The Victus Chronicles
Welcome
Greetings, greetings, I am Jyoliod (Soft 'J' fyi) your GM for this little adventure, a role I take very seriously. But in saying that, I do not view a Game Master as a synonym of 'Overlord' or 'The guy with the gun, so do what he says!' but as a title that commands a certain degree of dedication and effort from it. That said, my goal here is to produce a fun and engaging story equally with you, while trying to ensuring all criticisms, suggestions, ideas and questions are properly addressed, discussed and put into effect! To that length, I not only encourage these things but highly enjoy their arrival, no matter how minor, a question asked now no matter how minor, does not become a problem later. That's my motto, well one of them. With that said, let's move on to more important matters.
You are about to embark on a story whose underlying values will include story progression, character development and the Victus Magic System. The path laid out before you is one of infinite possibilities and where it leads is a mystery, whether that mystery is a series of harrowing secrets or fruitful knowledge, I've no bloody clue, but what I do know for sure is that the adventure will be an experience unlike any other, as we plunge into the Victus Magic System I hope you do your best to enjoy the system but also test the bounds! That said, if we find any gaping holes in the system, expect to be ready to implement 'band aids', little 'hazy' areas of our story aimed at 'covering a hole' and moving on with the fun!
You are about to embark on a story whose underlying values will include story progression, character development and the Victus Magic System. The path laid out before you is one of infinite possibilities and where it leads is a mystery, whether that mystery is a series of harrowing secrets or fruitful knowledge, I've no bloody clue, but what I do know for sure is that the adventure will be an experience unlike any other, as we plunge into the Victus Magic System I hope you do your best to enjoy the system but also test the bounds! That said, if we find any gaping holes in the system, expect to be ready to implement 'band aids', little 'hazy' areas of our story aimed at 'covering a hole' and moving on with the fun!
Arc Vault
This little Missy is my bread and butter, here we'll store any current proposed story ideas as 'arcs' that have a well defined plot problem and goal. How we go about interacting with the proposed problem and achieving the goal is up to us as players! But I do hope that you do not hesitate from filling her up with new ideas when you get some!
Arc Table
This baby is where current and past arcs are collected, it is the start and the end of their pilgrimage into the story by way of our hand. So to refresh yourself on what has happened and what our current goal is, look no further than the Arc Table. The arcs will be organized from newest to oldest, making the top most arc the 'recent' or 'current' arc and the bottom most arc the oldest(additionally, the first) arc.
Journey's Start
Before our adventure begins, there is some vital pieces of information you should keep in mind before creating your character sheet! That is that the current arc, [Scribe's Grimoire] is built as a prelude arc, because of this when we achieve the goal of this arc, there will be a time gap in the story of one year! Additionally, the characters will never have experienced anything magical in nature before the end of this prelude arc, unless otherwise detailed and accepted by me in your CS. These are things you should keep in mind when writing your character sheet, especially in regards to age and bio.
Additionally, as this is a prelude arc designed to introduce our characters into the world of magic, it might be worth using this prelude to build a little background for your character in regards to how 'normal' their life may be. Although this is a very short arc, there is no need to rush! A path will be laid out for you to follow at your pleasure, anything that does not indicate the following of this path serves only to extend the prelude, but that is by no means a bad thing. Just take your time and have fun!
Additionally, as this is a prelude arc designed to introduce our characters into the world of magic, it might be worth using this prelude to build a little background for your character in regards to how 'normal' their life may be. Although this is a very short arc, there is no need to rush! A path will be laid out for you to follow at your pleasure, anything that does not indicate the following of this path serves only to extend the prelude, but that is by no means a bad thing. Just take your time and have fun!
Character Sheet
Please copy and paste what is written bellow, replace the parenthesis and their content with your own information, yadda, yadda, yadda, you know the run of things!
[b]Character Sheet[/b][sup][VICTUS STYLE][/sup]
[b][u]Name:[/u][/b] (First and Last, middle name aswell if your character has one.)
[b][u]Nick Name:[/u][/b] (What do your friends and family call you colloquially?)
[b][u]Age:[/u][/b] (Keep the above information in mind, additionally, ensure it is a high-school range age.)
[b][u]Gender:[/u][/b] (Either Male or Female, I'm not good with buzzwords.)
[b][u]Appearance/Physical:[/u][/b] (The stuff you can't change, figure, height, skin tone, hair style, ect.)
[b][u]Appearance/Attire:[/u][/b] (When not in a uniform or formal wear, what specific or type of clothing can you be seen wearing?)
[b][u]Bio:[/u][/b] (Take some time to help me get to know your character, what is [value:NAME] like in their day to day life?)
[b][u]History:[/u][/b] (What events have lead to the [value:NAME] described above? Is there anything unusual about [value:NAME]'s history?)
[b][u]Weaknesses:[/u][/b] (What are some of the areas this character can grow in? Do they have a crippling weakness of any kind or a phobia?)
[b][u]Strengths:[/u][/b] (Are there any ways this character might be able to carry the weight of others? Are they athletic and have high stamina, or maybe they house an unshakable will when faced by the unknown!)
Note: Weaknesses and Strengths are optional fields if you'd prefer that they be expressed in the RP, additionally, I will not treat them as if they are written in stone, if I see something contradictory, I will just assume you are taking a new direction or you have justified this action from the perspective of your character some how. Essentially I do not put much weight into these two fields, they are just to help give the other player a better grasp of possible development paths and how each character will view certain challenges put before them.