Hidden 9 yrs ago Post by Thess
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Thess

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I'm sorry I haven't been able to add more just yet. I got a job this week and it has been taking up a lot of my time. I was hoping to get this game going by this weekend, but that might be a tad bit delayed. I continue adding stuff as I complete it. Anyone that would like to start filling out their character sheet should feel free, and I will look over them as soon as I can.
Hidden 9 yrs ago Post by Thess
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Racial Abilities


Oozaru – This ability is unique to Saiyans that have kept their tail. It allows them to transform on a full moon into a giant ape, which multiplies their power by ten. Most Saiyans have their tail cut off at a young age because the transformation is so hard to control. Those that retain their tail have spent years training to control the great ape form and often learn the Power Ball technique.

Zenkai – When a Saiyan is brought to near death from a battle, their power greatly increases in an effort to stop the Saiyan from reaching that state again. Once recovered the Saiyan finds that their power has increased by a full ten percent.

Energy Reading – Nearly every android can inherently read the power levels of those around them, much like having a built in Scouter.

Self Destruct – Most androids are unaware of this feature that is built into every Royal Robotics model. It allows the android to unleash all of their energy at once, causing a massive explosion that very few could survive.

Regenerate – All Namekians have the ability to regenerate as long as their heads are still intact. Majins also have this ability but do not require a head, only a significant portion of themselves. This ability requires a great deal of concentration, and the required time to complete it is dependent on how much of the body has been destroyed. Due to such restrictions, this ability is very difficult to use in the midst of battle.

Limb Extension – Namekians have the ability to extend their limbs long distances, well over a hundred feet. This allows them to grab enemies at a distance or attack in ways their opponents may not see coming.

Negative Manipulation – This ability allows a Makaioshin to enhance the darkness already inside a mortal's heart. It starts as a whisper in the mind of the target, telling them to act upon their evil desires. The whisper quickly grows to a deafening scream that gets stronger the closer the Makaioshin is to their target. To some degree, this ability is always active, which can make it hard for the Makaioshin to interact with others.

Unique Ability – Each Makaioshin carries a unique ability, which is determined by their inherent source of evil. The same as our seven sins, these traits describe not only the ability of the Makaioshin but also its personality and goals.

Transformation – When an Arcosian is born, they are leaps and bounds stronger than the rest of the universe. Their very power would make nearly everyone so terrified that they cannot think. In an effort to circumvent this, the Arcosians have the ability to hide their true power in various forms. Most Arcosians have three forms, a smaller one used for delegation purposes, a larger one for combat purposes and then a true form that unleashes their full power.

Stasis – The Arcosians are a strong race that have survived much, including the rampage of Majin Buu, millions of years ago. The ability to put themselves into a protective coma is what has kept their species alive through many cataclysmic events. While in this stasis, their body effectively shuts down to the point that they would be considered clinically dead. Due to this, they need no oxygen, no food nor water and can survive in this state for all eternity if need be.

Body Manipulation – The Majins have the ability to manipulate their bodies. What each Majin can do seems to differ, but some have been seen to stretch their limbs like Namekians. Others can inflate themselves to make enlarge their body. Some seem to be able to turn themselves into a liquid state. A few have demonstrated the ability to control parts of themselves that have been detached. Each Majin can only have one of these abilities.

Basic Techniques


Techniques come in one of four types; Physical, Ki, Combination and Mystical. Physical techniques are your normal every day punches, kicks, grapples and other moves that one could do in real life. Ki techniques use some of the user's life force to project or throw an attack made of energy, the most basic of these is the Ki Blast. Combination techniques combine both the physical and Ki together to create powerful attacks. The final, the Mystical is the magical arts of the Dragonball universe and uses the energy outside the body in many powerful but dangerous ways.

A fighter may know an unlimited number of physical techniques and needs know way to keep track of them. Ki techniques however must be learned or created and usually require a vast amount of time to do so, they come in four levels.

Level 1 Ki Techniques

All fighters are capable of using Level 1 Ki Techniques. These are the very basics. Some examples are:

Ki Blast - The most basic of Ki techniques, the user channels their Ki into a ball and fires it or throws it at their enemy. The most famous Ki Blast is the Spirit Bomb.

Ki Wave - The next most basic technique, the user does not create a ball but unleashes a continuous stream of Ki energy at their opponent. The most famous Ki Wave is the Kamehameha

Ki Aura - Most often seen and used when a fighter powers up, concentrating the Ki inside their body. An aura can be used to attack or defend, as is the case with Ki Barriers.

Level 2 Ki Techniques

Level 2 Ki techniques are those that require no time to charge and very little concentration to pull off. Examples include:

Solar Flare - Placing their hands in front of their face, with their fingers open and just outside their eyes, the user yells out the name of the attack and unleashes flash of Ki that blinds the user.

Ki Barrier - By solidifying their Ki Aura, a fighter can defend themselves with a barrier.

