Name: Yosuke Tsukino
Age: 17
Gender: Male
Appearance:
Stand Name: Sevenu Nation Ahmy! (Seven Nation Army, by The White Stripes)
Stand Ability: Yosuke's stand is six stands wrapped in one! Nah, just kidding, kinda, it's like if you made the sex pistols human sized. Six Members controlled like a normal stand, by one person. His specialty is doing things that require multiple people, like being in two places at the same time, or team tactics like restraining on and pummeling the enemy. Unfortunately, each time you damage the stand, that exact damage is given to Yosuke, meaning if you cut each member of Seven Nation Army's arm once, Yosuke's arm would be sliced six times, with each cut having the same intensity as before. Due to this fact, Yosuke only regularly summons Seiben, preferring to keep the other five members in reserve to reduce casualties, until they're needed. One of his techniques is to "layer" his Stand in times of need, placing each Member in the same place and moving them at the same time. This means he can hit about six times as hard, but takes about six times the damage.
Stand Appearance: Each member of Seven Nation Army looks similar in stature, a slightly short, average looking masculine figure, with the exception of Sieben, which is a feminine figure with slender legs. No members of Seven Nation Army have faces, and they're all a dull red, with a different white symbol on each chest. Due has two I's like roman numerals, Tres has a triangle, Quatre has four horizontal lines, Five has a star, Sheist has 六 written on it's chest, and Seiben has a 7. The Stand's Cry is Foro, but each member says it with a different accent, Due with Italian, Tres with Spanish, Quatre with french, Five with British, Sheist with Russian, and Seiben with German.
Weapon: He wields his prized black Damascus steel Katana, named "Naomi" as his main weapon, and conceals a small butterfly knife in his jacket for emergency situations. Normally though, he fights with his Stand.
Personality: Yosuke likes to think he's a leader. He takes charge of things, trying to be as enthusiastic as possible. He jokingly insults people routinely, occasionally himself, though he prefers to be an egotistical ass. Oddly enough though, he has great control of his actions, hiding his emotions and opinions when necessary. His poker face is great, and that's what a leader needs. A little lie never hurt anyone, right? So what was a few more to reach a common goal? He tries not to get close to people, due to the frequency in which they pass. He understands that life can leave quickly, and tries to enjoy his, while minimizing his negative mark on others. He only watches a few shows, nothing live action, as he enjoys videogames much more than any form of media. He frequents image boards in his spare time as well, to interact with people.
Bio: Not much to say here. Yosuke's mother divorced twice and he moves frequently, which is why he has abandonment issues.
Courage is to become one with fear itself!
Age: 17
Gender: Male
Appearance:
Stand Name: Sevenu Nation Ahmy! (Seven Nation Army, by The White Stripes)
Stand Ability: Yosuke's stand is six stands wrapped in one! Nah, just kidding, kinda, it's like if you made the sex pistols human sized. Six Members controlled like a normal stand, by one person. His specialty is doing things that require multiple people, like being in two places at the same time, or team tactics like restraining on and pummeling the enemy. Unfortunately, each time you damage the stand, that exact damage is given to Yosuke, meaning if you cut each member of Seven Nation Army's arm once, Yosuke's arm would be sliced six times, with each cut having the same intensity as before. Due to this fact, Yosuke only regularly summons Seiben, preferring to keep the other five members in reserve to reduce casualties, until they're needed. One of his techniques is to "layer" his Stand in times of need, placing each Member in the same place and moving them at the same time. This means he can hit about six times as hard, but takes about six times the damage.
Stand Appearance: Each member of Seven Nation Army looks similar in stature, a slightly short, average looking masculine figure, with the exception of Sieben, which is a feminine figure with slender legs. No members of Seven Nation Army have faces, and they're all a dull red, with a different white symbol on each chest. Due has two I's like roman numerals, Tres has a triangle, Quatre has four horizontal lines, Five has a star, Sheist has 六 written on it's chest, and Seiben has a 7. The Stand's Cry is Foro, but each member says it with a different accent, Due with Italian, Tres with Spanish, Quatre with french, Five with British, Sheist with Russian, and Seiben with German.
Weapon: He wields his prized black Damascus steel Katana, named "Naomi" as his main weapon, and conceals a small butterfly knife in his jacket for emergency situations. Normally though, he fights with his Stand.
Personality: Yosuke likes to think he's a leader. He takes charge of things, trying to be as enthusiastic as possible. He jokingly insults people routinely, occasionally himself, though he prefers to be an egotistical ass. Oddly enough though, he has great control of his actions, hiding his emotions and opinions when necessary. His poker face is great, and that's what a leader needs. A little lie never hurt anyone, right? So what was a few more to reach a common goal? He tries not to get close to people, due to the frequency in which they pass. He understands that life can leave quickly, and tries to enjoy his, while minimizing his negative mark on others. He only watches a few shows, nothing live action, as he enjoys videogames much more than any form of media. He frequents image boards in his spare time as well, to interact with people.
Bio: Not much to say here. Yosuke's mother divorced twice and he moves frequently, which is why he has abandonment issues.
Destructive Power: C
Speed: C
Range: B
Durability: C
Precision: D
Speed: C
Range: B
Durability: C
Precision: D
Courage is to become one with fear itself!
Name: Yosuke Tsukino
Nationality: Japanese American
Appearance:
Personality: Yosuke is rough around the edges. He's a jerk, a deviant, rejects societies norms, and is a tad bit immoral. He has a bit of an ego, probably because of his surprising cunning and intelligence. He loves his Japanese heritage, or at least, Japanese media. He doesn't really like people all that much, due to a mix of slight sociopathy and a rough social life. If he does get to liking you though, he is very willing to harm others for your well being. Or even just for your enjoyment, in some cases. His favorite genre of video game is fighting game, with platformer coming up second. As for anime, his favorite genre is action, with ecchi pulling up right behind it. He loves alternative hip-hop/rock stuff, mainly Gorillaz. Although he acts as if he doesn't care about the world, and part of him doesn't, he wants to be loved. That is why he chose Naomi, and why he treats her with respect and kindness.
Likes: Hentai, Himself, Treating all with equal respect (none), Robots, Anime, Videogames, Crazy girls
Dislikes: Small animals, Real people, Authority figures, Others touching Naomi
Bio: Yosuke's had a decent life, I guess. His father never left, for one. He was upper middle class, so money wasn't an issue. The only really big thing, was people. Yosuke just never really liked them, yaknow? He was given a lot of personal freedoms as a kid, but all this made him do was push his parents away. He was smart, everyone told him that, so he could deal with this stuff himself. His interest in the odd, and his naturally different mind made him an outcast. He turned to video games and cartoons and anime, because, hey, the people their didn't make fun of him. They didn't hate him, right? So he shut himself in, starting to believe he was to good for the world that he was placed in. Now though, he's the protagonist. This is the proof he was meant for better things!
Chosen Abilities:
Trivia: Claims to have once dated a serial killer. Has reoccurring nightmares of a haunted highschool.
Main Theme: Mess
Battle Theme: Gideon's Wrath, Pt. I
Naomi: Though Naomi is driven to protect Yosuke at all costs, she has her own free-will. She is, for all intents and purposes, a fully functional human. (Except in sufficiently advanced universes, where she may be a robot, albeit on that still acts incredibly human.) She has a soul, in universes that provide them to humans, assuming Yosuke is also given one. She is extremely capable with her sword, Clarent. She is kind to everyone, but wary that they will betray Yosuke, and as such will rarely give them tasks or trust them. She is a go-getter, and prefers doing things herself.
Nationality: Japanese American
Appearance:
Personality: Yosuke is rough around the edges. He's a jerk, a deviant, rejects societies norms, and is a tad bit immoral. He has a bit of an ego, probably because of his surprising cunning and intelligence. He loves his Japanese heritage, or at least, Japanese media. He doesn't really like people all that much, due to a mix of slight sociopathy and a rough social life. If he does get to liking you though, he is very willing to harm others for your well being. Or even just for your enjoyment, in some cases. His favorite genre of video game is fighting game, with platformer coming up second. As for anime, his favorite genre is action, with ecchi pulling up right behind it. He loves alternative hip-hop/rock stuff, mainly Gorillaz. Although he acts as if he doesn't care about the world, and part of him doesn't, he wants to be loved. That is why he chose Naomi, and why he treats her with respect and kindness.
