Name: Arya Lightwood Age: 600 Race: Elf Appearance(Either text or picture is fine.): Is roughly 5ft 10in. Has a lean build, brown eyes, and neck length brown hair. Usually prefers practical clothing such as t-shirts and loose shorts/skirts. Ability type: Divine/Ancient Magic and Combat. Equipment: Normally keeps a long bow made of rowan wood and a quiver strapped to her back. When in battle she wields an adamantite claymore with runes along both sides of the blade, and can equip a short tunic with chainmail or a full set of plate made of mithril. When channeling her angelic power, she is capable of equipping the runite blade Ragnarok for a short time. Personality: Calm and collected, she is very articulate in the way she speaks. She is slow to anger, however she's willing to risk her life to protect her team. Bio: Coming from a long line of angelic blood, her great great great grandfather was the arch angel Uriel. Due to this, she is capable of wielding Divine and Ancient magics, though rarely does due to the demands of both. 20 years ago, she joined the SDF, eventually making her way up to lieutenant major in the SDF. Recently, she was put in charge of the Special Operations team for Operation Thunder Crack. Extra:
Name: Deucalion Age: 450 Race(No angels or demons.): Flesh Golem- A creature created from the parts of various human beings, stitched together, and then pumped full of the elixir of life. Tougher-Fully assimilated parts of a flesh golem's body are several times stronger and more resistant to damage than normal humans beings. Their organs are much more efficient. Assimilation- When a flesh golem's body is damaged he's capable of replacing said parts with that from other life forms. To do this he simply takes a part that's compatible with what he's lost (limbs are pretty much open to be exchanged with pretty much any other limb, or limb like protrusion, but organs can only be replaced with the same thing) and pushes it into place for long enough to allow his body to graph it into place(a few seconds to several minutes depending on the amount of matter being added). It takes the assimilation process a day or two depending on the total biological mass that's being grafted on to the Flesh Golem's body, the more matter being assimilated the longer it takes. Note-Flesh golems are also capable of using any specific ability replaced flesh carried until said flesh is fully assimilated. Elixir of Life- Flesh Golems are the only creatures capable of using, or creating, the elixir of life. If any other creatures, living or dead, were to attempt to use it they wouldn't gain any of the benefits and would be racked with so much pain they'd likely commit suicide.
Appearance: 7.5 ft. 385 Lbs. Close cut salt and pepper hair. His left eye is black and his right one is a yellowish-green color. Left and right hands are onyx black. Legs and the rest of his body are a pale, almost albino white. Barrel chested with legs like tree trunks and arms like his legs. For the most part Deucalion's appearance doesn't change much since fully assimilated body mass fits in with the rest of his body. The only exception to this is color, which nobody knows why. Ability type: Alchemetic Magical magnification-If biological matter is added that was either A) used for the manipulation of magic, or B) Came into contact with magic before the body matter died then flesh golem can use its own magical energy through the limit to manipulate the magical residue in newly assimilated matter. Note- Once fully assimilated into the rest of the golem's body, whatever magic residue was left will disappear entirely. The elixir of life- After gathering and preparing the proper ingredients(which I'm still working on) a flesh golem channels their special form of magical energy into the concoction for it to fully turn into the elixir.
Elixir's effects on a Flesh Golem's body Purify- Burns away any impurities in the body. Recover- Can recover minor damage to flesh, mostly used for organ damage. Strength- Increased the user's strength and durability Energy-It's like a combination of meth, sugar, cocaine, caffeine, and ginseng all wrapped together and struck with lightning. Rate-Increases the rate of assimilation Pain-It hurts like a bitch. Imagine every inch of your body, inside and out, tightening with enough pressure while being cooked by molten lava. Note-Multiple doses increase all effects Warning-Higher number of dosages means strength and energy boosts will burn out quicker. Warning-After five doses organs start leaning towards organ failure even with the elixir's healing effect.
Equipment: 2 X Metal canteens(for the elixir of life)
Appearance: Penelope is a petite blonde with rather cute blue eyes. Physically, she's rather unremarkable, save for her palms, which are heavily scarred from ritual bloodlettings
Ability type: demonic
Equipment: A steel knife made with a silver inlay, used in rituals. She also carries a notebook that contains her list of already known spells, as well as variations and improvements thereof.
Personality: Penelope is a charismatic character with a flair for the theatrical. She loves to be noticed and be the center of attention.
