User can create, shape and manipulate cosmic energies to produce nearly any effect they desire, including the molecular restructuring and transmutation of matter, the manipulation of matter across space and time, the creation of force fields, the creation of inter-dimensional portals and vortexes, telekinesis, and cosmic awareness.
User can call upon the comets, meteors, asteroids, stars, moons, planets, nebula, quasars, and dark matter. They can generate stellar winds, solar flares, cosmic storms and invoke meteor showers.
User doesn't usually actually summon a planet/celestial object or control and manipulate its movement (as that would result in it being obliterated), but they can summon and control its energy.
the combination of the four elements working as one bringing forth a fifth essence "the avatar" for lack of a better term able to use weaker versions of the 4 elements listed above but also soul bending and various fun stuff:P (spirit beign the "force" keeping the other 4 elements together)
User can create, shape and manipulate Nethe, the "Chthonian Element" that flows through the realms of the living, and the Dead. Nether is most known as the substance that makes up the Underworld, a subterranean dimension where all souls go when they pass on. Nether is very similar to Aether “the Celestial Element” in that is from a Plane that exists between the planes of both matter, and energy. However, although it can partake in the nature of either substances, Nether is neither of these things.
Despite being often considered "Death-Force" Nether is more than the source of what drains life away from living things, it is the destructive aspect of reality, the source and very concept of entropy and destruction, disasters and all degeneration in matter, energy and concepts. It is the power that makes possible and ensures severing the soul's connection to their mortal body, so they can pass onto the after life. It is also the power that summons and controls the souls of the deceased. Users of this power acknowledge that Nether exists in Elemental, Cosmic, and Spiritual forces. Nether exists in the cosmos as sort of a gateway between the land of the Living and the Dead, stretching out to anywhere where death has potential to occur.
Like Aether, Nether is a Spiritual Element, which means it cannot be perceived by any physical sense. The only way Nether can be seen is if it were mixed with an Element of the Physical Realm (Most often Darkness, Fire, or Earth).
Spatial Manipulation: Control the third dimensional space within the four dimensional space.
Space Generation: Produce space to increase distance, crush targets, enhance punches and kicks, and create constructs.
Space Depletion: Erase space to reduce distance, delete matter, and slice through targets.
Spatial Tuning: Control the various aspects within an area of space, such as matter placement, time flow, and many others.
Subspace Travel: Warp through the subspace of space-time continuum into a dimensional void.
Dimensional Travel: Create or travel to a pocket dimension within space-time that is separated from the third dimensional space.
Spatial Displacement: Shift an entire area of space-time from one location to another.
Teleportation/Remote Teleportation: Travel through the space-time continuum to move through space instantly
Cosmological Force Manipulation: Users will be able to control many spiritual, cosmic, and elemental forces as Aether created and binds them all together
Astral Manipulation: Being ethereal in form, users will be able to command spiritual forces.
Celestial Manipulation: Gain great power over the cosmos with heavenly influence and divine power in the universe.
Cosmic Manipulation: Gain a powerful influence over the universal forces and celestial bodies that encompass the universe.
Elemental Energy Manipulation: Use ethereal power to control the seven main elemental forces and the many sub-elements that it created.
Energy Manipulation: Manipulate the many forms of pure energy to an extreme level.
Magic: Users can focus the fifth element into all forms of the "Arcane Craft".
Alchemy: Gain mastery over the art of transmutation, and chemicals.
Astrology: Master the art of interpreting the ethereal bonds in celestial bodies.
Creation: Conjure nearly anything from nothing.
Destruction: Control forces of destruction that surround the universe.
Divination: Gain information via supernatural means.
Healing: Repair high amounts of damage sustained by the human body.
Mysticism: Mystically interpret the ethereal bonds of the spiritual bones.
Necromancy: Magically control the forces of death.
Reality Warping: Influence the forces of reality via mental, or verbal commands.
Subjective Reality: Control the boundary between fantasy/reality to make realistic Illusions.
Telekinesis: Psionically manipulate structures at the molecular level.
Transmogrification: Transform living and nonliving things into different forms.
Though the Aether Maho no ko will not be able to use all of these, and they will be weak