THE SEAT OF THE HIGH KING
Story
Geographic Summary
Races
If interested please post, I will have the OOC in a few days.
Story
The High King have been ruling the Island of Rayisa for over eighty years with a mighty grip. All the five territories were under his control, Humans, Orcs and other creatures swore loyalty to him. Even the Elven society were both afraid and respectful of his reign. The High King however was a Human, and of late an elusive illness came to him which threatened the peace in the entire Island. He had no direct Heirs and so a chaotic upheaval was boiling up in his court.
The various Orcish Tribes are fighting amongst themselves to rule the Eastern Lands of Ghelanard and aim for the High King's Seat.
The Elven Society in the Southern forests of Aljaan are planning to overthrow the human rule and take over the Island.
And finally a mysterious evil was brewing up in the silent deadly lands of Ardumwat in the West.
Various races, factions, banners, lone heroes or individuals are aiming to win the High King's Seat and rule over the entirety of Rayisa.
Who are you going to be in this Epic tale of treason and lust for ultimate power in the world of Diyar.
The various Orcish Tribes are fighting amongst themselves to rule the Eastern Lands of Ghelanard and aim for the High King's Seat.
The Elven Society in the Southern forests of Aljaan are planning to overthrow the human rule and take over the Island.
And finally a mysterious evil was brewing up in the silent deadly lands of Ardumwat in the West.
Various races, factions, banners, lone heroes or individuals are aiming to win the High King's Seat and rule over the entirety of Rayisa.
Who are you going to be in this Epic tale of treason and lust for ultimate power in the world of Diyar.
Geographic Summary
This RP takes place in the fictional fantasy world of Diyar. In the Island of Rayisa. The Island is massive, and it is divided into five territories all governed by The High King.
The first territory is the central province of Alinsu, which contains the capital city of Almasa where the High King rules. Alinsu is populated mostly by Humans and non human slaves or laborers.
The second territory is the northern deserts of Qahila, populated by the Sand people, humans adapted to the harsh conditions. Barbaric tribes of rebellious mutated humans, and some Orcs populate it in the form of little towns as well.
The third territory is the southern forests of Aljaan, beautiful woods and heavens populated by the Magical Elven Society. Some Other non Elves populate it such as Owl headed humanoids.
The forth territory is the eastern Valleys of Ghelanard, the lands of the Orcs. Orcs mostly populate these lands with various tribes and societies.
The fifth territory is the western Deadlands of Ardumwat, extremely mysterious, uncharted and feared. The home of all kinds of fear and legends.
The first territory is the central province of Alinsu, which contains the capital city of Almasa where the High King rules. Alinsu is populated mostly by Humans and non human slaves or laborers.
The second territory is the northern deserts of Qahila, populated by the Sand people, humans adapted to the harsh conditions. Barbaric tribes of rebellious mutated humans, and some Orcs populate it in the form of little towns as well.
The third territory is the southern forests of Aljaan, beautiful woods and heavens populated by the Magical Elven Society. Some Other non Elves populate it such as Owl headed humanoids.
The forth territory is the eastern Valleys of Ghelanard, the lands of the Orcs. Orcs mostly populate these lands with various tribes and societies.
The fifth territory is the western Deadlands of Ardumwat, extremely mysterious, uncharted and feared. The home of all kinds of fear and legends.
Races
Humans: Humans are spread throughout Rayisa and are occupying all sorts of jobs and ranks. They are the most common race, and the most racist of them all.
Orcs: Orcs have been around Rayisa for as long as none could recollect. There are numerous tribes and each tribe is headed by a war chieftain. Orc slaves are the only orcs living in Human cities such as the capital, Almasa. Warrior and free Orcs either live in their native land of Ghelanard in the East or in small towns in the deserts of Qahila in the north.
Elves: The Elves have created their own partial government in the southern forests of Aljaan, the collective Elven Population there are known as the Elven Society. Elves are quite skillful in Magic and the Mystic Arts, and hence they have a college of Magic in the depths of Aljaan forest.
Other Races: Owl headed Humanoids in the Aljaan forests, mutated barbaric humans in the deserts, speaking spiders in the western deadlands, Harpies, ghouls, trolls, and numerous other Races yet undiscovered or uncommon.
Orcs: Orcs have been around Rayisa for as long as none could recollect. There are numerous tribes and each tribe is headed by a war chieftain. Orc slaves are the only orcs living in Human cities such as the capital, Almasa. Warrior and free Orcs either live in their native land of Ghelanard in the East or in small towns in the deserts of Qahila in the north.
Elves: The Elves have created their own partial government in the southern forests of Aljaan, the collective Elven Population there are known as the Elven Society. Elves are quite skillful in Magic and the Mystic Arts, and hence they have a college of Magic in the depths of Aljaan forest.
Other Races: Owl headed Humanoids in the Aljaan forests, mutated barbaric humans in the deserts, speaking spiders in the western deadlands, Harpies, ghouls, trolls, and numerous other Races yet undiscovered or uncommon.
If interested please post, I will have the OOC in a few days.