Name: Callum Lowell
Age: 48
Sex: Male
Race: Human
Allegiance: The Mages
Class/Sub-class: Mage/Knight Enchanter
Appearance:
Abilities:
Spirit Blade: "Not all mages are defenceless up close, some even use that to their advantage, I'm no different." The user summons a blade from the fade to attack enemies at close range and reflect projectiles back at foes and the for, of a shockwave.
Fade Clock: "I use the fade as a clock and shield, but also as a weapon." The user surrounds themselves with magic of the veil to become intangible and walk though people and beast. Reacts violently if the user uncloaked themselves inside a foe, very bloody and gory.
Barrier Master: "Magic is more then fire, lightning and ice, it can be used to ward away injuries, if a Mage can't master barriers they are good as dead." The user creates barriers to surround himself and his party which keeps them safe until it runs out or has been dispelled
Master Herbalist: "The skills I have gathered since the rebellion has been useful for me and others that is of need of skills." The user can identity herbs and with the right materials they can make useful potions in and out of combat.
Expert Survivalist: "Many mages die out and the wilds right away from their lack of practical knowledge or skills, I was lucky I was able to learn them quickly." His life after the conclave was tough and a learning experience, he had learn to live in the wild by himself or with sickly, old or young mages who have never knew a life outside the circles.
Master Combatant: "Even before the rebellions I was ready for war, but I expected my teachers thought they knew what side I would be on but they were wrong." His years as a Knight-enchanter has taught him how to fight up close and personal and to the focus to cast a spell even with an arrow in his gut or a dagger in the back.
Ice Magic: "Ice can be used more then for freezing enemies to death, it can be used to slow down, create cover, confuse but it's also good for freezing idiots as most people think it is." Before Callum was a knight Enchanter he was an ice Mage, and he was and is still good at it, he can create a wall of ice, create a glyph that freezes foes in place when they walk over it, can create small but powerful blizzards.
Personality: Callum is a dedicated and protective man who is wise from his long years of lifr. He abhors violence often wishes to avoid needless bloodshed and talk though it, but he knows that violence cannot always be avoided so when need be, he will defend others to his end. He will work hard on what he believes is right no matter the pain he will need to go though to reach it. Callum acts much older then he is, often acting as a parental figure to others giving advice and supporting others. He is also stupidly stubborn, he will never give up on others even they don't deserve it or reaching for a goal that beyond his reach and rarely asking for help and he often turns it away when someone does ask.
History: Callum was born to minor Ferelden nobles the youngest of seven children. The Lowell's has always despised the fact that magic runs though their veins strongly, due to them being a pious family sending many children to the chantry or to train them as Templars. But even as a child Callum was an embarrassment to them, as he showed signs of magic at a young age, and he even talked to spirits at such a young age. He was despised by his siblings and parents, but he was taken away by Templars before they could punished the child for his magic. But they said many things that would influence Callum as a person, since he doesn't wish to be petty and abusive as his family. He kept his family name to remind them that he exist and he revealed their secret to Thedas.
Callum hated the Ferelden Circle, he hated the sense of fear and loathing that hovers over every room and floor, the glares of Templars and Priests, and the despair that every Mage showed on their faces and even the way they walk, the fearful whispers about the newest tranquil, the sobbing at night before sudden silence, the hollow voices of the tranquils. He hated it all. But he kept studying and perfecting his spells so he could go above what the Templars expect of him, with the help of spirits he was able to beat the Harrowing quite easily.
After his Harrowing he was sent to Oswick for they lack any spirit mages during the time, this was a year before the Fifth Blight, he counts himself lucky to have been transferred the year before. It was his time here that he studied the way of the Knight Enchanter. Even though he disliked the Circle of Magi and by extension the Chantry as a whole, he was loyal to the common people and his follow mages for they were the only allies he has known in his life so he used his body and magic as a sword and shield to protect others from both the dangers of magic and those who wish to target those that are feared or hated.
Callum raised in the ranks in the circle but it all became moot once the rebellion started, Callum joined the rebel mages not wanting to turn his blade and staff to the people he protected with his life. Like all others during and eventually after the Breach it was a difficult time of adjusting to a forever changed world with a new Divine and newly received freedom but he feels that it was for the best, though he wish more people should be living in this new world. But he will defend this new Thedas from the likes of Darkspawn that wants noting but to blight it. He was one of first ones to volunteer himself for the Grey Wardens.
Age: 48
Sex: Male
Race: Human
Allegiance: The Mages
Class/Sub-class: Mage/Knight Enchanter
Appearance:
Abilities:
Spirit Blade: "Not all mages are defenceless up close, some even use that to their advantage, I'm no different." The user summons a blade from the fade to attack enemies at close range and reflect projectiles back at foes and the for, of a shockwave.
Fade Clock: "I use the fade as a clock and shield, but also as a weapon." The user surrounds themselves with magic of the veil to become intangible and walk though people and beast. Reacts violently if the user uncloaked themselves inside a foe, very bloody and gory.
