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Name:
Dr. Charles Francis Xavier

Age:
26, born December 19th, 1920

Alias:
Professor X

Position in School:
Headmaster / Mutation 101 Teacher

Appearance:


Height:
5'7" when he leans on his cane, 5'11" at full height

Costume (if any):


Abilities:

Telepathy:
Easily one of the most powerful telepaths in the world, Charles is able to perceive the thoughts of others or project his own thoughts within a radius of approximately 150 miles, able to access even one's deepest secrets should he push deep enough.

Charles' vast psionic powers enable him to manipulate the minds of others, warp perceptions to make himself seem invisible, project mental illusions, cause loss of particular memories, and induce pain or temporary mental/physical paralysis in others, though he will rarely use the latter two powers.

Charles can also form mental links with another that remains as a connection to that individual. To this end he can also communicate with others telepathically, though this power is much more effective if used with other psychics.

Within close range, Charles can manipulate up to fifty minds for such simple feats. However, he can only take full possession of one other mind at a time, and must strictly be within that person's physical presence. He is able to communicate with animals telepathically, but is not yet skilled enough to share their perception. He can also, to a limited effect, take away or control people's natural bodily functions and senses, though the more he takes dominance of, the less individual control he has.

As a side effect of his telepathy, Charles has an eidetic memory, only furthering his ability as a telepath and a scientist.

One of Charles' more offensive capabilities is the ability to project bolts of psychic energy from his mind, such bolts capable of stunning an opponent's mind to cause severe pain, unconsciousness, and even mental trauma if powerful enough.

Charles is capable of perceiving the distinct mental presence of mutants within a small radius of himself, (e.g. New York) though in order to detect mutants of a wider area beyond this radius requires an artificial amplification of his powers.

Despite all his powers, Charles is incapable of permanently reprogramming a human mind to believe what he might want them to believe, even if he did want to do so. His reasoning for this is because the mind is an organism that would always recall the steps necessary for it to reach the present, and thus will rewrite itself to its original state if he tried to change it. Nevertheless, should he reprogram one's mind, his reprogramming can last several years before rewriting itself.

Skills:
A natural genius, Charles is highly-educated in mutation, psionics, and biology while also possessing considerable expertise in other life sciences. He possesses Ph.D's in Biology, Biophysics, Psychology, and Anthropology, as well as an M.D. in Psychiatry.

A masterful strategist and tactician, Charles can quickly evaluate and analyze decisions before swiftly devising a response. Likewise, despite his physical handicap, he is also somewhat of a capable fighter in his own right, using his own telepathic abilities to sense the intentions of others and counter with superhuman efficiency. With this also comes extensive knowledge of pressure points, not to mention his cane packs quite a swing...

Charles is a skilled speaker and mediator, possessing a wide range of vocabulary, as well as his own neutral demeanor making him an excellent diplomat, though he can and will be forceful if necessary, holding a commanding presence that belies his humble appearance.

Charles has an almost superhuman amount of focus, due both to his telepathy and his personality. He rarely panics and always remains composed, even under great stress or pressure. Likewise he also displays great patience, never rushing and thinking out his decisions before executing them.

Lastly, Charles is fluent in both English and Latin, though is capable of hearing the thoughts of anyone in English.

Personality Traits:
A caring and compassionate man aged far beyond his years, Charles Xavier is the type of man to see good in everyone, no matter where they've come from or what they've done. He refuses to give up on people, always believing that no matter how far one has fallen, they can always be picked back up again.

Charles is known throughout the school as being reasonable and kind, but firm, oftentimes serving as a mentor and father figure to many of the students, despite his relatively young age. He can be stern and practical when the need calls for it, but is capable of extreme forgiveness and warmth as well.

Unlike many mutants, Charles holds no animosity or hatred towards humans, offering them the same courtesy and respect he will give to mutants. He remains highly hopeful that one day, humans and mutants can peacefully co-exist together without need for prejudice or discrimination.

Charles also has a penchant for mischief and practical jokes, believing that having a sense of humor helps to ease the students into their new homes, as well as making him more approachable.

Branching off from this, Charles is never arrogant, self-important, or pompous when it comes to his intelligence or powers. He is aware of his great abilities and does not hold back when reminding people of this fact, but he acknowledges that everyone has their weaknesses, including himself, and that one becomes strong by accepting their weaknesses.

Though hiding it from the students and even from Erik and Logan, Charles is also somewhat frustrated by his physical condition, yearning to be able to walk without the reliance of a cane. With these feelings of frustration comes bouts of pessimism and cynicism as well, in which Charles will become very pensive, wondering if his hopes for peace and coexistence will ever be truly realized. During these periods, he will typically shut himself away for a period of time in which to think by himself, only to emerge hours later acting as though nothing happened.

Backstory:
Born in the town of Salem in Washington County, New York at the start of the Roaring Twenties, the young Charles Xavier lived a life of luxury since infancy.

Raised by a British father and an American mother, both well-renowned and wealthy scientists, Charles showed signs of his mutant gene since he could barely speak, randomly talking aloud, as if in conversation, even if he was the only one in the room, or spending hours upon hours playing against himself in chess as opposed to romping about outside as most children did, or even seeming to read his parents' thoughts.

Brian and Sharon Xavier were initially somewhat wary of Charles' reclusive and bizarre behavior, but simply blamed such trifles on children's imaginations as they continued their work, day-in-day-out.

As Charles grew older and more independent, he found himself somewhat detached from his parents, as their busy work schedule made it difficult for them to spend quality time with their son.

The years went by quietly, but slowly. Charles was alone more often than not, wandering the hallways with nothing to accompany him but his thoughts (and sometimes others thoughts).

With nothing else to occupy his time except for the creaks and groans of the old mansion, Charles devoted himself to study and to learning, his genius intellect giving him a huge advantage over his classmates. It was for this reason that, by the time he was 16, Charles graduated from Harvard University with honors.

Holding his home in contempt, Charles decided he would spend the next years of his life traveling, absorbing different cultures with a ravenous hunger for knowledge. By the time he turned 18, Charles realized he would need to settle down and find a career.

Taking the first ship he could to Britain, the home of his father, Charles quickly sent in an application to Oxford University to be a professor of biology. Though astounded by his young age and lack of experience, the academic achievements Charles had amassed were enough to sway the school board into giving him the position.

Young enough to be a college freshman and possessing the look of a vagabond, Charles was nonetheless an excellent professor, his sheer knowledge and method of teaching quickly making him a favorite among students.

It was during this time that Charles, still curious about his own relatively unexplored telepathic abilities began to use the university's resources to do research into Homo sapiens superior, mutants, humans born with a rare genetic trait called an X-gene that granted them superhuman powers and abilities.

Research furthered into borrowing books from the library; borrowing books from the library furthered into writing thesis paper upon thesis paper on the subject, containing remarkable theories regarding the existence and genetic makeup of mutants.

Word was spread of Charles' work, and he quickly turned from being a marvel of teaching to a mentally deranged lunatic, "swaying his students away from science with talks of fictitious magic."

Charles knew it wouldn't be long before the school board eventually stripped him of his degree and reputation before promptly terminating his employment. Deciding to try and preserve as much of his dignity as he could, Charles turned in his resignation, now jobless on the streets of Britain while being the laughingstock of Oxford.

Using what money he had to buy a small, sparse apartment, Charles would oftentimes spend the cool nights wandering the streets to think by himself. During one of these calm nighttime walks, Charles felt something inside his mind...panic, fear, pain.

Somehow managing to trail the source of such thoughts to a dark alleyway, where two large men were shouting and hurling curses, kicking and spitting on a fallen individual who's features could not be seen in the flurry of feet and fists.

In a rare moment of both stupidity and heroism, Charles shouted at the men, grabbing their attention. His moment of bravery passed, however, the moment both of them charged him at once.

Charles reflexively shot his arm out, his other hand moving to the side of his head. The first mugger fell to the ground in excruciating pain, the other shocked shocked, but undeterred as he hurried after Charles, holding a rather sharp knife in hand.

What next proceeded was an unintelligible mess of fighting, dodging, and tackling. Charles did his best to avoid getting hit, somehow even managing feats of dodging that surprised even him.

But his luck wasn't to last as the mugger's knife found its way into Charles' back. At that moment, all sensation in his right leg became fuzzy and numb, more like a dead weight than a limb. Little did he know at the time that his leg would be permanently crippled as a result.

Succumbing to unconsciousness, the first thing Charles saw upon waking up was a tailed blue man staring back at him with virulent yellow eyes, flashing a somewhat weak, blue-tinted sharp-toothed smile.

Nearly anyone who would have woken up to such a sight would have been frightened, shocked, terrified...but Charles was intrigued. It didn't take a genius to guess that his savior was, in fact, a mutant.

