Hidden 9 yrs ago 9 yrs ago Post by czechmate46
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czechmate46

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I hope I'm not too late!


Appearance:

Name: Joseph Reed

Age: 37

Gender: male

Occupation: Farmer

Skills Knowledge of agriculture, knowledge on how to deal with livestock, brief knowledge in hunting, self sufficiency, two years of university, average firearm knowledge, understanding, easy to talk to, problem solver, people skills, handyman, physically strong, good writer

Flaws lacks leadership qualities, passive, strong conscience, lacks brutality, often does not take action when action is needed, somewhat cowardly, somewhat mentally unstable, procrastinator, can also be too trusting

Firearm proficiency: 3.5, a farmer such as himself made sure he could defend his farm

Weapons: axe, long knife

Equipment: blue pick up truck, a few blankets, a lighter, dead cell phone, tool box containing various common tools, a sack of assorted fruit/vegetable seeds, a small bit of gas, a notebook, a box of old photographs, a heavy fur collared jacket that was passed down to him from his grandfather.

Apparel: Often wears flannel shirts and jeans. The odd time he’ll wear his overalls if he is working on something. He has heavy boots and two jackets.

Personality: Joseph can be described as a rather reserved and calm man. He is a man of few words and picks his battles. However, as a result of this, he finds that he gets little say in group settings and is ordered around by the other members. He can easily work/travel alone, however he does grow lonesome at times. He is usually happy to let someone else run the show and just act as a support beam. He can often be indecisive when he is met with a tough decision that needs to be made on the spot. He must take his time to think about it. However, he is more than willing to help others with their problems. Before the outbreak, he could be best described as passive aggressive and gentle. Come the outbreak, he was forced to resort to violence which disturbed him greatly. He tries to refrain from violence as much as possible. Joseph is a man who is in touch with his thoughts and likes to write them down on paper. Currently, he is scared that he will become a monster with all the killing he is doing. He feels remorse for killing walkers but knows it’s necessary. He also scares himself by his increasing aggressiveness. Nonetheless, Joseph is still a gentle giant. Yet he may not remain that way.

Backstory: Joseph Reed was born to an English professor and a stifled housewife in the city. He had a relatively easy childhood and had a few close friends throughout his years. However, he was constantly living in the shadow of his father. Being the Reed’s only son, Joseph’s father had high and strict expectations of him. Joseph was to go to university right after high school and become a professor just as his father was. This all changed when Joseph was 20, one year into his degree when he met the love of his life. A farm girl named Margaret. She was young, beautiful, and free spirited. Needless to say, Joseph fell madly in love with her and dropped out of school a year later to marry her. They owned a ranch together where Margaret would teach Joseph everything about farming, raising livestock, shooting, and hunting. When Joseph was 25, he and Margaret had a son named Tom. The following 12 years leading up to the outbreak, the Reed’s focussed on being a family and running their ranch.
The virus was delayed in making it’s way to the Reed’s ranch. As they lived out almost in the middle of nowhere in a small rural county, they had heard little of the outbreak. They had no idea it had gotten so out of control or the devastating effects of the virus.
One late afternoon, Joseph and his wife had realized that their son had not yet returned from earlier on that day when he told them he was taking one of the horses for a ride. Margaret insisted that Joseph stay behind while she went to look for him in case Tom came back to the house while she was out. A few hours later, the sky was beginning to darken and now neither Margaret nor Tom had returned to the home. Joseph was beginning to grow anxious and decided to go out and look for them in his truck. He had no avail and returned home hours later. He called neighbours and friends of the family, asking if they had turned up at their houses; but few of them answered their phones and those that did had not seen Margaret or Tom. He continued to search the next day. If he did not find them by nightfall, he planned to call the police. In the afternoon, he went to the stable to search by horseback this time. This is when he found his wife and son - but not in the way that he had expected. They frothed at the mouth and staggered about, moaning, appearing to not have any control over their own mind or body. At the sound of Joseph opening the stable door, they attacked him, as well as another undead that was believed to be the one that infected them. How he got into the stable is a mystery. Joseph tried to find some way to subdue them without using his gun but all three were overpowering him and he could tell that they were not of a sound mind. He realized they had the virus he had faintly heard about but he could not bring himself to shoot them. He barely managed to tie them up without getting bitten, before racing back inside and calling the police. No answer. He turned on the news and saw nothing but chaos. After taking a ride into town and seeing what the world had gone to, Joseph knew what he had to do. However, he sat on this for nearly a month. He locked the stable and stayed inside the farm house, believing that he had no other option but to wait it out at the farm. About a week and a half after his family had been bitten, a young, recently orphaned girl named Winifred Turner, stumbled upon the farm house and banged on the doors and windows, begging Joseph for help. Lonely and unable to turn her away, Joseph let her in and let her stay with him. She stayed with him until the farm became overrun and they had to leave. In the haze of it all, Joseph managed to get to the stable and find his wife and son. He finally laid them to rest. This still haunts him.
After leaving the farm Joseph and Winifred traveled for a while, living out of his truck and scavenging whatever they could find. In this time, the two became very close and Winifred asked to Joseph to adopt her. While making a stop to search for gas, the two came across a man who was on a run from Haven. He brought them to Haven.

