Hidden 10 yrs ago Post by Dragonite777
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Dragonite777 Dragon of Ages

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@datadogie Sorry for the wait, I was in classes and had errands to run. I accepted it in the previous post (edited it in). Imma go make my own now :D
Hidden 10 yrs ago Post by datadogie
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datadogie Cloak and Dagger

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Thank youuuu~ xD
Hidden 10 yrs ago Post by Cyndyr
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Cyndyr Redeemer

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Ah yes, finally, a RWBY Roleplay without it being focused on Beacon. I'm definitely going to join this if that's alright. I just have one question, how many characters are we permitted to have? I have an entire team in mind (four characters), but if I can't use them, then I totally understand!
Hidden 10 yrs ago Post by Eklispe
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Eklispe SSP

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Will start working on CS.
Hidden 10 yrs ago Post by Dragonite777
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Dragonite777 Dragon of Ages

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@Cynder You're welcome to join, although there aren't really teams any more (just Uprisers, Loners, and Rusties). Although if you write a convincing enough backstory as to why they're a team, go for it. There's no technical limitation on characters. Just as long as you can handle writing for four.
Hidden 10 yrs ago Post by Raijinslayer
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@Dragonite777 I hate to bother you, but I really need to know the time frame for my character's backstory, so could you please tell me how long it's been since the Breach occurred.
Hidden 10 yrs ago Post by GingerBoi123
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Name: Graham Malcolm
Age: 17
Gender: Male
Appearance:
Personality: A fun loving teenager with a lust for adrenaline, fighting and jamming bass lines. He likes being social and being the light-hearted joker around people, always trying to bring up down trodden people and make them laugh or happy again.
Background: Graham loves his music and nightclubs, not actually partying but making the music for the party. He's been DJing since as long as he can remember but he can actually do this at nightclubs because he doesn't drink alcohol and stuff, (been given permission by club owners and promoters.) This all changed when the shut down of Beacon occurred and Grimm infested the city. With the oppression of Torchwick, he decided to fight back. One value he could always believe in was freedom. Freedom of expression, freedom of speech and freedom to life.
Affiliation: Upriser
Weapon: Customized Gauntlets. (Like Yang's but his own twist) Bigger punches, less firepower, all the fun of boxing.
Fighting style: Fast and hard, keeps the fight short and sweet but he's less powerful if a fight drags on.
Sembalance: Can control soundwaves.
Other: None.
Hidden 10 yrs ago Post by Cyndyr
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@Cynder You're welcome to join, although there aren't really teams any more (just Uprisers, Loners, and Rusties). Although if you write a convincing enough backstory as to why they're a team, go for it. There's no technical limitation on characters. Just as long as you can handle writing for four.


Challenge accepted. I'll post 'em later.
Hidden 10 yrs ago Post by Dragonite777
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@Raijinslayer It's no bother. The breach actually occurred 9 months prior to the current alternate timeline we're in. Torchwick came into power around 8 months prior to present, and the Loners fully separated from the rest of Vale 6 months prior to present (due to a mass of tax increases Torchwick imposed). I'm happy to answer timeline questions.

@GingerBoi123 Your CS looks good. Go ahead and post it in Characters tab, if you would please.
Hidden 10 yrs ago Post by GingerBoi123
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@Dragonite777

Thanks! Really looking forward to this.
Hidden 10 yrs ago Post by datadogie
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By the way, when is the IC gonna get opened up?
So excited! Am I the only one?
Hidden 10 yrs ago Post by Dragonite777
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@datadogie Once we get another character or two. Plus, I need to start writing it
Hidden 10 yrs ago Post by Raijinslayer
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@datadogie Once we get another character or two. Plus, I need to start writing it


Hey, I have an idea for a villain character, so can I make a villain?
Hidden 10 yrs ago Post by Dragonite777
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<Snipped quote by Dragonite777>

Hey, I have an idea for a villain character, so can I make a villain?


I'm a little iffy on it (since plot will move the heroes to eventually take over Torchwick). Having a villain PC would make that difficult. I'm not saying no, PM me your character idea and I'll see if we can make it work.
Hidden 10 yrs ago 10 yrs ago Post by Sagittarius
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Name: Indigo Beryl
Age: 17
Gender: Male
Race: Human/Grimm
Appearance:

Due to his half-blood, Indigo's body from the neck down is shadowy like a Grimm's, and his arms could be described as clawed gauntlets with bone spikes forming something akin to vambraces. Nonetheless, his figure is still quite humanoid. In order to hide his inhuman traits, he wears a metal azurite cloak that doubles as a layer of protection.