Bio: Penelope was born in a bad part of Chicago, in a dimension where the existence of the supernatural was well-known. She looked on with envy as some of her friends started levitating objects, conjuring fireballs, and basically showing off all sort of cool powers. Yet try as she might, she remained stubbornly mundane. Until one night, two years ago.
She was walking home from her job working nights at a pawn shop when she was jumped. Two guys demanded her money, but when she handed it over, it wasn't enough. One of the men pulled a knife on her. Penelope wasn't sure if she was going to be lucky and they would just kill her, or whether they'd make her suffer further indignities before that.
She was angry. She was terrified. And all that rage and terror let itself loose in a scream.
Next thing she knew, the two men were writhing on the ground in unspeakable agony, black fire burning them to a crisp. Penelope was stunned. That was Hellfire. That was demonic magic. She'd never shown any supernatural capabilities, nor had any of her family. She called in favors from friends and spent long nights doing research, trying to figure out where she got this power. Eventually, she got an answer, and it wasn't pretty.
Somewhere in the dim and distant past, an ancestor of Penelope's had made an infernal bargain with the demon Anduriel: her soul for a child. This hellspawn's demonic lineage had been passed down through the ages, diluting each time, but never quite disappearing. All it would take was the right set of genetics and the proper circumstances for the power to manifest fully once again. Penelope had been the genetic marvel necessary, and the attack had fulfilled the circumstances.
This knowledge shook Penelope to the core, but she refused to let her ancestral legacy of evil define her. She sought out organizations dedicated to using magic to help others, and that led her to the SDF. She's a raw recruit now, and poorly trusted, due to the source of her magic, but she's eager and willing to do her part.
Race: Majin (beings created from ancient demonic magic that has been long forgotten).
Eve stands at five and a half feet tall, aside from what clothing that she's already shown wearing, she has black and gold trimmed wristbands, and black slightly pointed boots which her baggy gi pants are tucked into, her boots are also gold trimmed.
Ability Type: Demonic - Though she doesn't know it herself, Majin Eve's abilities and powers are partially fueled by demonic magic/energy since she herself is a being created from ancient demonic magic.
Ki Energy - Though Majin Eve is naturally strong, fast and durable, by using her Ki energy she can increase her strength, speed and durability greatly, as well as use it to fly at incredible speeds.
Ki-Blasts/Beams - Using the well of Ki energy that dwells within her, Majin Eve can fire blasts or beams of Ki energy.
Ki-Sense - Eve is able to sense the location, life force (Ki energy, which is in every living being), and power of anyone if she focuses on it, the stronger and closer the being, the more powerful the sensation.
Candy Beam - Majin Eve fires a beam of magical energy from her center hair head tentacle that can change seemingly anything as small as a pebble to near the size of a large truck into various possible food items, most of which will possibly be desserts or candy, this can be used in battle but it's not nearly as effective at hitting it's target as a Ki Blast/Beam.
Regeneration - Majin Eve has the ability to heal herself and regrow entire limbs or even her whole body in a matter of minutes if it somehow got completely vaporised, but depending on how serous the injury the more energy it takes her to heal herself, and the lower her energy the slower she heals. (this ability does not mean she doesn't feel pain)
Self Biological Manipulation - Majin Eve can stretch her limbs and body to seemingly almost any length and even control parts of her body if they were ever separated from her (from losing an arm to having her body cut in half horizontally from her waist), doing so takes a small amount of her energy.
Healing Power - Majin Eve can heal others but at the cost of her Ki energy, the more serious the injury she's trying to heal, the more energy she uses trying to heal it (the person she's healing has to actually be alive for her to heal them).
Adept Mixed Martial Arts - pretty self explanatory, she knows how to kick butt.
Instant Transmission - Allows her to teleport instantly to any Ki energy signature that she can sense if she focusses on it.
Kaioken - A power boost that draws on her stamina to increase her strength, speed and Ki energy, but puts her at risk of exhausting herself for prolonged use of it.
Energy Charge - By concentrating deeply and drawing from inside herself Majin Eve can recharge her Ki energy, doing so takes time and leaves her vulnerable for attack.
Aside from her durable clothing that would appear to be enchanted as it stretches and heals along with Majin Eve, she has what can be guessed as a glorified technological monocle, the device covers her left ear allowing it to function as a communication device, while the red (presumably) glass piece that covers her left eye acts as V.I.S.R (Visual Intelligence System, Reconnaissance) or H.U.D (Heads-Up Display) with scanning technology allowing it to pick up thermal or energy signatures.