Other:
Excerpt from Joseph’s journal a few days after realizing that Margaret and Tom could not be helped.




Appearance:

Name: Winifred “Winnie” Turner

Age: 14

Gender: female

Occupation: student

Skills outgoing, easily likable. Small and able to fit into small spaces, light on her feet, athletic. The ability to get over offence quickly. Fishing skills. Very little gets to her, mentally.

Flaws can get hot headed at times and always has something to say about everything. Often puts her nose where it doesn’t belong and sometimes doesn’t know her place. Her age puts her at a disadvantage for strength and fighting as well as wisdom when it comes to dealing with strangers. Possessive of Joseph and sometimes causes problems for him because of this.

Firearm proficiency: 2; her real father had set up a target practice in the backyard but Winifred had only used it about 4 times

Weapons: pocket knife, various shards of glass

Equipment: change of clothes, first aid kit, dead cell phone, wallet, weathered copy of The Outsiders, box of items she’s collected, photograph of her and her parents, a set of walkie talkies

Apparel: Jean shorts that stop an inch above her knees and a red t shirt is what she more or less lives in. The change of clothes she has with her is a green long sleeve and a pair of black pants. She wears sneakers and has a toque that Joseph gave her.

Personality: Winifred can best be described as being strong willed. She is outgoing and will talk it up with anyone around her. If nothing is being said, she will find something to say. If she believes something wrong is taking place, she will speak out against it. She speaks her mind most of the time, which sometimes causes conflict, but for the most part she is liked. She has mastered the art of flattery and uses it to her advantage. She is a bit of a busy body and likes to gossip. She has no problem with killing walkers and really doesn’t let it affect her. She understands that they are no longer really living once they’ve turned. She lets very little actually get to her and doesn’t hold onto offence over petty things and arguments. She really doesn’t mind getting dirty or having to engage in physically stressful activities in order to survive. She likes be active and loves adventure.

Backstory: Winifred was born in a hickish small town to an alcoholic father who owned a bait and tackle shop and avoided the house as much as possible, and an often detached, schizophrenic mother. The house was not a nice environment and Winifred tended to be out more often than not. After school let out, she would simply walk off on her lonesome. She loved to explore, often going off into forests, abandoned buildings, or strange parts of town. She’d come home with the dark, and dinner would be made, sitting on the kitchen table under a bowl.
Winifred was an outgoing child but somehow had few friends. She was seen as weird and strange amongst her peers and was always known as the daughter of the “lady who talks to herself”. Her tomboy-ish tendencies did not make her popular with the girl and her aggressiveness did not make her popular with the boys. She had about 3 peers that she called friends but, more often than not, she spent her time alone. Which, in the process, preserved her youthful demeanour. It also did not help that she was an only child and did not have older siblings to help her mature.
Winifred was more so fascinated than scared by the virus when it broke out. Class mates and teachers were suddenly disappearing and all these crazy stories were going around about what was happening to those who got the virus. Although citizens and students were advised to stay inside, Winifred paid no mind to this. One day, while she was out walking through a tall field of grass at around four in the afternoon, she saw a walker in the distance. She was confused but intrigued - she advanced towards the walker and attempted to talk to it as if it were a person. When it began to growl and hiss at her, Winifred knew something was wrong. She began backing away from it, and then began to run. She ran home, passing two other walkers on the way, to find her father standing above one of the walkers in the backyard, holding a rifle that he had used to kill it with. He then revealed to Winifred that the walker had bitten her mother.
Winifred and her father stayed in the house with her mother until she turned. At this point, her father laid her to rest. They then gathered their belongings and moved to her father’s shop, as he believed it would be safer there. However, they only lasted two weeks before survivors managed to break into the shop and killed Winifred’s father. She escaped while the survivors raided the shop and ran until she could barely breathe. Winifred spent two days looking for shelter, but she had ran so far out into the rural areas and farm lands that houses were far and few. She slept in trees and by the time the third day came around, she had grown desperate. She had nearly been bitten multiple times and she had barely eaten or drank anything in the two days. When she came across the Reed farm, she could not help but bang her fists against the doors and windows until Joseph let her in.
Winifred spent the next few weeks with Joseph at his farm until it became overrun and they had to leave. During this time, the two became very close and Winifred became very attached to Joseph. She asked him if he would think of her as his daughter and was delighted when he agreed. She came to Haven with him after being invited by the survivor they ran into.

Other:
Hidden 9 yrs ago 9 yrs ago Post by Heat
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Heat Hey, nice marmot

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@czechmate46 Both characters are accepted, I'm digging the amount of detail in the CSes, everyone else's as well. Please post the sheets in the characters' tab.

