago Post by LaXnyd
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The Long Range Recon Patrol sounds nice ^^

The Alarai would help the crashed ship but they can't live on land
Hidden 10 yrs ago Post by Apollo26
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I will get a-writin
Hidden 10 yrs ago Post by Kyelin
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@laxnyd

You could save apollo's attacked ship?

And contacting other nations isn't unrealistic, it's just the way a lot of people (not just you Duck) have gone about it is unrealistic. I'm guilty of it too, hence why I've gone all incognito for a bit, to slow the pace down. It's honestly difficult to make first contact seem reasonable in an RP, I think.
Hidden 10 yrs ago Post by null123
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LaXnyd said
With all of this discussion on wank, the prospect of OP war fleets and the entire focus of war instead of meeting, building nations, forming cultural exchanges and learning from each other I'm not sure if making the Alarai were a smart idea. ;w; That aside, would anyone else like to make contact with the Pearl Fleet? I can easily say that they split off smaller bits into scout fleets sent on ahead while the rest of the fleet stayed with the slow moving Zhang He


Im trying to do focus on meeting, building, and doing cultural exchanges, but as Wilson said he wants to setup two blocs against eachother because apprently war is the only thing he knows to do. Hell even singled me out for some reason, saying he setup a bloc against my faction.
Hidden 10 yrs ago Post by Apollo26
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^^^^^^!!!

MORE IC LESS OOC, DANKE SCHOEN!!!
Hidden 10 yrs ago Post by null123
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Kyelin said
@laxnydYou could save apollo's attacked ship?And contacting other nations isn't unrealistic, it's just the way a lot of people (not just you Duck) have gone about it is unrealistic. I'm guilty of it too, hence why I've gone all incognito for a bit, to slow the pace down. It's honestly difficult to make first contact seem reasonable in an RP, I think.


You should accept my steam request, I have a few questions regarding your plans

Apollo26 said
Youd prob run into one of my LRRP ( Long Range Recon Patrols) pretty much just a blackhole ship out in the middle of nowhere. Ill start writing if ya wanna make it happen. I also have a ship that crashed on New Condia if you wanna harass/ help em


Edit:Actually the battle over New Condia is long since over, so I don't see why the ship would get damaged by weapons.
Hidden 10 yrs ago Post by Apollo26
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I was going to blame it on ethreals, but after writing it I decided that shit just happened. Like the whole mass effect thing " That shell might travel through space and hit someone in a thousand years". I pretty much just pressed the delete button on one of my units, that not against the rules is it
Hidden 10 yrs ago Post by Kyelin
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^this post... That is a legitimate thing. Shit is scary man

And sorry duck, I've been lazy ad not checked steam. Work is crazy, feel free to ask me questions on here via PM
Hidden 10 yrs ago Post by null123
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Kyelin said
^this post... That is a legitimate thing. Shit is scary manAnd sorry duck, I've been lazy ad not checked steam. Work is crazy, feel free to ask me questions on here via PM


Could ya just PM me a general plan regarding stuff happening with Shards and such?
Hidden 10 yrs ago Post by Apollo26
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LaX, I gotta post for ya, and Ill respond to your post in a sec Duck
Hidden 10 yrs ago Post by WilsonTurner
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LaXnyd said
With all of this discussion on wank, the prospect of OP war fleets and the entire focus of war instead of meeting, building nations, forming cultural exchanges and learning from each other I'm not sure if making the Alarai were a smart idea. ;w; That aside, would anyone else like to make contact with the Pearl Fleet? I can easily say that they split off smaller bits into scout fleets sent on ahead while the rest of the fleet stayed with the slow moving Zhang He


I speak of the war aspect because there is plenty of everything else. The war aspect is really lacking; for the most part, it's Duck and Keyguy allies with pretty much everyone, and if they aren't allied with them, then they're usually an antagonist nation of some kind. When that antagonist nation attacks someone or the other, EVERYONE immediately rushes to the scene in a matter of seconds- literally. There are many posts where it's, and I AM talking about Keyguy as well, soldiers immediately prepped and sent out to fight. How did the communications go so fast? How did it pass through the chain of command? Is there only one general coordinating everything? Strategy and tactics would have to be discussed, but it's literally someone asks for help, and somehow an entire battlefleet is already ready to go from everyone

I find this quite unrealistic and quite, well, overpowered, even when there are magical space ponies about. To keep soldiers and captains on alert for any extended period of time, especially for humans, is a terrible burden; it can't be kept up for hours and hours, much less days, and weeks, and months.

