Hidden 9 yrs ago 9 yrs ago Post by TheUnknowable
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(You got two very lucky rolls in the space battle. Hopefully this will be closer. Also, depending on the situation I might have tried for some quick damage with a Force Choke, but it would have had to come to blows anyway so I don't really care.)

The Jedi was fast. Pim had barely managed to nick his shoulder before he stopped Pim's blade. Maybe trading blows wasn't the best plan, but it was what Pim was best at. What would his Master do in this situation? he thought. Then it came to him.

"Good." he said slowly, menacingly. "Meesa feel your anger, your fear. Itsa given you strength. Now use it." He pushed against the Jedi's blade as hard as he could, forcing the blade towards the Jedi's wound. (Strength) "Yousa betta kill me, Jedi." If he could distract the Jedi, he could win. Or better yet he would turn him. Either was his master would be proud.
Hidden 9 yrs ago Post by Gisk
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Pim: 4, 6, 2 = 12 David: 6, 5, 2 = 13

David was angry, and he did give in for a moment. With both hands on his saber he shoved the vibroblade away. He almost counter attacked, but held himself in check, taking a moment, his guard remaining up, to clear his mind and control his emotions.

"That's darkside talk," he managed to speak calmly, his voice puffing out in an equally serene cloud. The wind had died down and the two could hear each other very clearly. "I knew you must be strong in the Force, you couldn't have gotten here otherwise," he struck out with a controlled attack, aiming to wound his blade wielding arm.

((So how I'd like to do it is we'll just roll for ourselves after our move, and then the response will do the same.

So: Lightsaber combat: 3, 3, 3, 2, 3 = 14.

See that's not a great roll.))

Hidden 9 yrs ago Post by Galgarion
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If you wanted to look back at my character, I added a bio, personality, languages spoken, and basic gear, feel free to let me know if there is anything else you would like me to work on. I would also like to add that either side may be able to take him up, if they can give him a contract that he will agree to, but whichever one grabs him before the game starts is probably the side he will stay on through the campaign. Bear in mind, he does not know he is force sensitive, he just thinks he is lucky, so that will likely not be a selling point.
Hidden 9 yrs ago 9 yrs ago Post by Gisk
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I will do so today. I'm working on getting ready to go to work right now, though.

EDIT: Okay, I looked at it anyway. Looks good, though, as I said before, I don't know that you'll ever specifically use a reflex skill. Reflexes are bundled up into your other skills, with how quickly you'll draw your blaster, and how well you can react while flying etc.
Hidden 9 yrs ago 9 yrs ago Post by TheUnknowable
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(5-5-5-4-3=22. Promise I didn't rig it.)

Pim lept into the air and flipped over the Jedi's head, dodging the strike. With the powerful leg muscles inherent to his race, he didn't even have to use the Force to aid him as he sliced at the Jedi's unprotected shoulder on his fighting arm. "Yousa shoulda used yousa anger to beat me."

Seeing the Jedi's almost severed arm hanging by his side, Pim walked back to his ship, content that the Jedi would bleed to death, as Vibroblade didn't cauterize their wounds like a lightsaber did. After applying a bacta patch to his wound he returned to taught the Jedi. "Now meesa gonna go see how many Padawans meesa can kill or turn."

(This should give you a chance to use Force Heal. You have 10 points of damage and I have 1.)
Hidden 9 yrs ago Post by Gisk
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((Would you roll for me? I'm on mobile. Right now I'm trying the heal roll divided by 3 for the amount of damage healed. We'll see if it's reasonable.))

David's saber fell into the snow, vaporizing a great cloud of it an continually emitting a cloud of steam from where it was now hidden and sunken in the snow. The cut was bad. Really bad, to the bone! He put his free hand(that arm also had a wound from the first blows traded) and focused with the Force, willing his flesh to knit back together.

He spoke to distract the alien while he healed. "And how do you mean to find them?" His voice was shockingly calm for someone about to lose an arm, "It's a big planet."
Hidden 9 yrs ago Post by Gisk
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I think that will work well. With his middling skill, the most he can heal at a time is 8 points. Right now that would take him from incapacitated to a minor wound. The lowest possible roll, meanwhile, would be 4, divided by three and rounded to 1 point, would be basically useless. As it should be.
Hidden 9 yrs ago Post by TheUnknowable
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(2-3-1-5=11, so rounding to the nearest whole number, 4 points of healing.)

"Meesa thinkin yousa ship's computer know where they are. If not, the locals might know, and theysa always you." He looked at his ship's droid. "R-Sebentine, connect to de jedi's ship's computa and find the lokashun of his Prentices." A series of beeps informed him that the droid understood, and it lowered itself out of his fighter and started towards the Jedi's ship.

"Now, we see how well dat Jedi trainin holds up ta tortya." He stabbed for the Jedi's lower leg.

(3-5-2-1-3=14)
Hidden 9 yrs ago Post by Gisk
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His arm wasn't usable, but he wouldn't die from bleeding now. David barely had time to be amused at the alien's attempts to find his temple. He deliberately never recorde its location, just like he had deliberately never charted Ilum's location. Even a Force sensitive would have a hard time finding it, the caverns that dotted planet radiated Force energy, masking the presence of anyone on it. This was why the Order chose it as their new central temple in this age when they were avoiding detection.