Likes: Hentai, Himself, Treating all with equal respect (none), Robots, Anime, Videogames, Crazy girls
Dislikes: Small animals, Real people, Authority figures, Others touching Naomi
Bio: Yosuke's had a decent life, I guess. His father never left, for one. He was upper middle class, so money wasn't an issue. The only really big thing, was people. Yosuke just never really liked them, yaknow? He was given a lot of personal freedoms as a kid, but all this made him do was push his parents away. He was smart, everyone told him that, so he could deal with this stuff himself. His interest in the odd, and his naturally different mind made him an outcast. He turned to video games and cartoons and anime, because, hey, the people their didn't make fun of him. They didn't hate him, right? So he shut himself in, starting to believe he was to good for the world that he was placed in. Now though, he's the protagonist. This is the proof he was meant for better things!
Chosen Abilities:
- Hephaestus Touch - He can infuse an inanimate object with life.
- Naomi - A protector follows him to every dimension/world/whatevs. Though her shape may change to fit the realm (In a futuristic place she may be a robot, and her clothes will most often fit her current place), she is generally a white-haired cute girl.
- Cleaning House - Maybe a little like this, maybe a little like this.
Trivia: Claims to have once dated a serial killer. Has reoccurring nightmares of a haunted highschool.
Main Theme: Mess
Battle Theme: Gideon's Wrath, Pt. I
Naomi: Though Naomi is driven to protect Yosuke at all costs, she has her own free-will. She is, for all intents and purposes, a fully functional human. (Except in sufficiently advanced universes, where she may be a robot, albeit on that still acts incredibly human.) She has a soul, in universes that provide them to humans, assuming Yosuke is also given one. She is extremely capable with her sword, Clarent. She is kind to everyone, but wary that they will betray Yosuke, and as such will rarely give them tasks or trust them. She is a go-getter, and prefers doing things herself.
Name: Yosuke Tsukino
Age: 16
Grade:2nd Year/11th Grade
Gender: Dude
Personality:
Yosuke is rough around the edges. He's a jerk, a deviant, and a surprisingly intelligent young man. He's been told he was very smart from a young age, and so has a bit of a big ego. He also rejects most societal norms, and is "morally flexible" as he calls it.
Appearance:
Strengths: He's ready to try anything, and can act surprisingly calm in a tough situation.
Weaknesses: He's liable to get violent, and is actually quite paranoid, despite his outer appearance
Bio/History:
Yosuke was told he was smart his entire life. From the time he was young, he was smarter than most of the other kids, and he knew it. His parents separated at a young age, and he moved a lot until when he was twelve, he finally got settled in at a nice house near Kisaragi Academy. He then skipped a grade, and made friends with some others at Kisagari at his mother's recommendation.
Age: 16
Grade:2nd Year/11th Grade
Gender: Dude
Personality:
Yosuke is rough around the edges. He's a jerk, a deviant, and a surprisingly intelligent young man. He's been told he was very smart from a young age, and so has a bit of a big ego. He also rejects most societal norms, and is "morally flexible" as he calls it.
Appearance:
Strengths: He's ready to try anything, and can act surprisingly calm in a tough situation.
Weaknesses: He's liable to get violent, and is actually quite paranoid, despite his outer appearance
Bio/History:
Yosuke was told he was smart his entire life. From the time he was young, he was smarter than most of the other kids, and he knew it. His parents separated at a young age, and he moved a lot until when he was twelve, he finally got settled in at a nice house near Kisaragi Academy. He then skipped a grade, and made friends with some others at Kisagari at his mother's recommendation.
Jude Styles, Age 19
Appearance: Jude is a gangly sort with large hands and shaggy hair. He's not much taller than average but is thin and soft, lacking muscle definition. He almost always wears pants instead of shorts and only his only footwear is a pair of dress shoes. He's got kind of a baby-face and it features the tiniest bit of stubble. He's almost got a blank thousand-yard stare expression.
Personality: Jude is a quiet young man with a rich internal dialogue that seems to absolutely hate him and the world at large. He is intensely negative and often feels inferior to others. Jude tries to suppress this depressive self-talk in actual conversation but often comes off as humble, lacking in self-confidence, pessimistic, and just generally not very fun to be around. Despite this, he's a genuinely kind-hearted individual who goes out of his way to make other's lives better, even if he really doesn't do social pleasantries. This also extends to him speaking out against injustice he sees, or following his own path even if other people see it as wrong. He hasn't found a career that really speaks to him yet, and constantly picks up and drops various hobbies. Currently, he's into comic books and studying law part-time, though he's thinking it's probably not for him.
Background: Jude is an only child, and mostly grew up taken care of only by his mother-- his parents divorced when he was just five. He discovered his epithet very early on in his life actually, when he was not allowed to get a toy from the store, the overwhelming sense of "I need that" all little kids are born with allowed Jude to tap into his ability to replicate objects. Despite her son having an epithet, and one he learned of early, his mother kept Jude in a standard school. Keeping to himself often and not excelling in any particular area meant he had few friends, adults didn't need to reprimand or praise him, and his mother wasn't around that often. Loneliness consumed him and he withdrew. This bred a very negative outlook, especially in combination with his Epithet. At best he could do what everyone else did, just poorly.
Jude floated through school, a solid C- student. At his guidance counselor's assistance, his mother started sending him to counseling, but progress has been slow going. Currently he's 19 and has no goals or prospects. He bounces around doing community college classes and online courses, or did until his mother sent him off to Otterholt Point. It was a bit of a belated graduation present, and an opportunity for him to get out into the world and see some people, have some fun. Jude reluctantly agreed, and here we are.
Motivation: Jude has come to Otterholt Point at his mother's insistence that it would be a fun, happy time that would allow him to meet new people. He doesn't want his mother's money to go to waste or otherwise disappoint her.
Assets:
- Quick Study: Jude is a fast learner, able to pick up skills much faster than the average man.
- Pride: Jude has a strong internal moral compass, and will always fight for what he thinks is right.
- Epithet Practice: Unlocking his Epithet at a young age and regular use and experimentation has lead to reduced stamina consumption with Epithet abilities.
Flaws:
- Melancholia: Jude is often sad and anxious. It's very hard for him to see anything but the negatives in most situations.
- Shut-in: Jude doesn't exercise and he doesn't socialize. Non-epithet related stamina drain is much harsher, and social faux-pas are quite common from him.
- Clumsy: Jude is a bit of a butterfingers, with two left feet. Any complex, fast movements are near impossible for him, his balance is poor, and he often drops things when surprised.
Epithet: Remix
- Remake: Jude can expend stamina to create a permanent copy of an object. The objects cost all of their stamina up front-- more than the average for object creation abilities, but the objects stick around without needing to expend more stamina. All objects created this way are fairly fragile and of below-average quality (think Chinese bootlegs) but have a unique green-gold color scheme and are emblazoned with 'Styles' somewhere on them. When a remade object breaks or otherwise becomes unusable, it dissipates into dust. Remake does not working on living creatures.
- Remaster: By focusing on, expending constant stamina, and touching an object, Jude can alter its properties by increasing one part or property at the expense of others. Objects keep their remastered state as long as Jude keeps expending his stamina even if they aren't being touched by him.
- Reboot: Jude can rewind and objects state in time. The farther back he sends it, the more stamina it would take. The larger the object, the more stamina it takes as well.
- Parody: When Jude sees someone performing a certain mundane action or skill he can keep it in mind, and expend constant stamina to mimic their skill level at said thing. Jude can only keep one skill in mind at a time.
Name: Jude Styles
Appearance:
He's about 5'10"
Age: 18
Gender: Male
Experiment Type: Jude was given a new robot body, built for him by Dr. Robert Veiss
Powers:
Weaknesses:
Bio: Jude was a simple boy. Born in a small city, and born into a loving, but poor, family. He was frequently depressed, and felt he didn't fit in at school. He wasn't ridiculously smart or athletic, so he felt he didn't have any strengths. That was, until he found out about Kendo. He was a sword fighting prodigy; he loved it, he practiced everyday, and it gave him self-esteem and ambition. But when he was 15, he was put in a coma due to a car accident he got into while he was walking home from school. His family spent all their money trying to save him, and went into crippling debt. But he wasn't able to be saved, and the Styles were left with no son, and no money. Then, Veiss showed up, and offered all debts wiped, for the brain of their son. Very reluctantly, they agreed. 3 years later, Jude was revived- and he didn't like it.
