Vic stared at the screen to his computer as he looked at his character statistics.
WingViper
Level 15
HP: ...
Stamina: ...
He smiled. It had taken a couple weeks, but he was finally at a high enough level to join a party and go on some quests. He was practically shaking with mirth as he went to put on the helmet and log into CyberDream proper. He slipped the helmet past his dirty blonde hair and over his eyes, which he closed as the system prepared, reading his brainwaves and translating them into a code relay, disconnecting his mammilian brain from his body, leaving the reptilian portion in control of his vital functions while his mind drifted into the game.
~~~~~
Wing opened his eyes from a bed in what was basically a set of communal barracks. He quickly headed out with a smile. It was time to join his first party in CD, qne he honestly couldn't wait. He nearly ran over a shorter player as he headed to the mission board. It was an introductory dungeon, for players who were level 15 and had never partied in CD beforre. The first 15 levels were all about getting used to the game systems. Enemy locks, guided weapon use, automatic reloading, automatic aiming, Wing had gotten used to all these things by level 10 of course, but he knew they were systems designed to help newbies to the genre, and eventually he would be able to turn off those options as needed.
The best players of FDMMOs were able to perform better than the aided movements were, and Wing was no slouch. Not that it mattered, since the aids were locked to use until reaching level 50, but when he got there...
He chuckled as he entered an instanced lobby, designed like the back of a troop carrier. He was a little annoyed that the game itself had locked his EXP until he completed this mission, but he didn't mind. The game certainly had enough polish to help newbies out, which was surprising, especially for a Free to Play. Hell, it had more polish than a lot of full subscription games. Even more shocking, the game didn't try to sell on microtransactions or follow the pay-to-win model. It was certainly weird.
Still, Wing wasn't complaining. The game was so open for customization that he was having a lot more fun with it already. Finally it was time to get into the game for real. There were six more spots in the carrier for new party members, who, unfortunately were chosen by a random global matchup system. He remembered reading that the matchup system took play data over the first 15 levels, choosing parties who could play consistently together if wanted, by compiling data on play times, general log in/out times, and even character builds, automatically putting together a well balanced team.
Still, Wing couldn't help but wonder what sort of people the system would party him with.
WingViper
Level 15
HP: ...
Stamina: ...
He smiled. It had taken a couple weeks, but he was finally at a high enough level to join a party and go on some quests. He was practically shaking with mirth as he went to put on the helmet and log into CyberDream proper. He slipped the helmet past his dirty blonde hair and over his eyes, which he closed as the system prepared, reading his brainwaves and translating them into a code relay, disconnecting his mammilian brain from his body, leaving the reptilian portion in control of his vital functions while his mind drifted into the game.
~~~~~
Wing opened his eyes from a bed in what was basically a set of communal barracks. He quickly headed out with a smile. It was time to join his first party in CD, qne he honestly couldn't wait. He nearly ran over a shorter player as he headed to the mission board. It was an introductory dungeon, for players who were level 15 and had never partied in CD beforre. The first 15 levels were all about getting used to the game systems. Enemy locks, guided weapon use, automatic reloading, automatic aiming, Wing had gotten used to all these things by level 10 of course, but he knew they were systems designed to help newbies to the genre, and eventually he would be able to turn off those options as needed.
The best players of FDMMOs were able to perform better than the aided movements were, and Wing was no slouch. Not that it mattered, since the aids were locked to use until reaching level 50, but when he got there...
He chuckled as he entered an instanced lobby, designed like the back of a troop carrier. He was a little annoyed that the game itself had locked his EXP until he completed this mission, but he didn't mind. The game certainly had enough polish to help newbies out, which was surprising, especially for a Free to Play. Hell, it had more polish than a lot of full subscription games. Even more shocking, the game didn't try to sell on microtransactions or follow the pay-to-win model. It was certainly weird.
Still, Wing wasn't complaining. The game was so open for customization that he was having a lot more fun with it already. Finally it was time to get into the game for real. There were six more spots in the carrier for new party members, who, unfortunately were chosen by a random global matchup system. He remembered reading that the matchup system took play data over the first 15 levels, choosing parties who could play consistently together if wanted, by compiling data on play times, general log in/out times, and even character builds, automatically putting together a well balanced team.
Still, Wing couldn't help but wonder what sort of people the system would party him with.