Hidden 9 yrs ago Post by Deadwood
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GM
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Deadwood it rises

Member Seen 8 yrs ago

Name:
Merlan Excal

Age:
24

Appearance:


Personality:
Weight of world on shoulders

How long:
6 years

Magic name:
Round Table

Magic Ability:
Merlan can summon a number of different armours, which (normally) obey his commands. Each armour has a different ability and purpose. As it stands, he can only summon four of the possible twelve he has available to him. Only one can be summoned at a time, sometimes two when pushed.

Current armours are:
Sir Gilihid - focuses on offence with a giant sword
Sir Lamor - Focuses on defense with a mighty shield
Sir Gwain - focuses on support with a powerful bow
King Artor - The King of the Armour, and the most powerful of all. Encompasses Merlans body, and operates of its own will.

Rank: The sheer power and magnitude of his summoned armours is easily around an A level, if not higher. However, due to his inability to fully bring it to its full potential, he sits at a B ranking.

Inventory: A bottle of water, a sword amulet, and a standard suit of armour he wears normally.

Life Goal: To protect everyone close to him, and to master the magic bestowed upon him.
Hidden 9 yrs ago Post by datadogie
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datadogie Cloak and Dagger

Member Seen 8 hrs ago

Name: Sif Kanton

Age: 16

Appearance:
(Though, Sif looks more innocent. Hahah.)

Personality: Innocent, however incognito personality (she has a secret side to her)

How long: 3 Months

Magic name: Requip

Magic Ability: Requip is a caster-type magic that allows the user to store items in a pocket dimension which can be summoned at any time, even in the midst of combat. Users sometimes use requip not just for combat, but for simple purposes. It is even possible to change armour in the middle of battle, however there are few mages able to do so.

Rank: The rank of requip magic varies on the user's ability using the magic. Currently, Sif sees herself at a high-A class requip mage.

Inventory: Sif carries two small, leather pouches on her, just in case she feels the need to carry something on her.

Life Goal: Sif feels that she doesn't have a goal at most points, however deep inside, in her personality that she doesn't wish to show, she wishes to be the only one alive.
Hidden 9 yrs ago Post by BoundToPlay
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BoundToPlay Should have figured out gender before my handle

Member Seen 23 min ago

Name:Klisa Bay

Age: 18

Appearance:


Personality: While out going and seemingly more confidant among the guild members or wit h friends she has a habit of becoming timid before strangers. That being said, she is not afraid to speak out or fight when it comes to the safety or honor of the guild and her friends.

How long: 3 years

Magic name: Sea Dragon Slayer Magic

Magic Ability:
- considered the 'mirror' of sky dragon slayer magic. While the user can demonstrate the ability to attack by generating sea water, as they Sky dragon slayer is able to enhance their allies abilities, the sea dragon slayer is more suited to weakening and disabling opponents.

Spells :
-General Dragon Skills-
most offensive skills, that are more in line with what traditional dragon slayers can produce.

Sea Dragon Roar
-A massive, whirling torrent of sea water is spelled forth from the users mouth, like a whirlpool, tidal wave, and a riptide all at once, it is by far her most powerful spell, though she can only seem to use it about once a day at the moment, even with an abundant of amount of water to 'eat' afterwards.
Sea Dragon Fang
-A fierce swipe of her hand is followed closely by a forceful rush of water that can connect with her foe with all the force of a hammer blow. Her go to close range, offensive attack. By no means an overtly impressive form of attack, it is strong enough to give the young girl claws to keep foes weary of approach.
Sea Dragon Claw
- Much like the fang attack, but it is a kick instead, much stronger and more 'sharp' where the fang is more blunt in nature. With a greater deal of force, and a keener edge she can use this move to slice through thick, hard wood, or inflict greater damage on a foe; but likewise it has a much more significant effect on her stamina.
-Sea Dragon Skills-
Skills unique to the sea dragon slayer. Most similar to enchantments curses, each one while only be in effect while she is focused on maintaining it. She an only use one of these at on a person at a time. so she can't double down her debuffing spells on a foe. It is possible for her to hold her cast all of the spells, even to their maximum number, on as many individual targets but it would drain her magic significantly and rapidly. Unlike the sky dragon slayer magic these are not 'cast and forget' spells that allow her to remain in combat. Once a curse is cast she must focus on maintaining it and is, at the moment at least, unable to leave a lasting curse of a foe and them preform other dragon arts.

Draining Low Tide
-A spell that can be inflicted on no more than two foes at a time. The spell, while active will drain the foe of strength and endurance, making them feel as if their power is being drawn away from them. It is far from spell that would instantly reduce a man to complete weakness, and the stronger the foe the longer it would take for them to have visible effects on there power, but in the heat of combat and apply well it is a good way to have a foe's endurance being spent twice as fast and to gradually reduce them to being breathless and weak. As soon as she stops maintaining the spell there endurance will began to trickle back in, quicker than it left, so its best for this move to be released once the foe is incapacitated or otherwise unable to fight.
Heavy High Tide
-A spell that can be inflicted on no more than two foes at a time. The spell, while active, will force an impressive amount of pressure on the foe, making there body weight feel as if has increased and give them the sensation that they are moving as if they were at the bottom of the sea. A good technique for slowing down a foe. How much pressure is actually applied to the enemy is based on how much power she puts into it. At most she can make them feel as if their weight is increased times 5, and while that can force many foes to their knees, she will quickly burn through her stamina trying to maintain such a force.
Withering Red Tide
- A spell that can be inflicted on only one foe at a time. The spell, while active, significantly drains the offensive power of spells. This only effects spell power and only very externally offensive spells. This will have no effect on the targets physical strength or abilities that augment the physical power. But if your foe is trying to roast you with a raging inferno or deadly shadow spear, while under this spell he is more likely to produce a minor fireball or harmless shade.

Rank: Solid B, more due to poor stamina than a lack of power

Inventory: Klisa always has a pouch of salt about her. While she can replenish her strength by consuming freshwater, she finds salt water is much more effective and agreeable to her pallet.

Life Goal: Klisa, while not often open to discussing how or why, makes it no secret that she is a second generation dragon slayer. She has never meet or seen a dragon slayer and all of her dragon slayer techniques were self taught through trial and error. She wishes to meet a real dragon, sea or otherwise, and have it teach her what it can. Or at least to be able to see she met a dragon as a dragon slayer. That would be nice to.
Hidden 9 yrs ago 9 yrs ago Post by Forsythe
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Forsythe Graf von Kaffeetrinken

Member Seen 7 hrs ago

Name: Maho Takase
Age: 19
Voice actor: Christine Lorentzen


Personality: Ex-criminal, creep

How long: 3 years

Magic name: Snooping magic

Magic Ability:
Maho developed a one of a kind magic to help in her former criminal activities. Snooping magic is a highly specialized concealment magic. It has tighter limits, such as inability to be used on anyone but Maho herself. The effect itself allows Maho to stay on the move without being detected by anyone but a wizard of S rank or higher. The tradeoff for being unable to target others is that Maho can also use limited telepathy. It has quite the range, but only allows her to connect to one person at a time. How much a person can resist her depends on their training and sheer willpower. She has easier time probing a sleeping mind, as she can control it's dreams to help her get a desired information.

Rank: A rank in proficiency, but B in overall power.

Inventory: Dagger, folding crossbow, rope and grappling hook, lockpicks, capsules with acid, marked deck of cards.

Life Goal: Getting filthy rich.
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