Appearance:
He's about 5'10"
Age: 18
Gender: Male
Experiment Type: Jude was given a new robot body, built for him by Dr. Robert Veiss
Powers:
- He is able to lift about 400 Lbs. of weight
- He is made of a highly flexible metal compound, able to take much more damage than a human. About double the amount in both pressure and temperature.
- He has two blades in which he is very proficient at using.
- He has standard color vision, thermal vision, and X-ray vision.
- He has a compound bow with 10 reusable arrows.
- He has an AI implanted in his robot body, that triples his thinking speed, short-term, and long-term memory.
- He has afterburners in his back, able to give him a quick speed boost. They fling him at about 30 MPH, for about 3 seconds at max.
Weaknesses:
- A simple EMP grenade will incapacitate him for about 10 seconds.
- His wounds do not heal, he must repair them.
- His steps are loud, and his cooling fan constantly emits a soft hum.
- After more than 3 seconds of use, his Afterburners begin to melt him.
- If one were to hack into him, they could largely restrict his free will.
- He is reckless in combat, and not a team player.
- He has not used his bow much, and knows little about bows work.
Bio: Jude was a simple boy. Born in a small city, and born into a loving, but poor, family. He was frequently depressed, and felt he didn't fit in at school. He wasn't ridiculously smart or athletic, so he felt he didn't have any strengths. That was, until he found out about Kendo. He was a sword fighting prodigy; he loved it, he practiced everyday, and it gave him self-esteem and ambition. But when he was 15, he was put in a coma due to a car accident he got into while he was walking home from school. His family spent all their money trying to save him, and went into crippling debt. But he wasn't able to be saved, and the Styles were left with no son, and no money. Then, Veiss showed up, and offered all debts wiped, for the brain of their son. Very reluctantly, they agreed. 3 years later, Jude was revived- and he didn't like it.
Category: Subject-Cyborg
Name: Jude Styles
Status: Main, Favorite
Age: 15
Gender: Male
Appearance:
Skill set:
Personality: Slow to warm up to others, suicidal, constantly trying to get pity and sympathy from others.
Background: Jude was a simple boy in a simple town before Dr. Pauls got his hands on it. Jude was killed by one of Dr. Pauls' experiments, and was brought back to the lab for "re-purposing". His brain was implanted into a robot body with an AI in it. At least, that's what he tells everyone.
Relation towards other characters:
Name: Jude Styles
Status: Main, Favorite
Age: 15
Gender: Male
Appearance:
Skill set:
- Incredibly skilled with swords.
- Competent in the use of computers.
- Good at fighting video games.
Personality: Slow to warm up to others, suicidal, constantly trying to get pity and sympathy from others.
Background: Jude was a simple boy in a simple town before Dr. Pauls got his hands on it. Jude was killed by one of Dr. Pauls' experiments, and was brought back to the lab for "re-purposing". His brain was implanted into a robot body with an AI in it. At least, that's what he tells everyone.
Relation towards other characters:
- Intense hatred of Dr. Pauls
- Knows of Mila
Name: Indigo Skorzeny
Age: 17
Gender: Male
Species: Human
Appearance:
That purple thing wrapped around his waist is his plaid jacket, and a small satchel. I have no idea why he carries the jacket around; He never wears the thing, except on his waist.
Sorry about the weird tan stuff on the arms. The jacket didn't really sync up with his body, but I loved it so much I just had to use it.
Personality: Indie is kind of a weirdo. He is constantly being immature or perverted in any number of ways, and generally does't take things very seriously. He is also quite lazy, frequently procrastinating, and only really doing things he thinks are interesting. Surprisingly though, he's quite intelligent, and a great fighter, though he doesn't put his formal training to much good use, mostly relying on instinct. He does generally treat people decently, but treats authority with the same regard as peers. Hiding behind his jester-like persona is a ruthless combatant. He hates being out of the spotlight, and this is why he constantly acts out of the ordinary to draw attention to himself, and why he is so competitive. He thinks the way to fame and glory is atop a pile of Grimm corpses, and human ones, need be.
History: Indi was born to a powerful hunter, and a mechanic named Max. Soon after he was born, Indi's mother left, leaving Indi with his father. Max was always wrapped up in his work, trying hard to give him and his son enough money to live comfortably. Unfortunately, this meant Max was almost always working late, and ignoring his son. His son, on the other hand, wasn't doing well either. He wasn't doing to hot in school, probably because he didn't try very hard, and got into fights frequently.
Flash forward a few years. Indi was in a fighting academy, similar to Signal academy. He had made two friends, the King twins, Redd and Silvia. They were master weapon smiths in the making, and helped him in creating the Boreas Gloves. During one of his last tests though, he injured another student so bad, they had to be hospitalized and might never recover. This, combined with other infractions, landed him an expulsion. With his dreams of becoming a master hunter crushed, he turned to crime. He did some "favors" for some local mob bosses, and gained a forged set of records.
Semblance: Can't Touch This! - Indi can become intangible, for a short amount of time.
Weapon: Boreas Gloves - Indi's weapon is a pair of gloves, with fans in the fingertips and palms of each. These fans can suck and blow with as much force as a bullet, and with them, he can fly. These gloves have razor-sharp blades on the knuckle, and the back of the hand is studded, to deflect attacks. The glove's wrists are also metal, and click into place, so the gloves never fall of at an inopportune time.
Theme: Overdrive
Emblem:
Special thanks to Lugubrious for the emblem.
Age: 17
Gender: Male
Species: Human
Appearance:
That purple thing wrapped around his waist is his plaid jacket, and a small satchel. I have no idea why he carries the jacket around; He never wears the thing, except on his waist.
Sorry about the weird tan stuff on the arms. The jacket didn't really sync up with his body, but I loved it so much I just had to use it.
Personality: Indie is kind of a weirdo. He is constantly being immature or perverted in any number of ways, and generally does't take things very seriously. He is also quite lazy, frequently procrastinating, and only really doing things he thinks are interesting. Surprisingly though, he's quite intelligent, and a great fighter, though he doesn't put his formal training to much good use, mostly relying on instinct. He does generally treat people decently, but treats authority with the same regard as peers. Hiding behind his jester-like persona is a ruthless combatant. He hates being out of the spotlight, and this is why he constantly acts out of the ordinary to draw attention to himself, and why he is so competitive. He thinks the way to fame and glory is atop a pile of Grimm corpses, and human ones, need be.
History: Indi was born to a powerful hunter, and a mechanic named Max. Soon after he was born, Indi's mother left, leaving Indi with his father. Max was always wrapped up in his work, trying hard to give him and his son enough money to live comfortably. Unfortunately, this meant Max was almost always working late, and ignoring his son. His son, on the other hand, wasn't doing well either. He wasn't doing to hot in school, probably because he didn't try very hard, and got into fights frequently.
Flash forward a few years. Indi was in a fighting academy, similar to Signal academy. He had made two friends, the King twins, Redd and Silvia. They were master weapon smiths in the making, and helped him in creating the Boreas Gloves. During one of his last tests though, he injured another student so bad, they had to be hospitalized and might never recover. This, combined with other infractions, landed him an expulsion. With his dreams of becoming a master hunter crushed, he turned to crime. He did some "favors" for some local mob bosses, and gained a forged set of records.
Semblance: Can't Touch This! - Indi can become intangible, for a short amount of time.
Weapon: Boreas Gloves - Indi's weapon is a pair of gloves, with fans in the fingertips and palms of each. These fans can suck and blow with as much force as a bullet, and with them, he can fly. These gloves have razor-sharp blades on the knuckle, and the back of the hand is studded, to deflect attacks. The glove's wrists are also metal, and click into place, so the gloves never fall of at an inopportune time.
Theme: Overdrive
Emblem:
Special thanks to Lugubrious for the emblem.
Name: Indigo Kafka
Age: 17
Gender: M
Race: Human
Weapon:
"Cia" and "Lana" are two gun-hatchets similar to the StormFlower in that it's a pair of melee weapons that turn into a pair of small automatic weapons. "H" is the hatchet's cutting edge, "S" is the stock, "C" is the cartridge, "M" is the muzzle, and "T" is the trigger. The weapons' gun design is based on the Mac10 SMG. The hatchet Cia is black, with crude red tribal designs on it, and a red spades symbol. The hatchet Lana is white, with elegant gold royal-like lines, and a golden heart emblazoned on it.
