Name of nation: Exiles of Faira
Species: Faira - whether referring to male or female, in singular or plural
Pic
Population and growth:
Total population reaches 1 000 000 - The maximum capacity of the Faira city ship. While cruel, the terminally ill and disabled are often disposed of to make space for new children. The population increase is 0% due to birth control laws and aforementioned practices. It is worth noting that only about 10% of Faira are born male.
Morphology:
Faira are humanoid in shape. Their hands have a set of three fingers and an opposable thumb, while their feet are toeless. Their skin is universally silver, but they have natural pigmentation patterns on it that vary in shape and colors. Their faces spot a rather flat nose, mouth with metal looking, pointy teeth and trapezoid lidless eyes. Their forehead is lower than that of humans and turns into hair like tendrils that cover the whole of Faira head. Those are the only sign of sexual dimorphism of the species, as male are not longer than few centimeters and rather sturdy, while female can reach below shoulders and are extremely sensitive. Their bodily build is rather lanky with their height span from 180 to 230 centimeters, and they lack physical strength and agility. Thier movement is very precise though.
Anatomy:
Faira are lifeforms based on organic silicon, rather than carbon. Their skeleton is very durable due to actually having metal iridium deposits within them. Same can not be said for the rest of them though, as the silicon based tissues are more fragile than carbon or sulphur based life. A punch from a human could seriously hurt a Faira, up to the point of tearing muscle. The species makes up for this with very sharp senses and above average intelligence. Faira eyes are capable of seeing wider spectrum than human eye, mostly into the infrared wavelengths. Their touch is centered mainly to their fingers and palms. The rest of the senses are concentrated on their ‘hair’, which are actually organic sensors. This causes Faira males to be unable to smell most things and renders them nearly deaf. The female antennae on the other hand are extremely sensitive to touch, sound and chemical composition of the surrounding area, to the point of incapacitating them with sensory overload on certain occasions.
Faira reproduction is mostly facilitated by the female, whose body is able to randomize the DNA strand on it’s own after receiving pheromonal impulse from a male. Faira have very short childhoods, fully grown at the age of 10.
Due to their rare biology, Faira are nigh immune to all diseases, but their wounds take awfully long time to heal. They possess a heightened resistance to heat and radiation in general, to a point of being able to survive on a planet orbiting a red giant.
Faira don't need to eat to sustain their life, but merely to get material into their system for growth, healing, and to replenish disposables like sweat. They gather energy from red light through special organs in their skin in a process similar to photosynthesis. As such, Faira have no trouble living up to 250 years, but most of those lives end earlier due to fatal injuries.
Description of government: Military junta, socialismFaira government is the way it is out of need. With their dangerously low population and no planet to call home, military way of life is the only way that can keep their species alive. That allowed for a sort of socialistic governing and eliminating the concept of money from their economy which made them much more flexible in rebuilding after the Exodus.
Description of military:
Base elements: Silicon, Iridium, Helium, Xenon
With the abundance of Helium in the Faira Nebula, Faira abandoned their original fission reactors in favor of newer fusion ones that had better power/fuel density ratio.
Plasma thrusters: Faira sublight drives eject plazmatised xenon gas, giving their strikecraft speeds of up to 100m/s, while propelling their large ships at top speeds of 25m/s.
Subspace drives: As the interstellar drive is actually the first FTL drive Faira came into contact with, their intrasystem drive works on the same principle, only creating an artificial jump corridor. This process is very energy consuming and requires several minutes to recharge - the power cost even exceeds that of an intersystem jump through natural jump point. As such, the Faira developed a way of tracking ships into and inside the jump corridor, allowing two ships to share the same route - when they exit FTL, they can immediately jump again using the other ship’s drive, while the first drive cools down and recharges on the way. They also continued improving their imperfect, hastily reverse engineered intersystem drive - the experimental model can perform jumps twice as fast, however it is difficult to produce and remains untested as of yet.
The Exiles’ numbers are too low to allow far many casualties of war. as such, Faira developed highly advanced AIs to pilot their strikecraft and automate most of the duties on the capital ships.
Hull-envelope metal-ceramics composite armor: Lacking resources to build heavy armor, Faira never really invested into researching the technology. Their ships have double hulls serving as breach protection and spall lining, with the outer hull being a strong composite. While relatively resistant to kinetic attacks, it has trouble dissipating energy weapons.
Ion barrier segment shielding: Faira studied the relic on their planet thoroughly, developing a very strong shielding system that makes up for their pathetic ship armor. The barrier itself is composed of an ion field that can dissipate energy weapons and melt or vaporize projectiles. Perhaps it’s greatest strength though is it’s segmentation, allowing the commander to boost power into specific shield quadrant for tactical movements. Kinetic weapons are generally more effective in defeating it than energy based ones.
AWACS Sensors: Relic based sensors are not only powerful enough to actually allow them safe passage through their home nebula,.but they can detect ships in FTL, giving the commander a few seconds of warning before an FTL dropout.
