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Hidden 10 yrs ago 10 yrs ago Post by Lekkuen
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The War for Baji





The Baji Islands. Once they were united as a single nation with both Emperor and Shogun and were considered a rather strong and fearsome nation ready to face any and all challengers. That era is now little more than a half remembered legend, many thinking it was never real to begin with. For as far back as anyone remembers there had been no massive government controlling the land, instead just countless clans serving as kingdoms and empires of their own as they strive to conquer the entire region. With the islands having their own spins of culture and religion many wouldn't even consider them related if it wasn't for their shared past. The land constantly fought over by men calling themselves everything from Boss to Emperor, bandits terrorize the small villages in between, Oni harass traders, and demons lurk in the night. Most just do their best to live their lives, but more and more and being dragged into the ever growing conflict between clans while hidden threats continue to grow power.

For reasons that vary from birth to punishment, you are under the Shima Clan. A moderate sized clan that had traditionally stayed passive in the wars that ravaged their land, a collection of religious towns and villages that focused more on dealings with the spirit world than the conflicts of man. Over time they found themselves dragged into conflict more and more, the changing nature of war and politics of the region slowly building up as more enemy clans that sought their destruction. Eventually Shima had no choice but to embrace the old ways once more, their summoners and samurai retrained for war over the last few generations to face these new conflicts and more than capable of going on the offensive. Despite their forced conversion to warriors the Shima clan was still known for it's friendliness and welcoming nature towards others, and would always welcome those who left their original clan. This friendliness backfired when a clan-less group of guests managed to steal their sacred relics through both deception and magic. Given to them by a powerful Kami the relics protected them against evil spirits and gave them the strength to help banish demons from the world; without them eventually all their defenses would fail. Unable to part with his best warriors due to weakening barriers, Lord Shima gathered you all as a last resort. None of you are the heroes of the clan, but each for tasked with a mission worthy of one: Gather allies for the crisis ahead and return the relics any way you can.





The War for Baji is an adventure roleplay set in a japan inspired fantasy setting with some sci fi/steampunk elements. It follows a group of people on a journey for their clan that sends them across islands and has them getting both directly and indirectly involved in the massive war going on. While their is a general framework to start how the roleplay goes depends on what the characters themselves do. The friends and enemies you make will help shape the future of not just Shima but the region as a whole. The current balance of power is very unstable and the smallest thing could tip the scales in someone's favor, for better or for worse.




Rules:

  • No Godmodding
  • No Metagamming
  • Be as mean as you want IC but be respectful to each other OOC
  • Get another player's permission before tying a major part of your backstory to theirs.
  • Attacking and killing NPCS is fine, even important ones. But we have to actually rp it out, not just instantly killing a Lord in one post.
  • If you can't post for a few days or more, let me know a head of time if possible.





Character Sheet:


[b]Name:[/B] Both Given and Family.
[b]Clan:[/b] For now any of the independent clans.
[b]Title:[/b] This is what you are called within the clan, in greeting someone from a different clan one would introduce themselves as "Given Name, title (depending on the title they may put "of" next), Clan" titles are often related to jobs but can also be symbolic.
[b]Gender:[/b]
[b]Age:[/b] 14-21 for warriors, can be older if not very experienced or if not a warrior.

[b]Race:[/b] Human, Half-Oni, Tengu, or Neko. Not allowing Kitsune or full Oni for now.
[b]Height:[/b]
[b]Weight:[/b]
[b]Appearance:[/b]

[b]Occupation:[/b]

[b]Notable Skills:[/b]

[b]Magical Abilities:[/b] If any. Any offensive spells should be lesser to start with, and summons should either have short duration or be a lesser creature that grows stronger later.
[indent][b]Familiars:[/b] If they have any[/indent]

[b]Ki Techniques/powers:[/b] Like above, any offensive technique should be lesser at the start. Non offensive ones have more flexibility

[b]Weapons:[/b]

[b]Other Gear:[/b]

[b]Personality:[/b] A couple sentences or more.

[b]Brief history:[/b] If there are things you want to be a secret from the other players, you can pm them to me and put what they can know here.

[b]Other: [/b] Anything else you want to put




Npcs: http://www.roleplayerguild.com/topics/79673-the-war-for-baji/char#post-2581266
Hidden 10 yrs ago 10 yrs ago Post by Lekkuen
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1. Join or ally with a clan. Going it alone may seem cool and profitable but it just opens you up to being killed as a man or kidnapped as a woman. These clans may act noble but many are glorified street gangs, not to mention the actual bandits, and the various Yokai looking for stragglers.

2. Nothing is free. Don't expect to make it by on charity and kindness of strangers. If you want help you better be willing to pay for it; through cash, through muscle, through your body, any means that clears debt or gains it in your favor is essential. You don't want to owe strangers, but them owing you will be useful later down the line.

3. Always keep a weapon. Or be good with magic, or be a badass karate expert. But never be defenseless as there is always something looking to take advantage of those unready for the cold wilderness between cities.

4. Show Respect to shrines and ancestors, even if you don't give a crap about your own family history. Ancestor worship is a big deal in Baji, and more than that, actually summoning samurai spirits and ancient war mounts is a very real and popular school of magic. Keeping that in mind is simple way to avoid making needless enemies.

5. Go big or go home. If you have to piss someone off or assault a clan, make sure you make it a grand. Reputation means everything and if you don't want to be killed next time you go to buy bread, make sure people are scared of your wrath. Do as much damage as possible or at least make yourself seem very threatening if unleashed, you need the rumor mill spreading far and wide.

6. Think before you act. Don't be a dumbass thinking he can change the world over night.

-Traveling merchant , From his still being written book "My Time in Baji, and how I became the Lord of Trade"





Clans



(colors don't represent land owned, but the sphere of influence. The three colors are the current most influential/power clans)

The Baji isles are regarded by most as a region more than a nation, due to the fact that they lack any central government what so ever. For far back as any human knows the various clans have laid claim to segments of each island; constantly fighting over them and losing, gaining, and being replaced all the time. Due to the instability of the region there are no real defined borders and any given village could be part a clan on the other side of the isles while an inch outside is owned by a completely different group. The general pattern is a few clans will get rather large and continue to grow and swell for a few generations before either falling to infighting or stretching themselves too thin only to be slowly replaced by upstart clans or their old servant clans. Despite the constant warfare most small and medium sized clans live in peace with their neighbors with most conflict coming from the larger clans or people wanting to expand into other islands. Even in peaceful clans, the clan itself is the most important part of someones identity with it replacing the family name in all but the most influential of families and you are expected to identify your clan of birth before anything else.





Types of clans/Clan list

Political Powerhouses:

Clans in this category are the groups capable of enacting the most wide spread changes and are the closest thing to ruling parties of the region. They often are the strongest, but that is not always the case as their influence could come from other methods and it is more measured by how many towns swear loyalty to them or favor them as governing bodies. Most outside nations deal with one of these clans as they tend to be the most organized and the largest. People always assume that clans in this category will take over all of Baji, but that has never happened before.









Independent Clans

These clans are normally smaller and unconnected to the political powerhouses and often either freely trade with all of them or avoid them all together if they are far away. Anyone can create one of these, just send me the details and if it fits I will add them.









Other Factions


Hidden 10 yrs ago 10 yrs ago Post by Lekkuen
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Minority Races:

Outside of humans several races have sizable populations within the Baji Isles and while less numerous than the human majority each represent an important part of the region.









Historical Races






Other Realms

There are more realms on the planet than just the physical plane. Each of these spans the whole planet or in the case of the Spirit World, all reality. These realms are not specific to Baji, but their existence has had an effect on the cultures of it.





Bestiary of Non Youkai







Hidden 10 yrs ago 10 yrs ago Post by Lekkuen
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The Story So Far

The Baji Isles are in turmoil, the large scale peace that many hoped Naji would bring turned out to be little more than a foolish dream. Nakaki encroaches on one of the borders, their skirmishes resulting in massacred villages and hundreds of uninvolved parties left homeless in the aftermath. It won't be long until it leads to large scale warfare, the fear of it already causing smaller clans to flee the area or pledge loyalty to Nakaki. On the other end of the islands Hojo has been popping up all around, villages and towns suddenly putting up his banner. While he brings prosperity, his leadership style means that the fancy streets of his towns are filled with gangs and mercenaries fighting over control and for his favor and often attacking any non Hojo villages around them. Many small clans have experienced issues of their own, with strange occurrences going on and many Lords suddenly vanishing or behaving out of character. Fear of the growing Ka-Tu runs throughout all of the islands, and rumors feel the air of foreign witches causing calamity where ever they go. Baji has always been a violent chaotic place, but signs point to something big happening soon.

The Shima Clan had done their best to stay out of the problems, even with their current military strength. It has close ties with the Naji clan but tensions have been mounted in the past few years due to Shima being unwilling to join their fight against Nakaki, with many local towns wondering if Shima is planning to join the young clan. The worst event in Shima history occurred only a few days ago when a strange group of outsides took advantage of their hospitalities and stole the Clans's sacred relics before using strange magic to distract the warriors and make their escape. As their mystics work on holding up their ancient protections, Lord Shima came up with a plan. The group couldn't have gotten too far and it would be hard for them to leave Hisiano this time of year, someone would have to go after them. The bulk of the military and their greatest warriors were too busy holding off demons and preparing for Ina attacks to go, and thus a rag tag group was chosen.

A recent immigrant to the clan hoping to repay its gratitude, Jiang Baji. A young half-Oni enforcer and fledgling Youkai expert, Yuudai Wakahisa. The friendly Lord Oja helping by sending his trusted vassal, Kenji Takeda. The ever loyal Gin, a half-oni blacksmith always looking to help out. A neko samurai, standing in for his father to help the clan, Tarou Sasaki. And an elder Tengu to help keep them in line with her wisdom, Metou Toribaba. The unusual group was made the official representatives of the Shima Clan and sent out on their journey for the Relics and to gain allies for a bigger plot they fear the thieves were a part of.

