@KatherinWinter Here he is lol this character going to be strange to use sense first try after learning the power. Also , added 'Auction House' in regards to classic MMO where you can buy stuff for real money, normally fairly expensive things so it'll be something he can only use when he has enough money in his inventory. note: I made him level 2 because of simple actions he did before he came to the place, and to show off how his level thing works. not to mention the 'level' doesn't really determine power (experience, and other skills aren't seen in the level), it's more of a numeral value for him to try and gauge himself and others.
Appearance:
Name: Charles McCloud
Age: 16
Power: The Gamer - Turns his world into a video game, allowing him to level up, obtain loot, and learn new skills active and passive from multiple methods, from doing certain actions multiple times, to doing a special action the first time, to getting a 'skill book'. He gains experience levels from doing simply every day things from working out to studying, doing quests (requests others ask/tell him to do) and defeating enemies. Gains skill levels from repeatedly using a skill.
Different Menu's he can open with Voice command.
Allows him to turn automatic things on his stuff on and off, allows him to control what he wishes to hear in audio (can get him in trouble a lot probably lol), and can change how he sees everything in video.
Allows him to Buy items and skill books for money, Note: Very Expensive
Note: Changes as he puts things into it and takes things out Bags with assortment of clothes, his current outfit/equipment, and some money.
Level 2 exp: 0/1345 HP: 200 MP: 200 Str: 10 (increases his phyiscal strength by 2% each point) Dex: 10 (Increases his Speed and flexability by 2% each point) Vit: 10 (Increases health and stamina by 2% per point and total health regen is 1% total health) Int: 10 (Increases learning capabilities, and gives extra +15 mana per point. Mana regen 1% of total mana) Wis: 10 (Increases Thinking 2% per point) Luk: 10 (Increases his luck by 2% each point) Unused Points: 5 (+5 per level for level 1-10 +6 for 11-20 and etc...)
The Gamer - His mind calms itself in harsh situations
Gamer's World - Makes his life like an rpg game.
Observe level 1 - Can view basic information about a person, such as their capabilities in stat form in regards to his ability and status affects (like if they're affected by something). More information as level rises including things like likes, dislikes, and even their backstory.
ID Create level 1 - Creates an illusion barrier Dungeon Instance, can be used for training and not affect surrounding world. As levels go up can create different kinds of dungeon instances including those with enemies. 1 - Empty Dungeon, Enemies: None level 3; 2 - Zombie Dungeon, Enemies: Zombies 3 - Ghost Dungeon, Enemies: Ghosts 4 - Dual dungeon, Enemies: Ghosts and Zombies level 7 5. Ogre Dungeon, Enemies: Ogres 6. Triple Dungeon, Enemies: Zombies, Ghosts, and Ogres. (more shall be named later on)
ID Escape level 1 - Can escape from a barrier/dungeon, skill level determines how strong of barriers he can escape.
Symbol: Emerald
Bio: Being kind and goofy Charles had always spend most of his time playing games than doing other things, having fun. Though can become serious in a big situation.
History: Being a regular student in school, and average gamer. He though everything was going to be a simply normal life.. until the day his gem appeared, having inherited his addiction to games, shortly after he got the gem he started to see people's names above their heads with levels next to them. even special titles some times. His world turned upside down when it appeared he was in a game... when his mother asked him to pick up some food on way home one day he received a quest alert asking for him to accept or decline. he was confused by this entire prospect but decided to not let it bother him. When he was approached and told he had to go to a special facility he decided not to bother question it. knowing it may be better for his own family if he wasn't around with this unknown ability.
@KatherinWinter considering you can basically have full rein to control how fast he can develop aka how much experience he can gain from something, and what he can get from enemies dropping things. which can be various stuff including simply ingredients for other utility skills later on (like crafting and alchemy), money, weapons, equipment, etc.... so he doesn't go out of control. believe it is better to leave the development to the GM in this type of character, so the character can't become super powerful. only thing i have control is the character itself, his specific stat points, and maybe some of it's skills.
Name: Gabanre Charis Age: 16 Power: Invisiblity, Duplication and Phasing Symbol: Diamond Bio: Shady, sneaky guy. Never got attracted to people History: He was a normal student, always a little sneaky. He never liked doing things with unknown people. When he found a Diamond in his locker, he felt unseen. After a while he got a letter stating there is a special facility for people with gems. Image: