Hidden 9 yrs ago 9 yrs ago Post by Tancuras
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Tancuras Pain the Universe

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Sif Kollson




Age: 28

Gender: Male

Personality: Sif is blunt, irritable, and withdrawn. He is quick to anger and quite boisterous, and though he does not usually share his opinions, he does so loudly. He is fairly narrow-minded and introverted, stubborn in his ways and often refuses help or advice from others. Sif isn't the most intelligent of people, though not without a street-level cunning, and does not perform very well in a learning environment when tasked with repetition and memorization. Some of the few things he does enjoy are drinking and brawling, and perhaps surprisingly, he has a soft spot when it comes to children and animals, his disposition changing dramatically.

History: Sif enjoyed a time of publicity after The War. He was the leader in one of the final battles, the one in the Canadian tundra, and one of many. However, this was the closest to his hometown, and so he was celebrated. He was appointed as a high-ranking officer in the task force dedicated to eliminating the last of the invaders. He was given a home, food, clothes, vehicles, anything he desired, all for free in the lack of a structured world.

Everything he did was for Vretiel. She was his best friend. And when it was time to rebuild humanity, Sif suddenly found himself without work and under a massive pile of bills. Mortgage, car insurance, loans - after all, the things he was given had belonged to somebody once, and proper order had to be restored. Before long, he had nothing. And that was when they took Vretiel away.

She was not from this world. She was of another race, the race that had begun the war and allowed youth to develop strange powers, powers other men couldn't harness. And so they hurt her, changed her, tortured her to replicate that gift - and she died in the process.

Sif spent his next years wandering. He could often be found in alleyways, bars, under bridges. Most of his money was earned the only way he knew how - by fighting. Underground hero fighting pits were lucrative, but consecutive injuries eventually knocked him out of the ring, and he resorted to violent crime, eventually becoming a sort of public menace.

The people gave him a choice. Either rot in a maximum security prison, facing possible execution, or attend a center where he would be taught to integrate with society. He chose the latter, and found himself at the PLC.

Abilities: Most of Sif's abilities stemmed from Vretiel, and without her he is weakened.

Nightblade - By holding a knife or similar-sized object, Sif gains remarkable control over it. A black energy stems from his hand to the object and allows him to will it to act on its own. He can throw it with deadly accuracy and return it afterward to his hand, or wield it with inhuman speed.

Sleepwalk - Sif can move instantly across shadows, concealing his presence. He becomes insubstantial and can slip through the smallest cracks, so long as the light level is less than 1.0lx (moonlight).

Hel's Gate - Sif can open an energy channel to the other world within himself, engulfing his body in darkness. He can hardly control himself in this state, but gains immense physical ability and an immunity to pain.

Demon Eyes - When activating this ability, anybody who looks directly into Sif's eyes finds themselves compelled to speak their heart. This is difficult to use, as even clear glass will cancel the effect in Sif's weakened state.

Belongings: A black leather jacket, several knives, a flask.
Hidden 9 yrs ago 9 yrs ago Post by Tyrant from the West
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Tyrant from the West Antagonist Punk

Member Seen 9 yrs ago



Name: Lionel Holman

Age: 23

Gender: Male

Personality: Lionel is not an unhappy man, but he isn't exactly bursting with joy. He is instead, a man on edge. Anxious more often than not by a mile, he is cautious around most and scared to be around many. He is no fan of combat, and hated what he had to do during the war. He has trouble talking to others, and isn't exactly the smartest man around either. If you could quantify his 'charisma' and 'wisdom', the average man would be a ten on both, and Lionel would be around a seven and eight respectively. Lionel is has his heart in the right place, but can be quick to make assumptions and rush to snap decisions if under pressure. Plus, with him being quick to panic already, well, he isn't suited to be any form of party leader to say the least. Also he has a really bad case of 'bitchy resting face'.

Lionel however is hard-working, and is always willing to improve himself. He isn't, however, proficient at most schoolwork and can often be found complaining if talked to about it. He is, however, proficient in the sciences and is always willing to help others when it comes to that kind of work.

History: Lionel was lucky, he knew that was a fact truer then any other. Unlike the stories he had heard about his friends and fellow soldiers, he never ended up in the hands of scientists or government officials or anything of the sort. Perhaps it was because they valued his abilities less then others, or perhaps it was because they simply couldn't go after every hero they wanted to. Either way our man was not a lab rat though, and thats what mattered. However, veteran life wasn't a cake walk for him either. Lionel lived on the streets, off of petty jobs and could only occasionally hold something that payed slightly higher then minimum. But due to bad luck, more skilled competition, and his skittish personality, he would always be fired shortly into any job worthwhile.