Majin Eve is cheerful and or happy almost 65-70% of the time when she's not fighting, but when she is fighting, depending on the situation, she can get serious, she's also caring about her friends and doesn't like it when she see's innocent people get hurt, she has a liking towards fighting and sparring, and she happens to have a serous sweet tooth. She doesn't like giving up, especially if she's fighting to help save innocent people.
But despite the fact that she tries to be good, she has a darker side to herself that she has some fear towards, being a creation of ancient demonic magic she developed a split personality that is more of less the opposite of herself that is brought out in rare moments of extreme anger or stress, she respectfully called this split personality her demon within, of which she found out that they both had the ability to converse with each other through their thoughts.
Majin Eve doesn't remember much about where she came from, or what she is, all she knew is that one day, she woke up in a crater at night under the faint light of the stars in the middle of a forest miles away from civilisation. Over the course of two and a half weeks of walking through the forest alone in search of something besides more wild animals she learned that she was incredibly strong and fast, not only that but she could manipulate her ki energy to make ki blasts and beams. Shortly after that she learned how to fly through rather painful trail and error, using that new found ability she made way for what seemed like the nearest signs of civilisation.
She learned of her regenerative abilities after her first encounter with some guys who were in a particularly bad mood and didn't want to deal with "a pink freak" like her and thought that they'd just shoot her and be on their way, big mistake on their part since it got the daylights beaten out of them, and then shortly after got them eaten, after having healed from her injuries and defeating the offenders she found out that she was quite hungry, that was when she discovered her Candy Beam. Through later events she also discovered that she could heal others and stretch herself to incredibly long lengths, as well as control her severed limbs, and that she didn't need to breath air, let alone breath at all to live like humans did, but out of habit she does anyway.
Due to Eve's magical biological makeup she's strongly resistant to hazards that would normally kill a human in seconds, like toxins or radiation.
Appearance: Eiko stands at the height of 5'7, and weighs around 111 lbs, she has a fair skin tone with dark raven colored hair that nearly reaches her shoulders and with some of her hair hanging in between her eyes, she has thin dark eyebrows, she has sapphire colored eyes that turn red when she gets angered, she has thin pink lips, with a small nose and thin eyebrows over top of her eyes. Eiko has a thin Ectomorph build with no real muscles, Eiko has thin and somewhat long limbs, she has an average size bust for someone her age.
Eiko wears a simple grey oppai t-shirt with dark colored cargo pants over her shirt she wears a black bulletproof protective vest, on her elbows and knees she wears knee and elbow pads, on her hands she wears gloves with the fingers cut off.
Skills:
Expert marksmen
Agile
skilled swordsmen
Weapons:
Personality:No matter the situation she is in, Eiko always seems to maintain a tired stoic emotionless expression on her face besides an occasional glare at someone when they annoy her. Eiko even speaks in an emotionless tone to add to her emotionless like persona, Eiko can be very blunt never holding back on her opinions or ideas when asked.The stoic girl has a tendency to make what she does sound a little poetic in a way and reminisce about her upbringing.
Appearance: Mentis is tall for his age, standing at 5'8 tall, with wavy white hair that's just above shoulder length, amber colored eyes, and pale white skin. Though due to an eating disorder, he is greatly underweight. Mentis wears a brown coat that is to large for him, along with torn, tan baggy pants, and black boots. And a necklace hidden under his coat. He is often mistaken to be much older than he is, and never really bothers to correct people on this.
Ability type: Mentis has no abilities, though he is an exceptionally good doctor in training, he has been learning since he was very young.
Equipment: Mentis carries a back pack with him at all times, fulled with bandages, ointments, needles and thread for any cuts that need stitches. Along with other basic medicines, and tools of his trade. Mentis carries no weapons with him.
Personality: TBA
Bio: Mentis had always been a frail human, from the day he was born, with weak lungs and a fragile body. Because of this he was sent to be raised by a doctor's family, who could probably look after him. By has always been mature for his age, and by nature he is an incredibly friendly and selfless boy, and he could never bring himself to hurt anyone, (not that he could really even lift a weapon in the first place). So despite his frailty, he wanted to help people in what ever way he could, he decided to become a doctor, like the man who had raised him. It was something he found that he was rather good at and, he had a passion for being a doctor, and so learnt quickly the basics of medicine.
