Rip Van Winkle woke with a start. It was much colder than when she went to sleep. In fact her attire was utterly unsuitable for the… the… wait. Hold on. She was just rolling some dice. Was it for some game? But… wait. The table? The other players? What was she doing in the middle of a snowy field?!!! She scrammed in frustration, she had no idea if she hit the orc or not!
Hi, everyone. I'm wandering around looking for a little gaming that can tolerate my chaos ridden life. This site looked like it was worth a try.
I started gaming before white box D&D. We used ChainMail miniature rules to resolve combat. I ran my first game 6 months later. I went through the blood thirsty hack-n-slash phase. Rather enjoyed it. Got around the numbers dyslexia issues with co-GMs who ran combat while I did all the rest. Then I fell into the whole world of small, independent games including (at the time small) Call of Cthulu and others with simple rules and big everything else. My games became group stories where my players choose their own heroic arc within world spanning events, void black secrets, permafrost winters, gates into the fey lands, etc. All the time they never had more then three or four magic items and a handful of coin (food and medicinals were far more valuable). I'm so painfully proud of those campaigns. We had so much fun. Those stories were far more real then movies or books because we owned it, we were there.
Life got shitty and I had to stop GMing. Later even stop tabletop altogether. Suffering withdrawal I started writing. I have endless ideas. It's been 10 years. My writing is in the process of taking its first step up with my first class. Nevertheless I still miss gaming. In a big, big way.
Hi, everyone. I'm wandering around looking for a little gaming that can tolerate my chaos ridden life. This site looked like it was worth a try.
I started gaming before white box D&D. We used ChainMail miniature rules to resolve combat. I ran my first game 6 months later. I went through the blood thirsty hack-n-slash phase. Rather enjoyed it. Got around the numbers dyslexia issues with co-GMs who ran combat while I did all the rest. Then I fell into the whole world of small, independent games including (at the time small) Call of Cthulu and others with simple rules and big everything else. My games became group stories where my players choose their own heroic arc within world spanning events, void black secrets, permafrost winters, gates into the fey lands, etc. All the time they never had more then three or four magic items and a handful of coin (food and medicinals were far more valuable). I'm so painfully proud of those campaigns. We had so much fun. Those stories were far more real then movies or books because we owned it, we were there.
Life got shitty and I had to stop GMing. Later even stop tabletop altogether. Suffering withdrawal I started writing. I have endless ideas. It's been 10 years. My writing is in the process of taking its first step up with my first class. Nevertheless I still miss gaming. In a big, big way.