Hidden 9 yrs ago 9 yrs ago Post by NuttsnBolts
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NuttsnBolts

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What is AID I hear you ask...

AID stands for The Anubis Industry of Defence and consists of the toughest, and most highly trained students and fighters that the DWMA has to offer, all under the control of a female leader rightfully named Anubis. It is so exclusive that many, if not all students of the DWMA have never witnessed nor heard of a member that attends this exclusive class. This is because the requirements to get into such a class are quite... unusual.

For starters AID was not built exclusively for your typical Meisters and Demon Weapons, but also for Monsters, Demon Weapons who can operate without a Meister, Hybrids, and even Humans who have a Strong Soul. All those who wish to aid Death on his quest of protecting humanity but yet have no true position within the 'Death Weapon Meister Academy'. The Meisters and Demon Weapons who have been accepted into this class must have completed their entire school curriculum and have proven their worth by killing a witch. Only then will they have the chance of being selected for AID. Sounds like a bit of a tall order, but it is understandable when these newly graduated students will be working along side others of a very different nature.

So why do we need this special group? After all the Kishin was defeated, right?

Well shortly after Maba, The Grand Witch, ordered some of her most devilishly twisted companions to set forth and cause as much mischief as possible to the Human Realm. She views this time as a true opportunity to gain the upper hand on Death and the DWMA while they have been weakened after the chaos that Medusa and Arachne caused.

Little did they know that AID was waiting for this very move...
- UNDERSTANDING THE ROLEPLAY -

In this Roleplay you will be taking control as a member of the DWMA's AID division. As stated the members don't consist of just Meisters and Demon Weapons, but an array of many other creatures and fighters. Each variation should have their own Character sheet available so please select one that suits your interest. Please be aware of the type of character that you are creating. They MUST fit into the Soul Eater universe and should have some flaws.

In order to keep the flow moving and prevent it from turning stagnant I won't be running a linear story for you guys to follow. Rather this will be a roleplay that you have the opportunity to control your own adventures. The idea is that each person will generate a quest or mission that they would like to participate in (eg: Investigate the people going missing in a certain forest, or defeat the beast that's terrorising a village), and they will be setting forth on their own designed journey. Other players can choose to follow them and team up or decide to set forth on their own project. My main aim is to have it much like the series where each character ventures off on their own arcs but return to their friends back in the DWMA. I would also encourage, so that it doesn't feel so lonely, for you to talk to your fellow Roleplayers and see who wants to team up for a particular task.
- IMPORTANT THINGS TO NOTE -

  • Please listen to me as a GM. I don't like it when people don't listen after I say no to something.
  • Please submit for approval a balanced character that suits the Soul Eater universe, one with weaknesses but someone unique and enjoyable.
  • The idea of AID was set up because I wanted to have a Soul Eater-esque style of RP but I feel that portraying cannon characters can be rather difficult. So this is a way we can address most of those issues.
  • I would prefer the Soul Colours and names to be picked from [here] so that we limit the chances of producing the same colours.
  • If you need any assistance I am here to help. This can be from character designs to allocated contracts. I get enjoyment out of seeing people do well and I would hate to see someone struggle because of their silence.
  • I will only be allowing a select number of character application from each of the Hybrid, Autonomous, Strong Soul Human and Monster categories. Soul Eater is mostly about Demon Weapons and Meisters but I wanted to give a few extra opportunities to those who had a unique idea.
  • This will be a slower RP with focus placed on quality. I don't want any shotgun posting as it's the easiest way for me to get frustrated.
    (In other words I have a life and I can't live on the internet.)
  • Finally, Soul Eater Wiki for any info that you may require.



- CHARACTER SHEET TEMPLATES -








- CURRENT CHARACTER ROSTER -

  • @NuttsnBolts
    - Anubis (Monster: Werewolf)
  • @AirBender
    - Abel Ashira (Strong Soul Human)
  • @Gowi
    - Nadia Ylwizaker (Meister)
    - Arisia Königin (Weapon)
  • @Saitama
    - Lincoln 'Linc' Caliber (Autonomous Weapons)
Hidden 9 yrs ago 9 yrs ago Post by Gowi
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Working on a CS for a Meister/Weapon team. Shouldn't take me long, but I am rusty on my lore.