Specialty: He styles himself as a stereotypical "Barbarian" in terms of game speak. He rushes into fights guns ablaze or hatchets swinging, occasionally using barriers to trap the enemy for an easy kill. Mostly though, he just uses his barriers to further allow himself to wail on enemies without having to worry about dodging.
Semblance: He has the ability to create barriers, like thin sheets of transparent matter. This takes concentration though, which is why he relies on instinct, and rarely gives others protection with it.
Personality: Indie is kind of a weirdo. He is constantly being immature in any number of ways, and generally does't take things very seriously. He is also quite lazy, frequently procrastinating, and only really doing things he thinks are interesting. Surprisingly though, he's quite intelligent, and a great fighter, though he doesn't put his formal training to much good use, mostly relying on instinct and his barriers. He does generally treat people decently, but treats authority with the same regard as peers. Oddly enough, he may just be hiding something behind that jester-like persona...
Color: Indigo [#4B0082]
Emblem: A smiling mask, jaggedly split down the center. It's eye is a simple circle, as it's mouth is a simple crescent smile, tragically cut short due to the fracture breaking the other part of the mask off.
Appearance: Indie is a slightly tall, lanky and slim fellow. He never brushes his constantly ruffled grey brown hair. His deep blue eyes are almost never displayed, as he is always wearing a navy blue mask, one side in a perpetual grin, the other in never ending sorrow. He wears a nice black jacket, which almost always has its sleeves rolled up to the elbow. His pants are, once again, a dark blue similar in color to his eyes, mask, and the shirt he wears under his jacket. His shoes are simple grey sneakers. He is occasionally seen donning a blue bowtie, but this is only ever during days he deems "special."
As for pajamas, he wears a black and blue robe that goes to about two inches past his knee, and a pair of boxer-briefs.
Age: 17
Gender: M
Race: Human
Weapon:
"Cia" and "Lana" are two gun-hatchets similar to the StormFlower in that it's a pair of melee weapons that turn into a pair of small automatic weapons. "H" is the hatchet's cutting edge, "S" is the stock, "C" is the cartridge, "M" is the muzzle, and "T" is the trigger. The weapons' gun design is based on the Mac10 SMG. The hatchet Cia is black, with crude red tribal designs on it, and a red spades symbol. The hatchet Lana is white, with elegant gold royal-like lines, and a golden heart emblazoned on it.
Specialty: He styles himself as a stereotypical "Barbarian" in terms of game speak. He rushes into fights guns ablaze or hatchets swinging, occasionally using barriers to trap the enemy for an easy kill. Mostly though, he just uses his barriers to further allow himself to wail on enemies without having to worry about dodging.
Semblance: He has the ability to create barriers, like thin sheets of transparent matter. This takes concentration though, which is why he relies on instinct, and rarely gives others protection with it.
Personality: Indie is kind of a weirdo. He is constantly being immature in any number of ways, and generally does't take things very seriously. He is also quite lazy, frequently procrastinating, and only really doing things he thinks are interesting. Surprisingly though, he's quite intelligent, and a great fighter, though he doesn't put his formal training to much good use, mostly relying on instinct and his barriers. He does generally treat people decently, but treats authority with the same regard as peers. Oddly enough, he may just be hiding something behind that jester-like persona...
Color: Indigo [#4B0082]
Emblem: A smiling mask, jaggedly split down the center. It's eye is a simple circle, as it's mouth is a simple crescent smile, tragically cut short due to the fracture breaking the other part of the mask off.
Appearance: Indie is a slightly tall, lanky and slim fellow. He never brushes his constantly ruffled grey brown hair. His deep blue eyes are almost never displayed, as he is always wearing a navy blue mask, one side in a perpetual grin, the other in never ending sorrow. He wears a nice black jacket, which almost always has its sleeves rolled up to the elbow. His pants are, once again, a dark blue similar in color to his eyes, mask, and the shirt he wears under his jacket. His shoes are simple grey sneakers. He is occasionally seen donning a blue bowtie, but this is only ever during days he deems "special."
As for pajamas, he wears a black and blue robe that goes to about two inches past his knee, and a pair of boxer-briefs.
Name
Sard
Appearance:
He has messy silver hair, and pale salmon skin. He wears a long striped shirt, and a black belt that has a nice, convenient hole for his Gem. His pants are a gunmetal grey, with a small yellow chain connecting them to his belt. His shoes are an exuberant red, with worn, white soles.
If Sard has to reform.
Gender:
Male
Personality:
Sard is hot-headed and confrontational. His fighting spirit is second to none, even if he isn't super strong by himself. He fools around frequently, and doesn't focus on something unless he finds it important. He abuses power frequently, tapping into his adrenaline to pull pranks and the such. He isn't very book smart, not knowing what gem or human machines do most of the time. He's not particularly interested in learning either, most of the time. Though he does mess around frequently, he will always be honest and direct when telling you how he feels.
He loves Environmental Art, as well as Earth itself. He's also a big fan of soda, he feels it energizes him, and he loves the fizzy, carbonated taste. He doesn't eat any human food though. He frequently reads comic books and manga in his off times.
Bio:
Sard was born to fight. His unique ability's clearest use was combat, so once he grew old enough he went into the military. Once there, he stayed a low ranking because of his lack of understanding of military technology, and his insubordination. Eventually, he was assigned onto Earth, to help out with the "Kindergarten Project." He found Earth absolutely stunning looking, all the flora and plants were fantastic. Though he didn't particularly care for the animals, so he begrudgingly aligned himself with the Home World. Now that he's back, he has come to understand the humans are decent enough, and will now fight for the beautiful space rock known as earth.
Association:
Home World (Ex)
Crystal Gems (Current)
Gem
Sard
Weapon
A large, 4-pointed Shuriken. Useful for stabbing, slashing, and throwing. He commonly wields two at once. How he uses that thing without hurting himself, I'll never know. He can shrink and enlarge them.
Gem Location
His waist, because he's always shooting from the hip.
Gem Unique Ability
Adrenaline - Sard is able to tap into his energy reserves to slow his perception of time, focus intensely, and give a small boost to his strength and speed. Unfortunately, this is draining, and if he does so to much, he will get tired and eventually revert to his gem form.
Sard
Appearance:
He has messy silver hair, and pale salmon skin. He wears a long striped shirt, and a black belt that has a nice, convenient hole for his Gem. His pants are a gunmetal grey, with a small yellow chain connecting them to his belt. His shoes are an exuberant red, with worn, white soles.
If Sard has to reform.
Gender:
Male
Personality:
Sard is hot-headed and confrontational. His fighting spirit is second to none, even if he isn't super strong by himself. He fools around frequently, and doesn't focus on something unless he finds it important. He abuses power frequently, tapping into his adrenaline to pull pranks and the such. He isn't very book smart, not knowing what gem or human machines do most of the time. He's not particularly interested in learning either, most of the time. Though he does mess around frequently, he will always be honest and direct when telling you how he feels.
He loves Environmental Art, as well as Earth itself. He's also a big fan of soda, he feels it energizes him, and he loves the fizzy, carbonated taste. He doesn't eat any human food though. He frequently reads comic books and manga in his off times.
Bio:
Sard was born to fight. His unique ability's clearest use was combat, so once he grew old enough he went into the military. Once there, he stayed a low ranking because of his lack of understanding of military technology, and his insubordination. Eventually, he was assigned onto Earth, to help out with the "Kindergarten Project." He found Earth absolutely stunning looking, all the flora and plants were fantastic. Though he didn't particularly care for the animals, so he begrudgingly aligned himself with the Home World. Now that he's back, he has come to understand the humans are decent enough, and will now fight for the beautiful space rock known as earth.
Association:
Home World (Ex)
Crystal Gems (Current)
Gem
Sard
Weapon
A large, 4-pointed Shuriken. Useful for stabbing, slashing, and throwing. He commonly wields two at once. How he uses that thing without hurting himself, I'll never know. He can shrink and enlarge them.
Gem Location
His waist, because he's always shooting from the hip.
Gem Unique Ability
Adrenaline - Sard is able to tap into his energy reserves to slow his perception of time, focus intensely, and give a small boost to his strength and speed. Unfortunately, this is draining, and if he does so to much, he will get tired and eventually revert to his gem form.
