Hidden 10 yrs ago 8 yrs ago Post by vietmyke
Raw
GM
Avatar of vietmyke

vietmyke

Member Seen 36 min ago

This RP is no longer accepting new applicants.


Falling Skies: 7th Mobile Armor Suit Team



It is year 2899. Humanity has long since conquered the stars around them. The resources and riches from their conquests had brought the human race into an Golden Age of technological advancement. Powerful self sustaining AI's were developed to aid humans and their machines, and cyborg parts allowed cripples and the weak to continue working for society.With the advent of AI, biotech and cybertechnology several centuries prior, the advancement of humanity has grown exponentially. Starships of massive proportions were built, floating worlds in space were created, massive Utopia cities on lush green planets were erected. Worlds beyond even what humanity thought were possible were discovered. Wars weren't fought, the human race was too busy expanding at a breakneck pace. Life was perfect. Nothing could possibly go wrong.

And then it did. By the year 2480, Humanity had overextended itself; the great sprawling empire it had forged had become too large for it to support itself. The empire collapsed onto itself. In the course of 20 years, the mighty empire humanity had established splintered into thousands of factions. The fall of the Empire resulted in a massive power vacuum and the Galaxy erupted into a large feudal war. Some factions grew power by warring with other factions, taking them over; others stayed secluded for as long as they could. Many were taken back by the earth empire, and just as many were lost in deep space.

By the 25th Century, most of the numerous factions had consolidated into 3 major powers: The original Earth Empire, the largest and most numerous of the 3 powers, made up of most of the core empire planets; The Coalition, a group of separatists strictly opposed to the Earth Empire, spanning across most of colonial space; and the Krellian Republic, a reclusive, bizarre group focused mainly along the outskirts of known space. The Earth Empire and the Coalition fight bitterly, the Empire seeking to reclaim their lost territory, and the Coalition fighting for a new order in the galaxy. The Krellians choose to stay out of the conflict, their faraway frontier colonies too far away to be bothered by the other two factions.

By the turn of the 26th century, the Earth Empire and the Coalition had suffered dreadful casualties on both sides, and just as many worlds lost in the splintering had been razed by both sides. The two superpowers agreed to an uneasy truce. That marked the start of an intergalactic cold war, as the two superpowers begin a buildup of military strength and engage in proxy wars with smaller nations and colonies.

As the end of the 28th century drew near, a series of failed operations by the Earth Empire at an attempt at securing a rumored Coalition Superweapon has sparked up and reignited the flames of war. After almost 300 years of peace, war between the Coalition and the Empire had renewed in earnest. Millions of people from both sides are drafted as fleets of starships and planets are thrown into vicious war. The Coalition forces take advantage of the Empire’s overextended lines to take victory after victory by utilizing a new type of fighting machine: Mobile Armor Suits, a humanoid fighting machine much more maneuverable than conventional aircraft and ground units, and effective in most environmental situations.

In an attempt to counter the new threat and reorganize their military efforts, the Empire assembles the 101st Legion, a Special Forces unit with the purpose of using Mobile Armor Suits of Imperial design to counter the Coalition Suits. All the meanwhile, the Krellian Republic continues to watch from a distance, giving unease to both sides.

Though off to a rough start, the 101st Legion has proven to be an effective counter to Coalition Suits and has become the standard to which new Mobile Armor Suit units are designed after. The 101st has received news that the Coalition may be attempting to pull out its Superweapon to bare on the people of the Empire. Despite knowing full well the superstition and misfortune that has revolved around this weapon, the 101st regardless prepares to strike. This is Falling Skies: 7th Mobile Armor Suit Team.


Plot:

We the players will play the role of the 7th MAS (Mobile Armor Suit) Team, a special squad from the United Earth Empire 101st MAS Legion, as they venture deep into Coalition Space in order to capture and destroy a Coalition Super Weapon. Our story will be dramatic and tense as we attempt to prevail over insurmountable odds. Our characters will face daunting challenges, testing their wit and willpower, as well as their morals as they are pushed to their absolute limits in this RP that blends the humanity and melodrama of a space opera, with giant robots.

Terminology and Technology:






Mobile Armor Suit Builder:


--------

Commonly Encountered MAS's:





Hidden 10 yrs ago Post by SirBeowulf
Raw
Avatar of SirBeowulf

SirBeowulf What a load of Donk.

Member Seen 2 yrs ago

Hidden 10 yrs ago Post by vietmyke
Raw
GM
Avatar of vietmyke

vietmyke

Member Seen 36 min ago

Hey, @Hexaflexagon, go ahead and copy and paste a copy of the Sentry sheet to your character sheet.
Hidden 10 yrs ago Post by Hexaflexagon
Raw
Avatar of Hexaflexagon

Hexaflexagon

Member Seen 5 days ago

Hey, @Hexaflexagon, go ahead and copy and paste a copy of the Sentry sheet to your character sheet.
Aight, right away sir.
Hidden 10 yrs ago Post by Kimiyosis
Raw
Avatar of Kimiyosis

Kimiyosis Poi, poi, poi~!

