@MelonHead
Hope it's okay if I use Shash's home territory. Is it fine if you make the first post? If I did, it would just be of Shash rolling over in his sleep.
Arena: The Forest of the Lost
An eerie forest consisting of two million square acres. The sun rarely meets the ground, there are several 14'er mountains in the area, and a couple of small villages on the outskirts.
Sub-Arena: The Cavern of the lost
A vast network of winding, mazelike caves that stretch on for a hundred miles under ground, home to the thing that haunts the forest. There are seven entrances scattered throughout the woods. Each entrance is only large enough to admit a large-sized man, and the cavern is of basalt, dolomite and calcium carbonate rock. Shasheuss's primary chamber measures one-hundred and fifty feet in height, three miles in length and width. It is brimming with stalagmites, stalactites, and tens of thousands of skeletons. In the middle of the lair is a pile of bones that almost reaches the ceiling.
Plot: Sometimes people just disappear without explanation. It is a fact of life we have all learned to accept. This stands especially true for those living on the edge of the Forest of the Lost. For as long as anyone could remember, none that have ventured far into the forest have returned. The bloodlines of each lost soul are wiped clean, for often before a year has passed their homes are left devoid of life, those inside having seemingly vanished off the face of the earth without warning. Unfailingly, those who do not watch closely over their children will soon find them unaccounted for. They are never allowed to play at dusk or dawn, and never do they frolic without a guardian close by. If one is not found, no search parties are sent lest they wind up missing too. This fact is not obscure. Many around the world know, as they do of such things as the Bermuda Triangle and Stonehenge. Why then has not man tried to conquer this great unknown, as he has many others? Just as it is known that anyone who puts a gun to their head and pulls the trigger will die, so is it certain that only fools and dead men wander the realm of The Magna Pater.
But perhaps, it is time for this mystery to be brought to light...?
Hope it's okay if I use Shash's home territory. Is it fine if you make the first post? If I did, it would just be of Shash rolling over in his sleep.
Arena: The Forest of the Lost
An eerie forest consisting of two million square acres. The sun rarely meets the ground, there are several 14'er mountains in the area, and a couple of small villages on the outskirts.
Sub-Arena: The Cavern of the lost
A vast network of winding, mazelike caves that stretch on for a hundred miles under ground, home to the thing that haunts the forest. There are seven entrances scattered throughout the woods. Each entrance is only large enough to admit a large-sized man, and the cavern is of basalt, dolomite and calcium carbonate rock. Shasheuss's primary chamber measures one-hundred and fifty feet in height, three miles in length and width. It is brimming with stalagmites, stalactites, and tens of thousands of skeletons. In the middle of the lair is a pile of bones that almost reaches the ceiling.
Plot: Sometimes people just disappear without explanation. It is a fact of life we have all learned to accept. This stands especially true for those living on the edge of the Forest of the Lost. For as long as anyone could remember, none that have ventured far into the forest have returned. The bloodlines of each lost soul are wiped clean, for often before a year has passed their homes are left devoid of life, those inside having seemingly vanished off the face of the earth without warning. Unfailingly, those who do not watch closely over their children will soon find them unaccounted for. They are never allowed to play at dusk or dawn, and never do they frolic without a guardian close by. If one is not found, no search parties are sent lest they wind up missing too. This fact is not obscure. Many around the world know, as they do of such things as the Bermuda Triangle and Stonehenge. Why then has not man tried to conquer this great unknown, as he has many others? Just as it is known that anyone who puts a gun to their head and pulls the trigger will die, so is it certain that only fools and dead men wander the realm of The Magna Pater.
But perhaps, it is time for this mystery to be brought to light...?