Name: Taidana Wakahisa
Age: 16
Gender: Male
Personality: Taidana is kind of a loser. He is quite lazy, simply walking through life at a lackadaisical pace whenever possible. He is horrid at making decisions for himself, and is quite naive. His awkward charm is accentuated by his clumsiness when not focused, and his forgetfulness. He dislikes acknowledging his past mistakes, particularly those relating to romance. This is not because he is super narcissistic, but he does believe most if not all relationship issues aren't his fault. He is a tad selfish and thinks most often of himself before others. He is overall, quite childlike, and although he never tries to be mean, he does so accidentally sometimes.
Tai has a variety of interests. He plays the bass guitar very frequently, and is even in a small local band. He's decent enough, having worked at it for a year or two. Something he's much more of a savant at is fighting. Despite minimal training, he has been labeled as "best fighter in school" by most of the people who know him. This is probably due to his propensity of getting in fights to try and defend women, whether they need it or not. His favorite musical genre is western rock, punk, and alternative, even if he can't understand the words. He plays retro games on and off.
Biography: Taidana was the middle child of two rich parents. Though they did spoil him often, as with their other two children, they wanted him to have a relatively normal life. They sent him to public school. There he occasionally got into fights, and accrued a small gaggle of friends. With these friends, he formed a band to gain popularity. He even got into a relationship that sadly ended in a rough break up. Soon after, he had to leave due his father accepting a business opportunity. Once at his new school, he again joined a band, forgetting all about his previous school and girlfriend.
Strength: He's a great fighter.
Weakness: He's kind of an idiot.
Demons:
Main:
- Obariyon
Reserves:
- None
Weapon: Due to the suddenness of the situation, all he has on him is his bass. If he were to get home to his brother's sword collection though...
Other: In case you couldn't tell, he's heavily based on Scott Pilgrim, the titular character of the graphic novel series, and movie.
Name: Jane Vermilion
Gender: Female
Race: Human (Canopy)
Age: 15
Birthday: April 13
Blood Type: B
Height: 5" 5'
Weight: 104 lbs.
Measurements: 21B-18-23
Likes: Pro-Wrestling, Being right, Being alone, A fair fight, Salty foods
Dislikes: Authority, Her parents, cheaters, Country music, hand sanitizer
Parasite/Living Weapon:
Franky is attached to Jane right hand. His eyes are where her knuckles would be, assuming her hand wasn't covered in him, and his mouth is at her palm. From his mouth, he spews intense fire, and fireballs. Franky is timid and stoic, often times staying silent and allowing Jane to do the talking. He doesn't feel much attachment to her, and simply fights with her because she is his host, and they would both die if he were not to pitch in in some situations. He also feels a sort of social obligation, as to not stain his parasite name. Were he able to use the Skull Heart's wish, he would want complete equality for all.
Appearance:
Blockbusters:
Big Bang Attack -LV1- Franky spews a flaming napalm ball at the enemy that is multi-hit and slowly expands the farther it moves. This move deals a small amount of damage.
Sub-Atomic Backbreaker -LV2- Jane flaming uppercuts the opponent into the air, and knees them in the back on the way down. This move deals a decent amount of damage. Causes a hard knock down.
Say AAH! -LV3- Franky grows to a massive size and devours the opponent. While in his mouth Franky simultaneously chews and incinerates his opponent. He then spits them out, still on fire. Deals major damage.
Bio:
Soon after Jane was born, she was left on her aunt and uncle's doorstep by her parents. She grew up watching her uncle's old boxing match tapes and the such. She wanted to be a great fighter, like her hero Beowulf. To accomplish this, she decided to try and get a lot of practice in. She has been in many fights, mainly at school. She has been expelled numerous times, and even arrested for enacting vigilante justice on a criminal who tried to scam her. In the fight, the criminal managed to slice her hand so badly that it needed to be amputated. For about half a year, she was without one of her hands and her dreams of being a professional were crushed. Her grades dropped, and her aunt and uncle became concerned. Particularly her uncle, who supported her dream and was saddened over the loss. She was given a therapist to try and cope. After another one of her sessions that went pretty much nowhere, she was confronted by a parasite. He offered to be her replacement hand, if she was his host, as he was particularly desperate to get one at the time. She agreed ecstatically, and the two joined. That brings us to today, where the budding relationship of host and parasite is going to be tested by the ensuing chaos of the new skullgirl.
Gender: Female
Race: Human (Canopy)
Age: 15
Birthday: April 13
Blood Type: B
Height: 5" 5'
Weight: 104 lbs.
Measurements: 21B-18-23
Likes: Pro-Wrestling, Being right, Being alone, A fair fight, Salty foods
Dislikes: Authority, Her parents, cheaters, Country music, hand sanitizer
Parasite/Living Weapon:
Franky is attached to Jane right hand. His eyes are where her knuckles would be, assuming her hand wasn't covered in him, and his mouth is at her palm. From his mouth, he spews intense fire, and fireballs. Franky is timid and stoic, often times staying silent and allowing Jane to do the talking. He doesn't feel much attachment to her, and simply fights with her because she is his host, and they would both die if he were not to pitch in in some situations. He also feels a sort of social obligation, as to not stain his parasite name. Were he able to use the Skull Heart's wish, he would want complete equality for all.
Appearance:
Blockbusters:
Big Bang Attack -LV1- Franky spews a flaming napalm ball at the enemy that is multi-hit and slowly expands the farther it moves. This move deals a small amount of damage.
Sub-Atomic Backbreaker -LV2- Jane flaming uppercuts the opponent into the air, and knees them in the back on the way down. This move deals a decent amount of damage. Causes a hard knock down.
Say AAH! -LV3- Franky grows to a massive size and devours the opponent. While in his mouth Franky simultaneously chews and incinerates his opponent. He then spits them out, still on fire. Deals major damage.
Bio:
Soon after Jane was born, she was left on her aunt and uncle's doorstep by her parents. She grew up watching her uncle's old boxing match tapes and the such. She wanted to be a great fighter, like her hero Beowulf. To accomplish this, she decided to try and get a lot of practice in. She has been in many fights, mainly at school. She has been expelled numerous times, and even arrested for enacting vigilante justice on a criminal who tried to scam her. In the fight, the criminal managed to slice her hand so badly that it needed to be amputated. For about half a year, she was without one of her hands and her dreams of being a professional were crushed. Her grades dropped, and her aunt and uncle became concerned. Particularly her uncle, who supported her dream and was saddened over the loss. She was given a therapist to try and cope. After another one of her sessions that went pretty much nowhere, she was confronted by a parasite. He offered to be her replacement hand, if she was his host, as he was particularly desperate to get one at the time. She agreed ecstatically, and the two joined. That brings us to today, where the budding relationship of host and parasite is going to be tested by the ensuing chaos of the new skullgirl.
**Real name:** Matthew
**Age:** 14
**Appearance:** [What a nerd, huh?](i.imgur.com/J6v3MGv.png)
**Personality:** Matt proclaims himself a natural-born leader. He is the person who tends to take charge in most situations, and is the quickest to start making commands. This is balanced out with the fact that he is really easy to aggravate. If he doesn't like you, he will generally make it clear, and then ask you to either change, or get as far away from him as possible. He also tries to act funny, making jokes about himself and others to hide his nihilistic self-loathing.
As for interests, he loves videogames ranging from Smash Bros. to Fire Emblem to Borderlands. Once he finds a good game (Or anything to obsess over, really) he will latch onto it immediately, and then leave it within a week or two. He also enjoys webcomics, and has an interest in comedy, listening to various standup routines and comedy shows.
**History:** When Matt was young, his parents divorced. This led to him, his mother, and his sister having to move a lot. This meant Matt never got to make many friends up until about the 6th grade, where they finally settled down, and his mother remarried. Once he had some friends, he realized he wasn't content. He wanted to leave, to escape, to leave the world he considered had no purpose.
**Starting items:**
- Survival Knife: Includes matches, fishing line with hook, a compass. thread with needle, two buttons.
- Smartphone device with charger.
- Nintendo 3DS with Fire Emblem: Awakening, and Super Smash Brothers for 3DS.
**Ability:** When Matt first warped, he found in his hand, a book. Inside this book was a single page. On this page there is text unreadable by all but him. When this text is read aloud, Matt can direct a lightning bolt at an enemy. The more points Matt invests in "Tomes" the more pages, and by extension spells, are added to the book.
