"Now I know. There are dark places in this world, and things that live in them."
Everyone has heard the stories; monsters that eat little children who stay up past curfew, demons that prey on the promiscuous or wasteful, or spectres that lead careless travellers to their doom. Some are well known, for instance, the legend of the vampire. Others are more obscure: the household gods known as tsukumogami. Some are cautionary tales, whereas others are myths dreamed up to amaze and astound. But is that all they are; just stories?
Oddities, aberrations, ghosts, spirits, monsters, gods, demons... whatever you call them, they are more real than most believe. They lurk in the shadowed corners of our world, where the eyes of mortal grow blind. In another world, one behind a curtain of mystery and disbelief, they live and die, love and kill, thrive and whither away, all beyond the perception of mankind. Even so, on occasion the curtain is lifted, and things not meant for our world emerge from beyond it. Worse yet, sometimes humans go looking for them.
Who are you, who has peered into the darkness? What part of you did you leave there? What shadows now cling to you as you look away? To believe in them is to know of them, and to know of them is to become one of them. When it comes time to choose, will you be human, or a monster? What will your story be?
This is an idea that I had been mulling over for a while. Obviously inspired by a particular light novel series, MONSTORY is meant to be a dark, urban fantasy story about myths and legends crossing the boundary into modern society. The theme here is that of the inhuman, the mystic, and that which mankind is not meant to tamper with. These beings are not meant to be trifled with, as even the most seemingly benign of them is a threat to a careless mortal.
The primary focus is character interaction. I can provide the spookiness, if you guys can provide strong characters that will play off me and off of each other. Characters can have some subtle elements of the supernatural to them, and I in fact encourage it, as such things can breed plot hooks and development. But we will be playing mostly humans, here. If I'm being vague, I apologize, but I can work out ideas with people on a case-by-case basis.
Probably aiming for a small group here. I'm still ironing out the details of what sort of game I want to run. For instance, I'm not yet sure whether I want to go for the setting being a small Japanese suburb, or a small midwestern American town. Any input or ideas are very much welcome, so please, discuss away.