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T H E Y U R A Z E N P R I N C E

A T A L E O F R E D W A L L

P R E M I S E:

Tales have often told of a nation to the far East where the Lynx rule with a cruel claw.

S E T T I N G:

Our tale begins in the peaceful abbey of Redwall located within Mossflower Forest. As the harvest season draws near, a traveling circus troupe has knocked on the abbey doors trading performance for food.

R A C E S:

W O O D L A N D E R S
BADGERS:
Standing well over a head taller than both their loyal Hares and the friendly Otters, Badgers are among the largest beasts to reside in Mossflower. Often few in number, badgers are greatly territorially, and it is uncommon to find more than one in the same place unless they have a family. Compared to other beasts, their lifespans are notably longer, matching their towering size as Badgers are the only beast to measure their own age in years instead of seasons.

In addition to their size, Badgers are tremendously strong, often wielding weapons and armor that other beasts would find difficult to lift, let alone use. They are master smiths, with a Badger Lord having been responsible for forging the legendary Sword of Martion the Warrior.

However, more so than any other beast, Badgers have been plagued with suffering from the ‘Bloodwrath’, a terrible and dangerous infliction that drives the afflicted into a berserker-like while at the height of battle. When a Badger’s eyes turn red, it is best to stay out of their way as nothing can stand in the way of a badger suffering from Bloodwrath.

Imbued with a tremendous sense of honour and duty, Badgers have long been respected by other fair beasts and often have ruled over Mossflower Woods from their former ancestral home of Brocktree. A familiar sound to all badgers is the call of the mountain fortress Salamandastron, standing watch against raiders on the western shores. It is said there must always be a Badger Lord in Salamandastrom and for many seasons there always has been. Those that find themselves called to the position serve with wisdom and dignity.

But beyond warriors, Badgers are often tend to be scholars or guardians of peaceful beasts, readily accepting a protector role. As an example, Redwall Abbey is scarcely found without a Badger Mother tending to its mischevious dibbuns. As a general rule, all badgers strive to uphold a personal code of honor, but there are those that are willing to do anything to protect their companions.

G R O U P S:


R U L E S & R E G U L A T I O N S:

-Please post within a respectable timeframe. If you are going to be unable to post, please voice such, if you do not, we will move on without you and your character may be forfeit.
-If you do want to leave the RP, please just let me know. I don't require an explanation, only ask that you voice your intentions to do so.
-I will do my best to keep this RP in the spirit of the original novels as I know they have a special place in the heart of those who like myself, grew up reading them.
-Only the following specified races may be applied for. Exceptions may be made if presented with a well-thought out concept.
-By applying for this roleplay you are hereby expressing consent for your character to be killed during the course of the RP if the situation calls for it. Players whose characters are killed will be allowed to re-apply with a new character pending opportunities available in the IC at that time.

A P P L I C A T I O N:


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A P P L I C A T I O N:


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♦ ♦ ♦ ♦ ♦ A DC & MARVEL SINGULAR UNIVERSE ROLEPLAY ♦ ♦ ♦ ♦ ♦

G M: Lord Wraith C O - G M ( S ): Inkarnate & SaintMaxx G E N R E: Fandom T Y P E: Sandbox with linear and Collaborative Arcs
"We all wish we had super powers."
"We all wish we could do more than we can do."

S T A N L E E ( 1 9 2 2 - 2 0 1 8 )
I N T R O D U C T I O N:

Welcome fans of Marvel, DC and all comics alike. Absolute Comics is a sandbox based RP that seeks to merge and mix the lore of your favourite DC and Marvel characters into one living cohesive world. The idea behind this RP is not to embody our favourite heroes and villains to simply retell iconic stories and origins but to take these characters and make them our own. In fact, the goal of the RP is for players to take their favourite characters and re-imagine them to tell their own stories. We only ask that the 'heart' of the character remains the same. Players will take the roles of their favourite characters and tell stories either alone or in collaboration with other players in order to develop and grow the world.

