"Comrades isn't simply a word. Comrades are about heart. It's the unconditional trust in your partners. You are never alone... The hopes we carry are matched by the number of stars twinkling in the night sky..."
The Fairy Tail Guild has been home to countless legends throughout the generations. The power of their Wizards is only rivaled by the bonds of love and friendship they all share with each other. Time and time again these bonds have been tested, but they always remain resilient. The Guild stays strong, knowing that even if the world were to stand against them they would never crumble. It does not matter whether you are of the old generation or the new. What matters is that you are a part of Fairy Tail, and that is a bond that will withstand the tests of time for many generations to come. Darkness looms over the Kingdom of Fiore once more with the arrival of those who would seek to destroy the light that radiates from the warmth of our hearts. Stand United, Fairies. The greatest test of our guild's strength is just around the corner.
This is another basic Fairy Tail RP. The story for this roleplay is loosely based on an idea me and a friend had ages ago that never really came to light. I've always regretted not making it, but things just always got in the way and prevented me from roleplaying. I am very accepting of all kinds of characters, but just know that I tend to be very judgemental of characters that start out insanely strong. I'm not saying you can't make them, but just know that your CS will be judged more harshly than someone making a novice character. I don't know how many people I'm looking for, but I'd like a very diverse cast of dedicated roleplayers.
The way I like to GM roleplays is usually very hit or miss, because I tend to leave the story mostly up to the characters in the roleplay. I have general ideas planned for an overarching plot, however most of the antagonists, missions and sub-plots will be designed by all of you guys. In fact what I'm hoping will happen is that we'll all split off into our own little groups and kind of make our own teams of characters that take on separate requests at once (of coarse we can always switch things up throughout the rp, like person X joins person Y's team for 1 or 2 missions, and sometimes we'll all be together for big events). The only way this system works is if we all communicate with each other to make sure the plot is advancing in a way that we all think is interesting and unique. I do have things planned, but I'm hoping I won't need to bring those in for a while.
Below are the rules, please make sure you read all of them. I'm a very laid back GM and I overlook most things as long as they don't become a problem; but please do your best to follow the rules I set up.
The Rules
- Respect the decisions of the GM, and go to me for any problems you might have
- Stay within High Casual roleplaying Standards, and be active in both the IC and OOC
- Keep OOC out of the IC and vice versa
- General roleplaying rules (No godmodding, metagaming etc)
- Ignore all Canon Characters and antagonists, they don't exist in this roleplay.
- All Canon Magic is allowed, even Lost Magic. Try and keep it to about 2-3 Lost Magic users. This includes Dragon Slayers.
- Custom Magic is allowed and encouraged! I love seeing what people come up with.
- You can make your character as powerful as you want, but the higher up your character is the more I will be expecting from your CS/
- Weaker Characters grow faster than Stronger Characters and will generally have more opportunities to shine
- Despite me not minding stronger characters, I'm only allowing 2 S Class characters at the moment. Your CS's will need to impress me the most.
- The Guild Master is an NPC old man that anyone can control in non-combat situations. I don't have a name for him yet, just call him Gramps.
- If you don't think you're capable of meeting high casual standards but would like to join anyway, please don't let that stop you. All are welcome, and we're more than willing to give you a hand with posts if you need it.
- The plot of this RP isn't very linear. Things won't happen one after the other at my command. You won't just be blindly following the story I put in place for most of this, and as such you are expected to further to story in an interesting way on your own. For this reason communication is VERY important. Talk to your fellow roleplayers, talk to me, organise things we can do to make the story more interesting that relate to our characters back stories and help further our IC relationships.
- Above all, have fun! That's why we're here.
Starting off the Communication Bandwagon, I'm going to give you all my Skype in case you ever need to contact me. I may not respond quick enough to PM's on the guild, but it's hard for me to ignore a skype message. My skype name is flyingminthare.
The Request Board
Once the roleplay gets going, this is where my roleplaying system comes into play. I expect you guys to take initiative and further the story yourselves, but I know that sometimes it can be hard. So In this spot I will place a bunch of random job requests your characters can do by themselves or in groups to earn money. This will give you an excuse to go out with other characters and interact. Additionally, 2-3 requests on this will be in Bold. This means that these quests are directly related to the overarching story in some way. Don't worry too much about it though, the relation isn't major and will only serve as a way for hints to be dropped about the main story. I will have to be present for those missions though, usually playing an NPC that can somehow share the information with you. But for everything else, you are the story writer! Don't be afraid to bring in gigantic threats because you think they'll "clash with the main story", because they won't. If you think a giant monster attacking Magnolia would be pretty fun to bring in, then talk to a few people about it and find a way to bring it in! If you want figures from your characters dark past to come into play with sub-plots AND the main story, then go right ahead! (you may wanna talk to me on skype though about having them involved with the main antagonists).
I don't know how well this system works, roleplays never seem to last long enough for me to find out. But I'm hoping it'll leave you guys feeling much more satisfied because you're in an environment where you control what happens for the most part.
The Character Sheet
I'll fill this in with the OOC, but feel free to ask me stuff in this thread about your character and what you can do. I'm generally accepting of most things.
that's all I really have to say. I'm sorry I can't go into more detail on the overarching plot, but like I said for the most part it will be you who decides the story. I just have little things planned along the way that everyone can get involved with.