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Hidden 9 yrs ago Post by Asgore
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I'll toss up a sheet as soon as I get home!
Hidden 9 yrs ago 9 yrs ago Post by AirBender
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Done, what do you think? I wasn't sure exactly what to put for contracts, so I hope what I ended up with is okay.

Name: Abel Ashira

Gender: Male

Age: 22

Appearance:

Abel is about six feet tall with a lean build, and skin so pale that isn't almost sickly. He has long, pale blonde, hair that he likes to wear in a variety of styles, depending on his mood. His eyes are a mysterious, deep blue that almost exactly match with his soul. He has long, graceful, limbs as well as fingers, and his facial features are much more pointed than they are round. His signature outfit, or battle uniform as he likes to call it, consists of his favorite long black coat, a pair of dark purple skinny jeans, shin high black boots with laces down the front and a cleverly hidden zipper so he doesn't have to deal with the laces, and a provocative dark gray tee-shirt that has the phrase 'Tie Me Up' written on it. Both ears are pierced and he is always wearing various colored butterfly studs in them. A pair of wire rim glasses sit on his face, though people don't know if it's for show or because he actually needs them.

Race/Species: Human with a Strong Soul

Soul Colour & Traits: Steel Blue. Wrapping around his soul is what appears to be chains.

Personal Weapon: Abel uses dual chains, which measure from ground to nose if one was to hold them up to Abel. They are attached to brown leather shackles that he wears around each wrist. Attached at the end of each chain is a metal dart that's about three inches long. When he isn't using them, the chains wrap around his arms with the darts tucked safely into a sheath like pouch on each shackle. Or if he's feeling extra frisky, he'll wrap the chains around someone else. He can use either one or both of the chains, and they can easily double as a pseudo hookshot in a pinch.

Abilities: Strong Soul, as a human with a Strong Soul, Abel's soul is worth 99 normal human souls. This has it's drawbacks of course, but it also has it's strengths. It has made him a much stronger person, and his mind is so sound that people will it difficult to mess with it. His soul's wavelengths are also very powerful, though in matching with his personality they're also extremely stubborn. Most people will find it hard to match their wavelengths to his.

Strength: Due to wielding, and wearing, heavy chains all the time, Abel possesses a lot of upper body strength. He's been known to use this to do incredibly feats before, such as hanging from his arms for very long periods of time, keeping something much larger than him trapped with his chains, or just simply punching like a truck.

Movement: Abel has almost inhuman amounts of grace, balance, and coordination, you won't find him crashing into things or tripping over his own feet. Though he swings around dual chain whips all the time, he rarely hits anything other than what he wants to hit, than includes himself and any allies he may have. His near perfect balance allows him to walk around on small ledges without having to worry about falling off. You can see his grace in just about everything he does. It adds a little extra flair to what otherwise could be quite a boring task.

Parkour/Free-Running: What is only added onto by his skill in movement, Abel is also trained in the art of parkour and free-running. He is able to climb up buildings, cliffs, ledges, etc, with relative easy. He finds it much easier than most to run across rooftops or other dangerous areas to run. He isn't good enough at it to add in tricks and flips, but he's good enough to run around assassin's style.

Pain: Abel is borderline masochistic, while he doesn't get off on pain, he accepts it and can withstand more of it than the average person. This can also be considered a weakness because he also hides his pain from other people, thinking he can handle blood loss and damage just as much as the pain itself.

Weaknesses: Legally Blind, nobody actually knows if Abel needs glasses or not. Because of his unnaturally good grace and balance, he doesn't seem to be any different if he takes them off. But he is in fact legally blind, meaning that when he takes off his glasses, all he can see are blurry shapes. Making it impossible to engage in long range combat, and making short range stuff a lot more difficult. If people were to watch him battle without his glasses on, it would make it very obviously that he actually needed them. Going without his glasses for too long gives him a headache and makes his eyes hurt.

Pervert: Abel is a very provocative person. He makes his interest in both men and women very well known. Though you won't find him sneaking into locker rooms to catch a peek, if you show it, even by accident, he'll enjoy the show. Sometimes he'll use his chains to wrap somebody and tease them, but unless they're of age you won't find him doing anything more than that. His perverted attitude tends to scare people away from him, and he finds it difficult to find allies let alone friends.

