Hidden 10 yrs ago Post by eemmtt
Raw
Avatar of eemmtt

eemmtt

Member Seen 1 yr ago

(Here's my CS call me out if anything is wrong)
Position on Map -


Name - The Irodien Empire
Flag -

Capital - Iro
Other Major Settlements - Caldar major cities, Vaks the only major port in the empire, And Havadar large border town.
Population - 5.9 million
Races - sanfures

Culture - Their culture is an honor centric, self-sacrifices, war glorifying, and hardworking species. They have been known for the very harsh in warfare using harsh tactic to force there enemy to surrender. Going along with their self-sacrificial attitude they believe that casualty is secondary to the overall goal.
Crimes - Imperial law is strict, brutal, and simple. With even minor crimes carrying harsh sentence, a common punishment is sentience to a penal cohort of a minimum for 5 years at these poorly armed units are used as cannon fodder or to hard labor. The crimes of treason and cowardice carry a automatic execution the change of incompetent only applies to the military. Most trials are observe by a single judge trial by jury is consider a wast of resource.

Government type - The sanfures are mostly under the rule of an imperial government lead by a powerful emperor advised by an imperial council the most powerful of them is usably the military advertisers called Governor-Militant. Territory is dived into provinces witch are ruled by Governors. Expansionistic and have a Machiavellian mindset using their military to intimidate or outright conquer there weaker neighbors. But are willing to form alliances with other nation if it can be beneficial for them.
People in power - Emperor Axium Uldra
Crowned prince Theadren Uldra
governor militant Tybal
Industry - Like for the past couple of centuries the empire main has a large mining and industrial base. One of the The empire main exports are ores, metal worked items and weapons. Major imports for is fruits, Horses, silks, Spices, and dyes due to the lack of local source. The empire is known for its master crafted arms and armor. Other most prize weapons are made from Iro steel that not only gives the blade a unique patter but helps it be tough, resistant to shattering and capable of being honed to a sharp, resilient edge.. Recent military demobilization has created a small job crises as there is not enought jobs for the returning legionaries and still has not manage to fully recover from the damages caused by the civil war.

Military - Since the imperial civil war the imperial military has remodel their legions to reflect the change in technology involving dedicated firearm cohorts. Imperial legions are organized into cohorts led by a centurion. Heavy infantry makes up the backbone of the legions and due to lack of horses in the region the legion doesn't field much cavalry. Penal cohort are not consider part of the military. The imperial military is a professional army but will raise levies if needed. All male citizens between the ages of 16 to 69 are require to serve at least 5 years in the army. Non native species are organized into auxiliary units to serve along normal units.

Landscape/Terrain - A rugged and harsh land the empire calls home the more central areas of the empire is mountainous are similar to the are's on earth. Towards the out lying area it's falter and much more fertile land.

History -
The Irodiens started out as a small city state in the turbulent and mountainous Vosta region. They existed as a small force in-till the first Emperor arrived according to their legends he conquered the region and several of the outlining area. A series of emperor’s expanded Irodein power and territory bring the empire to a great power. But an Imperial governor named Barcus desired more and wage a long civil war which eventual lead to an imperial victory. The empire has rebuild since them and is looking to show it's new military power.

Races Sheet

Name - Sanfures
Appearance -

Natural abilities - The sanfures are very incompetent when it comes to magic and are unable to use any magic.
Lifespan - about 90 to 100
Homeland - Irodiena
Hidden 10 yrs ago Post by Nerevarine
Raw
coGM
Avatar of Nerevarine

Nerevarine Frá hvem rinnur þú? - ᚠᚱᚬ᛫ᚼᚢᛅᛁᛘ᛫ᚱᛁᚾᛅᛦ᛫ᚦᚢ

Member Seen 4 yrs ago

Name - Manuhakh



Flag - The Emperor has his own flag, this is the one used when the Shogunate must represent itself as a whole to the rest of the world. It is as follows.


Capital -


Other Major Settlements -






Population - 6,500,000
Races -






Culture - The culture of Manuhakh shows a rich blend of Mainland Orcish and Oni traditions. At the foundation of the society is the hierarchy, at the top is the Emperor, at the bottom the serfs. The agricultural way of life dominates to this day, farming primarily barley, millet, and corn introduced in prehistory from the mainland and traditional oni rice native to the islands. All military matters are handled by the warrior class, a concept borrowed by the Oni. However, do not believe that the people of Manuhakh are peaceful. They are every bit as aggressive as their ancestors. The warrior god Orek, known to the Northern Orcs of the mountains as Wuleg, remains popular among all people, as does the traditional methods of forging.