**Age:** 14
**Appearance:** [What a nerd, huh?](i.imgur.com/J6v3MGv.png)
**Personality:** Matt proclaims himself a natural-born leader. He is the person who tends to take charge in most situations, and is the quickest to start making commands. This is balanced out with the fact that he is really easy to aggravate. If he doesn't like you, he will generally make it clear, and then ask you to either change, or get as far away from him as possible. He also tries to act funny, making jokes about himself and others to hide his nihilistic self-loathing.
As for interests, he loves videogames ranging from Smash Bros. to Fire Emblem to Borderlands. Once he finds a good game (Or anything to obsess over, really) he will latch onto it immediately, and then leave it within a week or two. He also enjoys webcomics, and has an interest in comedy, listening to various standup routines and comedy shows.
**History:** When Matt was young, his parents divorced. This led to him, his mother, and his sister having to move a lot. This meant Matt never got to make many friends up until about the 6th grade, where they finally settled down, and his mother remarried. Once he had some friends, he realized he wasn't content. He wanted to leave, to escape, to leave the world he considered had no purpose.
**Starting items:**
- Survival Knife: Includes matches, fishing line with hook, a compass. thread with needle, two buttons.
- Smartphone device with charger.
- Nintendo 3DS with Fire Emblem: Awakening, and Super Smash Brothers for 3DS.
**Ability:** When Matt first warped, he found in his hand, a book. Inside this book was a single page. On this page there is text unreadable by all but him. When this text is read aloud, Matt can direct a lightning bolt at an enemy. The more points Matt invests in "Tomes" the more pages, and by extension spells, are added to the book.
Appearance: Matt stands at 5"4' and weighs much more than your average human, being made out of steel. His large curly hair has been replicated with thin wires that are as adhesive to each other as regular hair. He has large red rectangular optical receptors, and a speaker hidden inside a human-looking mouth (the difference being everything is made of steel, of course.) His torso, which houses his lithium-ion battery, is covered by a white tee-shirt displaying iconography of the power buttons commonly placed on electronics in cyan, and his arms are covered by a jacket displaying a symbol of a bleeding cut, in black, on the back. His pants are a standard pair of baggy pale blue jeans with large pockets. He doesn't wear shoes, because of the rocket boosters built into his feet.
Name: Matthew Smith
Alias: Deathlok M. 477 "The Iron Heir"
Age: 14 Mentally, 20 Technically
Gender: Male
Equipment: On/In Body
Coherent Fiber Laser
Ultrasonic Burst Gun
9mm Railgun
Major Repairs Kit
Off/Holstered On Body
NanoCarbon Steel Katana
Electrolaser Sniper Rifle
Skills/Abilities: He's quite a good Marksman, and is skilled in the use of blades. He is competent with computers, and is good at fighting video games.
Powers: Matt is a robot, and as such, He can now take and lift up to 800 lbs, and has rocket boosters in his hands and feet, as well as some built in weaponry like his Laser, and his Railgun. He also has nanobots constantly repairing his systems in case they get damaged.
Weaknesses: This robot body is new to Matt, and doesn't have the AI in it the others did. Matt also has Hero Syndrome/Complex, and is unable to hide his identity or be stealthy because, you know, robot.
Personality: Deathlok M.477 does not have the AI implanted in it like the others, so his personality is completely his own. He has a Hero Complex due to major self-esteem issues over the fact that he feels he's responsible for his father's death. He's generally nice, but occasionally makes jokes at someone else's expense. Although he seems oblivious to danger, or possibly stupid, he realizes consciously what he's doing, and also realizes it's bad, but feels a psychotic compulsion to constantly put himself into deadly situations to get recognition from others.
History: Matt was the only son of his scientist father, who worked at Cybertek Systems. Life was good for them, especially with the tech boom accompanying the portal technology being recently developed. When DarkThanos merged the two worlds, Matthew was killed, leaving his father alone and saddened. But he had an idea. For six years he slowly stole parts from Cybertek and used them to build a new Deathlok, nicknamed "The Iron Heir" and placed his son's brain in it. Sadly, he was discovered and killed shortly after Matt became Deathlok M.477. Matt blames himself wholly on this, and has decided to fight crime to make up for his past failures.
Name: Matthew Smith
Alias: Deathlok M. 477 "The Iron Heir"
Age: 14 Mentally, 20 Technically
Gender: Male
Equipment: On/In Body
Coherent Fiber Laser
Ultrasonic Burst Gun
9mm Railgun
Major Repairs Kit
Off/Holstered On Body
NanoCarbon Steel Katana
Electrolaser Sniper Rifle
Skills/Abilities: He's quite a good Marksman, and is skilled in the use of blades. He is competent with computers, and is good at fighting video games.
Powers: Matt is a robot, and as such, He can now take and lift up to 800 lbs, and has rocket boosters in his hands and feet, as well as some built in weaponry like his Laser, and his Railgun. He also has nanobots constantly repairing his systems in case they get damaged.
Weaknesses: This robot body is new to Matt, and doesn't have the AI in it the others did. Matt also has Hero Syndrome/Complex, and is unable to hide his identity or be stealthy because, you know, robot.
Personality: Deathlok M.477 does not have the AI implanted in it like the others, so his personality is completely his own. He has a Hero Complex due to major self-esteem issues over the fact that he feels he's responsible for his father's death. He's generally nice, but occasionally makes jokes at someone else's expense. Although he seems oblivious to danger, or possibly stupid, he realizes consciously what he's doing, and also realizes it's bad, but feels a psychotic compulsion to constantly put himself into deadly situations to get recognition from others.
History: Matt was the only son of his scientist father, who worked at Cybertek Systems. Life was good for them, especially with the tech boom accompanying the portal technology being recently developed. When DarkThanos merged the two worlds, Matthew was killed, leaving his father alone and saddened. But he had an idea. For six years he slowly stole parts from Cybertek and used them to build a new Deathlok, nicknamed "The Iron Heir" and placed his son's brain in it. Sadly, he was discovered and killed shortly after Matt became Deathlok M.477. Matt blames himself wholly on this, and has decided to fight crime to make up for his past failures.
Name - Matt
Race - Nephilim
Personality - arrogant, jerky, and hostile. If you get to know him, he isn't half bad though, and will probably lay down his life for you.
Bio - He was born in a Angel/Human household, and after another child, a divorce, and some sibling abuse, he pretty much became a jerk. He now hangs around at home locked in his room most of the time, and occasionally goes out for hot cocoa.
Appearance - Brown hair, brown eyes, brown jacket with red wing symbol, white tee, tall, small white wings, pale, blue baggy jeans, a grey beanie, glasses, and grey shoes.
Inventory - Marker, Rune Dictionary, Wallet, Phone
Age - 14
Race - Nephilim
Personality - arrogant, jerky, and hostile. If you get to know him, he isn't half bad though, and will probably lay down his life for you.
Bio - He was born in a Angel/Human household, and after another child, a divorce, and some sibling abuse, he pretty much became a jerk. He now hangs around at home locked in his room most of the time, and occasionally goes out for hot cocoa.
Appearance - Brown hair, brown eyes, brown jacket with red wing symbol, white tee, tall, small white wings, pale, blue baggy jeans, a grey beanie, glasses, and grey shoes.
Inventory - Marker, Rune Dictionary, Wallet, Phone
Age - 14
Name: Matt Angello
Age:14
Gender: Dude
Species: Nephilim
Appearance: Brown curly hair and eyes, pale, tall, brown short sleeve, baggy blue jeans, grey beanie, glasses, white long sleeve, grey shoes.
Personality: His jerky and arrogant human side hides a deep care for close friends. He finds passions quickly and dumps them quickly too. He's bored often, and likes to hit things. He often rushes into situations without thinking, and is very impulsive. Witty, and knows lots of useless things. Likes video games, fighting, and alternative rock. dislikes school, strangers, and people who claim to be better than him.
Bio: Matt was raised in a household of an angel and a human. As such he was a bit of an outcast. He also believed his angelic side made him better than most. He inherited the "Magic Marker" which tapped into the inherent magical powers coursing through his veins. He draws on his skin to enchant himself, giving himself the ability to shoot lightning, or encase his body in a flexible, hard metal and other such things. He died at 13, due to a school fight becoming way out of hand, and his enemy pulling out a knife. He was sent to purgatory after dying on the way to the hospital. He never matured, because after a year of no interaction he was sucked into another universe by a strange portal.