P R E M I S E:

The world of Absolute Comics is a singular universe comprised of both the DC Comics and Marvel Comics universes. How heavily mixed these elements are is dependent upon the players as the world and its lore is shaped by you and your stories. Do Bruce Wayne and Tony Stark know each other? Has Lady Shiva trained with Danny Rand? Have Thor and Superman gone toe to toe? These are questions for you to ask yourself and it can only be answered as the RP unfolds, sharing not only your vision but that of the other players.

In-game history is decided on a first come, first serve basis. However, it should not be designed in a manner which locks out another player from taking on a favourite role. To give an example, if a player applies as Dick Grayson before an application has been received for Bruce Wayne, then the player applying as Grayson can decide to portray Dick as Robin, Nightwing or even Batman. No matter which of these roles the Grayson player chooses, it has an effect on a future Bruce Wayne player.

Due to the inclusive nature of the roleplay, a Bruce Wayne player would have to craft their CS to reflect a Bruce who allows for opportunities for a Grayson player or other notable members of the Bat-family. For instance, if the Grayson player chooses to be Nightwing, then the Bruce Wayne player will need to portray an older Batman. Even if a ‘Dick-Bats’ could block a player from playing Bruce Wayne as Batman, it shouldn’t necessarily block Bruce Wayne as a character. If so desired by both parties, a Batman Inc. like scenario could even be worked out.

A major change to Absolute from the previous iteration is that the IC will be divided into three types of play. Like most 'One Universe' roleplays, players will be encouraged to write and create their own 'Chapters', solo stories that follow their character in whichever point in their career they so choose. 'Crossovers' will be player-coordinated events which run alongside 'Chapters'.

Crossovers are available to any player to create and coordinate, and there will never be a lockout on Crossovers allowing as many players as desired to participate. These events will range from a city-wide to national level pending the ongoing events and players involved. Intended for players who thrive on group interaction, Crossovers will act as a more traditional roleplay, thus sating the needs of those who need a break from solo 'Chapter' writing.

Lastly, there will be 'Crises', these Crises will be GM organized and potentially universe wide and will change the status quo of the entire game as needed or desired. This can be used to re-align players by challenging their personal beliefs, open gateways to the multiverse, repel alien invasions or even a total rebirth of the roster to allow new players to take up roles which have been abandoned with a completely clean slate.

It is important to remember that interaction, much like any role-play, is the bread and butter of the game. To that end, players are encouraged to work together not only to create Crossovers but also during Crises to better determine a mutually desired outcome for all those involved. Classic teams ups such as Batman and Robin or Wolverine and Hawkeye are always welcome but don't forget, this is a One Universe Rp where the Devil of Hell's Kitchen can work alongside Gotham's Dark Knight.

S O U R C E M A T E R I A L:

As previously mentioned this roleplay allows players to draw upon characters from not only the Marvel and DC Universes but other characters may be considered on a case by case basis if they fit the tone and feel of the game, however, priority will be given to characters who originate from Marvel and DC comics. Your character concept can be based on any iteration of the character, and can start from any point in their career as there won't be one date isolated as 'Zero Year'.

What this means for you as a player is that the world's Spider-Man could currently be Miles Morales, Iron Man could be replaced by Iron Heart, Batman could be Terry McGinnis. This also means that some heroes might just be starting out, perhaps the Teen Titans were just formed? Maybe Scott Summers just found out he was a mutant? The changes and possibilities are near endless but are sure to create a unique world for us to tell our own takes on these 'modern myths'.

G A M E P L A Y:

CHAPTERS:
Chapters are the stories told by the players themselves for whichever characters they have chosen to portray. This is the bread and butter of the RP, driving it forward and filling out the world as each player tells their stories and builds the setting that directly impacts their character. A chapter could be as short as a single post, to a story spanning over thirty posts. Think of a chapter as an episode of a television show or a single comic issue.

