Andreemea Wiki - This wiki contains tons of helpful information based on the galaxy/lore of Andreemea. For example, different races, planets, technology, etc. can all be looked up on the wiki if they're important enough (and we've gotten around to adding the page). Feel free to join the wiki and add any information of your own that you create.
Main Chatzy - This is the main Andreemea chatroom that you guys can use as desired. It's good for more rapid fire discussions rather than cluttering up the OOC and continually refreshing the page to look for new posts. Keep messages you really want people to see long term in the OOC because the chatroom gets rid of comments eventually. More chatrooms will be opened up if you guys feel this one gets too crowded.
The galaxy of Andreemea was in a relative state of peace for some time now. A group of alien races called the IGCP, short for Intergalactic Coalition of Planets, is growing more influential, aiding those in need and increasing the overall well being of the quadrillions of inhabitants that call it their home. However, there's still much work to be done and there's slowly becoming a trend of decreasing stability in various parts of the galaxy, threatening to undo, or even outright destroy, the peace that they're working so hard to maintain. Relations are turning sour as of late with their deadly rivals to the east called the GAE, a massive empire lead by the powerful Aunarri race, and there are also mysterious evil beings that, if the legends are true, could actually exist and are coming closer to threatening galaxy-wide destruction. Members of the IGCP are now having to work overtime to try and counter these various threats from all sides.
One of the starships that will be trying to make their mark in all of this is the Exeralune, a ship that will soon be setting off on it's maiden voyage. It just needs some brave young adventurers (you guys along with various NPCs) to join the crew before heading underway to various locations around the galaxy, it's purpose to help out on various missions wherever it may be needed, solving problems both big and small to restore the faith of the common men and women of the IGCP to show them that their government is indeed still out there helping and protecting them in their times of need. Although they will fight if needed, they set out with the hope of creating new futures for others rather than destruction.
During their travels they may unravel hidden conspiracies, meet powerful friends and foes, and most of all, change the lives of not only those they come to help, but their own lives as well as they learn many hard lessons along the way.
The way this roleplay will work is that everyone can participate in the roleplay and/or come up with various information/lore of the Andreemea galaxy to help expand and enrich our combined experiences. If all goes according to plan then this information will not only be used for a single roleplay. It's certainly possible to only participate in this one, but if you wish to explore even more of the galaxy then this roleplay will not be the end! If at any point you think, "You know what, this idea might be really cool to expand upon...", then bring it up and we could possibly make a roleplay out of it if other like minded individuals agree with you. For example, say you hear about a certain war referenced during the roleplay, then perhaps you wish for a war based roleplay following those events. It doesn't have to be war, but could be any genre imaginable. The roleplay doesn't have to be created or led by me, but for it to be considered canon, me or another person I delegate with such power can look at it and declare it canon or not. That doesn't stop you from creating any non-canon Andreemea roleplay you desire.
As for this roleplay, it's the main one and will focus on the various content of all of it's creators to ensure that someone doesn't spend dozens of hours perfecting a planet, only for us to focus on some far off war the entire time. That being said, after each story arc is finished (consider it like an episode), everyone in the roleplay will vote on where they'd like to go next. If you wish for your idea to be picked, just make sure that it's so good we feel like we have no choice but to go there and explore it. For an idea, all you need is a basic plotline for us to go by and the planet (or other area we can adventure around in while carrying out the plot idea). The problems we solve can be various. Maybe the prime minister of your world has been kidnapped by angry dog people, maybe everyone's effected by a horrible virus that we need to help contain, maybe...you get the idea, we can do a wide variety of different things. Not even the sky is the limit; space is. You can even suggest a relaxing beach episode on some exotic planet. As long as we enjoy your idea then more power too you!
If we end up getting bored with a plot arc, rather then let that kill the entire roleplay we can just move on to the next one, giving a brief synopsis of what all we skipped over. If you end up leaving the roleplay permanently or temporarily then it will be easy to write your characters out of the next story arcs due to saying they are simply assigned to other duties during those specific missions. That being said you can feel more free to join in if you know that you aren't locked into this long term, only staying as long as you desire, then you can always jump back into the next story arc whenever it starts up and you feel up to it.
I will start the first story arc, which will take place on the planet of Elistore.
For more about the inner workings of the galaxy, such as their technology and magic, check out the wiki in the link at the top of this post. It has tons of important and useful information, and if you don't see the information that you're looking for, all you have to do is ask about it and me or someone else who knows will try to answer the question for you.
1. Forum and casual roleplay rules apply. For example, no killing/controlling other people's characters without permission and be respectful.
2. Make a serious effort to avoid posts shorter than 4 sentences. I doubt many of us want someone only posting one liners that hardly add any detail. You can make short posts on some occasions, but if there's no real good reason for a short post, please make it longer.
3. Nothing too mature (R rating). If you do something mature, fade to black, so to speak, in your post and, if you really want us to read it, post a link elsewhere like to a chatzy page. That way it will only have to be viewed by people wanting to go out of their way to click the link.
4. You don't need to contribute to the wiki if you just want to borrow the ideas of others, but make sure you have the permission of whoever created the idea. Most of my ideas are more then happy to be used by you guys in a roleplay, which is one reason why I made so many races. Hopefully at least some will be to your liking.
5. Make sure your character isn't too powerful. In this roleplay we should all be able to be threatened by any random enemy that comes our way rather than able to mow through waves of enemies like battle hardened super soldiers, not seeming to even break a sweat or have any sense of drama. If you want such characters then there will be other roleplays for that which can be started up. Our characters can still be very competent but leave tons of room for growth.
6. Don't post multiple times in a row in the IC. You should give at least three others time to post between your posts unless you're interacting with less people than that so your rapid posting back and forth doesn't cause things to skip over other people.
7. Post at least once every week, and if your character is needed to move things along in the IC, it would be best to post at least once every three days. If you hold up people for a week without warning, I can control them in some way that is needed to move things along.
8. You can have as many characters as you can reasonably handle. Just don't flood us with so many characters we can't keep track and it distracts us from everything else.
9. Feel free to contribute major plot ideas but make sure not to throw them into the IC without approval. If you are the one behind the certain episode then you can do so, but if it doesn't end up getting approval than that episode will be labeled as non-canon.
10. I can add more rules as needed.
You may look through the list of races for character ideas or create your own. If it's too difficult to look through every race to find the perfect one (completely understandable), a good idea is to say what you're looking for in a race and ask someone who knows (such as me) if there's one close to it.
Due to some of the races not really fleshed out at the time of this writing, if you see that vital information about the race that you need to complete your character sheet is missing, be sure to bring it up and I'll put priority editing them. I obviously won't post every village of every race, so you'd obviously be expected to be able to come up with your own village ideas for where your character comes from and such. However, if you don't know enough about them to know what their villages would be like in general, that's also a good reason to get me to do some more edits.
Name:
Age:
Gender:
Race:
Homeworld:
Position:
Personality:
Appearance: (picture or written description)
Abilities: (includes magic and other talents)
Equipment:
Biography: (anything else of note about them, mainly their history. You can keep a lot about them a secret to build up over time if desired)
Choose from this list when creating a character. Even if not a security personnel, like all good sci-fi tales, the other crewmembers might still end up fighting so they won't feel left out when we leave the ship. If a position doesn't say how many positions are available then it's only for a single character. If you have multiple characters they cannot occupy the same position and you cannot occupy more then one single position slot no matter how many characters you have. Also, please wait to see if others are joining before posting multiple characters across the board in other positions only allowing a certain number of character spots.
Captain: Ahn Vora
First Helmsman: (Pilot)
Second Helmsman: (Co-pilot)
Executive Officer: (Responsible for security of ship)
Operations Officer: (Responsible for day-to-day operations of ship)
Flight Officer: (Responsible for navigation of ship. Can command pilots)
Engineering Officer: Daniel Althor
Technology Officer: (Responsible for managing those working with the technological equipment)
Communications Officer: (Communicates both outside and inside the ship)
Engineer: (Works under the Engineering Officer. Can fix things that go wrong. 4 player controlled positions available)
Technician: (Works under the Technology Officer. Operates specific systems they specialize in such as engine room, weapons systems, etc. Debatable number of positions avaliable)
Isaac Adapt (Computer)
Security Chief: (Works directly under the executive officer. Takes over their position when he or she is off duty. Following the combat strategy given, they focus more on the tactics to carry out the orders by commanding the field commanders)
Field Commander: (Each one personally commands a squad of security personnel, doing smaller scale orders to carry out instructions given by the security chief/executive officer. There can be 1 field commander remaining)
Kukcoo Dido
(Spot reserved by Drake Baku)
Security Personnel: (Takes part in the most action. May have multiple characters, many of them redshirt NPCs)
The Cardinal Arms
Arma Alvinion
Gunnos Gimga
Gunner: (Mans the turrets during space battles. 2 player controlled positions available)
Lead Physician: Shor'Gen
Medic: (Also called nurses. They aid the doctor or perform more simple healing on their own. Up to 4 positions available)
Fighter Pilot: (Can fly a fighter. Up to 4 player controlled positions)
Prisoner: (They hang out in the brig. Up to 4 player controlled position, 2 per cell)
Head Chef: (In charge of food)
Chef: (Hey, we got to eat something. Up to 4 player controlled positions)
Sanitation Officer: (A janitor. They can only fix basic problems such as broken toilets. Mostly they just clean up after our messes. Up to 2 player controlled positions available)
Ally: (Not official crewmember but hangs out with the crew for whatever reason. Any number of characters allowed)
Civilian: (Doesn't take any normal actions of a crewmember. Any number of characters allowed)
Other: (Give suggestions)