Charles learned that the mutant (who identified himself as Meteu) was the individual being mugged in the first place, only for his appearance. That, in fact, there were mutants scattered all across the globe, hidden, shunned for their unique gifts and powers, some even killed by hate groups.

From that moment on, Charles realized what he had to do, what his mission was. He had to peacefully unite mutants and humans, one way or another. There were many like him, able to pass off as regular humans while hiding their powers away from society; but others like Meteu have truly little choice, left to be slandered, prejudiced, and beaten by those who would cause harm to those who are different.

Forced to walk with a cane from the injury he sustained in Oxford, Charles devoted himself to finding mutants wherever he went, starting with Great Britain as a whole. His journeys were not always easy, and he was a lone man on a large mission, but Charles would be dealt a good hand as he met the man who would become a close friend and co-founder of the X-Men: Erik Lehnsherr.

Charles learned that Erik, who was Jewish, had escaped the SS in Germany, that he had lost both his wife and children to execution, having used his extraordinary abilities to slaughter his captors and escape with his life.

Charles could do little but offer Erik solidarity and compassion, revealing that his mission was to unite mutants together in a haven they could live without worry, without fear of prejudice. Erik, having seen firsthand how even regular humans were treated by each other, accepted Charles' offer to join him, the two of them spending the next year-and-a-half recruiting young mutants around the world, finally settling in Charles' home state of New York, occupying a refurbished bar and military bunker as their home and school, Professor Xavier's School for Gifted Youngsters: The X-Men.

Other:
Much of Charles' personal life before the War is unknown. Whether he had any romantic interests or not is open to much speculation, as Xavier himself speaks little of it. Secondly, Charles is an avid fan of music, having an affinity towards playing the piano, keeping a rather immaculate grand piano kept in his office/bedroom which he will play as the whim strikes him. During these periods he is incredibly open to allowing students inside to listen. Some even say he plays as a way to distract him from his handicap. Lastly, Charles suffers bouts of phantom pain from his bad leg, enough to keep him awake at night should they be severe enough.
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Name: Erik Lehnsherr

Age: 31

Alias: Magneto

Appearance:


Costume: N/A

Abilities:
Electro Magnetic Manipulation - The power to manipulate electromagnetic fields to achieve a wide range of effects.

The primary application of his power is control over magnetism and the manipulation of ferrous and nonferrous metal. While the maximum amount of mass he can manipulate at one time is unknown, he has been shown to have surges of power when his anger takes over. This allows him to manipulate larger objects when he is in this enraged state. He can also affect non-metallic and non-magnetic objects to a lesser extent and frequently levitates himself and others. He can also generate electromagnetic pulses of great strength and generate and manipulate electromagnetic energy.

Skills:
In addition to his powers, Erik has many other skills. He is a genius with competence in various fields of advanced science, especially in genetic manipulation, particle physics, engineering, and other fields of technology. Fluent in multiple languages, including German, Russian, Dutch, and English. Aside from his ability to manipulate metals, being a doctor, he has extensive knowledge on how bodies work. He can remain calm under pressure and has no problem performing impromptu surgery if the need arises. He is a well skilled fighter, learning most of his techniques from Logan.

Personality:
Erik’s personality was forged by his war experiences: both the helplessness he felt when he and his family were prisoners in the Nazi camps, and the lengths to which he and the people around him had to go in order to survive. The weird mix of ruthlessness and idealism that drives him was born out of the extremes of courage and cruelty that he witnessed living in concentration camps. It’s because of those experiences that he cleaves so strongly to his own kind, and that his reaction when faced with prejudice or race hatred is to hit back 10 times harder.

He has a persistent desire to be strong and teach his fellow mutants how to be strong in a world fueled by hatred. He almost fears being weak or feeling helpless. Often times her keeps his deepest desires and feelings locked inside, only really being able to open up to Charles or Logan. On the outside he is a calm contrast to the raging emotions under the surface.

Position in School: Teacher - Power Control / Humans & Us 208.

Background:
"I've been at the mercy of men just following orders. Never again."

He was a man of medicine, born in Austria. His parents were Jews, but Erik was a man of science. Erik had become very interested in biology, and medicine when he, at the age of 7, discovered he could move metal objects with his mind. Wanting to learn more about his power fueled his desire to study hard, and he became a doctor at the mere age of 19.

Opening his own clinic, he was content helping people while researching as much as he could after hours. He wanted to find out if there were others like him, but it seemed impossible. Who could he tell? What if he was the only one? His fears held him back, and for some time he stopped searching, focusing on his work as his first priority.

Soon after, he met his wife, whom was of strong Jewish belief, and two years later, they had a son. Their lives were wonderful for a time. He had forgotten about trying to find answers about his abilities, and lived a happy life with his new family.

Then came the SS-Soldiers. Tricking him and his wife, along with their son, Claus, and their Daughter, Adria, into coming to Germany. To the concentration camps they went in 1942 despite trying to protest. If they fought or argued, they'd be threatened, and complied in fear. They were forced to work for another year and a half. Getting out and keeping his family safe was always at the forefront on Erik's mind. At a point, he remembered he had the ability to move metal objects with his mind, but could not find it in him to tap into his ability like he could as a child. He was weaker, only able to move small, handheld objects with intense concentration.

When the war was about to end in favor of the allied forces, the Germans were ordered to "deal" with the prisoners at the camps. Erik overheard a group of guards talking about killing off everyone in the camps, and in desperation, attempted to escape with his wife and kids. They were found out before they could get ten feet outside the gates, and his children were shot, right in front of him. his wife also perished in the gunfire, catching a bullet meant for him.

Erik's powers got unhinged. More powerful than anyone would've imagined. The entire camp was destroyed. In a blind rage, he mustered all his inner strength and killed every single one of the soldiers. The buildings were torn down, a few turned into metal wrecking balls used to destroy everything else and the prisoners that hadn't died as collateral by Erik's anger, escaped.

Erik was rescued by people who came to the camp, looking for loved ones, and taken to England, where he was approached by Xavier, whom offered him solidarity, understanding, but most of all, brotherhood. Erik joined Charles, and the two have spent the last year and a half recruiting young mutants. Erik vowed to himself that he would never let those who were under his protection, die in front of him again. He realized that anger was what fueled his power. Despite Charles' attempts to get him to find another source of power, they have been unsuccessful. Him and Logan have gotten closer as well. Erik has agreed to not treat Logan like his own personal metal-boned puppet, in exchange for some lessons in close combat. The two don't practice often, their duties to the students often getting in the way of them being free at the same time.

For now, Erik bides his time. He fears of another upcoming holocaust of sorts, in which mutants will be captured and exterminated much like he witnessed back in the camp. That fear is now what holds him so closely with Xavier's idea of teaching other mutants to use their powers. The difference, is that Erik sees in Xavier, an ambition towards world peace between humans and mutants. Erik wants no such thing. He is more focused on the survival of his kind. The humans will be allowed to coexist with them if they behave. If not, well... that is no concern of his.
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Name: Logan Howlette

Age: 66, looks 25

Alias: Wolverine

Appearance:


Costume


Abilities:
His primary mutant power is an accelerated healing process, typically referred to as his mutant healing factor, that regenerates damaged or destroyed tissues of his body far beyond the capabilities of an ordinary human. In addition to accelerated healing of physical traumas, Logan's healing factor makes him extraordinarily resistant to diseases, drugs, and toxins. However, he can still suffer the immediate effects of such substances in massive quantities; he has been shown to become intoxicated after significant amounts of alcohol, and has been incapacitated on several occasions with large amounts of powerful drugs and poisons.

While the adamantium in his body stops or reduces many injuries, his healing factor must also work constantly to prevent metal poisoning from killing him, though it is effectively getting worse.

His healing factor also dramatically affects his aging process, allowing him to live far beyond the normal lifespan of a human. Despite being born in the late 19th century, he has the appearance, conditioning, health, and vitality of a man in his physical prime. While seemingly ageless, it is unknown exactly how greatly his healing factor extends his life expectancy.

Although his body heals, the healing factor does not suppress the pain he endures while injured. Logan also admits to feeling phantom pains for weeks or months after healing from his injuries. He does not enjoy being hurt and sometimes has to work himself up for situations where extreme pain is certain. Logan, on occasion, has deliberately injured himself or allowed himself to be injured for varying reasons, including freeing himself from capture, intimidation, strategy or simply indulging his feral nature. His healing abilities can provide increased recovery from psychological trauma by suppressing memories in which he experiences profound distress. Scratches heal within seconds, burns and cuts a few seconds more. Even bullet holes only take a matter of minutes to heal up completely, and all without a single scar to show for the pain he had been put through on a number of occasions.

Logan's mutation also consists of animal-like adaptations of his body, including pronounced, and sharp fang-like canines and three retractable claws housed within each forearm. These claws are a natural part of his body and are not made of keratin, as claws tend to be in the animal kingdom, but extremely dense bone. Logan's hands do not have openings for the claws to move through: they cut through his flesh every time he extrudes them, feeling a brief moment of slight pain in his hands whenever he unsheathes them.

Logan's senses of sight, smell, and hearing are all superhumanly acute. He can see with perfect clarity at greater distances than an ordinary human, even in near-total darkness. His hearing is enhanced in a similar manner, allowing him to both hear sounds ordinary humans cannot and also hear to greater distances. Logan is able to use his sense of smell to track targets by scent, even if the scent has been eroded somewhat over time by natural factors. This sense also allows him to identify shapeshifting mutants despite other forms they may take. He is also able to use his senses of smell and hearing, through concentration, as a type of natural lie detector, such as detecting a faint change in a person's heartbeat and scent due to perspiration when a lie is told.

Due to his skeletal coating, his claws can cut almost any known solid material, including most metals, wood, and some varieties of stone. The only known exceptions are adamantium itself and Captain America's shield, which is made out of an proto-adamantium-vibranium alloy. Wolverine's ability to slice completely through a substance depends upon both the amount of force he can exert and the thickness of the substance. His claws can also be used to block attacks or projectiles, as well as dig into surfaces allowing Wolverine to climb structures. The adamantium also weights his blows, increasing the effectiveness of his offensive capabilities. Unfortunately, his adamantium skeleton makes him highly susceptible to magnetic-based attacks.

Logan's healing factor also affects a number of his physical attributes by increasing them to superhuman levels. His stamina is sufficiently heightened to the point he can exert himself for numerous hours, even after exposure to powerful tranquilizers. Logan's agility and reflexes are also enhanced to levels that are beyond the physical limits of the finest human athlete. Due to his healing factor's constant regenerative qualities, he can push his muscles beyond the limits of the human body without injury. This, coupled by the constant demand placed on his muscles by over one hundred pounds of adamantium, grants him some degree of superhuman strength. Since the presence of the adamantium negates the natural structural limits of his bones, he can lift or move weight that would otherwise damage a human skeleton. He has been known to break steel chains, lift several men above his head with one arm and throw them through a wall and hauling a concert grand piano, which can weigh as much as 1,300 pounds, and the platform it rests on, via a harness, while climbing a sheer cliff.

Skills
During his time in Japan and other countries, Wolverine becomes a master of virtually all forms of martial arts and is experienced in virtually every fighting style on Earth. He is proficient with most weaponry, including firearms, though he is partial to bladed weapons. He has demonstrated sufficient skills to defeat the likes of Shang-Chi and Captain America in single combat. He also has a wide knowledge of the body and pressure points. He is also an accomplished pilot and highly skilled in the field of espionage and covert operations.

He is fluent in English, Japanese, Russian, Chinese, Cheyenne, Spanish, Arabic, and Lakota; he also has some knowledge of French, Filipino, Thai, Vietnamese, German, Italian, Portuguese, Korean, Hindi, and Persian. When Forge monitors Wolverine's vitals during a Danger Room training session, he calls Logan's physical and mental state "equivalent of an Olympic-level gymnast performing a gold medal routine while simultaneously beating four chess computers in his head."

Personality Traits
Logan will sometimes lapse into a "berserker rage" while in close combat. In this state he lashes out with the intensity and aggression of an enraged animal and is even more resistant to psionic attack. Though he loathes it, he acknowledges that it has saved his life many times, it being most notably useful when he faces those with telepathic abilities, liking to keep his own thoughts to himself. Despite his apparent ease at taking lives, he does not enjoy killing or giving in to his berserker rages. Logan adheres to a firm code of personal honor and morality.

In contrast to his brutish nature, Wolverine is extremely knowledgeable. Due to his increased lifespan, he has traveled around the world and amassed extensive knowledge of foreign languages and cultures. Much to Professor Xavier's disapproval, Wolverine is also a heavy drinker and smoker; his healing powers negate the long-term effects of alcohol and tobacco and allow him to indulge in prolonged binges.

Logan is frequently depicted as a gruff loner, often taking leave from the X-Men to deal with personal issues or problems. He is often irreverent and rebellious towards authority figures, though he is a reliable ally and capable leader. He has been a mentor and father figure to several younger women, especially Yukiko, and has had romantic relationships with numerous women, though somehow always seeming to be 'in between girlfriends.'

Position in School:
Protector and Simulation Classes Instructor

Backstory:
Born in 1880 in a small town in Canada as James Howlette to rich farmers, Logan led a very comfortable life for the majority of his childhood. Then, one day, out of anger from being fired, Thomas Logan the previous groundskeeper, came to the farm and killed James' father. Furious, bone claws emerged from James' hands for the first time in his life and with an uncontrollable rage, killed Thomas by plunging his claws into Thomas' chest who upon dying, told James the truth that he was his real father. With the secret now brought to the front, James was cast out by his mother who James' learned a few years later when he came back, killed herself out of grief. He ran away with his childhood friend, Rose, and steadily grew into a man by taking up a job in a mining colony in the Yukon Territory, taking the name 'Logan' in honor of his real father.

After a slight incident that involved killing Rose with his claws, Logan once again was forced into running and for a couple of years lived with the wolves until returning to civilization, taking up residency with the Blackfoot Indians. It was here that he fell in love with an Indian woman, Silver Fox who died at the hands of Sabretooth who Logan then found out to be his older brother, Victor, whom he had never known. To escape his inner pain, Logan enlisted himself for World War 1, proving to be quite the combatant for reasons unknown, and unquestioned by his country. After the war, Logan spent some time in Japan where he became somewhat of an idol for the Yakuza, though working under-cover to help those who had been imprisoned by them. It was here that Logan met a good number of families forced into the Yakuza's bidding, namely the Masuyo family whom he lived with for a number of years and became a sort of brother figure to the youngest and only female, Yukiko.

However, after a handful of years World War 2 came around, and silently as though not to alarm the Yakuza, Logan left to help out where he could, serving no side but his own in what he felt was right in his heart. When it was over he resided in the United States where he was later approached by some men who pho promised to help him become a better mutant. Trusting these men, not having any reason not to, Logan went with them only to have his entire bone-structure remade out of adamantium, a metal that is virtually indestructible.

After learning that these men only wanted to use him as a weapon and to wipe his memory, Logan escaped, though not without massive bloodshed on his part. Once more alone, it was then that Charles Xavier found him, implying that he had a job for him and after a good amount of work done on him by Xavier, Logan grew to trust him and agreed to help with his cause. Logan hasn't been back to Japan since, but has kept secret ties with a couple of families, hoping to bring them over to the United States where they could be free of the Yakuza.

Other:
Logan has been involved in a couple handfuls of different wars over the years. Starting with World War I, Logan has since been involved in the Russian Civil War and World War II.

After returning from World War II, Logan went out and bought himself a 1932 DKW Block 350 Motorcycle to make it easier to travel between Charles and Erik's bar and his own log cabin that he built himself in an isolated part of the woods while Erik and Logan restored the bar. He didn't care much for the idea of room mates.

Although it rarely happens, sometimes Logan's body will completely shut down on him after a pulse of excruciating pain that will eventually render him unconscious. Unknown to everyone including Logan, this is because of the metal poisoning within his system that his body is slowly starting to reject.

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Name: Jean Grey.
Age: 19.
Alias: Phoenix.
Position in School: Student.

Appearance:


Costume:


Personality Traits:
Once seen to be a sweet and gentle young lady, Jean tends to close herself off to others doing her best to hide the kind and caring girl she once was deep inside of her, the now young woman strongly believing that she is long past the ways of saving; though on the rare occasion her old good intentions and nature slip through the cracks causing her to unintentionally show affection and even genuine helpfulness towards others. A very multi-talented person, Jean can be quite persuasive leading her to be very influential to those around her. Though loyal to only a few, Jean has issues when it comes to trusting others, both causing her see this as both a weakness and a strength.

Also brave, selfless, extremely resourceful and highly intelligent, Jean Grey has a very strong and independent survivalist instinct fueled by her difficult past causing her to be quite good at thinking outside the box. Very strong, often stubborn and unwittingly determined, Jean will most times act first before asking questions later, the woman learning from her past that she needs to do whatever she can to survive though she has a base instinct to protect those who are weak and have no skills or methods in which to protect themselves. Usually a very logical person, Jean sometimes has trouble controlling her emotions when things become quite stressful around her.

