Name: Dillon, Dillon's Rolling Western: 2012
Attributes: Lightweight, moves fast and has Captain Falcon like jumps. A little taller than kirby
Attacks:
Neutral: Left, right, body bump
Side tilt: Two quick slashes with his claws
Up tilt: A small jump headbutt
Down tilt: Lay down and jab with claws, knocking out his opponents feet
Dash attack: Roll forward knocking the opponent up
Forward charge: Powerful horizontal slash followed by optional stab forward. Exceptional horizontal knock-back on the stab.
Up charge: Launch upwards in a ball, preventing damage taken from above
Down charge: Powerful slam downwards shockwaves emit to both sides
Neutral aerial: Curl into a ball preventing damage taken and dealing damage to things in direct contact. Small hitbox
Forward aerial: A double legged kick forward
Back aerial: A quick lash behind with claws
Up aerial: Poke upwards with both claws for a couple seconds
Down aerial: Launch self downwards in a ball, preventing damage and bouncing off of foes.
Grab: Grab head with one hand
Pummel: Smack into ground
Forward throw: Rears his hand back and throws their head like a baseball
Back throw: Backwards somersault into double legged kick.
Up throw: Slam into the ground and then throw upwards
Down throw: Slam into ground and crush with carapace
Floor attack (front): Quick jab with claws
Floor attack (back): Fast back quick
Floor attack (trip): Spin attacking both sides twice before getting up
Edge attack: Lean over edge jabbing quickly before crawling up
Specials:
Spin Attack: Curl into a ball and spin in place, locking onto an enemy before launching at them at high speeds. (Customs optional)
-Custom 1: Move faster and don't take damage but deal and launch less
-Custom 2: Up to double charge up time for increased speed and damage.
Heavy Claw: Do a heavy chop forward smashing the enemy into the ground or spiking them if used in the air
-Custom 1: Longer ground and stronger spike but no damage.
-Custom 2: Add a small dash and increase the speed it is performed with but reduce damage dealt.
Explosive Launch: Throw a bomb a short distance below and curl into a ball, using the explosion to propel yourself.
-Custom 1: Bomb has larger radius and send further but deals less damage
-Custom 2: Bomb now spikes if hit by lower half of explosion but has less recovery
True Grit: Curl into a ball, countering any attack by launching towards the source with proportional power.
-Custom 1: Now instead of dealing damage the counter briefly paralyzes them.
-Custom 2: Now when you get hit freeze projectiles temporarily and briefly stun, punching projectiles back and hurting enemies.
Final Smash: Curl up and flit across the screen in a straight line crazy fast, knocking any enemies hit into the air. Any enemies hit are subject to several lightning fast spin attacks and then hit with a massive ball of explosives, slamming them into the center of the stage with a massive boom.
Taunts:
Up taunt: Takes of hat and spins it on one claw for a couple seconds.
Side taunt: Takes out his side guns and points them into the air. He fires them and little 'bang' signs come out of the guns before he puts them back
Down taunt: Lay on the ground like dead for a couple seconds before spinning to his feet.
Alternate colors:
1. Scarf and hat is red
2. Leather becomes black
3. Skull mask and black carpace
4. Leather is torn and worn
5. No scarf
6. Hat becomes a bowler hat and he gets a suit
7. No hat
8. All clothing becomes orange
Palutena's Guidance:
Pit: Hey what kind of animal is that?
Palutena: Its an armadillo named Dillon.
Pit : Really? This should be easy then.
Paluetena: I wouldn't say that. He's fast and can do some serious damage if he gets close, especially if he hits you with his claw smash, if you're in the air it'd slam you all the way to the ground.
Pit : Whoa I'd better be careful
Paluetena: Try keeping him at a distance and retreating while shooting at him. He can block them easily but some might get through and he can't jump very high. If you can't get him out of his shell try grabbing him.
Pit: Alright, spam ranged and hit him hard and fast if he gets close, got it.