Hidden 9 yrs ago 9 yrs ago Post by GreivousKhan
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Introduction

The city of Xoni has come under siege by the Kingdom of Morgonwrath against the city state of Xoni. The city has almost been overrun at this point, but the battle can still go either way. In the center stage of this conflict, two mercenary companies find themselves locked in a struggle of life and death. The Silver Shield Company has been tasked with defending the main gate into the keep in order to safe keep the First Prince and his family still inside. The Black Talon sellswords have been paid and given the simple order to execute the Prince and his sons. The success of one company or the other could send ripples across the lands.

Arena


Name: Grand Archway

Size: 45 meter long bridge, 10 meters wide.

Description: In this scenario the Silver Shields are the defenders and the Black Talons the aggressors. The Black Talons begin at the far south end of the bridge (the max 45 meters away from the opposite team). The Silver Company are on the north end at the gateway into the central keep. The gate is some 15 feet high and some six feet wide. The gate itself is ironclad and barricaded, though a sustained effort could force it in. The Silver Company start at the foot of the gate and must fend off the Black Talon attack by any means. On the bridge itself are several of barrels and crates abandoned at the start of the siege centered in the middle of the bridge; they are all waist height. A large stagecoach sits in the very center of the bridge.


Factions

The Black Talon Company

The Blacktalons are a mercenary group based out of the Eastern City of Drodrolis that predominantly takes contracts guarding and raiding caravans. Led by Taurgosz Khosann, they are an unscrupulous company known for their autonomy, vengeance (when they are cheated out of money) and for never reneging on a contract. As a testament to the bandits who preceded them, the Blacktalons are known for raiding unguarded caravans in order to encourage their owners to seek their protection. Recent times has seen the group rise to be one of the free realms of the east most powerful mercenary company. Ruthless and vicious, they are feared widely for their mistreatment of prisoners. Their emblem is that of four toed foot of a bird of prey.

The Silver Shield Company

The Silvershields is a mercenary company based in the city of Zrand's Gate on the Sapphire Coast, where a good portion of its members served as city guards. They also work outside the city; their sphere of influence extending just south of Beregost but stopping before Nashkel. The company was started by a landless knight by the name of Sir Janequin Blamarc also known as Janequin the Fearless. When the Northern realm of the Hosredor Kingdom was swept away by a large horde of marauding orcs, many noblemen and knights who had been forced into exodus found themselves without a liege lord. Janequin gathered these survivors into a reputable order of sorts, one that survived off the funds from clientele such as caravans that still needed to pass through the northern territories. Famed for their bravery and reliability, the Silvershields hire themselves out as sellswords to fund their campaign against the orcs of the north. Hoping to one day reclaim their homeland.

Classes

In Storm of Blood players have the option of a few classes to create a range of possible teamwork combination options in order to take advantage of the larger than normal number of players. This helps diversify the characters engaging each other and gives everyone a loose role to fill. Here are the classes currently available.

Knight/berserker- Knights are the armored juggernauts of their respective factions. Always making up the core of any fighting force or warband. They are the only ones who have access to half-plate armor (note not full plate heavy Gothic mail) and have access to savage killing implements such as maces, longswords, or even battle axes, the equivalent of the Black Talon company are often called berserker. Though in practice they share the same roles as their Silver Shield knight counter parts. Due to their expensive, but potent heavy armor, Knights/berserkers never have the option for ranged weaponry or tower shields. Instead relying on two handed weapons to maximize their sheer destructive power. They miss out on reach weapons such as polearms, however.

Men-At-Arms- unlike their larger or heavily armored and armed cousins, Men-at-Arms rely on a balance of protection and mobility often possessing nothing heavier than chainmail, but have the option of tower shields. Only they have access to pole-arm weapons as well as javelins or throwing axes for limited at range options. They tend to be the mainstay of an effective warband.

Archers- The deadly snipers of the battlefield who send quick death from afar. Properly protected, they can be a considerable threat to the enemy-- left unsupported however... well they tend to not last long. Only Archers have the option of ranged weapons, both in the form of bows and crossbows. Melee sees them armed with little more than a short sword or hatchet at most. They can have nothing greater than leather armor at most, with crossbowmen given the option of a pavise shield though usually are among the quickest on the battlefield.

Rogues/Assassins- The knight may choose to face her enemies head on, but the rogue classes tend to hang back and seek to take out targets from the shadows- often with a quick back stab if they can manage it. While they can have only slightly better protection than archers, they make up for it with the possibility of having a few tricks up their sleeve. They can carry throwing knives, hidden blades, or simple smoke bombs. Not to mention the option of having their main melee weapon coated in poison. It is never wise to discount the rogue.



Conditions
All characters must be Tier one

Talon Objectives-
Eliminate all opposition and kill Prince and family.

Silver Objective-
Defeat attacking forces and hold the main gate.