Unlike most who are forced into surviving on their own, Jean is not a natural born healer, becoming quite squeamish and reluctant when it comes to tending her own and the wounds of others around her, instead choosing to focus on things that she deems more important such as expanding her knowledge base by reading. Nevertheless, she knows the basics of first aid, including how to clean and dress a wound to keep it from getting infected and in turn the person getting worse over time.

A fiercely determined and resourceful fighter, Jean is easily underestimated by those who stand against her and almost always finds herself in some sort of disagreement with those in positions of authority, using her own resources when it comes to getting through life, showing that she has the true instincts of a survivor. Though seeming confident and calm in most situations she is forced into, Jean has a nasty habit of biting her nails whenever she gets nervous or anxious, sometimes having to force and consciously stop herself from doing so when she is in the company of others.

Skills: An extremely intelligent young woman, Jean has a knack for researching, able to recall almost every piece of information that she has ever read. A great strategist, she uses her talents well and when called upon, catching any flaws in the plans that others tend to more times than none, run by her. Mentally stronger than most and with a peak of durability, it shows that disease and illness rarely affect her in any way, allowing her to keep her keen senses sharp and ready to use at a moments notice.

Abilities:
Telekinisis - An extremely powerful telekinetic, Jean has the strong mental capacity to not only influence matter, but to also manipulate and move it with just the sheer force of her mind; the woman, once able to put her full powers to use, is able to "evolve" them to the point where she could control anything at a subatomic level, opening up to her the chance to manipulate an objects physical properties.

*Once Jean is able to access and use her telekinetic powers to their fullest extent, she will also have the ability to use:
  • Telekinetic Flight - Once unlocked with the rest of her potential, Jean will be able to use her telekinetic abilities to help her fly over vast distances.
  • Disintegration - Once unlocked with the rest of her potential, Jean's telekinetic abilities are strong enough to allow her to disintegrate her opponents.


Telepathy - Along with her telekinetic powers, Jean also has the strong ability to harness telepathy, allowing her to not only read and sense another person's thoughts, but to also communicate with them mentally by projecting her own thoughts into their mind; if willing to put in the hard work and dedication into working on progressing her powers, Jean also has the ability to imprint on another's mind, creating a permanent bond between the pair.

*Once Jean is able to access and use her telepathic powers to their fullest extent, she will also have the ability to use:
  • Mind Possession - Once unlocked with the rest of her potential, Jean will be able to use her telepathic abilities to possess and take control of another person's mind, giving her the power to use that being's body as well as her own against an opponent.
  • Mind Control - Once unlocked with the rest of her potential, Jean's telepathic abilities are strong enough to allow her to manipulate the mind of another; allowing her to alter memories, induce sleep, cause paralysis, ect.
  • Psionic Blasts - Once unlocked with the rest of her potential, Jean will be able to use her telepathic abilities to create psionic blasts which can induce unimaginable pain, knock out, or even kill the person in which it is directed towards.
  • Psionic Shield - Once unlocked with the rest of her potential, Jean's telepathic abilities are strong enough to allow her to create a telepathic shield to prevent her mind from being read, attacked, or even detected by those who would be able to sense her.


Biography:
Born as the youngest child to a well-off and quite wealthy family, Jean was always lavished in the best that money could buy, the child rarely hearing the word "no" being uttered from her parents lips when it came to something that she wanted. Although raised to be nothing more than a proper young lady by her parents, growing up under the watch and care of her older brother Jean learned from a young age that she would need to learn how to look after and defend herself, both teachings helping her to grow into both a beautiful and confident young woman. Wanting to do her best in what she knew and make her family proud of the woman in which she was slowly becoming, Jean threw herself into her studies, pushing herself and working hard to pick up the many lessons that her mother believed would help her to lead a full and happy life in the future.

With news of the ongoing war looming ever closer to American soil, Jean watched as the men she had grown up around were one by one called to take arms and fight for the freedom of their country; the inevitable arrival of two letters to their family home, one for her brother and the other for her father caused the family to part ways with grief, a heaviness in their hearts with all knowing the potential outcome, but none wishing to speak it out loud. This was goodbye. Going with them to the train station, the young girl and her mother waved both the father and son farewell, wishing them a safe return while they themselves reluctantly boarded a train bound for the country fulfilling their promise of remain safe and sound in the company of her aunt and away from any potential threats that could harm them at their family home in the city.

Moving into her aunt's home in the countryside, Jean tried her best to take on more of the responsibilities at home, allowing her mother a well-deserved break from having to worry about her daughters care and well-being while still feeling the stress and worry for the son and husband that had been torn out of their lives. Growing into a beautiful young teenager, Jean did all she could to keep her head down and to stay out of trouble, the sweet and charming young woman always seeming to be found in a nice quiet corner of the house with her nose in a book when there was nothing else that could be done; the only true thing able to excite her or giving her any sense of joy being the letters that managed to come for her from her brother on the battlefield.

As the years began to wear on and the war becoming more and more dangerous with each moment that passed by, the thought of her usual monthly correspondence from her brother and father had Jean rushing home, the anticipation and excitement of once more being able to hear from them keeping the young woman sane with the knowledge that they were safe. Arriving with the hopes of receiving yet another letter from her brother to add to her collection, Jean instead found her heart breaking apart, her grief weighing down over her shoulders as instead the letter contained a brief condolence and explanation to the passing of her brother who had fallen in battle. Feeling a sharp and excruciating pain shooting through her very being at the thought of never being able to see him again, Jean quickly began to break down, her mental stability failing long enough for what seemed to be a small switch somewhere in the back of her mind to flick over, her emotions tipping her over the edge causing objects of all sizes around the room to shake violently before eventually shattering leaving shards and remnants of different materials littering the room around them.

Both surprised and fearful of what they had both witnessed the young woman do before their very eyes, Jean's aunt quickly set to work in taking over the child's life when her mother instead turned to the bottle to cope with the abnormality of her daughter, keeping Jean locked away in the confines of the family home so that she could further the girls education, while keeping her out of the sight and company of those that would tarnish the family name should they ever find out. Through the months of trying to come to terms with the death of her brother and the strange things she was able to do as well as the constant pushing and stressful torment of both her aunt and mother, Jean began to pull away from those that were still in her life, a hatred growing within her heart as she began resenting the hand in which she had been dealt.

Suffering in silence for the most part while at other times lashing out and causing her powers to once again flair out of control, Jean took the abuse and slight violent battery that her aunt continued to provided to her, the girl over time not caring as to anyone saw the abuse that she had gone through due to her strange and unexplainable tendencies. The constant brutality along with her now slightly hardened personality causing her to pull herself further and further away from them, their actions causing her to lash out more and more until they chose to lock her away in the isolation that was her room, the two of them not knowing what else to do with her... Until he showed up.

Introducing himself as Charles Xavier, a man with the power to help her control her abilities as well as give her a place in which she could live among others who were also special like her, Jean quickly jumped at the opportunity to leave the home which had over the years become her prison. Now existing contently among those who share the mutant gene with her, Jean had found a happy medium between who she used to be and who she is now, the bright young woman only doing what she is asked and which she is required to do in order to keep herself out of trouble.

Other: Jean owns a beautiful heart-shaped locket which she is rarely ever seen without, this locket was given to her by her brother the day before he was drafted into the war; inside she keeps a picture of him so that she will never forget him and that she can hold him close to her heart. Jean also has a stack of old letters which she keeps locked away in the desk in her room, the letters written and sent to her by her brother while he was serving in the war.
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Name: Sophia Bessette

Age: 16

Alias: Electra

Appearance:


Costume: N/A

Abilities:
Electrokinesis
Sophia can create, shape and manipulate electricity, a form of energy resulting from the existence of charged particles such as electrons or protons which give the user control over electric fields, electric charges, electric currents. Though she currently does not have full control over her mutant abilities, Sophia's powers tend to go out of control with her emotions causing nearby electronics to either short circuit anything near her or even shock a person.

Skills:
Living in the streets Sophia is a very athletic person and very flexible as well, Sophia is also very street smart and can get into places rather easily. Learning to also be able to pick into locks another skill she had picked up while living in the streets of New York, though untrained Sophia is able to fight hand to hand as well if need be and also can fight dirty if she has to in order to survive. Sophia also knows a little bit of first aid. Her native tongue is French but she can easily and fluently speak English.

Personality Traits:
Sophia tends to be shy around people she does not know very well, and takes quiet awhile before she will eventually open up to anyone, Sophia also tends to take her time to know someone before becoming friends with the person. However once she is close to someone Sophia can be a very loyal friend and be the one to listen and help out a person if they ever needed she would be the friend to lend a shoulder to cry on.