Among the warrior class of Manuhakh, there is a tradition of literary and musical excellence. Men and Women of this class are expected to be highly educated, and to adhere to a traditional code of honor that derives from the Orcish Warrior's code and the Oni's Way of the Warrior. Many warriors in can be found educating themselves in the classics of literature and science, practicing their musical instruments or painting when not engaged in battle. Also unique to these warriors is their religious practices. While the peasantry may simply offer gifts at a shrine once in a while or pray for a good harvest, the warriors take an approach to know the gods and learn from them. Warriors will go into deep meditative states for hours on end and engage in ritual prayer several times a day. The call primarily upon the war gods Oruk, the god of War Strategy (Wuleg on the Mainland) and Krom, the god of Might in war.(Gruumsh on the mainland)

The Pantheon of the Manuhakh contains a mix of native orc deities and those coming from the Oni and Snow Elves. Orek reigns supreme as the national deity, while farmers may take Ahret, the fertility goddess, as their patron, or Krom among the warrior class.

Crimes - Crime appears to be low on paper, however this is not due to lack of violence but rather a result of the fact that violent behavior towards ones lower class men is not criminalized, but rather encouraged. The usual menagerie of crime occurs in Manuhakh, with Murder, Assault, Robbery and Rape most common due to the upper class' abuses of the peasants and serfs. It is also well known that bands of raiders patrol areas that are not under the direct policing of the Warlord or his allied warriors. Often by the time he is able to mobilize a response, the raiders have already left.

Government type - Shogunate: The generals of the warrior caste hold vast tracts of land worked by serfs. The various generals employ tribes of the warrior caste, who pledge their allegance to the general, and act on his behalf in conflicts. The strongest of these generals becomes the emperor of Manuhakh so long as they can protect the position.

People in power -

Emperor Dagik Dimorham - Dagik has been emperor of the Islands for a good 40 years now, although his power is beginning to wane in comparison to the Shogun. Dagik's rule has been described as tumultuous and internally unstable, especially with his decision to implement an Isolationist approach to foreign policy. In responce, his life has been threatened by the Shogun himself if he does not revoke the declaration. Dagik has stood firm on his position to shut out the world from Manuhakh; leading to his ultimate downfall.

Shogun Hizaki Tamehara - Shogun Tamehara, of the Hizaki clan, is an Oni who has risen from a simple warrior in the service of a failing Warlord to Shogun of Manuhakh. His story is one that is told thought the Islands, and rightfully so. Now, however, Hizaki is part of a great conflict between Haian and Alaaki. As the country remains officially Isolationist, the Shogun has been sneaking in outside traders in an attempt to gather the money required to take down the Emperor and open up Manuhakh. As shogun, all Warlords are technically loyal to him, but Tamehara knows better. He needs strong allies if he is to take down Dagik and what ever Warlords may remain loyal to him.

Lopakh Kolasrop, High Sodan of Kotar

Mori Aiori, High Sodan of Lur

Silok Dagik, Imperial Prince - In many ways, Silok is little more than a pawn for Shogun Hizaki. A cowardly man, he will bend with ease at the will of a strong figure, something that Hizaki has been taking advantage of to get favors in the Imperial Court. Silok will be vital to Hizaki's coup.

Industry - At the moment, all trading with Manuhakh is offically banned, but Shogun Hizaki is a friend to many. Negotiations with the Shogun are not hard to do, and he will gladly work with traders to help them in and out of the country without Dagik knowing. The industry of Manuhakh is separated between the 4 major islands. Silk production and textiles dominate over the center most island, but the most significant industry by far is the forging and metal working done in Haian. From here, blacksmiths create almost all the weapons and metal tools in the country in the ancient oni tradition. Haian is also the center of production for firearms, an experimental weapon that may begin to catch on if it can be done cheaply. This in particular is of interest to the Shogun for is planned coup.

On the northern island of Mazad comes most of the wheat based products like bread, flour and beer; along with most meats. Sake is produced exclusively in Haian from the many rice paddies that are found on its home island.

Military - Manuhakh's military is a feudal system, with the Shogun at the top. The hierarchy can be described as such

Shogun- The strongest of all warriors in the country, they act as a leader and highest general to all. The Shogun acts as a second, and often more powerful, head of state.
Sodan (Warlord) - These are the personal warlords under the service of the Shogun. The act as governors for their fiefs as well, and often hire bureaucrats to manage their many responsibilities. They command the lower ranks of warrior families and personal soldiers. High Sodan refers the the Sodan who controls the Territorial Seat
Thradur (Samurai) - The common members of the warrior class, these knights pledge their service to a Sodan and guard his territory with their lives. The thradur also act as police of sorts, but there has also been many problems with their corruption and violence towards the commoners. Often, when a thradur's Sodan dies they will wander until a new master takes them on. These wanderers are called Ronin. Thradur have a sense of personal honor, and if they feel they have failed their master, their family or themselves, they will often commit ritual suicide to restore their honor.

Landscape/Terrain - The landscape varies quite a bit from island to island. In the central and southern islands, the landscape is very mountainous, covered with bamboo forests, mulberry trees, where there is no stone poking out from the ground. The soil on dry land is rather poor, but the wetlands that form from the constant rain showers are known for their rich soils, and from these wetlands spring rice paddies and various sprout farms. The Southern most islands are all small and sandy, with little value the farthest south islands are totally uninhabited. To the North on the Island of Mazad, vast plains, meadows, and grasslands dominate the island, perfect land for farming and raising animals. The weather this far north ranges from warm in the summer to freezing in the winter. To the east, snow and tundra dominates. This rocky soiled island is unsuited for any kind of farming, and is too cold to grow anything. The waters around it are, however, rich with fish, and the native grasses are often woven by the natives to form their distinctive housing.