I've been getting a little hit from work, but the plan is to have the IC up tommorow (My day off ).

We'll still be accepting any new characters for a short time after the IC goes up.

Also, if everyone could state what firearms their character's had on them when they entered Haven that would be great. Gonna add an armory to the first post.
Hidden 9 yrs ago Post by Gowi
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Also, if everyone could state what firearms their character's had on them when they entered Haven that would be great. Gonna add an armory to the first post.


I thought you wanted guns out of equipment?
Hidden 9 yrs ago Post by Heat
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@Gowi They are. When people enter the settlement they have to relinquish their guns while in the settlement. When they leave it for whatever reason they are given back their guns which are once again taken when they return. No one is packing heat while in the settlement, the firearms are tucked in storage to prevent any accidents.

If Haven were to come under attack then the guns would be quickly handed out.
Hidden 9 yrs ago Post by Gowi
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Gowi

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@Gowi They are. When people enter the settlement they have to relinquish their guns while in the settlement. When they leave it for whatever reason they are given back their guns which are once again taken when they return. No one is packing heat while in the settlement, the firearms are tucked in storage to prevent any accidents.

If Haven were to come under attack then the guns would be quickly handed out.


So you want to know what we relinquished for the good of the community, gotcha.

Hidden 9 yrs ago Post by LPFan
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I think i'll join this RP after all. I've looked over the rules and they seem pretty lax for an advanced RP. I'll make a character, maybe two as soon as I can.
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Hidden 9 yrs ago Post by czechmate46
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czechmate46

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@Heat Thanks, will do.

Joseph Reed
Ruger SP101, double action revolver
Mossberg 500, pump action shot gun

Winifred Turner
Beretta M9, semi auto pistol
Hidden 9 yrs ago 9 yrs ago Post by cerozer0
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cerozer0 Starboy

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My vacation is over in two weeks, I've got a killer head ache, and I haven't rped in a little over a month. Seems like the perfect time to join a lovely advanced zombie game. I hope you guys are still open! And the CS probably has a few mistakes. I'll be tweaking it once my head stops killing me. Sorry for how messy it is!

Hidden 9 yrs ago Post by Heat
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Heat Hey, nice marmot

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@Liriia The sheet is good, your character is accepted!
Hidden 9 yrs ago Post by Heat
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The IC is a go! As it says we're going to start off with assembling a party to search for food, but for now it's all about character intros.
Hidden 9 yrs ago 9 yrs ago Post by LPFan
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Here are my two characters. Later on I will also add Paul's guns for the armory section.




Hidden 9 yrs ago Post by Squishypal
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It's really going to take me a long while to read all these, including the IC.
As for this RP, if it does continue in September I won't be as active as I will be back into school.
Hidden 9 yrs ago Post by Heat
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Heat Hey, nice marmot

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@LPFan Both characters are accepted!

@Squishypal It's cool, take it at your own pace. I didn't intend for this RP to move insanely fast. But thanks for telling me about the possible school related activity issues. Real life comes first, no worries.
Hidden 9 yrs ago Post by Squishypal
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@LPFan Both characters are accepted!

@Squishypal It's cool, take it at your own pace. I didn't intend for this RP to move insanely fast. But thanks for telling me about the possible school related activity issues. Real life comes first, no worries.


I don't think I can be able to keep track of it all, it just seems too much to handle for me. It's not that I don't like your RP, I do like it. I just don't necessarily like the way of how it's full of essays that could take a long while to read, I'm not too sure about if this is the right RP for me. I will lose track anyway because ill be more fixated on other things on school work. I feel bad because I just joined it, and now I realise it's just not for me and I want to leave it. Either way I feel I'll be hated for it.
Hidden 9 yrs ago Post by Heat
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@Squishypal You won't be. People leave RPs all the time. It's good you know your limits.
Hidden 9 yrs ago Post by Squishypal
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@Squishypal You won't be. People leave RPs all the time. It's good you know your limits.



Is it possible to make my character an NPC? Like have it controlled by you or someone else?
Hidden 9 yrs ago 9 yrs ago Post by LPFan
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And here is Paul's loadout. I decided to give Michelle a small gun too, although she can't use it properly...yet.

Paul Braddock:
Remington 700 SPS rifle, caliber 30-06;
Smith & Wesson 686 revolver, caliber .357 Magnum.

Michelle Bennett:
SIG Sauer P229 SAS handgun, caliber .9mm.
Hidden 9 yrs ago Post by Heat
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Heat Hey, nice marmot

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@Squishypal I'll do it myself. Anyone that leaves gives their character over to my control, I'll turn them into a NPC which I'll use to help the plot.
Hidden 9 yrs ago Post by Squishypal
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@Squishypal I'll do it myself. Anyone that leaves gives their character over to my control, I'll turn them into a NPC which I'll use to help the plot.


Thank you.
Hidden 9 yrs ago Post by Heat
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Heat Hey, nice marmot

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Sorry for the delay on my next IC post, aiming to have it up tomorrow.
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