Member Seen 6 yrs ago

You know, I just realized, if Yuu puts both primaries on her back, either side of the artillery, she can carry Disposal's discarded GAW
Hidden 10 yrs ago Post by SirBeowulf
Raw
Avatar of SirBeowulf

SirBeowulf What a load of Donk.

Member Seen 2 yrs ago

You know, I just realized, if Yuu puts both primaries on her back, either side of the artillery, she can carry Disposal's discarded GAW
CARRY THE BURDEN, BROTHER. GO ON WITHOUT ME. BRING THAT GAW BACK TO ITS FAMILY.
Hidden 10 yrs ago Post by Kimiyosis
Raw
Avatar of Kimiyosis

Kimiyosis Poi, poi, poi~!

Member Seen 6 yrs ago

Pretty sure the Type 3 goes slower than the Disposal, if the weight differences are any indication XD
Hidden 10 yrs ago 10 yrs ago Post by Harbringer
Raw
Avatar of Harbringer

Harbringer Death to Asgard!

Member Seen 8 yrs ago

Guns. They have families too. Also od Gerard can maglock the shotgun to his...somewhere, he can pick up the GAW. Were both on the frontlines anyway
Hidden 10 yrs ago Post by Hexaflexagon
Raw
Avatar of Hexaflexagon

Hexaflexagon

Member Seen 5 days ago

The Golden Rule of Warfare: Never leave your giant gun behind.
Hidden 10 yrs ago Post by Deadnaut
Raw
Avatar of Deadnaut

Deadnaut Weapons Specialist

Member Seen 1 yr ago

I think my MAS is one of few that couldn't rescue the GAW, and not necessarily because it couldn't get its hands around it, but the light chassis couldn't deal with the extra weight
Hidden 10 yrs ago Post by SirBeowulf
Raw
Avatar of SirBeowulf

SirBeowulf What a load of Donk.

Member Seen 2 yrs ago

I mean, Wes could probably just leave the GAW behind and get a new one. Command would piss on him about it, but what are they gonna do? Fire him?
Hidden 10 yrs ago Post by Harbringer
Raw
Avatar of Harbringer

Harbringer Death to Asgard!

Member Seen 8 yrs ago

...yeah. That thing is expensive.
Hidden 10 yrs ago Post by Howler
Raw
Avatar of Howler

Howler

Member Seen 3 yrs ago

I mean, Wes could probably just leave the GAW behind and get a new one. Command would piss on him about it, but what are they gonna do? Fire him?
Leave the gun behind? Sounds like bitch talk to me. We has teeth, the gun has a handle. He's got this.
Hidden 10 yrs ago Post by SirBeowulf
Raw
Avatar of SirBeowulf

SirBeowulf What a load of Donk.

Member Seen 2 yrs ago

<Snipped quote by SirBeowulf> Leave the gun behind? Sounds like bitch talk to me. We has teeth, the gun has a handle. He's got this.
*Wes uses all of his mannpower and walks out of there with the gigantic gatling gun in his teeth*
Hidden 10 yrs ago Post by Harbringer
Raw
Avatar of Harbringer

Harbringer Death to Asgard!

Member Seen 8 yrs ago

<Snipped quote by SirBeowulf> Leave the gun behind? Sounds like bitch talk to me. We has teeth, the gun has a handle. He's got this.
Only problem is. Wes' teeth are behind a sheet of bulletproof glass.
Hidden 10 yrs ago Post by vietmyke
Raw
GM
Avatar of vietmyke

vietmyke

Member Seen 36 min ago

As I said, the weight and power are more for balancing purposes than any real measure of weight and energy. Any MAS would probably be able to carry it home with them. Also in space there's no air resistance, just give it a push. Lol
Hidden 10 yrs ago Post by Howler
Raw
Avatar of Howler

Howler

Member Seen 3 yrs ago

<Snipped quote by Howler> Only problem is. Wes' teeth are behind a sheet of bulletproof glass.
I'm sorry, I'm sorry, I must have misunderstood. Wes didn't seem like the kind of man to let a little thing like bulletproof glass stop his manliest of faces. >:D
Hidden 10 yrs ago Post by Harbringer
Raw
Avatar of Harbringer

Harbringer Death to Asgard!

Member Seen 8 yrs ago

<Snipped quote by Harbringer> I'm sorry, I'm sorry, I must have misunderstood. Wes didn't seem like the kind of man to let a little thing like bulletproof glass stop his manliest of faces. >:D
The gun is also like 2 tonnes.
Hidden 10 yrs ago 10 yrs ago Post by SirBeowulf
Raw
Avatar of SirBeowulf

SirBeowulf What a load of Donk.

Member Seen 2 yrs ago

Myke, you marked Wes' kills down wrong. It should be twenty-three and a half, not thirty-two. Also, are these kills only for MAS related stuff? Because if it isn't, it should be a lot higher.
Hidden 10 yrs ago Post by vietmyke
Raw
GM
Avatar of vietmyke

vietmyke

Member Seen 36 min ago

sorry, messing with some background details atm. And yes, kills only go towards MAS kills.
↑ Top
© 2007-2024
BBCode Cheatsheet