Backstory:
Originally born in France her father was from Britain while her mother was from France, the two of them met while her father was on a business trip. Her mother worked as a waitress and the two of them hit it off rather quickly the two eventually got married and her father moved to Paris France and a few years later they had Sophia. As the Second World War started Sophia's father was recruited to join the French military, watching her father leave at the age of seven which was the last she would ever see or ever hear from him ever again her mother assumed he had fallen in battle.

On May 10th, 1940 Germany invaded France Sophia and her mother tried to escape their home as the bombs fell when German troops entered Paris Sophia along with her mother and a few people trying to escape were captured. Scared and terrified as the German started to kill the prisoners Sophia witnessed them killing her mother that was when her powers manifested causing her to kill one of the soldiers. Using the time when they were distracted Sophia made a run for it, though not before one of the soldiers firing a single shot wounding her left shoulder Sophia continued to run and hide. Sophia spent the next four years stealing, scavenging anything she could get her hands on.

On August, 25th 1944 when the Allied Forces started to retake Paris Sophia managed to get rescued by American soldiers she was eventually put on a ship to America where she was put into an orphanage. Though she hated living there Sophia would always find ways to escape her mutant ability started to resurface again one night when she had snuck out Sophia was cornered by some other kids, she ended up causing a small power outage making the lights either shatter this made them all to flee. Sometime after that was when Charles Xavier approached her, with an offer to be with people who were just like her and to learn how to control her abilities.
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Name: Syleste Nioré.
Age: 18.
Alias: Morpheus (after the Greek God of dreams and sleep).
Position in School: Student.

Appearance:


Costume:




Personality Traits: Sweet and charming, Syleste is an extremely loving and kind-hearted young woman who does her best to care for all those who are lucky enough to find themselves her friends, the dreamy-eyed girl showing her love and affection to all those close to her. Overly curious and full of life she tends to find herself, more often than not, walking into some sort of danger or trouble, the bubbly teenager never showing any signs that she's willing to let her disability get in the way of her living the life she wants to. Though coming off sometimes as shy at first when a situation seems to overwhelm her (large crowds of people surrounding her, loads of information being given to her, ect.), once she has had time to adjust Syleste has no issues putting herself out there for others to see, the girl never truly having an issue whenever it came to making friends.

Although a kind and graceful soul, Syleste is also known for being stubborn when it comes to something that she truly believes in, choosing to stand up for it rather than backing down once she has already made up her mind, usually making it near impossible to convince her otherwise. Quite mature and oddly grown-up for her age thanks to living her whole life with her disability, Syleste often does all she can not to be, or to be considered a "burden" to all those who are around her, the young woman doing everything she can and more to help out (cleaning, cooking, ect.), even sometimes choosing to put her own needs aside in favor of others, no matter how difficult the task may seem for her; the girl trying her best at everything and anything that she seems to set her mind to.

Coming across at times as being quietly confident and extremely calm, she sometimes tends to pull away from the company of others becoming very reserved and thoughtful, choosing instead to lose herself within her own mind and in her own little world. Unnaturally bright and unique in her own way, Syleste has the aptitude for thinking outside of the box on general occasion, always coming up with strange ideas that would normally otherwise be considered near impossible to pull off, though with the young woman's odd way of using her intelligence she is known for being able to twist them to the point of making it all work out.

Skills: Thanks to her disability, Syleste's other senses (hearing, smell, taste and touch) have become slightly more enhanced than that of a normal person, adding to her skills and talents when it comes to music, such as singing and playing piano. Syleste is also quite skilled when it comes to reading anything in braille, whether it be music sheets, books, or class notes.

Abilities:
Dream walking/ manipulation - Syleste has the unique ability to enter a world she knows as "The Dream World", allowing her to slip in and out of the dreams of others, as well as allowing her to summon others into her own dreams. Along with this form of power, Syleste has also been able to master the ability to manipulate the dreams she see's around her, allowing her to bring both the sweetest of dreams to a person, as well as the most terrible of nightmares. Although with her gift also comes a terrible danger. While moving about the Dream World should a person, including herself get hurt, their injuries would transfer through the dreams before transferring to that persons physical body making this a dangerous form of magic that she very rarely chooses to use.

*This particular ability (mostly) only happens to work if the person contacting/ or being contacted by Syleste, is in the same country as she is in, it does not work across oceans; the only exception to this being if she has a strong bond with the person being contacted/ contacting her.


Sleep Manipulation - Along with her ability to manipulate and walk through the dream realm, Syleste also has the power to manipulate sleep within both herself and others around her, allowing her to not only induce and extract sleep from a person but to also manipulate and enhance all aspects of sleep itself.

*Though unaware of this particular ability, once Syleste is able access and use her sleep manipulation powers to their fullest extent, she will be able to use:
  • Sleep Manipulation - Once unlocked with the rest of her potential, Syleste will be able to manipulate the sleep patterns of a person, as well as be able to choose how long they are able to sleep for and how deep a sleep the person is having.
  • Inducing Sleep - Once unlocked with the rest of her potential, Syleste's abilities are strong enough to induce instantaneous sleep on biotic subjects, even to the extent that she could potentially be able to induce perpetual insomnia or push a person into a coma.
  • Extracting Sleep - Once unlocked with the rest of her potential, Syleste will be able to reduce and or remove a person's need for sleep all together, causing them to become dreadfully tired at all times, she will also have the power to awaken any sleeping person regardless of the circumstances.


Biography:
Blind from birth and constantly being moved around from place to place due to her fathers position in the army, Syleste was always a curious and outgoing young child, her mother (mostly having to raise her on her own) always did her best to keep her close by her side, however it never seemed to stop her from always managing to find her way into trouble. Growing into a beautiful young teenager and quickly coming to the realization that she didn't want to rely or be a burden on her mother, she tried her best, taking on more of the responsibilities at home and allowing her mother a break from stressing over her daughters care and well-being. Receiving the news early about his deployment, Syleste sat back, doing all she could to help around the home as her father said goodbye, kissing her on the forehead before the General left to be shipped out to where the war effort needed him most.

Closing off slightly to those who had accepted her for who she was, she began to spend more time within her family home, the young woman spending most of her time either working on the music her father had loved to hear her play or spending her time reading alone in her room. Feeling sick from missing her father for as long as she had, Syleste separated herself from her mother choosing instead to retire early rather than staying up in her company, slipping into a slumber unlike any other that she had experienced before, she found herself standing conscious in a world she had never seen before, the very confused and slightly fearful figure of her father standing with her. Realizing what his daughter had managed to do, her father quickly sent word back home informing her mother as to just how special their daughter truly was, and how she would have to take extra care with her from now on, being sure to take her special needs into consideration.

Slowly opening back up over time after getting to see her father throughout the night in her dreams, Syleste began to become the confident and sweet young lady her parents had always wanted her to become, however her mother's fear of others bullying her daughter for her disability, mixed with her fear of those finding out just how different she was soon became a reality as the young girl continued to bloom. Trying to get through each and every day without too much trouble, the bubbly young teenager could often be found sitting on her own reading or studying, though with her curiosity for life playing on her mind she never ceased to find a way to try and satisfy the need to explore much to her overly-cautious mother's disgust.

Receiving a phone call from a man saying that he could help out, Syleste's mother quickly realized that it wasn't going to be easy to keep their daughter safe, and for her to stay within the family home, her mother quickly jumping at the chance of being able to supply her with the hope of a safe and semi-normal life. Packing up all her possessions, the two of them worked together with the help of the man who had given them the offer, the two of them saying goodbye at the train station, the young girl set on her way to a place where she thought she would have a better chance at life with people who would finally accept her for who she was.

Other: Though she may seem confident and semi-competent when it comes to things she sets her mind to, Syleste has a fear of swimming and is terrified at the very thought of deep water, along with this fear she is also scared of being left alone, and being treated differently due to her disability.

While quite talented in both singing and playing the piano, Syleste has found that she is more confident with her skills when she is on her own or with someone she is extremely close to, the young girl too shy and embarrassed to show her musical talents to others.

Understanding that people can become quite uncomfortable with her disability, Syleste keeps a bit of light blue and black material with her which she uses to hide her eyes from view, not wanting others to have to deal with the strange look of her eyes.
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Name: Iris Titania Dvorak

Age: 21

Alias: Void

Appearance:


Costume:
(This black cape like jacket that falls to her mid thigh is paired with tight black pants and black boots to maximize her ability to blend in with the shadows.)


Abilities:
Shadow Manipulation - (also called Darkness Manipulation) is the ability to merge with, control, and draw power from darkness. The ability allows the user to hide in, minipulate, and travel through shadows, as well as being able to create shadow-based objects from the darkness. (More detailed description can be found here.)