Age:14
Gender: Dude
Species: Nephilim
Appearance: Brown curly hair and eyes, pale, tall, brown short sleeve, baggy blue jeans, grey beanie, glasses, white long sleeve, grey shoes.
Personality: His jerky and arrogant human side hides a deep care for close friends. He finds passions quickly and dumps them quickly too. He's bored often, and likes to hit things. He often rushes into situations without thinking, and is very impulsive. Witty, and knows lots of useless things. Likes video games, fighting, and alternative rock. dislikes school, strangers, and people who claim to be better than him.
Bio: Matt was raised in a household of an angel and a human. As such he was a bit of an outcast. He also believed his angelic side made him better than most. He inherited the "Magic Marker" which tapped into the inherent magical powers coursing through his veins. He draws on his skin to enchant himself, giving himself the ability to shoot lightning, or encase his body in a flexible, hard metal and other such things. He died at 13, due to a school fight becoming way out of hand, and his enemy pulling out a knife. He was sent to purgatory after dying on the way to the hospital. He never matured, because after a year of no interaction he was sucked into another universe by a strange portal.
Amos, God of Sands
Appearance: Amos is a short humanoid figure with sand-colored hair, and a beige colored cloak that hides most of his body, save his bandage-wrapped feet. His eyes are a bright, piercing red. Under the coat, Amos is dressed in a long sleeved shirt, and a pair of large pants held up with a long piece of gauze tied around his waist, as if it were a belt.
Abilities: Amos can manipulate, generate, solidify, destroy, and become sand. He can also fling such small particles of sand with such force that he can cut things with them.
Personality & Personality Flaws: Amos is a liar and a cheater. No disrespect or anything, it's just how he is. He doesn't really even mean any harm by it, he's a compulsive liar. Although he is generally morally sound, he tends to have a strong sense of self-worth, believing he must be the conductor to most plans, or the only warrior to fight the monster. He also tends to work 'around' problems. That is to say, he looks for loopholes, and means of avoiding issues. He views mortals like most humans view pets. Lovable, but below him.
Appearance: Amos is a short humanoid figure with sand-colored hair, and a beige colored cloak that hides most of his body, save his bandage-wrapped feet. His eyes are a bright, piercing red. Under the coat, Amos is dressed in a long sleeved shirt, and a pair of large pants held up with a long piece of gauze tied around his waist, as if it were a belt.
Abilities: Amos can manipulate, generate, solidify, destroy, and become sand. He can also fling such small particles of sand with such force that he can cut things with them.
Personality & Personality Flaws: Amos is a liar and a cheater. No disrespect or anything, it's just how he is. He doesn't really even mean any harm by it, he's a compulsive liar. Although he is generally morally sound, he tends to have a strong sense of self-worth, believing he must be the conductor to most plans, or the only warrior to fight the monster. He also tends to work 'around' problems. That is to say, he looks for loopholes, and means of avoiding issues. He views mortals like most humans view pets. Lovable, but below him.
Username: Kafka Komedy
Character nickname: Kafka for referring strictly to the Boy, Tao/Taokaka when referring to just Taokaka. Taokafka when referring to the both of them.
Gender: Male [Technically, there's a female inside his head.]
Appearance: Essentially a male Taokaka, with beige shorts and not as much hair. He doesn't wear a shirt underneath the hoodie or cloak or whatever it's called, but never reveals his face to anyone willingly, and even has a separate hood, just in case he can't wear his full outfit.
Personality: Taokafka is kind-hearted, and a nice person, but is often forgetful, and a little lazy. He has incredible trouble remembering names, and often assigns people nicknames. He can remember their personalities and the such, but has trouble with names, which he suspects is because of his combination with Taokaka. He's also a bit of a joker, occasionally insulting those around him or himself with a great verbal quickness. He has an odd obsession with Leadership, and constantly expresses an urge to be head honcho, even if most of the time he'll consult everyone else in a group on an issue before making a decision. His combination of mind-in-the-gutterness, and Tao's innocence, even to the point of accidentally being tactless leaves him sometimes arguing with himself on word choice. He also has a verbal tic, he will place the word "meow" into sentences wear a word that sounds similar could fit.
Alignment: Protagonist
Skills: Pre-medium Kafka was a mildly decent fighter, and has a high resistance to pain. Post-medium Taokafka is an amazing fighter, with an unique instinctual style. He's incredibly fast and very skilled in the use of his claws. Tao also has a ranged attack, where he pulls an object [ranging from a knife to a pillow] out of his pockets, and throws it at the enemy, and a sort of combat sixth sense. [He can tell when someone is about to hit him, like in Batman Arkham Asylum.] Like most fighting game characters, he can also jump really high. Witty.
Powers: Due to Seithr over-exposure, Taokafka can change the shape of his blades, and is faster, strikes harder, and is more durable than normal.
Taokafka also has his Drive "Dancing Edge" [A lunging move that is capable of cutting through sheet metal] And his Overdrive "Almost Becoming Two!" [A Taokaka made of Seithr appears to help, for a short time. She is controlled by Taokaka, not Kafka]. His Astral Finisher is "Kaka Clan secret technique: Whoop your ass!" In which Taokafka kicks the enemy up into the air, and a multitude of Taokakas slash viciously at them before they are kicked back down to the ground with enough force to leave an indentation. He also has the ability to Flash-Step.
Equipment:
Other: His favorite food is Tilapia. Kafka is aware he's Taokaka, because her conscience is inside of his head. This is how he can utilize his sixth sense, his overdrive "Almost Becoming Two!", and why he is immediately proficient in the use of his new powers and claws.
Character nickname: Kafka for referring strictly to the Boy, Tao/Taokaka when referring to just Taokaka. Taokafka when referring to the both of them.
Gender: Male [Technically, there's a female inside his head.]
Appearance: Essentially a male Taokaka, with beige shorts and not as much hair. He doesn't wear a shirt underneath the hoodie or cloak or whatever it's called, but never reveals his face to anyone willingly, and even has a separate hood, just in case he can't wear his full outfit.
Personality: Taokafka is kind-hearted, and a nice person, but is often forgetful, and a little lazy. He has incredible trouble remembering names, and often assigns people nicknames. He can remember their personalities and the such, but has trouble with names, which he suspects is because of his combination with Taokaka. He's also a bit of a joker, occasionally insulting those around him or himself with a great verbal quickness. He has an odd obsession with Leadership, and constantly expresses an urge to be head honcho, even if most of the time he'll consult everyone else in a group on an issue before making a decision. His combination of mind-in-the-gutterness, and Tao's innocence, even to the point of accidentally being tactless leaves him sometimes arguing with himself on word choice. He also has a verbal tic, he will place the word "meow" into sentences wear a word that sounds similar could fit.
Alignment: Protagonist
Skills: Pre-medium Kafka was a mildly decent fighter, and has a high resistance to pain. Post-medium Taokafka is an amazing fighter, with an unique instinctual style. He's incredibly fast and very skilled in the use of his claws. Tao also has a ranged attack, where he pulls an object [ranging from a knife to a pillow] out of his pockets, and throws it at the enemy, and a sort of combat sixth sense. [He can tell when someone is about to hit him, like in Batman Arkham Asylum.] Like most fighting game characters, he can also jump really high. Witty.
Powers: Due to Seithr over-exposure, Taokafka can change the shape of his blades, and is faster, strikes harder, and is more durable than normal.
Taokafka also has his Drive "Dancing Edge" [A lunging move that is capable of cutting through sheet metal] And his Overdrive "Almost Becoming Two!" [A Taokaka made of Seithr appears to help, for a short time. She is controlled by Taokaka, not Kafka]. His Astral Finisher is "Kaka Clan secret technique: Whoop your ass!" In which Taokafka kicks the enemy up into the air, and a multitude of Taokakas slash viciously at them before they are kicked back down to the ground with enough force to leave an indentation. He also has the ability to Flash-Step.
Equipment:
- Kaka Clan hoodie/cloak, complete with retractable claws in the hands and feet.[/*]
- Separate hood to hide face.[/*]
- An endless supply of random objects[/*]
Other: His favorite food is Tilapia. Kafka is aware he's Taokaka, because her conscience is inside of his head. This is how he can utilize his sixth sense, his overdrive "Almost Becoming Two!", and why he is immediately proficient in the use of his new powers and claws.
Name: Bracelet (He thinks Brace sounds cooler and tells everyone to refer to him as Brace.)
Age: Although he looks a bit young he's 18, he assures you.