The alien seemed to realize all of this, as he turned back to David and announced his intent to torture the information out of him.

David raised his good hand to Force push the alien away.

((We'll roll David's telekinesis against the roll you just made.))
Hidden 9 yrs ago Post by TheUnknowable
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(1-4-2-3=10. 4 points damage)

Pim managed to knick the Jedi's calf before being thrown backwards. He hit the ground and had the breath knocked out of him, but he didn't seem to be injured. "Poodoo Jedi" he said, standing up. "Meesa gonna make yousa sorry yousa did dat." He reached out his hand and tried to grab the Jedi's trachea with the force, trying to crush his windpipe. Sure, if he did it for too long it would kill the Jedi, but he wouldn't use it for that long.

(1-2-2=4. That's not good for me.)
Hidden 9 yrs ago Post by Galgarion
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I just put the skill on there to show that he has specifically worked on his reflexes, and could possibly rival a jedi padawan, but only in that aspect.
Hidden 9 yrs ago 9 yrs ago Post by Gisk
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Well that's why I think you should put that point into blaster or brawling. Because then his superior reflexes will actually show in combat.

((That's five, actually. I'm going to assume victory on my next roll. The chances of losing are pretty low, but I'm also just ending the instance.))

David had a retort for the alien's crude expletive, but he had no chance to use it. The breath caught as the Sith - he must be Sith - grabbed his throat from across the field. David raised his hand again and pushed once more, sending the Gungan soaring toward his own vessel. David gasped as his throat cleared and stumbled through the snow toward his ship.

"Arthur," a shortened nickname of R-30, "Take off." As he finished the command he was stepping onto the X-Wing's ladder to climb for the cockpit. As it rose into the air he looped his bad arm gingerly around the ladder and held his good hand backward. His lightsaber flew to his hand, and he placed it onto the magnetic catch on his belt and continued climbing to the cockpit.

As he fled into orbit once more, he sent a brief and cryptic message to his apprentices back in the temple, and then lay back to let R-30 plot a hyperspace course to Corellia.
Hidden 9 yrs ago Post by TheUnknowable
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(oops. gonna assume a type on my part.)

Pim stood up. He had dislocated his shoulder upon landing, and may have cracked a rib or two. "R-Sebentine, come back. Plota course home." Without knowing the Jedi's location he would have to try again later. Besides, he had some healing to do.

Wedging his hand in the landing gear he twisted his body a heard a loud pop as his arm returned to its proper place. His Master would not be happy about his failure. He'd have to put in a good bit of extra practice if he wanted to go against the Jedi again.




Here's a question. Do I need to get twenty exp to go up in Vibroblade skill or fifty, as my skill is 5 on my CS thanks to my 3 strength?
Hidden 9 yrs ago Post by Gisk
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It's by the skill points put into it, so it's twenty. Doable, but his skill won't go up too fast or too slow.

So, we have two Jedi(one sent a CS to me in PM) and I'm not sure what Rokun the bounty hunter is gonnna be. No Sith characters yet. I'm going to edit the first post to be more informative for anyone who peaks in, and make a new post in the General Interest Checks section.

I enjoyed our skirmish very much, I think the system works pretty good. Unless anyone can spot any problems?

I want to make, I think, two additions. The first will be a difficulty rating chart, and the second will be a rule for attempting multiple things in one post.

When you try to do two things in one post, you lose one die from both rolls. If you try to do three, you lose two dice from each of the three rolls. Four things and you lose three, etc etc. This way you can do multiple things at once, but it's harder.
Hidden 9 yrs ago Post by TheUnknowable
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1) When will you start the OOC? We should add the mock battle to it so that people can better understand the system.
2) How will the speed powers work? Will they reduce the penalty for doing multiple things? Ex: If you have a skill of 1 in Force Speed you lose 1 point off of the penalty towards the multi-action penalty (two actions with no penalty), at level 2 you lose 2 points toward the penalty (so you could do three actions with no penalty). To work it wouldn't get to use your Force skill.
Hidden 9 yrs ago Post by Gisk
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Well, I want to start the OOC soon. And I guess I could start it now. I will add the mock battle to the opening post, as you said. I'm hoping to attract some Sith players soon.
Hidden 9 yrs ago Post by Galgarion
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There we go, have an 8 in blasters now :P I's say that's pretty friggin good, also, in case you missed it from last time, I added a blaster to my gear, figured that it was kind of important
Hidden 9 yrs ago Post by Gisk
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Ha, I always just kind of assumed. We talking blaster pistol or blaster rifle?

http://www.roleplayerguild.com/topics/87769-star-wars-opposing-forces/ooc

That's the new General interest check, @TheUnknowable I'd appreciate it if you announced yourself as the co-GM and posted your Sith Lord CS.
Hidden 9 yrs ago Post by Gisk
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@Based God@malmshodes@Melkor@Nanashi

Just throwing a line to all the players who had initial interest, before the idea was concrete. I'm ready to run an OOC, and can start as soon as we have at least two Sith Acolyte players.
Hidden 9 yrs ago Post by Gisk
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Okay, one more post and I'm done, I swear.

Here's the OOC.

http://www.roleplayerguild.com/topics/87772-star-wars-opposing-forces/ooc

Let me know right quick if you spot a problem with it or still have unanswered questions.
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