Skills:
Photographic Memory - Iris' ability to remember information is surprisingly good. Born with a smart head on her shoulders, Iris has gone through life observing everything while blending in from a safe distance. Memorization is one of Iris' biggest tools. Names, faces, passwords, you name it, she can remember it perfectly from the first time. She's capable of self defense, but is physically lacking in strength, so being able to collect information from a distance is a better alternative to fighting. Of course she can always just use her ability to create something like a car to smash on someone's head... not that she's done it before, but spying is much more appealing and requires less energy.

Languages - She speaks fluent Russian and "American English."

Personality Traits:
"Do you really feel the need to speak to me? I may just feel the need to break your bones."

Iris is not the nicest of people. While not outrightly mean or nasty, she is not the most bubbly person and can be bitter and sarcastic at times. She only speaks when spoken to and is likely to scoff and point out your flaws. Despite her attitude, she is very loyal and can be trusted, though many people dont at first. She is a skilled street fighter with good agility and a sharp mind. Though she may not have a problem with you, she wont let anyone close without being sure they can be trusted, and won't hurt her.

Backstory:
"I certainly wasn't a child born from the shadows... but in the solitude of darkness, I feel more at home than I ever do with my so called 'parents'."

Born to a family of Russian immigrants, Iris never knew the simple and happy American lifestyle that her parents had hoped for coming from overseas. Her parents opened up a small bakery in the heart of NYC, and for a time, the family made do with what they had. Fast forward 6 years and Iris was at the small, impressionable age of 5. Times got tough for the Dvoraks, and debt began to pile up to their necks. In order to put Iris into school, her mother began to offer a different, more intimate kind of service to the public. It slowly tore the family apart, but what could they do?

Throughout Iris' times in school, she always knew she was different from the other kids. She was taunted and picked on for her large eyes and for head, and because she looked different from everyone else. She was stick thin and wore old clothes sometimes days in a row because it was all her family could afford. Due to the tough times at home and at school, Iris became a quiet and bitter person. Her father taught her how to defend herself around the age of 13, not from bullies, but from "The cruel world" as he would put it. High school was no different for her. The teasing stopped mostly because she started defending herself. If someone said something rude to her, she'd point all all their flaws and make them feel worthless in a matter of moments. She stopped biting her tongue and started to say how she felt. Profanity became a common weapon against the bullies, and for a time, it worked. People began to keep their distance in school, and that was how she liked it.

Iris first discovered her powers at the age of 16. Her parents offered her a job in their bakery, and for a time it seemed to help business two have a young and attractive face around. Her mother noticed how much attention Iris was attracting, and hatched up what she thought was a great idea. One of the men her parents were in debt to had taken a liking to her, and decided that all debts would be forgiven if they offered Iris to sleep with him whenever he so pleased. One would think loving parents were opposed to it, but they found it to be a once in a lifetime opportunity they simply could not pass up. Iris was in total opposition, and in a blind rage, ran out screaming that her parents had never truly loved her.

Being out on the streets of New York City is a scary thing at night. After being chased by a group of drunk guys from her school, she hid in an alleyway of a tall building and pressed against the wall, wishing she could just dissapear... and she did. The boys ended up looking directly at her, but not being able to see her, continued on their way. When she literally stepped out of the shadow of the wall, she realized why she had felt so out of place all her life. She really was different.

Eventually she returned home and her parents acted like nothing had happened. That was how Iris wanted it. She never wanted to talk about their act of betrayal... She didn't want to talk to them at all. Period. And so for three years, she never spoke to her mother or her father, save for the occasional yes or no. As time passed, Iris felt the desire to better learn how to use her powers. So she spent a lot more time outside at night, following random people and taking comfort in the solitude of darkness. Secretly she wished she could speak with someone like her. Somebody who knew what it was like the to live a life feeling out of place. Iris felt alone in the world. Her only friends were the shadows she would turn into the shapes of people, but even she had to watch them die as the sun came over the horizon. Her solitude only fed her bitterness towards everyone who looked at her as if she was the weird one. It hurt because she knew deep down that their suspicions were right. That she was a monster.

Other: Logan was the one who recruited her.
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Name:
David Avery Thurman, went by the alias Christoph Nord for a time.

Age:
24, born August 19th, 1922

Alias:
[Agent] Zero

Position in School:
Student

Appearance:


Appearance - Masked:


Height:
5'10"

Costume (if any):


Abilities:

Enhanced Marksmanship
One of the most skilled marksmen in the world, David's primary mutation manifests itself in drastic improvement of his aim, accuracy and precision. He needs only an instant to to aim before being able to precisely hit a target with a projectile. David can judge extremely long distances with amazing accuracy, gauging the strength needed to launch a projectile in order to hit a target with almost superhuman precision. If a target is moving, David can calculate the best method to hit the target. Visual obstructions like smoke and vegetation do not hinder his ability to get an accurate shot on his target, and his intense focus on whatever he's shooting at allows him to shut out outside distractions. He can compensate for environmental factors that would normally throw off one's aim like wind, air resistance, gravity, and radiant heat (which distorts the image of the target). However, David is not a perfect marksman, as human error can and will allow him to miss on occasion.

Kinetic Energy Absorption (Limited)
A more subdued power, David can, to a limited affect, absorb kinetic energy into his body; such examples of this being falling from a great height, energy attacks, or a powerful physical blow. This ability allows him to greatly reduce, if not completely nullify the injuries he receives from such impacts. This absorbed energy will typically become a reserve amount of stamina, giving him a sort of 'boost' or 'rush'. However, David is not fully trained in this particular ability, and as such, not only will using the energy boost absorbed from impacts tire him out quickly, but the power itself will not typically not activate until his body is in a fight-or-flight response, where life or death are the only options.

Superhuman Agility & Reflexes
As a side-effect of his enhanced markshamship, David's reflexes are enhanced to levels unobtainable by normal human beings. Likewise, his agility, balance, and bodily coordination are heightened to levels that are beyond the natural physical limits of even the finest human athlete. These enhanced attributes make him a highly dangerous hand-to-hand combatant, capable of even sparring with the likes of Wolverine on semi-even ground; though the more experienced man's older age, longer training, and metal skeleton allow him to win these spars more likely than not.

Skills:
A highly skilled hand-to-hand comatant and covert operative with unmatched skill in marksmanship, David was renowned during his tenure as a soldier for his adaptability, improvisation skills, reputation of fear and sheer willingness to survive. Being trained to effectively wield, clean and maintain virtually all types of firearms with added skill in explosives, David has functioned both as a front-line soldier and a sniper whenever the need has called for it, executing both jobs with the same amount of skill and lethality.

Having traveled abroad during World War II, David is fluent in: English (his native lanuage), Russian and German, with enough knowledge in Japanese to have a basic conversation, though nothing near the level of fluency.

David is quick-thinking and resourceful, capable of devising quick scenarios and strategies in the field of battle, as well as using the environment to his advantage in combat. He is trained both in open and Guerrilla warfare tactics.

Despite not being much of a diplomat, David is both highly skilled at observation and at intimidation, his skill-set, dark reputation and inclination towards violence and ferociousness making him an invaluable interrogator.

Lastly, David is a survivor. Running away from home at relatively young age and having to provide both for himself and his sister, David adopted a survival instinct very early on, teaching himself how to be a provider, a gatherer and a guardian. This trait carried over into adulthood, where he had a reputation in the Army for flourishing in, or otherwise surviving extremely dangerous or seemingly uninhabitable conditions, as well as somehow managing to make it out of various life-threatening situations with hardly a scratch.

Equipment:
Weapon-wise, David keeps himself equipped for nearly any combat scenario. His most common weapons are dual Colt M1911 pistols, which he is capable of dual-wielding with no drawbacks to his aim, accuracy or precision. Along with his pistols, David will carry either a scoped M1903 Springfield bolt-action sniper rifle or a StG 44 assault rifle, dependant on the role he's filling during missions. David keeps a combat knife and various throwing blades equipped for melee combat, and a single hand grenade secured on his person for crowd control.

Personality Traits:
A serious, erudite man, calm and logical in battle, David comes across as a kind and well-disposed, though quiet and soft-spoken individual, mostly speaking only when spoken to first. He is both highly intelligent and a fast learner, being self-taught in a wide range of subjects, with history and human psychology being the most prominent.

David is a devout Christian. Despite not being very open or outspoken about his faith, he will nonetheless speak of God or Jesus Christ quite often in his conversations with others, as well as carrying a pocket Bible on his person and praying before any battle. Aside from his faith, David is a very contemplative and pensive person, often asking very deep, philosophical questions, be they to himself or to his teammates.