Turn Order-
@GreivousKhan followed by @Vordak then @Skallagrim then @Stekkmen then comes @ImportantNobody ending finally with @EmptyArmor.
Hidden 9 yrs ago 9 yrs ago Post by Skallagrim
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Hidden 9 yrs ago 9 yrs ago Post by EmptyArmor
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EmptyArmor Glint of Steal

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I'll throw my hat in too, if you're looking for players

Hidden 9 yrs ago Post by Vordak
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Mind defining half-plate? This term has me slightly confused, and google isn't giving any definitive answer either.
Hidden 9 yrs ago Post by GreivousKhan
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Half-plate is usually just the breastplate, gauntlets, and chainmail.

Hidden 9 yrs ago 9 yrs ago Post by Vordak
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Half-plate is usually just the breastplate, gauntlets, and chainmail.


No pauldrons or helm? Because those were included in munition armor, which seems to be a reduced version of plate as well. That, and it seems like a sensible decision to have your head and shoulders covered, since that is where a majority of strikes are aimed at.
Hidden 9 yrs ago 9 yrs ago Post by GreivousKhan
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This should work as a good visualization.



In general, take full plate, then remove the smaller plates near the vulnerable areas. You have the Breastplate still, you have some shoulder and bicep coverage, forearms and typically gauntlets, but the inner elbow is chain, you have the groin/front of the thighs covered, but the butt and back thighs are also just chainmail or just padding.
Hidden 9 yrs ago Post by Vordak
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This should work as a good visualization.



Thanks, that certainly is better. Though i hope you don't mind if i swap out leg protection for a helm. :P
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<Snipped quote by GreivousKhan>

Thanks, that certainly is better. Though i hope you don't mind if i swap out leg protection for a helm. :P


Sounds fine. :P
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Maybe this time it will go better than last time when someone tried to kill my horse by throwing a dagger at it's head.
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Yes...we can hope. >.>

Seems Knight class will probably end up being quite popular.
Hidden 9 yrs ago Post by Skallagrim
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You are basing that prediction on two people? If IN is in this I don't see him playing a Knight, perhaps an archer. I see others like DJ if he joins, being something akin to a bowman or assassin. Vorkdak may or may not be a Knight type and Melon should he join may surprise us. As for the new people who take up arms, it may be that they want to stay away from melee as much as possible so they may opt for an elf archer/ranger like the oft-copied Drizzt Do'Urden. I would wait and see what the others bring. I myself like melee and can write a sword fight quite well so I tend to go in that direction.
Hidden 9 yrs ago Post by Vordak
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I'm definitely going with a beserker, and joining the Black Talon since i feels like it suits my character best. Skallagrim's post seems to be hinting that there will be archer, which i personally would find to be quite irksome, since i've come here for a melee. Fingers crossed that there either won't be archers on the opposite team, or that Black Talon will have somebody with a tower shield, smoke bombs, or a bow of their own to keep the shooters busy. :P
Hidden 9 yrs ago 9 yrs ago Post by GreivousKhan
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@Skallagrim@EmptyArmor

Feel free to add your character to the Character sheets for easy storage.

They look prefect. Though I don't think you listed your class Skallagrim.

As a side note, if this does well I'll make it a continuing series, so characters that survive can return and evolve over time. Maybe even form rivalries.

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It is in his history that he is a knight. I was seeing if you were reading the CS' or just glancing through them.
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It is in his history that he is a knight. I was seeing if you were reading the CS' or just glancing through them.


Doesn't really mean he has to be of the class of the same name. Anyway, Knight classes don't get spear/pole arm options btw.

I'll have to make that more clear in the OP.
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<Snipped quote by Skallagrim>

Doesn't really mean he has to be of the class of the same name. Anyway, Knight classes don't get spear/pole arm options btw.

I'll have to make that more clear in the OP.


Do two-handed battle axes and warhammers classify as polearms or is it only spears, glaives and the like in this instance?
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<Snipped quote by GreivousKhan>

Do two-handed battle axes and warhammers classify as polearms or is it only spears, glaives and the like in this instance?


Weapons like those are not considered pole-arms for my purposes. Generally if you can form a line with it, its a polearm.
Hidden 9 yrs ago 9 yrs ago Post by Skallagrim
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Lol Khan I have three horses doesn't mean I am going to use them. But I am a knight I do use a lance/spear from a horse. It is what knights do. Anyway you ninny I wasn't planning on using it based on the proposed terrain.

@Fallenreaper you might as well get in this. Constantly making characters doesn't get you any experience.
Hidden 9 yrs ago 9 yrs ago Post by ImportantNobody
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Maybe this time it will go better than last time when someone tried to kill my horse by throwing a dagger at it's head.


I need to join as a professional dagger throwing assassin with a grudge against horse skulls. XD

If IN is in this I don't see him playing a Knight, perhaps an archer.


I only have one character planned who specializes in archery. Men-at-arms seems the most up my ally. I suppose they can have an arming or longsword in addition to their pole-arm. Maybe, just maybe, they will have a better survival instinct than my current characters and try to keep them at bay from a distance with his spear-point.

I'll join this if you guys really need me, but right now I need to focus on getting a post out for the other team battle I'm in that I forgot about.
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