Hmm. I'll try to help you brainstorm Rilla. What did you have in mind so far?
Just to make sure I am understanding right.
The fight will be based purely off wins and losses then?
Not taking into account writing skill, creativity, or anything else?
I'm not saying we should or shouldn't do the above. Just want to make sure I am on the same page as everyone else.
I see there being two trains of thought here.
1. The Win/Loss for Characters, and then that characters standing.
2. How well you write as a player, and awarded points for that. Therefore, there is a ranking system.
Personally, I don't care if I win or loose as long as the writing is good and both people have fun. So, while some are more concerned about their characters prowess and that record, others like myself care more about writing quality.
That's not to say that they are mutually exclusive. The best writers could very well have the best win/lost ratio. But, this way people could bring less than optimal combat characters and still get award points (or something) for their writing skill.
Then you could simply go back to having the three tiers of characters that were mentioned earlier; Normal, Enhanced and Powered I believe. Then have a different set of criteria for writing, which could be decided on later. Maybe even have peers grade eachother, someone not fighting? Not sure on that one.