It is essentially that all players contribute their own 'Chapters' to the IC and drive their characters independently. Equally it is important to read other player's 'Chapters' and making note of significant events or even just 'broadcasted' ones to reference and relate to within your own posts. Small efforts like this go a long way in making the world feel alive and connected.

CROSSOVERS:
Crossovers are the icing on the cake, keeping players invested through interaction and back to back posting with each other. A crossover is defined here as a player coordinated and driven interaction between two or more characters in the IC. A Crossover may be as simple as a one time team up or a small part of a larger over-arching story depending on the ambitions of the player(s) coordinating the story and those involved. There is no limit as to how many crossovers can take place at any one time as they will be completely moderated by those involved and not the GM Team.

Crossovers may take place in a single city or even multiple, spanning up to a national event depending on the number of players involved in the current crossover. Players are not required to participate in a crossover if they do not want to, and if you have approached a player and they have turned you, we ask that you please respect their wishes. That said, all players should consider participating in a crossover from time to time if only to recharge and avoid burnout due to lack of interaction. You will never be required to remain within the crossover for its entire run unless you become integral to its story, which case it is only respectful to do so.

Ultimately, the structure of each crossover will be dependent upon the player(s) organizing it. It should be noted that a crossover should never change the status quo of the game, and while consequences and fallout is encouraged, it should be limited to only those involved unless special permissions have been granted.

CRISES:
Crises are large scale events which affect the roleplay on a massive scale. These events can be global, universal or even multi-dimensional. Ideally, the occurring Crisis will affect all players, but all players need not directly contribute to the Crisis at hand. The outcome of these events will affect the roleplay's status quo, wiping the slate clean or drastically changing the present world. This could mean something like DC's Rebirth where abandoned characters can be reset allowing new players to assume their roles without the need to continue previous stories, or Marvel's Civil War where characters and their beliefs will be challenged, changing the alignment of different characters and the shape of different team rosters. These events won't take place often but when they do, they will be designed to directly impact the RP.

C H A R A C T E R S U B M I S S I O N S:

Due to the nature of the RP, character submissions will not be based on traditional sheets but on 'Character Proposals'. This differs in that instead of the usual fact spill that a character sheet is based on, a Character Proposal outlines the character you're intending to play, any differences from their source material and a proposed character arc. This is so we know coming in that you have a story you want to tell with this character. Unlike other RPs where you create a character and then enter the IC for collaborative writing, Absolute Comics is based around self-directed arcs. That's not to say you can't write with other players, by all means, make plans with other players but it's unlikely you'll be able to do this for your first arc.

Character Proposal sheets do not necessarily have to be limited to one character per se, meaning you could make a sheet for Batman and Robin or the X-Men if you wanted to. After all, in the world of comics, Batman is simultaneously being written by one author in the Justice League serial while another writes him in the solo title. As this is a One Universe RP don't hesitate to mix the teams up a little or try out some new team-ups.

Players will only be allowed one character to start with, potentially able to earn or request a second primary point of view at a later time, pending the IC's activity coupled with their own. However, due to the singular universe of the RP, it is asked that players choose the opposite franchise when creating a second character. This means that if you started the game with Captain America, then your second character will be required to be a character from the DC Universe, not another Marvel Character.

Players interested in the same character will be judged based on the strength of their proposed concept and sample with the GMs choosing the preferred candidate. In the event that someone applies as a character you were interested in, you will have a window of twenty-four hours to submit a competing application. If a character submission goes unchallenged for twenty-four hours and the GMs have no outstanding issues with it, the character will be accepted.

A P P L I C A T I O N:



C O N C L U S I O N:

So in closing, the purpose of this thread is obviously to both garner interest and feedback in order to see if an idea like this could fly. Please leave all comments, criticisms and concerns below and myself and the other GMs will try to answer any questions as they come along. As such, some ideas and concepts as presented above may be refined are altered before the official OOC is launched once enough interest is garnered. Please keep this in mind moving forward.

I thank you for your interest in Absolute Comics and look forward to seeing everyone's ideas and stories unfold.

