“In 2023 the Third World War began; devastation and chaos was unleashed upon the world on a level never seen before. Whole countries were torn apart by the weapons of modern world, theaters expanding to include not just Europe and Asia, but the entire world. The major cities of the world became the new playgrounds of the war, old alliances and agreements forgotten. The UN building was emptied overnight, NATO collapsed as Europe forgot the peace brought upon them by the EU. The War finally drew to a close in 2040, with sighs of relief across the world as many thought the war would only end with the destruction of humanity. It is now 2041 as most of the world seeks to once again establish global peace and rebuild the world into a state acceptable for humanity. However many refuse to forget the baggage of the past, creating fiction that could spark conflict. Will peace be accomplished, or will humanity finally destroy itself in political conflicts?
Welcome to Sanare Mundus:A War Torn World”
Essentially the idea is that one year ago the WW3 ended, with peace finally being brought. Everybody is pretty devastated by the conflict, even the victors of their respective chunks of the war. While certain political tensions, or ethnic tensions may still exist as mentioned, I do not want instant war, were trying to recover here, the focus should be on the rebuilding and many of the problems stemming from new technologies and new ideas coming out of the time before WW3 and the times during and after it.
Another thing I like to say is Sanare Mundus will be freeform and much of the history will be player decided. While I will be acting as a Lore Master so we can get a more solid timeline and decide upon major events in the war and help players resolve history disputes, I want players to be able to forge their own nations. Do note however I still expect realism, even with all of our advanced technology. This means don’t go ridiculous with how many countries you take on, we should not have a North Korean Empire or Super-nations comprised of many countries following a 17-year long war. I like to see countries torn to shreds and divided into many new ones, especially considering some of the ethnic, religious, cultural, or political divides that still exist in the modern worlds.
Welcome to Sanare Mundus:A War Torn World”
Essentially the idea is that one year ago the WW3 ended, with peace finally being brought. Everybody is pretty devastated by the conflict, even the victors of their respective chunks of the war. While certain political tensions, or ethnic tensions may still exist as mentioned, I do not want instant war, were trying to recover here, the focus should be on the rebuilding and many of the problems stemming from new technologies and new ideas coming out of the time before WW3 and the times during and after it.
Another thing I like to say is Sanare Mundus will be freeform and much of the history will be player decided. While I will be acting as a Lore Master so we can get a more solid timeline and decide upon major events in the war and help players resolve history disputes, I want players to be able to forge their own nations. Do note however I still expect realism, even with all of our advanced technology. This means don’t go ridiculous with how many countries you take on, we should not have a North Korean Empire or Super-nations comprised of many countries following a 17-year long war. I like to see countries torn to shreds and divided into many new ones, especially considering some of the ethnic, religious, cultural, or political divides that still exist in the modern worlds.