Barrier Master: "Magic is more then fire, lightning and ice, it can be used to ward away injuries, if a Mage can't master barriers they are good as dead." The user creates barriers to surround himself and his party which keeps them safe until it runs out or has been dispelled
Master Herbalist: "The skills I have gathered since the rebellion has been useful for me and others that is of need of skills." The user can identity herbs and with the right materials they can make useful potions in and out of combat.
Expert Survivalist: "Many mages die out and the wilds right away from their lack of practical knowledge or skills, I was lucky I was able to learn them quickly." His life after the conclave was tough and a learning experience, he had learn to live in the wild by himself or with sickly, old or young mages who have never knew a life outside the circles.
Master Combatant: "Even before the rebellions I was ready for war, but I expected my teachers thought they knew what side I would be on but they were wrong." His years as a Knight-enchanter has taught him how to fight up close and personal and to the focus to cast a spell even with an arrow in his gut or a dagger in the back.
Ice Magic: "Ice can be used more then for freezing enemies to death, it can be used to slow down, create cover, confuse but it's also good for freezing idiots as most people think it is." Before Callum was a knight Enchanter he was an ice Mage, and he was and is still good at it, he can create a wall of ice, create a glyph that freezes foes in place when they walk over it, can create small but powerful blizzards.
Personality: Callum is a dedicated and protective man who is wise from his long years of lifr. He abhors violence often wishes to avoid needless bloodshed and talk though it, but he knows that violence cannot always be avoided so when need be, he will defend others to his end. He will work hard on what he believes is right no matter the pain he will need to go though to reach it. Callum acts much older then he is, often acting as a parental figure to others giving advice and supporting others. He is also stupidly stubborn, he will never give up on others even they don't deserve it or reaching for a goal that beyond his reach and rarely asking for help and he often turns it away when someone does ask.
History: Callum was born to minor Ferelden nobles the youngest of seven children. The Lowell's has always despised the fact that magic runs though their veins strongly, due to them being a pious family sending many children to the chantry or to train them as Templars. But even as a child Callum was an embarrassment to them, as he showed signs of magic at a young age, and he even talked to spirits at such a young age. He was despised by his siblings and parents, but he was taken away by Templars before they could punished the child for his magic. But they said many things that would influence Callum as a person, since he doesn't wish to be petty and abusive as his family. He kept his family name to remind them that he exist and he revealed their secret to Thedas.
Callum hated the Ferelden Circle, he hated the sense of fear and loathing that hovers over every room and floor, the glares of Templars and Priests, and the despair that every Mage showed on their faces and even the way they walk, the fearful whispers about the newest tranquil, the sobbing at night before sudden silence, the hollow voices of the tranquils. He hated it all. But he kept studying and perfecting his spells so he could go above what the Templars expect of him, with the help of spirits he was able to beat the Harrowing quite easily.
After his Harrowing he was sent to Oswick for they lack any spirit mages during the time, this was a year before the Fifth Blight, he counts himself lucky to have been transferred the year before. It was his time here that he studied the way of the Knight Enchanter. Even though he disliked the Circle of Magi and by extension the Chantry as a whole, he was loyal to the common people and his follow mages for they were the only allies he has known in his life so he used his body and magic as a sword and shield to protect others from both the dangers of magic and those who wish to target those that are feared or hated.
Callum raised in the ranks in the circle but it all became moot once the rebellion started, Callum joined the rebel mages not wanting to turn his blade and staff to the people he protected with his life. Like all others during and eventually after the Breach it was a difficult time of adjusting to a forever changed world with a new Divine and newly received freedom but he feels that it was for the best, though he wish more people should be living in this new world. But he will defend this new Thedas from the likes of Darkspawn that wants noting but to blight it. He was one of first ones to volunteer himself for the Grey Wardens.
Name: Mera Velara
Age: 21
Sex: Female
Race: Dalish Elf
Allegiance: The Dalish
Class/Sub-class: Sword and Shield Warrior/Guardian
Appearance:
Abilities:
Master Survivalist: "May the Dread Wolf keep his distances." It's a common skill for the Dalish to know how to survive away from the comforts of Human Cities. This especially true for the Dalish of The Anderfels.
Expert Combatant: "May the Creators Guide my blade to victory, and keep my shield strong." The Dalish are famous for their archers, but not all of them are archers but those who are not should still be feared for the Dalish give weapons only to the strongest of ther clan.
Expert Trap Maker: "A hunter should always have the tools to Hunt." Being a hunter for the Dalish has given them the useful skills to create traps in short notice, if the have the right materials to make them.
Shield Wall: "My will to defend become stronger with each hit I take." The user blocks upcoming attack with their shields, becoming tougher to kill with each hit as they anticipate the next move.
Payback Strike: "The shield hides a sword, which becomes sharper with each wound you cause me." The user is an expert at countering and hurting the enemies back.
Charging Halla: "I will cut a line though your defenses so my allies can cut you down." The user rushes enemies, shield first knocking over enemies and moving them aside which should grab their attention away from vulnerable allies.
Expert Herbalist: The Creators has given us what we need." Years in the Anderfels has given the user the knowledge to know the difference between poisonous plants and beneficial herbs.