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♦ ♦ ♦ ♦ ♦ A DC & MARVEL SINGULAR UNIVERSE ROLEPLAY ♦ ♦ ♦ ♦ ♦

G M: Lord Wraith C O - G M ( S ): Inkarnate & Saint Maxx G E N R E: Fandom T Y P E: Sandbox with linear and Collaborative Arcs
"We all wish we had super powers."
"We all wish we could do more than we can do."

S T A N L E E ( 1 9 2 2 - 2 0 1 8 )











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Don't call them sidekicks, they're the...

G M: Lord Wraith C O - G M ( S ): TBD G E N R E: Fandom T Y P E: Linear with opportunities for individual showcasing

If I was to run a Titans RP, I would set it up so that Robin, Wonder Girl, Speedy etc were the original iteration of the team during the 'Golden Years' of the Justice League. But they grew up, they grew apart. Then flash forward to present day Dick is Nightwing, the other Titans are either retired or dead and then something happens with Kori, Raven, Gar and Vic which leads into the RP


A V A I L A B L E C H A R A C T E R S:

◼ DICK GRAYSON aka NIGHTWING: The first protege of the legendary Batman, Dick Grayson has outgrown his overbearing surrogate father and chosen to strike out on his own becoming the hero known as Nightwing in honour of his friend, Superman.

◼ KORIAND'R aka STARFIRE: An alien Princess from the planet of Tamaran. Kori was sold to slavery by her elder sister, Komand'r. Escaping she has found refuge on the planet of Earth.

◼ VICTOR STONE aka CYBORG: Once an all-star Athlete, Victor Stone was in an accident that left most of his body destroyed and would have rendered him immobile for the rest of his life had it not been for the intervention of his father, Silas Stone. Using experimental technology to save his son, Silas brought Victor back from the brink of death as the being now known as Cyborg.

◼ GARFIELD LOGAN aka BEAST BOY: A young teen with the ability to change into any animal, living or extinct. Garfield Logan was on an expedition with his mother in the Amazon when he fell ill only to be saved through unknown means. Though alive, his body was mutated taking on animalistic traits and turning him completely green.

◼ RACHEL ROTH aka RAVEN: The daughter of an unholy union between the demon Trigon and a human woman, Raven is a bridge between two worlds and has been hidden from her father's manipulation for most of her life. Her abilities are tied directly to her emotional state and as such, Raven has learned to control and curb most of her emotions making her come across rather apathetic.

T H E O R I G I N A L T I T A N S:

◼ DICK GRAYSON aka ROBIN: See above

◼ DONNA TROY aka WONDER GIRL: Retired

◼ WALLY WEST aka KIDFLASH: The current Flash

◼ GARTH aka AQUALAD: Returned to Atlantis

◼ ROY HARPER aka SPEEDY: Deceased
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C H A R A C T E R C O N C E P T P R O P O S A L


T E R R A N C E W A R R E N M C G I N N I S P E R S O N A L A S S I S T A N T G O T H A M C I T Y W A Y N E E N T E R P R I S E S
C H A R A C T E R C O N C E P T:


"The world needs a Batman."
A M A N D A W A L L E R
The Batman is an urban legend.

At least, this is what the majority of the world has believed since rumours of a giant bat-like creature preying on the superstitious and cowardly criminals of Gotham City began in the late sixties. Since that date, the rumours have persisted, if not grown as the entity known as the Batman began its caped crusade against the crime families of Gotham. A one-man army, the man beneath the cowl, the renowned billionaire playboy; Bruce Wayne, had spent most of his youth training his body and mind to avenge the death of his parents. Travelling the world, he accumulated the skills and talents required to wage his war before returning to Gotham to strike fear in the hearts of those who stood on the wrong side of the law. But Bruce Wayne was only a man, and men eventually become old.