Moving ahead of them was the Neko Guard, Tetsuya Ueno who was trying to speak with the leader of Ru when he stumbled across a new development involving the Naji clan.




Clan Reputation/Relations

Shima Clan's current status with other clans:














Group Reputation/Relations

The Player Character group's current status with various factions:

Will update once the group begins to meet people.
Hidden 10 yrs ago Post by PaulHaynek
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Me is interested. Questions though.

Can one play more than one character?

Can you elaborate on the 'Kravat'?

Can you elaborate more on the tech/magic level of the 'Kravat' and the people of Baji respectively?

Just lemme know if these questions are to be answered in the updated info.
Hidden 10 yrs ago Post by Lekkuen
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As for right now, only one character per person. That will likely change later on but I don't want the starting group to get too big. That said I'm also fine with you changing characters later if you write one of them out. Especially as later I'd allow people from outside of the starting clan to be made.

Kravat are people originally from a land called Kravatika, and where most European looking characters come from or have parents from.


That is some info on their home and history, the ones in Baji reject most magic because they blame it for what happened to their country. Kravat technology in Baji is mostly 19th century but as the Nakaki profile states they receive shipments of more modern weapons and they have small amounts of some of their old equipment and devices. The also have early Radio.

Baji technology varies by clan to clan but most still live more like 16th century style in terms of what they have access too. Traders cane get them bits of random technology. Magic varies too, for most it is a small boosts to quality of life like simple healing and enhanced weapons, while some others have units that can cause natural disasters, devour steel machines, and wipe out cities.

Hidden 10 yrs ago 10 yrs ago Post by Lekkuen
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Added race info and some more stuff. Will have the character sheet form up soon
Hidden 10 yrs ago Post by Lekkuen
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And People are now free to make characters. Any further questions feel free to ask.
Hidden 10 yrs ago Post by Kitsune
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Are there any other youkai? Or should there just be the ones we consider?
Are there other halfs of the races? Just wondering is all.

On the topic of the char I am thinking of. How are half oni treated by their respected races?
Hidden 10 yrs ago Post by Lekkuen
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There are other Youkai, but listed are the ones that have either large populations or that are known across every island. Some Youkai I haven't put much thought into, so feel free to pm me if you want to talk about ideas for one.

As for half races there are, including half races from outside of the island, though young half kitsune are very rare to see outside of the Kitsune homeland. And don't often leave their parents for a while.

Half Oni it depends on both their clan and how they look. Ones that look like humans can normally along just fine, though some clans with heavy oni problems still distrust and dislike them. Those that look more like Oni often face much more discrimination and if their parent is poor or not very respected they are often kicked out of their clan. Clans like Shima don't kick them out but many people still are uneasy and only accept them because tradition/Lord Shima says they should.

Oni tend to assume half Oni are weak, but once one proves him/herself then they get the same respect as anyone else. As such Half Oni more often live with Oni tribes.
Hidden 10 yrs ago Post by Lekkuen
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Posted a sheet for a guide I'll play. I'll post some sheets for important npcs and stuff later today.
Hidden 10 yrs ago Post by Mogtaki
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Oh man, I might just have an idea for this one.

Give me a bit, been really busy lately.
Hidden 10 yrs ago Post by Lekkuen
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Awesome! Can't wait to see it.
Hidden 10 yrs ago 10 yrs ago Post by Kitsune
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Posted my CS, tell me what you think ^^
Hidden 10 yrs ago Post by Lekkuen
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Looks good to me. Consider it approved!
Hidden 10 yrs ago Post by Lekkuen
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You are approved Wei
Hidden 10 yrs ago Post by Lekkuen
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I'll go more Indepth with this when I do a story so far, after characters are all posted. But the Shima clan is located on hisiano, so out of the big clans your characters would the most contact with Naji and would have encountered Hojo villages in recent years. Only those who travel would have seen Nakaki.

I'll add some more independent clans a little later on, from the region.
Hidden 10 yrs ago Post by Kitsune
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That is going to be pretty interesting given their ways

Master of Posing: As a member of his family, being able to strike a pose and look great during all that he does is paramount. They may be separated right now, but posing is still a very important skill to maintain.


This is funny to me XD
Hidden 10 yrs ago Post by PaulHaynek
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Posted mi character. Lemme know if there's anything wrong.
Hidden 10 yrs ago Post by Wei Phoenix
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Looks nice. So refreshing to see so many Japanese inspired characters who aren't total lone wolf badasses with dark names. One character is great at cooking and wants to share that gift. Another is great at preparing tea and enjoys a simple life. You both did very well so far in my opinion. You gave your characters personality and ambitions over making them the strongest, coolest bad ass.
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