Personality: Mera is an Optimistic Realist, as she sees the world as it is, but she sees it far more positively compared to most others of her kind. She believes that her people can only go up after the ages of lows and abuses they have endured for so long. She wishes to collect any stories or infomantion of old but she also wishes to keep the stories of modern Elves alive for the future Dalish to know and never lose history and stories ever again.
She is naturally protective and supportive of her follow Elves, and is normally cold and has a sharp tongued towards humans but she can put aside her differences to work with them if the need arises.
History: Mera was born to a pair of Dalish Hunters in the Anderfels, where her clan lives and hunts as they were unable to travel though Tevinter without causing an incident that could possible wipe out the clan. The life in the Anderfels is as hard for the Dalish as any Anders, due to the very little resources or materials to work with, but the clan has always made it though the tough times and survive the harsh lifestyle of the Anderfels.
Mera was trained as a hunter from a young age by her parents, the sword and shield being her best weapons, she was well liked by the clan for her strong body and soft heart. Growing up she was inspired by the Inquisitor and the Hero of Feralden to be a hero to her people and all of Thedas, for if they can be heroes so can she. She also believes in the Elven gods and preys to them often either to keep herself or her clan fed for the week when food is low or to be forgiven when a Halla dies by the lack of water.
But in her early adulthood she has heard stories of Darkspawn attacking the Qunari who in a desperate push to live attacked Tevinter, which at first she doubted until the Anderfels army were ready to fight the Darkspawn in Tevinter, Mera didn't have any doubt about her next action.
She went to her keeper and asked to joined the Grey Wardens sides to keep her clan and people safe from the Darkspawn much in the same way as Lavellan and Mahariel before her. After days of arguing with the old mage he agreed to her request only if she agrees to carry the shield of her father and the sword of her mother until they broke or become useless. She agreed and within a few days she left her clan to help protect others from the Darkspawn.
Age: 21
Sex: Female
Race: Dalish Elf
Allegiance: The Dalish
Class/Sub-class: Sword and Shield Warrior/Guardian
Appearance:
Abilities:
Master Survivalist: "May the Dread Wolf keep his distances." It's a common skill for the Dalish to know how to survive away from the comforts of Human Cities. This especially true for the Dalish of The Anderfels.
Expert Combatant: "May the Creators Guide my blade to victory, and keep my shield strong." The Dalish are famous for their archers, but not all of them are archers but those who are not should still be feared for the Dalish give weapons only to the strongest of ther clan.
Expert Trap Maker: "A hunter should always have the tools to Hunt." Being a hunter for the Dalish has given them the useful skills to create traps in short notice, if the have the right materials to make them.
Shield Wall: "My will to defend become stronger with each hit I take." The user blocks upcoming attack with their shields, becoming tougher to kill with each hit as they anticipate the next move.
Payback Strike: "The shield hides a sword, which becomes sharper with each wound you cause me." The user is an expert at countering and hurting the enemies back.
Charging Halla: "I will cut a line though your defenses so my allies can cut you down." The user rushes enemies, shield first knocking over enemies and moving them aside which should grab their attention away from vulnerable allies.
Expert Herbalist: The Creators has given us what we need." Years in the Anderfels has given the user the knowledge to know the difference between poisonous plants and beneficial herbs.
Personality: Mera is an Optimistic Realist, as she sees the world as it is, but she sees it far more positively compared to most others of her kind. She believes that her people can only go up after the ages of lows and abuses they have endured for so long. She wishes to collect any stories or infomantion of old but she also wishes to keep the stories of modern Elves alive for the future Dalish to know and never lose history and stories ever again.
She is naturally protective and supportive of her follow Elves, and is normally cold and has a sharp tongued towards humans but she can put aside her differences to work with them if the need arises.
History: Mera was born to a pair of Dalish Hunters in the Anderfels, where her clan lives and hunts as they were unable to travel though Tevinter without causing an incident that could possible wipe out the clan. The life in the Anderfels is as hard for the Dalish as any Anders, due to the very little resources or materials to work with, but the clan has always made it though the tough times and survive the harsh lifestyle of the Anderfels.
Mera was trained as a hunter from a young age by her parents, the sword and shield being her best weapons, she was well liked by the clan for her strong body and soft heart. Growing up she was inspired by the Inquisitor and the Hero of Feralden to be a hero to her people and all of Thedas, for if they can be heroes so can she. She also believes in the Elven gods and preys to them often either to keep herself or her clan fed for the week when food is low or to be forgiven when a Halla dies by the lack of water.
But in her early adulthood she has heard stories of Darkspawn attacking the Qunari who in a desperate push to live attacked Tevinter, which at first she doubted until the Anderfels army were ready to fight the Darkspawn in Tevinter, Mera didn't have any doubt about her next action.
She went to her keeper and asked to joined the Grey Wardens sides to keep her clan and people safe from the Darkspawn much in the same way as Lavellan and Mahariel before her. After days of arguing with the old mage he agreed to her request only if she agrees to carry the shield of her father and the sword of her mother until they broke or become useless. She agreed and within a few days she left her clan to help protect others from the Darkspawn.