Pain: As stated above, his understanding of pain is both a strength and a weakness. Because of his ability to withstand more pain than the average person, he hides his injuries, thinking he can withstand blood loss and damage as much as the pain itself. He would horribly wrong of course.

Defense: Abel's weapons are made for attacking, not defending, giving him very little in the way of defensive moves. He's stuck with just avoiding and dodging attacks, or simply taking them. The chains can be used to hook an enemy or wrap up their weapon, but that's about it for defensive abilities.

Brief History: Abel was born in a very small village, one that was peaceful and usually free from witches, Keishan, and the like. He lived a boring, but peaceful, life up until the time that he was eight years old. That was when a passerby who happened to be able to see souls informed the village that Abel's soul was much stronger than a normal persons. Fearing both him, and his safety, the village elders locked him up in the basement of one of their houses, chaining him to the wall 'for his own good'. He was locked up, the only human contact he got was them feeding him once a day. The damp conditions of the basement weren't good on the chains though, and it only took a few years for them to rust enough for a now thirteen year old to pull them off the wall. He escaped in the night, not bothering to remove the chains any further, cause he really couldn't.

A bigger, smarter, nearby village found him in the morning and assumed from his appearance that he was some kind of escaped slave. They took him in and helped him recover from his ordeal. But were quickly turned off by his near obsession with chains and his disregard for personal space. Two traits which would only grow as he got older. He only spent six months in the village before moving on.

Slowly as the years went by he developed his fighting style and reputation for hunting down whoever and whatever needed taken out. Until finally about a year ago, he found himself in Death City. And shortly after that, he was approached and asked to join AID. He was reluctant and first, but eventually ended up accepting.

Allocated Contract: Abel is best at hunting things down and killing them, not so much at keeping things alive. So he's usually sent out on Keishan or Witch hunts. His current job is a Witch hunt in France. Not much is known about this Witch, but her animal is supposedly something poisonous. Though he won't be actively seeking help, if somebody wants to join him, he wouldn't be opposed.
Hidden 9 yrs ago Post by Gowi
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Navy seems a bit too dark on my eyes, but that's just one player to another.
Hidden 9 yrs ago 9 yrs ago Post by AirBender
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Navy seems a bit too dark on my eyes, but that's just one player to another.


I was actually iffy on the color myself. So thanks for letting me know. I'll find something lighter.

Edit: How's that one?
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<Snipped quote by Gowi>

I was actually iffy on the color myself. So thanks for letting me know. I'll find something lighter.

Edit: How's that one?


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<Snipped quote by AirBender>



Awesome. Thanks for the help. ^ ^
Hidden 9 yrs ago 9 yrs ago Post by Gowi
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It’s no problem, potential writing partner! Speaking of, I still have a bit to finish on my end with my CS. Should be done by tonight, though.

Also:

Pervert: Abel is a very provocative person. He makes his interest in both men and women very well known. Though you won't find him sneaking into locker rooms to catch a peek, if you show it, even by accident, he'll enjoy the show. Sometimes he'll use his chains to wrap somebody and tease them, but unless they're of age you won't find him doing anything more than that. His perverted attitude tends to scare people away from him, and he finds it difficult to find allies let alone friends.


Oh god no, my poor characters!
Hidden 9 yrs ago Post by AirBender
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It’s no problem, potential writing partner! Speaking of, I still have a bit to finish on my end with my CS. Should be done by tonight, though.

Also:

<Snipped quote>

Oh god no, my poor characters!


XD, yup. It's gonna be fun.
Hidden 9 yrs ago Post by Sloth
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I figure I should ask before I outright start on a sheet or anything (and because someone advised me against it.) but, since I have little experience with Soul Eater, what would be the ruling on making an autonomous weapon that was based on a weapon from mythology? Specifically this beautiful thing? Just curious, it's not a make or break since I'm sure I can think of something else if needed.
Hidden 9 yrs ago Post by NuttsnBolts
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I figure I should ask before I outright start on a sheet or anything (and because someone advised me against it.) but, since I have little experience with Soul Eater, what would be the ruling on making an autonomous weapon that was based on a weapon from mythology? Specifically this beautiful thing? Just curious, it's not a make or break since I'm sure I can think of something else if needed.