Right now, there are the beginnings of two sides:
The Valkians with the Convergence
The Eternal Union with the Humans and the Sarz. nations

And again, it's geared extremely towards the Eternal Union, since they have hundreds of ships, and the Valkians have about a dozen or two. The Convergence obviously has more, but Cale does play it out more realistically, and it'd take time for any more Convergence reinforcements to come in.

That's why the Nouvellians are important to me- they could be an ally, and while they may not be up-to-speed, so to speak, they could be brought up. Two people work better together than if they are both independent entities. The only problem is that the Humans have arrived, Duck is arriving, and a new guy is arriving.

Duck is like my brother in Act of War- he spreads like a weed. My brother would cover half the map by the time I'd have my base set and situated to defend and repel all hostiles, and to have a QR, or Quick Reaciton, team ready to move. While my brother did not have as many defenses, he was already gaining speed. By the time i'd make two groups ready to battle, he'd be entrenched among each materials hub. The only way I got the upper hand was because he ONLY put defenses at the front, and around his main base. I sneaked stealthed helicopters into his territory, and watched his troop distribution, and attacked weak points or prepared defenses wherever I thought was necessary. And I still lost.

Duck expands so fast and so quickly it's not even funny. Keyguy has what, one or two FTL ships? I have about a hundred or so, I think, and duck has about two hundred plus FTL warships. And, he's got the most territory, I'm pretty sure, and he's got the best technology, what with his magic, and he's got the most allies, and the most first-contacts. Please tell me how I'm just deciding to hate on Duck for JUST picking on him. Darkwolf has barely been around lately, and he has independent little clan-things that can be easily intimidated. He's split up, even though there's a lot of him.

And if I get aggravated about your people, it's because while they may have copied-and-pasted, with a few edits, it's still a relatively unused idea. The Princesses and the Magic and the Equestrians had been part of the Big Three of the roleplay for AGES. Since it STARTED. And you STILL are. I was the Draconians, but they were outcasts, they were not welcome. They were more powerful than each nation, or more powerful than every two nations, but they were never part of the Big Three or Four. The Supremes, too, were outcasts, despite my attempts to change that. You all half-ignored me, and I couldn't really do anything. I just sat around and twiddled my thumbs. Great big giant spaceshipspacestation thing sitting out between territories? Whatever, no one cares if it happened to get bored and start sending all the stars in both territories into supernova giants.

It's aggravating because you're using the same successful thing over and over, and eventually it's not success, it's just routine. First, establish contact with Humans. Short conflict; all solved. Give them free stuff, bring them up to speed. Make permanent alliance. Find everyone else, form either an alliance or bar them from everyone else. Shoot anyone who gets in your way. Use magic. Use the same ideas. Use the same names.

Honestly, I AM about to quit, no doubt to your endless joy. There's no fun if the same thing is being repeated. It WAS cool back in the beginning, I could tell that much from all the posts. The Draconians in the beginning were a bit more acceptable- they were less antagonists and more like aggressive, gun-loving neighbors who bore long memories. The humans had their own little things, and the ponies had theirs, and there were Boskops and economics and all that. There was the humans selling private universes; there were Draconians fighting other peoples in their private universes. The ponies had their.. whatever, and the Draconians were constantly working on mechanical, energetic, kinetic, biological, and genetic projects. They were the first people to hit 1 million ships. A great achievement at the time- then a few roleplays later, a 1-million-fleet was like 10 ships against 1000.