Level 3 Ki Techniques

Level 3 Ki techniques initially require time to charge, advanced hang signals, yelling the name of the attack in order to concentrate or some extreme focus. As fighters get better with these techniques though, the requirements are not always needed to be met. A few examples are:

Kamehameha - The fighter starts with their hands extending out, one point upwards and the other pointing down. Then they move the arms, lowering the one pointing upwards and raising the one pointing downwards. Then the fighter, pulls the arms into their their side, cupping their hands and concentrating their Ki into them. Once the technique is fully charged, the hands are brought forward at chest level and the attack unleashed. Typically users call out the name of this move as they use it, "Ka-me-ha-me-ha!"

Level 4 Ki Techniques

These are ridiculously powerful techniques that always require time to charge no matter what. An example:

Spirit Bomb - Sticking their arms up, with hands bent away from the body, the fighter calls out with their mind to all living things in an area and begs them to donate some of their Ki to the attack. It takes a tremendous amount of energy and time to complete. Once completed the user throws their arms down toward their opponent and the massive ball of Ki begins to move. It can be interrupted and broken. Only hurts those with evil in their hearts.

I do plan to add more to this list but wanted the basics of it up, so that you could all use it as a guideline. Fighters should only have one Ki technique at the third level, if any.
Hidden 9 yrs ago Post by Halvtand
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Halvtand The Voice of Reason

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Is this thing still alive? I'd like to join your crew of merry men.
Hidden 9 yrs ago Post by Thess
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Yes, it is and would gladly welcome you aboard. I am busier now then when I first put the idea up, but I still want to start this game as soon as possible. I will be creating the game thread in a day or two and would appreciate anyone interested sending me a character sheet.
Hidden 9 yrs ago Post by Terminal
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A'right, I'll see what I can do.
Hidden 9 yrs ago Post by Uffizi
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Likewise. I just moved and have been busy. But, a character sheet will be up this weekend.
Hidden 9 yrs ago Post by ShidenBlades
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My interest is peaked. However, how do you plan to handle humans?

They always seem to get the short end of the stick in DBZ lore.

I'd like to play one, but not become irrelivant like Krillin or Tien.
Hidden 9 yrs ago Post by Thess
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My interest is peaked. However, how do you plan to handle humans?

They always seem to get the short end of the stick in DBZ lore.

I'd like to play one, but not become irrelivant like Krillin or Tien.


Well, a human training to be a warrior rather than just lazing about or playing scientist would be fairly rare in this game, enough so that none appeared within the war between the races. Still it is a good question, Humans in the Dragonball universe have always lacked fighting prowess in the grand scheme of things but made up for it with their brains. We could explore various ways they could continue to use science to improve the few existing human fighters.

Hidden 9 yrs ago Post by Terminal
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Allow me to cut in.

One of my two planned characters is, in fact, a Human - and I am angling for them to have a rivalry with another character, in a vein similar to that of the rivalry between Vegeta and Goku.

The fact of the matter is that there are only four functional differences between Saiyans and Humans:

Zenkai, Ozoru, Transformation States, Higher Innate Power Level

Krillin and Tien both sort of plateaued in power during the Android Saga, but just by looking at the time Vegeta and Trunks spent training in the Room of Spirit and Time, there is no reason to think that a Human could not train similarly and gain a similar degree of power if they started from the same starting point (keep in mind that neither Vegeta nor Trunks regularly used their transformed states during the training period, unlike Goku and Gohan). 'Similar' in this case being frequent sparring and combat with other beings of approximately the same or greater power. After a certain point, working out and wearing weighted clothing stops being effective. If the Humans had spent more time frequently fighting with the more powerful Z-Warriors, they probably could have continued to increase in power - but because they started off so far behind and never even attempted anything like that, they were simply left behind.

There are likely other ways besides fighting others to increase your power even after regular training stops being effective, but all of them are likely dangerous and not something a Human would ever normally contemplate doing - Vegeta training in 500x Earth's gravity comes to mind. A Human with a high enough power level could have done the same, but the idea is so ludicrous you would have to be an idiot (Goku) to even think of it in the first place. Vegeta only got the idea after hearing about it from Dr. Briefs, after all. A Human is particular probably would not have pursued such an idea even after hearing about it. Especially since most Humans simply would not have the drive to become more powerful.

For a Human to attain power on the same level of the other species, they would probably have to possess an especially potent will, a good reason to do so, and the right circumstances.
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Hidden 9 yrs ago Post by Uffizi
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Also, don't forget ki can now be capsulised, giving a normal human modifiers equivalent to that of a super saiyan. Super humans are relevant, but the capsule does have a duration. Additionally, if one takes a capsule and their body cannot handle the massive increase in power, the results may prove fatal.
Hidden 9 yrs ago 9 yrs ago Post by Thess
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Put the game thread up, but now I really need sleep. I will add some more tomorrow.

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