History - Manuhakh began with the arrival of the Snow Elves. These people were rather technologically backwards, using stone and bone tools, grass woven clothes and homes, and still hollowing out tree logs for canoes. For the majority of the Island's existence, this was the only way of life. That was until the arrival of the Tasuki culture at an unknown point. These people were proto-Oni, and quickly dominated all the Islands save for one to the Far East. The Oni established many warring kingdoms and tribal unions, but failed to ever unify the Islands. It was then that fate brought the first Orcs from the Mainland to the Oni city of Haian. The Orc colonists took over Haian and quickly conquered the Oni, establishing themselves as rulers of the Island. The Iron Age had begun on Manuhakh, and it is at this time that we see the first description of the Kingdom as such, in a bronze tool with an incomplete carving, roughtly transliterated as "...ai Manushak-hai...", showing the archaic form of the Manuhakhese language. Around this time, the Kingdom began to splinter once again, leading into the Warring Kingdoms Era. At this time, technology skyrocketed for the Orcs, allowing them to continue a cycle of conquest and failure, each time the kingdoms getting bigger and bigger until The Era of the 3 Nations. The Kingdoms of Kotar, Haian, and Lur. Haian was the largest, lead by the legendary Karthukh Emperor. The Emperor's brilliant general, Bog of Asi began a campaign against Lur. The war was more of a formality, there was no way that the Snow Elves ever could have defeated the Orcs, but Bog put in all the effort anyways, his overkill sending a message to Kotar. When Haian declared war on Kotar, the nation was already in fear, but after the crushing defeat of Kotar's army by Bog at the Battle of Grohnak, the country conceded defeat and accepted annexation at the agreement that Bog would spare the lives of Kotar's officials. A unified nation, Manuhakh underwent its golden age at this time, with many innovations in the fields of art, science and politics. It was until the rise of the 4 Vile Emperors. These men nearly destroyed Manuhakh due to a mix of ineffective rulership, outright cruelty and or neglect to the common people, and in the case of the final vile emperor, the waste of the country's resources for his own extravagant lifestyle. It was in this time that the then Shogun revolted and took control of the Country in the Civil War of Manuhakh. The outcome of this war was a establishment of the new dynasty and the restoration of the country's stability. Manuhakh lived a pretty uneventful outcome until the rise to power of Dagik Dimorham, and his decision to end all outside trade. From that point on, the nation of Manuhakh has begun to stagnate, and many believe that a 2nd civil war could be coming.
Hidden 10 yrs ago Post by Elitestpotato
Raw
Avatar of Elitestpotato

Elitestpotato

Member Seen 9 yrs ago

Position on Map -


Name - Kingdom of Volaticus
Flag - wip
Capital - Avis
Other Major Settlements - Caelum, Alis, Fugam
Population - 4.5 million
Races - Bird People called the Volaticus. They can be any race of bird in a frail, humanoid form. They have talons/claws on their feet while human like hands are attached to their arms. They also have wings and the ability to fly.

Culture - The Volaticus love music. They live by it. The best musicians are the most powerful and influential birds in the land. Children are taught an instrument from birth. Their religion is based upon music. Music is constantly playing. Music is the culture.

Crimes - Dishonoring music.
Defacing Instruments.
Otherwise common laws (stealing, killing, etc)

Government type - Democratic Monarchy. Every 7 years a king and a group of advisers are elected.

People in power - King Freediam, in the 3rd year of his 2nd Term.

Industry - Musical instruments. Music. Also rare dyes.

Military - The Volaticus have an army of extraordinarily talented archers. Named Pluente Mortem (Raining Death). Their instrument to be learned from birth is the Bow. They defend the Kingdom with the burning passion of a musician. They are also accompanied by a legion of Violinists playing the intimidating "Strings of Death".

Landscape/Terrain - The kingdom is located in mountains, with the capital being on the plateau'd top of the largest one.

History - The Volaticus were once an oppressed, enslaved people. They had a single dictator, a Falcon breed named Malum. But one day a Dove breed named Salvator discovered and introduced the people to music. His songs spread hope and sparked an uprising. Salvator is now viewed as a religious figure, looking down from among the stars, watching over the Volaticus, helping them create grand music. Malum is now viewed as an evil spirit, manifesting himself in bad luck, crimes, bad music, and off tunes.

Races Sheet

Name - Volaticus
Appearance - Bird people
Natural abilities - Flight.
Lifespan - 10 years to adulthood, only live to 50 on average but can live up to 80.
Homeland - The Volaticus were born on Nube, the largest mountain.
Hidden 10 yrs ago Post by Thrashy
Raw
Avatar of Thrashy

Thrashy smashy-splashy

Member Seen 8 yrs ago



↑ Top
© 2007-2024
BBCode Cheatsheet