Lionel knew this wasn't a life he was meant to leave, but with no power of his own that he could use to change it, he simply had to deal with it. Or at least, that is what he believed. It was then that Primas gave him a second chance at a life he had wanted. He was never so fast to sign himself up for else in his life.

Abilities: Lionel has the blood of the Hekatonkheires flowing through his veins. However he cannot access most of his power set. As of now, he only has fictional physical strength, and the ability to regenerate from wounds at an accelerated rate. That, and his ability to increase the size of his body slightly.

Belongings: N/A
Hidden 9 yrs ago Post by dee
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dee Who is in control?

Member Seen 9 yrs ago

Briar Peyre


Name: Briar Peyre
Age: 25
Gender: Female


Personality:
Briar is a person who believes in living every day as if it was your last, and by the things she did every day, they might as well have been her last. She's a party animal, a socialite, and someone you can find where people are gathered usually as the center of attention. She's a daredevil, doing anything she can and then some. She's eccentric and an avant garde and likes to surround herself with similar people. Briar is smart and a smooth talker, a rather useful combination when dealing with the police. People get easily drawn to Briar, as if with a force as powerful as gravity. Briar doesn't actually care about if she has a lot of people around her. The only important thing is that she was having fun.

Briar can be a bit hot-headed. It doesn't take much to set her off, and she can get extremely violent and uncontrollable whenever that happens. She's also not one to take anything seriously, always choosing to let things run its course, even if it means bad things for her and the people around her. She usually lets things she's not involved in slide off her back, making her seem distant and uncaring. Briar isn't someone that's reliable or responsible, and as such, a lot of aspects of her life has gone awry. People that care about her have talked her ear off about her habits, but she let them in one ear and out another.

History:
Briar thought she'd finally be a hero after the war. She would finally be free of the little girl that people tossed aside once a new toy came around. She would finally be free of the clingy orphan that yearned for something concrete and constant. She would finally be free because she'd have a good life. She was wrong - so, so wrong. After the war ended and they returned victorious, history repeated herself. Briar was once again rejected by the very people she aimed to please.

She was done. The fourteen year old electrokinetic grabbed what little belongings she had and never looked back. She used her powers to get her the money she needed to survive - supercharging ATMs to spit out loads of cash. Of course, authorities caught wind of what she'd been doing and she needed to lay low. She dyed her hair blonde and took a radical change in her clothing preferences. Her ability had been shelved until absolutely necessary.

With the money she stole, Briar was able to make a life for herself. It wasn't the best, but she was surrounded by people and was able to do whatever she wanted. Ten years of living only for herself was working for Briar, or at least, that was what she lead people to believe. Then she found out about her biological family.

They took her in - admonishing her for her previous misconducts but accepting her nonetheless - and Briar hated every moment of it. It wasn't something she was used to, and it wasn't something she wanted to be used to. Her biological parents clung to her, wanting to make up for lost time. She never connected with her older sister. It was hell.

So while she told herself she'd said goodbye to the hero stuff, when she was contacted by Primas she found herself quick to agree. Anything to get out of that stifling house. Anything to regain her sense of independence.

Abilities:
Electricity Manipulation. User can create, shape and manipulate electricity, a form of energy resulting from the existence of charged particles (such as electrons or protons) which give the user control over electric fields, electric charges, electric currents, electronics, and electromagnetism.

Applications:
User can generate, conduct, and absorb electricity.
Charge objects with electricity, heat them and/or making them conduct electricity.
Electric Pull to pull themselves toward something or to pull things toward them.
The user can release/use electricity to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.

Limitations:
May become useless if confronted electrical resistant material such as rubber or silicate.
Users may short circuit if hit with water. (Only if she's charging her body with electricity)
Briar's precision with her electrokinetic combat ability is a bit rusty after lack of use.

Belongings:
A motorcycle
A pair of gloves that magnify her abilities and allow for better control (currently broken)
Hidden 9 yrs ago Post by Uruvion
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Uruvion The Nomad

Member Seen 8 yrs ago

Name: Vance Meridian

Age: 28

Gender: Male



Personality: Vance is a kind soul, and in that, he is usually taken advantage of by people. He'll never hesitate to help someone in need, and is sometimes very emotional and fiercely protective of those he cares about.

History: After the war, Vance was promptly picked up by the government in order to test, study, and replicate his abilities. He was put through grueling tests, and subjected to torture to see the mental limits of his constructs. He eventually knew what he had to do, though he didn't know what the next day would bring. Unlike previous tests, where he was pushed to exhaustion, he withheld his power in his last one for two reasons. One was so that the scientists would assume that he was weakening, and wouldn't push so hard, and the other was to conserve energy to escape when the test was finished. It barely worked. As soon as he broke out of the facility, he was on the run with just the clothes on his back. He ran for what seemed like days, using his energy constructs to support the muscles in his legs by creating 'casts' which he moved using concentration when his muscles threatened to give out to give them a rest.

He found a small village that took him in, helped him with his wounds, and gave him sanctuary while he recovered. His experiences had made him paranoid, and wary to stay in one place for too long, so as soon as he was able, he was on the move again, and never stopped for too long.

Abilities: http://powerlisting.wikia.com/wiki/Energy_Constructs
Vance has the ability to create objects from force of will. He usually creates shields, or weapons, whatever the situation calls for. The weakness of this ability, is that the bigger the construct, the weaker it is. A normal shield the size of a person can deflect bullets without issue, but if he were to make a shield the size of a house, the bullets would be slowed, but could still penetrate. Also, the bigger the construct, the more concentration is needed to maintain, and repair it, which gives Vance a massive headache, and can sometimes lead to unconsciousness. His constructs have a blue color to them, and are semi-transparent.

Belongings: He carries a satchel over one shoulder, which has clothes, a small first aid kit, and a few lighters for camping. He also keeps a silver cross around his neck at all times.
Hidden 9 yrs ago Post by Cassiopeia
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Cassiopeia

Member Seen 6 yrs ago

Name: Seraphina Lemos

Age: 24

Gender: Female

Appearance:


Personality: Seraphina is the poster child for an antihero, apathetic at best, and a downright bitch at her worst. The only time she's 'nice' is when she's talking to her dead sister, or when she's drunk, which happens often enough.

History: Seraphina was taken, tested upon, and considered dangerous and criminally insane for awhile. After awhile, once they realized she only got angry when they tried to take her necklace away, the let her go back into the world. With no family, no money, and no high school education, and being diagnosed as schizophrenic before this all started and having a criminal record after, she couldn't find work. She took to begging, pick pocketing, and other things until this school told her they wanted her. She doesn't think anything good can come of it but it's a roof over her head and food in her stomach.

Abilities: Seraphina can see ghosts, sort of. Her ability only works when she's in contact with an object the deceased touched and it has to have been recently before their death for her to get an actual voice in her head. For most people, it's just their last words or maybe their last conversation but if Seraphina grabs a diary or something the person wore, everyday then it's basically their entire essence. She can converse with them, and they're not just repeating stuff back. They're sentient. If the person was a mutant, and she touches something they had before they died, she has 4 minutes and 33 seconds of their ability, and then she needs a recharge time of 8 minutes and 27 seconds before she can use any other ability or even hear her voices.

Belongings:
Her sister's locket.
Several coins in her pocket belonging to different people.
Adolf Hitler's pin.
Hidden 9 yrs ago Post by Oni_
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Oni_ Moment In Flux

Member Seen 5 mos ago

Name:
Rucks Kennithson

Age:
26

Gender:
Male

Appearance:


Personality:

Rucks is a tough one, we'll not literally he's not really the greatest at punching. But personality wise he sure is. He's a cynic, well it's the best way to describe him. He trusted people enough in the war, he tries be be a harsher judge if character now.

If you get to know him he's pretty neat though, good with his hands and some gaffa tape if you need something fixing and he tries his best to stand up for his friends.

History:

Rucks was one of the lucky ones, he could escape. Something which so many wanted to do after the war, but so few could. He was watching over the years you know, as they hunted us down, took us from our homes. Our families. He probably could of helped, but he didn't. God only knows why. But he was there, those wormholes of his are unmistakeable.

After the first year he tried to settle down, a courier. Must have been nice, to easily be the best at what you did. Forget amazon prime and their next day delivery, this was always within the hour. But people are strange, well. I say that but only because they don't like people with strange abilities turning up at their door. It lasted a while though, before he disappeared again. To somewhere new no doubt.

It was another year before he popped up on the radar, turns out they were interested in him after all. He didn't escape too easily, back in the day he could open a gateway to anywhere in the world at a click of his fingers; what changed?

Primas. That's where he's gone, or at least where he's going. Education, it's looking up for that kid. Hopefully he won't need to rely on those powers soon. It'll be better for him, to not have the world look down on him despite all he did all those years ago.

Abilities:

Space-Time Manipulation

Derivatives:

Chronolock: An ability which allows the user to isolate themselves from our space time for a short while. This ability can be used as a four dimensional shield for up to four people.

White hole creation: The ability to condense a reverse flow of time into a singularity which then sends out a powerful shockwave.