David was very protective towards his twin sister, Neena, both before and during the Second World War. During their childhood and adolescence, he would be the one to calm her down if she ever got angry and provided for her as best as he could. Having not seen her since the War, David still has hope she's out there somewhere, though such hope is fading as time moves on.

On a darker note, underneath David's composed and friendly demeanor is a tranquil fury of sorts. During the War he was renowned for his efficiency, skill, and sheer brutality, possessing a high capability for cruelty and viciousness. In fact, even to this day he has a very militant "kill-them-all" philosophy in regards to dealing with enemies. He holds no qualms towards killing those he deems as his own or God's enemies and rarely gives quarter or accepts surrender. Nevertheless, since the War's end he has turned away from the use of torture, preferring a clean kill, lest he dirty his own conscience.

Backstory:
Much of David's life was gaining both harsh and valuable life experience. Born to a wealthy family, he lived the first few years of his life in luxury with his father, a workaholic banker, bringing in a comfortable salary. He shared a very close relationship with his twin sister, Neena and his mother, River, the latter having taught him the basics of Christianity.

When the Great Depression hit, David and his family were reduced to just a step above poverty, forced to move to a small cottage and struggle to support one or even two meals a day while also trying to buy clothes, toys, and afford schooling.

It was not long after this when David's mother passed away after a long battle with Tuberculosis, leaving the twins heartbroken. Their father, emotionally exhausted, soon remarried to a woman from Georgia, an overzealous Catholic. Seeking reform in the Thurman household, she had Neena placed in a Catholic girls school and began pressing Bible lessons into David, enough where he began to openly despise her.

By the time he was 16, David had had enough. Packing as many of his belongings as he could in a duffle bag he ran away from home, breaking into the boarding school Neena was placed in and 'rescuing' her in the meantime. From that moment on, the two of them began a vagabond journey, traveling from place-to-place, performing small, odd jobs and scrounging for whatever food or shelter they could find. Because of Neena's then-unknown mutation and David's own survival instinct, they always managed to find at least one good meal a day and a safe place to sleep for the night.

When the Japanese bombed Pearl Harbor in 1941, David and Neena both enlisted in the Army, managing to land in the same division together. It was during basic training where David's mutation began to reveal itself as he displayed an inhuman amount of skill with firearms that even seasoned, battle-hardend veterans couldn't come close to matching.

This caught the attention of Canton Delaware, a CIA agent assigned to track down those with special abilities - mutants. Approaching both Neena and David, Canton offered them a position in a secret government operation known only as Team X, a black ops squadron that consisted of highly-trained mutants to perform clandestine operations for the Allied Powers in hopes of ending the World War sooner than anticipated.

David and Neena both accepted, given the codenames Agent Zero and Agent Domino, the rest of their squad consisting of unique mutants who operated under their codenames: Wolverine, Odysseus, Jaeger and Toad.

Receiving professional training in special operations, urban and guerrilla warfare, espionage, intelligence gathering, military tactics and linguistics the team was deployed within months, where David first underwent the experience of battle. Witnessing senseless death in such high regards, David lost his faith in God. From that point forward he slowly began to enjoy battle, growing almost addicted to the adrenaline he felt each time he pulled the trigger of a gun. While others in his squad, like Wolverine and Odysseus killed with blunt efficiency like a chore, David began savoring it, soon enough gaining a reputation as a soldier who would exterminate entire villages in less than a hour, experiencing no guilt or pain afterwards.

Though Team X was under the pretense that they were catalysts fighting to end the War as quickly as possible, their function was much darker. The terrorist organization known as HYDRA had a number of sleeper agents that had infiltrated the CIA years before, using the Second World War to reap war, spark crises and generally wreak havoc - and Team X was no exception.

In reality, the entire purpose of the mutant black-ops squadron was to cause as much damage as possible, their missions strategically organized to keep the War going, with no intention of stopping in the near-foreseeable future.

In the year 1944, Team X was deployed on what would be David's last mission. The objective was simple: enter a Nazi base hidden in the German mountains, steal a collection of top-secret military files, then hurry to the extraction point. What the team didn't expect, however, was that Toad would switch sides in the middle of the mission.

The operation went from a simple extraction to a full-blown survival mission. The files were no longer the objective, making it to the extraction point in one piece was.

Enthralled by the adrenaline that came with his fight-or-flight response, David was too engrossed in mowing down any enemy who came into his sights to notice a single soldier sprinting straight towards him.

Turning around but a second too late at Neena's warning, David had less than a moment to see the Nazi lunge at him before they were both sent tumbling over the mountainside - two more casualties in the statistics books.

It wasn't until hours later after night had fallen when David woke up lying facedown in the snow, completely uninjured. Someway, somehow, he had survived a fall that would have killed any man.

Invigorated by both his survival instinct and a reserve supply of energy, David walked more than ten miles in the snow to reach a small village, where he was quickly taken in by a Methodist preacher named Octavius Badanov.

Going by the name Christoph Nord to repel any unwanted attention, David developed a cover story that he was a vagrant and wanderer who was caught in the midst of a bad snowstorm, unable to make his way back to his home for the night.

Octavius showed David compassion, offering him a place to stay at his own home. The two of them grew closer over the next few months, developing an almost father-son relationship. Octavius helped rekindle David's faith, with the turbulent young man finally wishing to seek atonement for his past atrocities.

He remained with Octavius until the War's end in 1945, after the bombing of Hiroshima and Nagasaki. David, now wishing to reunite with his sister, used what funds he had to journey back to the United States, having to adjust back to not only a civilian life, but an American life as well.

By the year 1946, David had started losing hope that his sister was alive, let alone anywhere he could find her. But there was still a tiny glimmer of hope in the last person David expected to see again: Wolverine.

David learned of all that had happened since his supposed death in Germany. How Team X was disbanded completely shortly after the 'botched' mission, how the members became scattered quickly after the War's end and how mutants were becoming far more prevalent throughout the world.

Learning of David's mission to locate and reunite with Neena, Logan told him of Xavier's school for mutants, how if anyone would be able to find her, it would be the Professor, himself.

Accepting his former comrade's offer, David formally became a student of Xavier's School for Gifted Youngsters.

Other:
Despite being American, David speaks with an odd, almost German accent, though it is very light. This is due to the time he spent abroad in Germany, where he spoke little English. Secondly, while typically refraining from drinking alcohol due to its mind-clouding nature, David has a penchant for smoking cigarillos. Lastly, though he holds the terrible deeds he committed during the War with regret, David is not very affected, if affected at all by Posttraumatic Stress Disorder.
Hidden 10 yrs ago 10 yrs ago Post by YoshiSkittlez
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Name: Scott Summers (Scotty)

Age: 23

Alias: Cyclops

Appearance:


Costume:


Abilities: Cyclops can emit powerful beams of energy from his eyes. He cannot control the beams without the aid of special eyewear which he must wear at all times.

Skills: He has only a few skills, mainly stealing and other things that make him the perfectly moulded criminal. He's nearly silent on his feet, can pick a lock to pretty much anything and is comfortable with using guns and things like that. He has some good close combat fighting skills but rarely uses them.

Personality Traits: Scott is an emotionally unstabe and fragile spirited man. Though his tough look suggests otherwise, he is very kind and likes to avoid conflit as much as possible. He fears a lot of things and trusts no one. Any physical contact with others draws out panic as he is so used to being beated or emotionally/sexually abused. Scarred is an understatement to how messed up he is. Though he keeps a lock on how much pain he really feels, the years of horror he faced can be easily read on his face. Even when smiling, he looks sad. Though this causes him to be soft and distant from many people, there is a small piece of him inside that still keeps him fighting through it all.

When he is around people he keeps himself closed off, only showing a cold shell of his inner self or whatever he wants others to see him as.

Backstory: Scott Summers is the oldest son of Major Christopher Summers, a test pilot in the U.S. Air Force and his wife Katherine Ann. His younger brother is Alex, now age 13 (later known as Havok) who has some undiscovered powers that are much like Scott's. At a younge age, Scott lost both of his parents during a freak accident while the family was travelling on a long trip in a train. The Summers' were moving off of an Air Force base where they had been permitted to live most of their lives. His father having been restationed in a base near New York City caused the family to uproot everything and take a hours long trip to plant roots somewhere else.

Though it is unknown to Scott how the accident happened, as the train travelled over a bridge that passed a few hundred feet above a large expanse of water, the bridge failed, crumbling under the weight of the train, collapsing and taking the train and everyone inside along with it. In a desperate attempt to save her children, Scott's mother literally broke through a window and shoved the two of them out of it. As Scott and Alex fell into the water seperate from those in the train, Scott would get hit in the head by a piece of bridge debris, causing damage to the part of his brain that would have later allowed him to controll his optical blasts. Scott and Alex both would be the only survivors of the wreck as the other passengers would drown as the train sank to the bottom of the water.