Personality:
Indigo is a distant and quiet person. He's not one to initiate conversation, but will gladly chat with others(albeit not usually paying attention while doing so). Despite actually being quite kind, Indigo has dreadful morals and is completely unfazed by death. He sees nothing wrong with killing others, but doesn't because there's no point in doing it, either. He's surprisingly adept at understanding the situation and will protect whatever is important to him, though he won't understand why.

Background:
His past foggy even to himself, Indigo doesn't know the circumstances of how his controversial existence came to be. The earliest memory of his was when he massacred a group of hunters and, for the first time in his life, had a thought. What's the point in killing these people? And, just like that, Indigo stopped attacking fighting and ventured deeper into Vale. Eventually, Indigo adapted to life there, adopting a friendlier attitude and becoming surprisingly comfortable. Torchwick's henchmen, after figuring out that he was generally passive, decided to just ignore him.

Affiliation: Rusty
Weapon: Wind Needle - A long shard of wind Dust that is capable of stirring up powerful winds. Stabbing motions result in a piercing cone of wind, while slashing with it will either rend or knock-back depending on the closeness of the target. Due to the power and range of the attacks, using it indoors can result in self injury. Dust can be added for additional effects.

Indigo can also use his natural claws.

Fighting style: Indigo prefers to either snipe or disrupt his enemies' movements from afar with his needle, avoiding the use of his semblance when possible. If he's forced to engage in close-quarters, he pursues his foes while disregarding whatever wounds he sustains. If he catches his target, Indigo will violently and literally tear them to shreds with his claws.

Sembalance: Vampirism - Absorbing blood allows him to regenerates his body at an incredible rate. His body becomes stronger and more Grimm-like while doing so, and lowers his mental stability. The effect, for better or worse, wear off after not absorbing any blood for some time.
Other:
Hidden 10 yrs ago Post by Dragonite777
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@Sagittarius Duuuuude. Very nice use of the half-Grimm race. Accepted and if you would please store your CS in the safety of the Characters tab.
Hidden 10 yrs ago 10 yrs ago Post by Cyndyr
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work in progress; just place-holding for right now. hopefully, they'll be done tomorrow.

Team ASPN:
A group of bounty hunters, treasure seekers and mercenaries that hail from the Vacuo region. Formerly students at Oasis academy, they threw behind their academic roots in order to offer a helping hand during the crisis, even if it involved becoming part of a misery business. Their name is deprived from the aspen tree, which is known for its bounty of colors that varies in hues of yellow, red and orange. Similar to that of a fire, each member of the team represents a burning desire. . . though not all fires can stay alive forever.








Hidden 10 yrs ago Post by Dragonite777
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@Cynder Wow. Looks like a lotta work done and a lot more to go. I like the whole "transfer from Vacuo" perspective. Although, they would've had to slip in, cause Torchwick locked down the borders (except the Loner quadrant, which has minimal security, but lots of Grimm)
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@Cynder Wow. Looks like a lotta work done and a lot more to go. I like the whole "transfer from Vacuo" perspective. Although, they would've had to slip in, cause Torchwick locked down the borders (except the Loner quadrant, which has minimal security, but lots of Grimm)


I'm glad you like it, chief. There's still a lot of work coming, since they've been changing in my mind since their original concept (ex: Sol is now going to be a sociopath, Phoenix was originally a male, etc). And they probably did sneak in, in fact, it wouldn't surprise me at considering their characteristics!

They're from the poorer region of Vacuo which is desert (I headcanoned this, you're free to reject it), which mostly thrives off of thieving, treasure hunting and catching thieves. Basically, they're the wild west of Remnant and are more neutral than heroes. I'm possibly going to switch them over to Loners and have them develop into Uprisers, now that I think about it.

. . Well, anyone can hire for their mercenary services, I suppose.
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Hidden 10 yrs ago 10 yrs ago Post by Dragonite777
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<Snipped quote by Dragonite777>

I'm glad you like it, chief. There's still a lot of work coming, since they've been changing in my mind since their original concept (ex: Sol is now going to be a sociopath, Phoenix was originally a male, etc). And they probably did sneak in, in fact, it wouldn't surprise me at considering their characteristics!

They're from the poorer region of Vacuo which is desert (I headcanoned this, you're free to reject it), which mostly thrives off of thieving, treasure hunting and catching thieves. Basically, they're the wild west of Remnant and are more neutral than heroes. I'm possibly going to switch them over to Loners and have them develop into Uprisers, now that I think about it.

. . Well, anyone can hire for their mercenary services, I suppose.


Sounds good to me. You have full creative license, since there hasn't been anything cannon from Vacuo yet.

Also, @Raijinslayer my reaction to your post:
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