Age: 217 (life expectancy=700ish) (making him a regular humans equivalent to 31ish)
Race: Augmented Super Human
Appearance: Near 8'7" and weighs close to 400lbs Very Muscular and Toned, Usually wears a Black body suit and any equipment that wont hinder his specific ability for any given mission. He has a face mask he never lifts for an unknown reason. (mask resembles the one "pale rider" wears in SAO II)
Ability type: Dead eye. Never misses a shot. However it takes him a long time to prepare for the shot. He is incredibly talented in Hand-to-hand and other physical combats (swords or any of the such) and has the mental capacity far surpassing the top super computer made by humans due to augmentation.
Equipment: Always carrys sword (resembles Kiritos' Elucidator from SAO I). Has a holographic shield generator equipped on his left arm. Carrys a burst Pistol on right thigh (resembles B23R from Black Ops 2) and any extras they company provides.
Personality: Quiet, Mysterious
Bio: Mysterious, Grew up in the SDF and knows everyone well. Volunteered to work with Arya on her Special Operations team for Operation Thunder Crack.
Other: He has a secret. A secret love.
First character, I hope this meets all reqirements
Name: Jainus Theron Age: 26 Race: Bionic Human Appearance:
Ability type: Teleportation - Jainus uses a device to create portals to transport himself around, but he also has a unique ability to teleport short distances, so long as he can see his destination.
Equipment: Greatsword and Shield seen in picture. He also carries a device that allows him to create portals to travel around rooms, provided there is a solid wall to exit the portal from.
Personality: Jainus has a very over-the-top approach to most things he does. Everything has to be flashy, big, EXPLOSIVE. He tends to make a scene anytime he enters a room and makes sure that he’s the biggest, brightest target in the room. He loves...seeks...craves attention and feeds off of positive reinforcement. Of course, he shrugs off most negative comments and ignores most people who don’t acknowledge him. Self centered sometimes, but when it comes down to it he would sacrifice himself for the good of the team. Jainus is an interesting fellow who enjoys doing almost anything. If he’s given an order, he follows it. But he follows it his way, with big theatrics and explosions usually. People have likened him to a certain character, most know him as Mr. Tourge, Jainus just refers to him and “That guy who does explosions the right way.”
Bio: Jainus was never really one for being modest…or having a less than flashy entrance. He had a flair for the theatrics and a certain joy when it came to making a fancy kill while engaged in combat. It was no surprise to anyone, however, when he tried to go above and beyond when he was in his early 20’s and suffered dearly for it. He was on a mission with some fellow brothers in arms and he got himself into some trouble when an explosion, he set off, caused the building they were in to start crumbling. So much for cool guys don’t look at explosions. He heroically used his portal device to safely get his men out of the crumbling building, but he found himself stuck and was subsequently crushed by the falling debris. After his body was recovered and he somehow survived the ordeal, his arms were replaced with standard bionics and his legs from the waist down were replaced with fairly standard bionics as well. He was forced out of the military for a long while until he recovered, but he eventually showed great promise back in the battlefield with his regular bionic limbs, using his portal device and his skill with a sword to act as an effective killing machine. He eventually replaced his old bionics with ones suitable for combat and for lifting heavy objects. He eventually found himself selected to be part of a special team that dealt with missions more dangerous than your standard mission, a team consisting of people from all walks of life, all sorts of timelines and literally every dimension he could think of, and others he had never thought of.
“Who knew that Dali could see stuff we couldn’t until now…” - Jainus upon joining the SDF Special Ops Team
Extra: Jainus’ arms and legs were replaced with bionic limbs after an accident when he was younger. As he grew older, he eventually replaced the bionics to match his current profession as soldier for the SDF. His arms can lift significantly more than the average human, proportionally around twenty five times more that of your average human male. Is legs are equally powerful, allowing him to run faster and jump higher than an average human.
Age: He looks around the age of 20, his real age is forgotten to him.
Gender: Male.
Race: Cybernetic Human / Augmented Super Soldier
He stands over 6ft tall and his eye's glow light neon cyan blue, he has silver hair, has an athletically fit build and weighs in at 300 lbs.
In combat armor he stands at 7ft tall, the armor weighs 1000 lbs.
Regeneration / Reconstruction.
Microscopic biomechanical nanobots that reside inside John's blood heal/repair him if he's ever injured, regardless of the type of injury, but each type of injury takes different amounts of time to heal/repair, from small cuts, to severed limbs, any blood lost would be replaced by the nanobots making more blood, and the blood that was lost would disintegrate in seconds after leaving the body, leaving nothing behind thanks to the nanobots protocol to keep John's genetic information and the nanobots themselves from being recovered. A side effect from having the nanobots inside his blood has turned it from crimson red to a light neon cyan color, in turn it changed his eyes irises to the same color as well, and all of his internal organs and muscle tissues are different shades of blue, surprisingly his skin hasn't been affected by it.
