I'm in this roleplay on another site, and it's pretty cool. I won't bore you with the specifics lest you're interested. It's a tactic/strategic setup where about 1200 allied forces are trying to hold a mountain pass against insurmountable odds. Everyday we get attacked so we have to formulate a plan that ensures our survival.
I was the commander during the first battle and I attempted to shower them with arrows until they draw in, then engage them with infantry while our cavalry circled around from our rear and attempted to hit them from the flanks. Unfortunately, the enemy threw in warhounds who practically disrupted my archers, but I was still able to flank them and win.
The second battle one player brought some mages who managed to shield us from enemy arrows, but they brought a magical Urn to the battlefield that rendered the mages useless. The commander of that battle decided it best to charge forward with our only cavalry battalion, and he's in a pretty tight situation right now. My own forces (of mainly Viking-esque infantry) was late to the battlefield, but I am about to bolster our own ranks and break a hole in the enemy formation to allow our cavalry to escape.
Thing is, the GM is cleverly finding ways to exploit each and every plan we have. He's one step ahead of us - which is how you win battles/wars. So my goal is to stay one step ahead of the GM. I'm seeking to formulate a plot in the IC like we usually do, but secretly have anotherplan going on that the GM doesn't know about, so when he tries to counteract our strategy he will be foiled.
We can't win, just so you know. It's already been decided we'll lose, we just gotta see how long we'll last on the mountain pass.