Spatial distortion: The ability to create, destroy and tune areas of space to the users will. This can be used to increase or decrease distances, or to change an areas time flow. This also allows for instantaneous travel.

Pocket dimension: A small pocket dimension that can be used for storage. If you had a couple of thousand years you could probably fit a planet in there.

Time distortion: The ability to seemingly slow down and speed up time in an area. This can be used for neat tricks such as pretending to control gravity.

Belongings:

Rucks didn't bring much with him, of note were his scarf, a leather bound notebook and fountain pen - both of which are worn - and an old pocket watch. Sentiments of his old life.
Hidden 9 yrs ago Post by Willem3141592
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Willem3141592

Member Seen 4 yrs ago

Name: Marc Willems
Age: 26
Gender: Male
Appearance: Marc is 1.86 meters tall (6'1") and has an athletic build. He has short brown hair and his eye colour is grey. He has a smooth pale skin as it is seldom exposed to the sun. He has a strong jawline and rather heavy eyebrows. Not much is seen of this because he covers nearly everything of his body to reduce external stimuli. He wears usually wears jeans and a hoodie with the hood over his neck. His hands are covered by rather thick gloves. He also wears a linen scarf, most of the time this is pulled up to cover his nose. He always wears sunglasses to reduce the brightness of the light and noise-cancelling headphones.

Personality: At his core, Marc is a positive and friendly person. However, events have made him cynical and rather sarcastic. While he likes being around people, his powers have made it hard for him to truly enjoy company and with much over stimulation he can become very irritable.

Abilities: Super senses and nerve system, which include: sight, hearing, sense of smell and taste, touch, balance, reflexes, muscle control and dexterity.

The downside to this all is that he can't control any of it. He is not able to power down and is constantly bombarded with sensory input. This gives him very heavy headaches. He's also very sensitive to everything, walking past a thrash bin might make him throw up, flash-bangs and the like will render him unconscious due to exposure. Even a slight touch on exposed skin is able to hurt Marc.

History: During the war Marc had been working closely with the military. With his set of abilities he was a perfect scout/infiltrator. After the war he struck around with the military and completed his training as a soldier. While he was being researched, nothing done to him was involuntarily, probably because he had worked closely with the military before. As he aged and grew older, his powers matured too, become stronger and less controllable every passing year. To cope with this he started insulating himself more and more and eventually developed an addiction to pain-killers and alcohol to numb his senses. After being discharged from the military he tried to calm down his powers, yet was unsuccessful and he tried to isolate himself from society and the noise it made. Eventually he heard from Primas and decided to sign up, hoping to learn to control his powers and rejoin lsociety.

Personal belongings: Marc is rather attached to his sunglasses and headphones as they're able to suppress most of his surroundings. He also keeps a bottle of pain-killers on him at all times.
Hidden 9 yrs ago Post by hoppiholla391
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hoppiholla391 ¯\_(ツ)_/¯

Member Seen 9 yrs ago

Hidden 9 yrs ago Post by knighthawk
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knighthawk Djinn Jedi

Member Seen 2 mos ago

Name:
Mikha'el Maksimov

Age:
27

Gender:
Male

Appearance:

6'6" 200, long and lanky, string-bean, he's heard it all. His main outstanding feature are his golden eyes and big ears.
He dresses in t-shirts and jeans, costing anywhere from fifty cents to fifty bucks.

Personality:
Generous to a fault, too trusting even after everything has been said and done.

History: What happened after the war, up to enrollment at Primas. "The War" is not something reflected upon until later.
With a power like his, the answer is obvious. He would go to a thrift store or consignment shop, buy silver dirt cheep then sell it to someone else as gold. Day by day he made his fortune and sent about half of it eating his way through buckets of chicken. Still, hundred dollars a day for ten years is a fine way to make a living.

When things got too suspicious for all his acquired riches, he'd move to another town. He fund it often easier racking around with carne folk who don't ask questions and do like gold. So on and so forth a decade passed as a vagabond Rumpelstiltskin until the call came for him to return.

Abilities: The midas touch, he can realign any inorganic chemical compound to gold. Anything closer to gold on the periodic table is easier like silver or mercury. The atomic expenditure is rather harsh, requiring him to consume nearly ten times the average person (20,000 calories) in order to keep himself healthy. Not just speedsters need to eat like a horse.

Belongings:

2000 VW bug, ugly as hell cover, bleeding edge under the hood and GTFO tires. Acoustc guitar, to pluck on the lonely nights. $50-5000 in clothes, hard to say but he knows he has 10 outfits he can mix and match.
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