The two were both found and treated soon after, the bridge being only a mile or so from a nearby suburb of the city with a few families living there. Scott and Alex both suffered trauma induced amnesia from the accident, Alex getting the worst of it, being so young (about age 5) having forgotten most of his memories of Scott or their parents. Scott (around age 15) having only forgotten about the accident himself and not knowing why when he awoke that his parents were gone, when told about the accident and how his parents were likely killed in the disaster, Scott was thrown into a panic where he, for the first time, would unleash the power of his optical blasts, destroying a good part of the small town hospital that him and his brother were admitted to.

Shortly after he would lose consciousness and awake one year later in a different hospital, having been the subject to various tests in an orphanage located in Nebraska. He spent a few years there, being harassed and bullied and prevented from having anyone adopt him. At one point he was suffering severe headaches, a sign that his power was going to soon flare up again and was sent to a specialist. He was given a pair of ruby-quartz glasses that were meant to prevent his power from getting out of hand. The problem was when he would be beaten up by bullies or his glasses would get taken, he had to struggle and keep his eyes closed in fear of unleasing the deadly blast that came from his eyes.

Scott lived the rest of his years in fear of his ability and of people finding out. When he was finally old enough to be released from the orphanage, Scott, now 18, travelled around, hoping to find his way back to New York where he thought his brother may be. Eventually he caught the attention of a mutant criminal who used and abused the already weak spirited and emotionally drained teen. Whenever Scott wanted to be free of his clutches, he was beated into submission, the poor mutant eventually not trying to escape.

For the past 5 years, Scott still has his emotional fragility, but has grown stronger. Strong enough to stand up for himself and take control of his powers to a certain extent. Though he had finally reached the point he could easily take down the mutant criminal who he worked for, the man had Scott wrapped around his finger, keeping the fear in Scott too pronounced to ever dare try to escape.

Recently, Charles Xavier along with the help of some federal officials helped to take down the criminal, but Scott was also subject to punishment for being his accomplice. In an effort to get Scott out of some terrible trouble, Charles would offer him solace at the school he was now forming in New York. This brought a new found hope for Scott as he wanted to still find his younger brother, wondering if he had the same powers as he did. Encouraged by this, he would agree to go with Charles and finally give up the life of fear and pain he had been subject to all this time.

Other: He always needs to wear his special pair of sunglasses, even in his sleep. The lenses are made of a material called ruby-quartz, that for some reason, keeps his powers in check. For this reason, no one usually sees the true ocean blue color of his eyes. Though it no longer bothers him, he sees the world with a subtle red tint to it, not because of his glasses, but his eyes themselves.



Hidden 10 yrs ago 10 yrs ago Post by YoshiSkittlez
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Name:
Yukiko (Meaning 'a thousand generations') Masuyo (Meaning 'Benefit the world')

Age:
17

Alias:
Shakita or Kita

Appearance:



costume:



Abilities:

Matter Manipulation
Yukiko, having just stumbled upon her power as she traveled to the United States from Japan, can manipulate matter. Currently she has only used this power once with turning a glass of water into nothing but an empty cup of air, as the hydrogen and one of the oxygen molecules were removed (scientifically speaking), but as she comes to understand her powers more (learning more about chemistry could definitely help), anything in the universe that has substance and mass/physical form can be manipulated into whatever it is she can understand and imagine. Of course, these abilities are limited by her knowledge, amount of concentration and mental strength.

Skills:
Yukiko was trained ever since she was able to walk in the art of stealth as well as how to wield blades of all types. As she got older, her more prominent skills were discovered and her training focused mainly on her acrobatics, small blade use, throwing ability (like throwing stars and other small, sharp objects) and stealth (along with that, flexibility from being forced to learn to navigate small areas). Amongst these, Yukiko has been trained in hand-to-hand combat and though not as skilled with it as she is with her other skills, she is able to hold her own against any normal fighter though her small stature almost forces her to keep unnoticed and ranged.

On top of that, Yukiko is fluent in three different languages: Japanese, as is her native tongue, as well as Mandarin and Russian. Her knowledge of other languages is very small, and English, perhaps, is her worst one.

Personality Traits:
Yukiko hardly speaks to anyone save for Logan. This doesn't just have to do with the fact that she doesn't understand a word of English, but she has always been quiet by nature, raised into knowing where her place is and will only speak up when she feels compelled to speak her mind.

Once you get to know her, however, Yukiko's other traits come out in her, revealing her to be firm in opinion, stubborn in her ways and prefers to do things on her own rather than in groups, having a hard time following anyone she does not deem worthy as a leader. She's a very independent spirit and exceptionally respectful towards those who have earned it as well as loyal to her culture and country. On the rare occasion when she feels completely relaxed and able to be herself, Yukiko is known to be a bit on the sassy side, but does indeed have a sense of humor hidden somewhere deep down.

Backstory:
From the very day that Yukiko was conceived, her fate was already written in stone. Youngest and only girl of six in the Masuyo family, Yukiko was brought up and raised in a family controlled by the Yakuza, a group of transnational organized crime syndicates in Japan. From the moment Yukiko started walking, training had begun, honing the small girl into a lethal weapon for the Yukuza’s own personal use. At first her missions consisted of small group missions with her older brothers as ‘debt collectors’, a little intimidation here and there; maybe someone lost a finger or two or a couple broken bones; but as the years went on her missions became more physical, daunting and brutal.

Strange enough as things were (though now considered normal to Yukiko) an American had moved in with Yukiko and her family. He was a friend of her father's, as she learned, and over the time that Logan spent with them, Yukiko and he formed a very close bond, perhaps a bond closer than she had with any of her family.

Yukiko first started questioning her family’s line of work when she was just thirteen years old and two of her brother’s had nearly exposed themselves in a mission they were working on together, and as penance they each had to remove the tip of their left little finger as was a customary ritual known as Yubitsume. As Yukiko sat there and watched her brothers disfigure themselves, her doubts began to climb and she made an effort to tread more carefully from then on. She always knew that failure would result in severe punishment, she just wasn't sure if she was able to accept just how the Yakuza went about it.

Three years later when Yukiko was sixteen, she had lost three out of the five of her brothers to the Yakuza whether it be by their own personal hand as punishment, or by getting killed serving them. Logan had also mysteriously vanished from their home, and Yukiko could only assume that he too was dead. It was during this time that Yukiko thought about wanting to escape the clutches of the Yakuza forever. The last act Yukiko ever did in Japan for the Yakuza happened on a cold November night. Suspicion of Yukiko's loyalty began to spread around the organization, and she was brought before one of the leaders of the Yakuza, Zurui. The room in which she was pulled into had about twenty or so other Yakuza members standing by for protection reasons, and in the center of the room was what looked like an ordinary man tied up to a wooden chair with a bag over his head.

Zurui assured Yukiko that the man hidden under the bag deserved his punishment, as he was found trying to profit for what it was that they did. Zurui handed Yukiko the sacrificial katana and she knew immediately that if she didn't do what she was told, she would surely die; but she had never taken a life before and was unsure if she could do so now. Her harsh upbringing however led Yukiko to take the katana from Zurui and the man was quickly untied from the chair and pushed before the sacrificial block. She had seen these sacrifices before, she grew up her whole life watching heads roll on the floor from the clean swipe of the katana. It was considered an honor to be the one to wield the blade, however Yukiko wanted no part in it. Despite being desensitized to blood and gore, the thought of taking one's life, despite what he may have done, did not set well with her.

Forcefully, Yukiko raised the katana, and with one clean swipe had beheaded the criminal; her first kill. But what surprised her even more then the rush of taking the life of another was when the bag hit the floor, the head of her very own father rolled out… the Yakuza had tricked her into killing her own father. Somehow managing to keep a brave face, Zurui informed the sixteen year old that Yukiko’s father had been suspected of working for some unknown organizations in America who aimed to take down the Yakuza and of course, must be stopped. Zurui then praised Yukiko for her lack of emotion during the 'test' and was promoted to a Yakuza assassin. As she left the room that day, she was warned that if she ever disobeyed, then what was left of her family would surely die in the most unpleasant way possible. She continued to do the bidding of the Yakuza for another year before Yukiko finally spotted her chance of getting out. An air raid.

People were being evacuated left and right; women and children being the first priority. Being mistaken as a 'normal' child, Yukiko was rounded up with some others her age and was immediately shipped off to one of their allied countries for safety. But Yukiko didn’t stop there. If her father had connections in America that aimed to stop the Yakuza, she knew then that it was America that she needed to be.

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