I'm not sure how well that would translate into the universe with ease. The most unique design I've seen for a Demon Weapon is Jacqueline and how she can transform into a lantern that shoots fire. They aren't really based on mythology as such as theres never any mention of anything like that except for the Pharaoh that Death the Kid defeated.

An important thing to note between Demon Weapons and their upgraded form, a Death Weapon is how they transform. Demon Weapons can turn a limb into their weapon, like Soul's arm, where a Death Weapon can spawn a weapon, ie Spirit's blades out of his back. I chose not to run with Death Weapons in this RP for ease, but I believe an Autonomous Weapon can never reach Death Weapon because they have no meister pairing. I'll have to double check that later.

Edit: Same as reading the CS. Ill have to do that when I get home.
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<Snipped>


Ah, coolio. Forgive my Soul Eater ignorance. I've got a lot of wiki reading to catch up on, it seems.

To the thinking chamber!
Hidden 9 yrs ago Post by Gowi
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I figure I should ask before I outright start on a sheet or anything (and because someone advised me against it.) but, since I have little experience with Soul Eater, what would be the ruling on making an autonomous weapon that was based on a weapon from mythology? Specifically this beautiful thing? Just curious, it's not a make or break since I'm sure I can think of something else if needed.


Mythological weapons/items in Soul Eater are generally reserved as iconic characters that are beyond something as simple as a DWMA student (see Excalibur for example). The reason I advised against it was due to my uncertainty with if the GM was going to modify the lore so it would be feasible.

Also, just saying but if the GM allowed a normal individual Demon Weapon sheet I would totally be okay with Nadia having another partner somehow. But that is probably a big fat no, lol.
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<Snipped quote by Gowi>


I can make it work, dammit!

But yeah, I guess I'll just have to be an everyday seven headed spear named Gabe. Psshawh.

I mean, it's far less likely that I'd just think up a different character idea.
Hidden 9 yrs ago 9 yrs ago Post by Asgore
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Gonna post some WIP sheets soon! Because that's clearly the highlight of everyone's day, right?

EDIT: Just. Just take them. As I work, if anyone's got any critiques or suggestions, let me know!

Gonna finish this up later; backstories are a huge pain in the ass.

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Hidden 9 yrs ago Post by NuttsnBolts
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@AirBender Love the Character so when you're ready place it over in the Char tab. One thing though. The organisation is AID, not AIDS. We don't spread STDs to the people of Death City.

@Gowi Remember, you need to add the Soul Resonance Ability and visual traits of their soul. Won't read it til it's done, but just skimmed through some things quickly.
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@NuttsnBolts

...Whoops. I'll fix that and then put the sheet in the character section.
Hidden 9 yrs ago Post by Gowi
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@AirBender Love the Character so when you're ready place it over in the Char tab. One thing though. The organisation is AID, not AIDS. We don't spread STDs to the people of Death City.

@Gowi Remember, you need to add the Soul Resonance Ability and visual traits of their soul. Won't read it til it's done, but just skimmed through some things quickly.


It's evident you skimmed when Soul Resonance is noted under abilities since I thought it made more sense to put it there, lol. I still don't quite remember the point of the "visual traits" of the soul. Generally I just need to finish bio and contract and I'm done.
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Hidden 9 yrs ago 9 yrs ago Post by Gowi
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BTW:

  • Soul Resonance: A rare ability, but one that Nadia has the potential for as with all Meisters. When synchronized perfectly with her Demon Weapon pairing she can utilize sort of “true” soul abilities that are immensely powerful. It is hard to say if it is reminiscent of her father’s Soul Resonance ability due to the fact he never synchronized on such a level with his Demon Weapon partner.
    • Arisia Königin: When synchronized Nadia and Arisia create the Soul Resonance abilities that fall under the “Gun-type” category (despite being a Bow & Arrow foundation). The only one known to them is called Danmaku, a barrage category technique that uses the supercharged ability from a synchronization to spread the soul energy into a complex “machine gun” sort of volley.
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