A life of masquerading as a charming billionaire and a growling vigilante took a toll on the heir to the Wayne fortune and it eventually forced Bruce to retire his cape and cowl. However, fate would intervene as a young man named Terrance McGinnis was pursued by a gang onto the Wayne Estate grounds. Outnumbered, McGinnis was surprised to find himself aided by an elder man as Bruce Wayne successfully fended off the gangbangers become succumbing to the strain of the fight. Helping the older man back inside his home, Terry stumbled upon Wayne's secret.

Enraged by the young man's intrusion, Bruce banished Tery from his estate. It wasn't until Terry returned home after school to find his father murdered that he sought Bruce Wayne again. Pleading for the elder man's help, Terry appealed to Bruce not as a man but as Gotham's Dark Knight. Still, Bruce denied the young man and when Bruce had fallen asleep that night, Terry broke into the Batcave and stole a prototype Batsuit.

On that night, the Batman was reborn.

My story will pick up five years later, revolving around Terry's career as he transitions from not only being under Bruce's wing but also from a teenager into a young man. Due to the anachronisms in place by having Terry and Barbara operating at the same time, I will be cherry-picking from both Bruce's and Terry's rogue galleries as I tell a story of legacy in Gotham City.

C H A R A C T E R M O T I V A T I O N S & G O A L S:

While I had a solid story to tell with Namor, I struggled to stay above water with a character I honestly did not know enough about and was trying wholly to reinvent to fit a certain ideal I had projected onto him. With Terry McGinnis and the Batfamily as a whole however, I am far more versed in their stories, personalities, rogues and just Gotham in general. By doing Terry, I felt it would feel fresher than simply trying my hand at another version of Bruce which this game has already had two attempts at and additionally I couldn't likely do anything better than Master Bruce himself had done in UOU.

Instead, I opted to focus on a legacy and make Batman a character which spans the decades. This, of course, will lead to some anachronisms because of Terry operating as Batman while Barbara is still Batgirl, however, overall I feel it's a good fit for both the game and for me. As many of you are aware, Dick Grayson is my favourite character, however, I didn't feel as though he would be the right fit for the game especially with the Batman sized hole. Using Terry, he has enough similarities with Dick Grayson that I feel it allows me to scratch that itch while still playing a Batman and even being able to borrow from some of the Spider-Man feel due to where Terry is in his life compared how Bruce Wayne is traditionally portrayed.

The obvious influence of this story is Batman Beyond, but I'll also be drawing on The Batman, Batman: The Animated Series, Batman White Knight, Batman: Hush, Batman: Year One, The Dark Knight Returns, and The Nolan films. Additionally, I'll be looking at the newer DCAU films for inspiration and direction as they have a decent model for streamlining years of canon. Expect to see villains both familiar and redefined for this new continuity as I blend Terry's Neo-Gotham with the traditional city. Gotham has always been a city that transcends a definitive time era and this iteration will be no different.

C H A R A C T E R N O T E S:

▼ S E A S O N O N E S U P P O R T I N G C A S T:
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
◼ BRUCE WAYNE
Ally, Mentor and CEO of Wayne Enterprises
Speech Colour: #778899

-
◼ ACE
Bruce Wayne's Most Trusted Ally
Speech Colour: N/A

-
◼ LUCAS FOX
Head of R&D at FoxTech
Speech Colour: TBD

-
◼ MAXINE GIBSON
Terry's best friend, Unrivaled Hacker
Speech Colour: TBD

-
◼ DANA TAN
Terry's On and Off Again Girlfriend
Speech Colour: #ADD8E6

-
◼ WARREN MCGINNIS
Terry's Late Father
Speech Colour: TBD

-
◼ MARY MCGINNIS
Terry's Mother
Speech Colour: TBD

-
◼ MATTHEW MCGINNIS
Terry's Younger Brother
Speech Colour: TBD

-

▼ S E A S O N O N E A N T A G O N I S T S:
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
◼ TBD
To Be Determined
Speech Colour: TBD

-
S A M P L E P O S T:


Location: The Cauldron - Gotham City
Sample Post: Knight Time

Interaction(s): None
Previously: None

There was no other city in the world that could even come close to rivalling gOTHAM'S towering skyline. Despite the rotting underbelly, to an outside eye, the city appeared to be ever flourishing. Standing tall above her harbour, it was as though Gotham had run out of land to expand outwards upon and instead, every corporation had built upwards, placing another city atop the battered and used one that had come before it. The eternally illuminated logos of Wayne/Sionis, Fox, Powers and more reflected across the dancing, bordering waters of the Atlantic along the city's eastern seaboard. From within the city itself. the gaudy neon lights of the renovated downtown fought back the looming darkness of the night as the bright colours spilled into the air washing the city in an all-consuming luminescent glow.

Perched high above the busy streets below, a lone figure stood atop one of the city's trademark gargoyles. Winds wiped around the dark silhouette as the tall, pointed ears atop his cowl cast a long shadow against the building's mirrored surface. Raising a pair of fingers to the side of his cowl, the Batman spoke into his communications channel.

"No," He stated, "You hang up first." A smile crossed his face as the female voice on the other side of the line replied.

"C'mon Terry, I don't wanna hang up first." Dana mockingly pleaded, the tone of her voice sending a shiver of pleasure down Terry's spine. "Besides, how much later could Old Man Wayne keep you out for?" She asked, "What's a man his age doing out on the time this time of night anyways."

"Once a Gotham's most eligible bachelor, always Gotham's most eligible bachelor I guess." Terry replied, a small smirk crossing his face beneath the cowl.

"But, Babe! My roommate is in Metropolis for the weekend..." Dana's voice trailed off as Terry heard her lay down on the bed. Air exhaled from behind her pursed lips as she intentionally voiced her 'frustrations' before speaking again. "I'm all alone for the whole weekend, Terry."

"Well it's been a quiet night, so maybe Mister Wayne will let me off early-" No sooner had the words left his mouth then did Terry hear a second communications channel crackle to life in his ear.

"McGinnis!" The gravelly voice of Bruce Wayne snapped in his ear as Terry quickly muted his conversation with Dana and turned his attention to the former Batman. "I hate to interrupt, but the silent alarm at FoxTech was just tripped." Bruce stated, as Terry inwardly groaned.I'd consider it a personal favour if you looked into it."

Dana's gonna kill me.

"I'm on it," Terry replied pushing his thoughts aside and raising his hand to cut his call with Dana short. Bracing for her reaction, Terry was stopped as Bruce to interjected again.

"And McGinnis," The older man began, "If it's nothing the security team can't handle, take the rest of the night off."

"Yes, Sir!" Terry replied as the newest Dark Knight jumped from his perch, the wings expanding from the back of his suit, carrying him off into the night towards Fox's towering facility.

P O S T C A T L O G:

A list linking to your IC posts as they're created. This can be used for a reference guide to your character or to summarize completed arcs and stories.

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We all wear masks, and the time comes when we cannot remove them without removing some of our own skin.


Location: Old Gotham - Bleake Island, Gotham City
Welcome to the Masquerade #1.04: Down the Rabbit Hole

Previously: Meet Cute
Interaction(s): None
Continued: Meet Cute



We all wear masks, and the time comes when we cannot remove them without removing some of our own skin.


Location: Old Gotham - Bleake Island, Gotham City
Welcome to the Masquerade #1.04: Down the Rabbit Hole




- -Previously: Meet Cute
Interaction(s): None
Continued: Meet Cute
This is a test sentence.


Issue #1.01 False Faces
Issue #1.02 Growing Pains
Issue #1.03 Meet Cute
Issue #1.04 Down the Rabbit Hole





- -Previously: None
Interaction(s): None
Continued: Growing Pains





- -Previously: False Faces
Interaction(s): None
Continued: Meet Cute





- -Previously: Growing Pains
Interaction(s): None





- -Previously: Meet Cute
Interaction(s): None
Continued: To Be Determined
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