Faira use Semiconductor based computers. The difference from humans is that due to their own physiology, Faira are capable of using organic silicon, giving their computers AI capability quite easily, albeit not quite reaching the intelligence of their creators.
While the theoretical principles behind Faira weapons are of relic origin, they fail to live up to the expectations. The power consumption leaves the energy based weapons with long recharge times and the ammunition actually makes it a logistical nightmare to supply their battleships outside of the nebula.
Ground forces: 0. Faira can not spare the lives, nor are they interested in invading majority of the planets.
Ship classes:FF Privateer
Class: Fighter
Length: 10m
Crew: 0
Description: The Privateer is a combat drone that can act either on it’s own AI or be piloted remotely from a capital ship. They are lightly armored, but fast and agile. The most common tactic is to swarm the enemy with overwhelming number of these small, easy to produce drones.
FG Marauder
Class: Gunship
Length: 100m
Crew: 0
Description: Big enough to be on the border between strikecraft and a ship, the Marauder is lumbering automaton bristling with weapon turrets. while well armored, this ship is slow and thus usually fit for escorting capital ships rather than attacking enemy strikecraft.
FC Buccaneer
Class: Cruiser
Length: 200m
Crew: 3
3D model (Data heavy!)
Description: The Faira cruiser is meant for escorting larger vessels and patrolling alongside drones, acting as their mobile command center and launch platform. Due to the drones requiring no personnel, they can be latched onto the hull without the need for a hangar bay. The fastest of the capital ships, this thing will do 40 m/s.
FCv Picaroon
Class: Corvette
Length: 500m
Crew: 50
3D model (Data heavy!)
Description: Where the buccaneer is meant for defense, the Picaroon is a workhorse of Faira fleet, a jack of all trades, master of none. It was designed with that in mind, and it’s gun placement allows for at least 50% of it’s firepower to be projected to all direction, with all weapons being capable of firing to the front. This is the smallest ship to carry the swarm logic anti-capital ship torpedos, two a piece.
FFg Cygnus
Class: Frigate
Length: 700m
Crew: 100
3D model (Data heavy!)
Description: Created to be a ‘pocket destroyer’, this class is meant for engaging enemy warships. While it has the heavy weaponry of a destroyer in the form of the 50m particle cannon, and it’s redundancy in engines, it lacks the fighterbay.
FCa Corsair
Class: Carrier
Length: 2000m
Crew: 2000
3D model (Data heavy!)
Description: A unique ship, the Corsair was made specifically for the needs of the Watcher fleet. Armed more for defense than to take on ships of it’s own size, it carries massive amounts of drones and gunships. To increase it’s survivability, it is equipped with dual FTL drive, eliminating it’s need for recharging and cooling down.
FD Raider
Class: Destroyer
Length: 2000m
Crew: 1200
3D model (Data heavy!)
Description: The mightiest ship in Faira arsenal, these beasts can gut enemy ship in minutes with it’s two particle cannons and massive load of fusion torpedoes. They are however extremely expensive, and to this day the Faira could only afford to build two of these ships. The ship is, in theory, capable of rendering the equivalent of 35% of Earth’s surface uninhabitable if it expends all of it’s ammunition.
The bulk of Faira ships is split between three fleets. The Defender fleet, stationed with the civilian ships in the nebula for repelling immediate attacks, the Watcher fleet, patrolling the rest of the nebula and tasked with securing jump points, and the Striker fleet, for operations outside of Faira territory.
Defender fleet:
FF Privateer: 200x
FGs Marauder: 50x
FC Buccaneer: 10x
FCv Picaroon: 5x
FD Raider: 1x (FD Nyxa)
Watcher fleet
FF Privateer: 500x
FGs Marauder: 200x
FC Buccaneer: 5x
FCv Picaroon: 2x
FFg Cygnus: 2x (FFg Nero, FFg Shiro)
FCa Corsair: 1x (FCa Aetrea)
Striker fleet
FF Privateer: 100x
FGs Marauder: 100x
FC Buccaneer: 20x
FCv Picaroon: 10x
FFg Cygnus: 2x (FFg Katla, FFg Nidhogg)
FD Raider: 1x (FD Chiroxa)
History:The Faira have evolved on the planet they call Faira’Erea during it’s sun’s last phase of life. As such the life form evolved to a very specific set of conditions. Due to their rather extreme intelligence, they were able to study their star quite early in their technological development. Realizing the threat, they pooled all of their resources in a last ditch effort to escape their untimely destruction.
It was in the nick of time that they discovered an ancient wreck on their planet - a relic ship left there by a civilization long extinct. through examining the relic, they managed to learn about the jump points that link star systems together and reverse engineer the FTL drive, along with some basics of shielding and most of all weapons - a concept alien to them thus far, as the Faira didn’t have time to wage war if they wanted to survive.
Seeing the evidence they might not be alone in the universe though, the Faira prepared for the eventuality, and although their escape plan only involved what would come to be known as the Exodus fleet, they came up with blueprints for warships and modified their harbor ship accordingly.
Leaving just in the nick of time, the fleet managed to get through the only known jump point in Faira just as the star begun to collapse. The initial plan called for the Exodus fleet to find a suitable planet and then evacuate more of the Faira. Instead, they found themselves in a very unfriendly nebula, with the jump point collapsing behind them due to the supernova on the other side.
Now exiles without a home and threatened with extinction, the Faira were forced to take extraordinary measures to ensure their species’ survival. The military took over with the captains of the six ships taking on the roles of the governors. Strict birth control was established and most of the socialistic laws from before the exodus like healthcare for the disabled had to be removed. Under the new circumstances, their economical system simply couldn’t continue. Thus the Faira adapted socialism out of sheer necessity.
After a few rough decades, the situation stabilized. Now with sustainable population, the Faira begun developing new technologies and building more ships that would allow them to expand into new systems and hopefully one day find a new home and return to their former glory.
Leaders’ Name:Fleet Admiral Cygnus
Fleet Admiral Astra
Fleet Admiral Antarea
Religion and Description of Religion:Being a scientifically very advanced species, the Faira do not believe in gods per se, but rather in unspecified, untouchable higher powers that might have helped to shape the universe.
Spirit of Nature (15 Points,+ 5 buff to Military Research)
Spirit of Stone (5 Points, +1 buff to Building)
Flag:PicHome System:Faira nebula (Current) - A hostile gas cloud that is full of radiation and storms that generate strong EM pulses. The faira can only survive here because of their state of the art shielding systems. In return, they are nearly perfectly hidden within the nebula, as it interferes with most sensors and the visibility is very low. A remnant of a supernova, the nebula is rich in gasses, but the only source of ores are the remnants of one planet shattered into a tenuous asteroid belt. In the middle is a neutron star - the source of the deadly radiation.
Faira (Formerly) - The Faira star was a red giant that was at the end of it’s life by the time the Faira species reached into space. Evolving in this system gives the Faira high resistance to heat and their sense of sight is most sensitive to the red part of the spectrum. The Faira can see the upper part of the infrared spectrum as well.
Inhabited planet(s):Faira’Erea (Formerly) - The planet was the closest one to the star by the time Faira evolved. The planet’s life was based on organic silicon, and the Faira are no different, while the crust was also rich in iridium, iron and carbon. Copper and aluminum were practically nonexistent. Faira’Erea’s gravity was about 0,8 of Earth’s and the planet had no day/night cycle or satellites. The atmosphere was composed mostly of oxygen and nitrogen, and the planet had no hydrosphere.
Space nomads (Current) - The Faira now live on spaceships, searching for a planet that would accommodate them. The trouble is that the Faira evolved on a relatively rare planet under even less likely circumstances. It is likely they will forever be condemned to living in space, but they are adaptable people.
Other:The Faira are a matriarchal society. To an outsider, they might even appear monogendered, as with how things are now the males are kept safe within the nebula as pretty much a national treasure. Being busy with their own survival throughout pretty much all of their existence, Faira developed little to no culture. What they have serves mainly for education, such as documentary movies or literature.
They prefer to relax physically in their free time rather than seeking food for the mind. There are facilities on each larger ship that are built to simulate their native environment, which they enjoy deeply as the environment they can maintain on their ships is vastly different, and while habitable, not at all pleasant to them.
Due to their frail nature, no competitive sports ever existed in Faira society, instead replaced by multiple games of skill and wit. The favorite is a simulation game where a player takes the role of a god and guides a selected civilization on it’s development.
As far as design goes, Faira are fond of shades of red and metallic grey for colors. Their buildings used to have large flat bases with spires towering form them, something that carried over to their ship designs, which are generally flat slabs with functional parts mounted on them rather than integrated into the design itself. Faira do not wear clothing in the usual sense - due to their fragile nature, they took up to wearing powered exoskeletons with protective abilities. Only high ranking officers and diplomatic officials wear uniforms.
Name: Cygnus
Race: Faira
Appearance:PicHeight: 210 cm
Weight: 61 kg
Personality: Cygnus at times seems like she has two personalities in her body: One is the stern admiral with cunning and unconventional tactics, the other is a caring and friendly individual who treats her crew like her own children. She is burdened by the responsibility of keeping her people alive, which at times make her come out rather inhumane.
Occupation: Fleet Admiral of the Striker fleet
History:Born as a daughter of late admiral Altair, she displayed higher than average intelligence from very early age. thus, a lot of hopes were put into her, and Cygnus was given the best education to achieve it. She became the youngest admiral when Altair died, succeeding her mother in the position. while in office, she focused on improving the fleet, drastically improving the efficiency of their shielding technology and designing the frigate class herself.