The Draconians were expanists, the Ponies were Scientists and Philosophers, the Humans were Tinkerers and Architects. The Draconians grew; the Ponies thought; the HUmans built, among other nations.

Now it's just the same thing over and over again, with each reboot. Learn from the past, or you are destined to repeat it.

If you have a problem, I will cease control over the Valkians to anyone willing to take them. Whoever takes them will have to PM me- I have a certain way I want them to behave, unless you plan just to drag them all into a black hole.
That's my rant for the day.
Hidden 10 yrs ago Post by WilsonTurner
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In addition to this, for tactical and limitation reasons, could I perhaps suggest that FTL can only work either from the edge of one system to the other, meaning the OUTERMOST areas, and from the outermost areas to any point farther into the system, as long as there is a relatively clear line of sight [meaning you can't go through something like an asteroid]?
And FTL inside the gravity well of a planet, meaning anywhere near a moon, would destroy a ship?

That way people can't just LEAVE if they start losing. The Valkians did, if you read earlier, warp into the outer edges and work their way inward.
Hidden 10 yrs ago Post by null123
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I will not be joyed if you quit.

You know why? I think you have potential, and I would like to see it grow. I was actually the first one to suggest you be let into Stardust, I brought up to Keyugy when we first began planning. Despite all the issues I have with you.

And please, stop dragging up the past. People grow and change overtime, bringing it up is pretty much beating a dead horse and dragging up past conflicts that need to be forgotten. Only reason I did it was because I got tired of you showing peoples examples of how bad I was.

And yes, I do use the same formula, the same concept. I like the concept, it is extremely easy for me to work with. And from each instance I changed a few variables of that formula, experimenting with what work's best. I see nothing wrong with that.
Hidden 10 yrs ago Post by Apollo26
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Apollo26 said
^^^^^^!!!MORE IC LESS OOC, DANKE SCHOEN!!!


^^^ ( the second post is more IC related) but can we just stop the bitching. Make your nations kill each other if you want to hate eachother but keep it out of the ooc.
Hidden 10 yrs ago Post by WilsonTurner
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The past is how you bloody learn.

A good story is not one where everything is fine, a good story is where there is a or multiple legitimate problems, which creates conflicts and pushes the plot forward. Having everything easy and going your way is NOT making a story, it's be Gary Sue or Stue or whatever that stuff is. You're making a perfect nation- militarily powerful, diplomatically sound, technologically ahead, set so that they are superior. That is not writing a story, it's writing a list of good things happening today-

A. Found new people- after breaking into their minds, we made peace and live happily ever after!
B. Found some more new people- talked to their brains too, then we made more peace but we took it a little slower this time. We now live happily ever after!
C. Found some meanies near one of our colonies. We had our allies bring in a bunch of battlefleets in addition to our own, and totally wiped them out. #YOLO
D. Found a planet that one of our allies was already making contact with- might as well go in ourselves and see if we can make them OUR allies first. We WILL live happily ever after- by the way, who are those guys in orbit? Eh, doesn't matter.
E. Found more places- colonizing and industrializing as we speak, everything is better than projected by 300%.

I am, of course, exaggerating on some points, but this IS how it's working. I have a people who have never heard of frigates, shields, fighters, or bombers, nor plasma or other energy-projectile weapons, with a fleet the size of a very small asteroid. The Convergence are pod-spammers.

Please, tell me how great of a story maker you are, and how you are doing so great.

Extremely easy- challenge yourself. Try something new.
Hidden 10 yrs ago Post by BB
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H-hello everyone.
Hidden 10 yrs ago Post by Apollo26
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Yo, am I speaking greek?! Quit the bitching @Wilson & @Duck it makes us all look like we dont have our shit wired.

Hello BB :)
Hidden 10 yrs ago Post by WilsonTurner
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BB said
H-hello everyone.


Hello, BB.
Don't mind me, in my usual bad mood with a good long rant after already having to deal with a school full of stupid ^^
Hidden 10 yrs ago Post by Apollo26
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give it a rest bro........
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