Sex: Male
Orientation: Heterosexual. Sadomasochist.
Species: Demon
Appearance: Brace is short, at about 5'5" with pale grey skin. It's smooth, with the exceptions of the cuts and bruises on his arms (Though his arms are normally either covered by clothes, or gauze.) He wears a pair of nice, stylish gray glasses because of nearsightedness. His clothing is nothing remarkable, A brown jacket with the sleeves rolled up, and a symbol signifying his interest in pain on the back. He also wraps his arms in gauze most of the time, as stated above, and he wears his Bracelets of course, two simple yellow bands that transform into Sickles. As for the bottom half of his person, he wears some slightly tattered baggy jeans, faded blue with a belt. He also wears grey sneakers with black socks.
Background: Kicked out of hell for being to sloppy. He believes that everything has a natural order, and it will all turn out in a pattern if you leave it like it is. Satan placed him in Danten City to "whip him into shape" (Sadly, this isn't the same kind of whipping Brace enjoys.) And put his instinctual fighting style to good use, as he's actually a decent fighter. Although he does claim to hate disorder, he doesn't seem to take notice of it, and even if you directly point it out to him how unorganized it is, he'll mutter something along the lines of "ordered chaos" and change the subject.
Part-time Occupation: Bank Teller
Age: Although he looks a bit young he's 18, he assures you.
Sex: Male
Orientation: Heterosexual. Sadomasochist.
Species: Demon
Appearance: Brace is short, at about 5'5" with pale grey skin. It's smooth, with the exceptions of the cuts and bruises on his arms (Though his arms are normally either covered by clothes, or gauze.) He wears a pair of nice, stylish gray glasses because of nearsightedness. His clothing is nothing remarkable, A brown jacket with the sleeves rolled up, and a symbol signifying his interest in pain on the back. He also wraps his arms in gauze most of the time, as stated above, and he wears his Bracelets of course, two simple yellow bands that transform into Sickles. As for the bottom half of his person, he wears some slightly tattered baggy jeans, faded blue with a belt. He also wears grey sneakers with black socks.
Background: Kicked out of hell for being to sloppy. He believes that everything has a natural order, and it will all turn out in a pattern if you leave it like it is. Satan placed him in Danten City to "whip him into shape" (Sadly, this isn't the same kind of whipping Brace enjoys.) And put his instinctual fighting style to good use, as he's actually a decent fighter. Although he does claim to hate disorder, he doesn't seem to take notice of it, and even if you directly point it out to him how unorganized it is, he'll mutter something along the lines of "ordered chaos" and change the subject.
Part-time Occupation: Bank Teller
Name: Crowen
Age: 18
Hair: Dusty brown, short, and curly.
Gender: Male
Personality
Nihilistic, pragmatic, and easily aggravated , Crowen doesn't like talking with others much. He is the very definition of "Loner" and believes the worst in people, constantly pointing out everyone's flaws, including his own. He has an incredible hatred of bandits, to the point of intentionally seeking out and destroying their encampments. He has a soft spot for chocolates though, and is willing to accept them as a tip.
History
Crowen was born to a poor family, and wasn't much liked by others, probably because of his off-putting and standoffish behavior. He got in many fights, but persevered and eventually became a very skilled sword wielder. Eventually, Crowen had to join a group of raiders to help pay the bills, as his father had gotten sick, and his mother could not support the three alone. Unfortunately, the bandits had betrayed him, and they attacked his town. Crowen fought as many off as he could, but he was forced to flee the town.
After his parents were killed and his village destroyed, Crowen was forced into a life of violence. He had to become a sellsword, lacking many basic skills of trade, such as farming. Luckily, the war had skyrocketed the need for murders and protection, so Crowen had no lack of jobs to take on. Now that the war has ended though, things have slowed down, and Crowen is in need of money. He hopes the next town he comes across has more opportunities for money making. Or at least a good place to buy some chocolate.
Class: Mercenary
Items:
Age: 18
Hair: Dusty brown, short, and curly.
Gender: Male
Personality
Nihilistic, pragmatic, and easily aggravated , Crowen doesn't like talking with others much. He is the very definition of "Loner" and believes the worst in people, constantly pointing out everyone's flaws, including his own. He has an incredible hatred of bandits, to the point of intentionally seeking out and destroying their encampments. He has a soft spot for chocolates though, and is willing to accept them as a tip.
History
Crowen was born to a poor family, and wasn't much liked by others, probably because of his off-putting and standoffish behavior. He got in many fights, but persevered and eventually became a very skilled sword wielder. Eventually, Crowen had to join a group of raiders to help pay the bills, as his father had gotten sick, and his mother could not support the three alone. Unfortunately, the bandits had betrayed him, and they attacked his town. Crowen fought as many off as he could, but he was forced to flee the town.
After his parents were killed and his village destroyed, Crowen was forced into a life of violence. He had to become a sellsword, lacking many basic skills of trade, such as farming. Luckily, the war had skyrocketed the need for murders and protection, so Crowen had no lack of jobs to take on. Now that the war has ended though, things have slowed down, and Crowen is in need of money. He hopes the next town he comes across has more opportunities for money making. Or at least a good place to buy some chocolate.
Class: Mercenary
Items:
- Steel Sword [35/35]
- Vulenrary [3/3]
- 300 Gold
Name: Lucas Adams
Age: 19
Gender: Male
Appearance: Lucas is a fairly young looking man. His blonde scruffy hair perpetually hidden by a brown newsboy's cap. He is incapable of growing facial hair, as denoted by his incredibly smooth skin. He is slightly pudgy, but this doesn't stop him from running around the battlefield and taking care of anyone that gets in his way. He generally has at least a few oil spots staining him or his clothes at all times. His clothes include a white shirt with a brown vest, a rag in its pocket. A red toolbelt filled with various assorted screwdrivers and wrenches hangs loosely from his slacks.
Bio: Lucas was confused by his world. When he was young, his parents had taught him to treat all nicely, yet his leader had prosecuted the minorities. He was told by his parents he would be special, yet he was a cog in the sky line maintenance machine. He decided one day, these two things had to change. Lucas needed an outlet, a way to fight his tyrannous leader, yet he was a simple mechanic, how could he resist when he contributed to the transportation of the very people he hated most? He finally found the Knights of Songbird, and promptly spent his money on a nice vigor for protection and a Paddywhacker Hand Cannon. He stole his company issue Sky Hook, and joined the Knights in an attempt to fight for what he believed in, and make something of himself. To get by he now does mechanical odd jobs in between doing things for the KoS.
Vigors/Plasmids: Return to Sender, Shock Jockey
Weapons: Paddywhacker Hand Cannon, Sky Hook
Faction: Knights of Songbird
Other: Lucas' Shock Jockey vigor was given to him by the mechanic company he used to work at before joining the Knights, along with, as mentioned in the bio, his Sky Hook
Age: 19
Gender: Male
Appearance: Lucas is a fairly young looking man. His blonde scruffy hair perpetually hidden by a brown newsboy's cap. He is incapable of growing facial hair, as denoted by his incredibly smooth skin. He is slightly pudgy, but this doesn't stop him from running around the battlefield and taking care of anyone that gets in his way. He generally has at least a few oil spots staining him or his clothes at all times. His clothes include a white shirt with a brown vest, a rag in its pocket. A red toolbelt filled with various assorted screwdrivers and wrenches hangs loosely from his slacks.
Bio: Lucas was confused by his world. When he was young, his parents had taught him to treat all nicely, yet his leader had prosecuted the minorities. He was told by his parents he would be special, yet he was a cog in the sky line maintenance machine. He decided one day, these two things had to change. Lucas needed an outlet, a way to fight his tyrannous leader, yet he was a simple mechanic, how could he resist when he contributed to the transportation of the very people he hated most? He finally found the Knights of Songbird, and promptly spent his money on a nice vigor for protection and a Paddywhacker Hand Cannon. He stole his company issue Sky Hook, and joined the Knights in an attempt to fight for what he believed in, and make something of himself. To get by he now does mechanical odd jobs in between doing things for the KoS.
Vigors/Plasmids: Return to Sender, Shock Jockey
Weapons: Paddywhacker Hand Cannon, Sky Hook
Faction: Knights of Songbird
Other: Lucas' Shock Jockey vigor was given to him by the mechanic company he used to work at before joining the Knights, along with, as mentioned in the bio, his Sky Hook