Cybernetic Physiology + Augmentations.
John's Strength, Speed, Stamina, Agility, Reflexes and Durability have been increased dramatically when he was turned into a Cybernetic human, more so when he went through a full body augmentation, he can lift up to 10 tons, run at speeds of nearly 60mph for hours at a time and has a reaction time of 20 milliseconds often making things seem to be in slow-motion in combat scenarios, this affords him the speed that allows him to dodge bullets from near point blank range. John also has an augmented skeleton that's virtually unbreakable with bones coated in a thin titanium mix and skin that's as strong and tough as Kevlar, another thing to note is that the nanobots within John's body harden in response to physical trauma, when they do the area affected will turn a faint silver color, slightly increasing the durability of John's skin. A bonus of John being a cybernetic being is the need to eat, drink, sleep and breath (and go to the bathroom) is little to none, though he has the capability to do so, he doesn't need to, another thing to note is that being cybernetic makes him immune to illness, diseases, toxins, and to a certain degree hazardous materials in either solid, liquid or gas forms.
John's Combat Armor extends to cover his body and retracts to form a flat smooth metal "back pack" on his back (sort of like Ironman's armor) which also works as a back pack for his weapons that get stored in it, the armor is fused to his body and connected to the top part of his spine. The armor is made of a mix of all the strongest metals known to man and a rare metal that came from space in the form of meteors, normally adding all these metals together would weaken the bond and make it brittle, but thanks to the rare metal the bond is strong, and makes John's armor the strongest known to man so the mixture was named Duratainiom (pronounced "Dura-tanium"). To allow easy movement the "soft" parts of John's armor are made up of several layers of interlaced nanofibers made of Duratainiom which allows him to move freely while having nearly the same protection that the heavy Duratainiom plates covering his body give him.
Under his armor and nanofiber suit is a gel layer that regulates temperature and can re-actively change its density to absorb impacts and inside the gel is biomechanical nanobots that stay on standby in case there's a breach in the armor, if ever the armor is breached the nanobots work continuously to repair the damage until it's completely sealed up which could take from minutes to hours. His armor has mechanized joints that are linked to his mind through his nervous system so that way it acts like a second skin which takes the weight of the armor off his shoulders and provides a slight boost to John's strength and speed. The armor has a locking feature so if John was to lift something in the armor that was too heavy for him to hold up the mechanized joints will lock so he doesn't buckle under the weight, the locking feature can be activated on will or on instinct. The armor is also equipped with a recharging energy shield that can withstand the full force of being hit directly by a tank shell before depleting, if the shield is depleted it'll take a few seconds to begin recharging and a little more to recharge fully.
Aside from the shielding the armor's boots have magnetic clamps that can be turned on and off at will, as well as magnetic locks in multiple area's on the back and thighs of the armor so he can place his weapons on them, the magnetic locks are linked to John's mind through his armor so when he goes to reach for a certain weapon the magnetic lock holding the weapon unlocks when he grabs it. The helmet's visor is made of multiple layers of compressed bullet proof nano-glass so it can take almost as much punishment as the armor can and is able to repair itself over time if damaged. The helmet has a H.U.D (heads-up display) system with a motion sensor that has a range of 10 meters, it can be used for tracking targets in sight, seeing in night vision, thermal or infrared and has a comm. system, another function is a zoom feature that helps seeing long distances without the need of a scoped weapon or binoculars. Built in flashlights are placed on the shoulders of the armor as well, and built into the back of John's Combat Armor are extendable jet thrusters that allow him to fly for short distances or to stop himself from landing with too much force from a long fall.
John's weapons were custom made to be compatible with his armor, each weapon has the ability to be folded into themselves making them much smaller that way all his weapons can be placed and magnetically locked to the back of his armor when he's wearing it without getting in the way of his movement, and when his armor retracts into it's backpack state it holds all his weapons for him.
T.C.K (Tactical Combat Knife)
The T.C.K is a multi-purpose combat knife with a blade 20 centimetres (7.9 in) long, made of high carbon steel, and has an anti-flash non-reflective titanium carbide coating, edge coated for corrosion and rust resistance, and it's weighted for throwing.
U.S.B (Ultra Sharp Blade)
(The blade itself is 42" long, the handle is 12" long making the sword from tip to pommel 54" or 4.5ft long)
The U.S.B is a highly advanced sword made of Duratainiom and is reinforced by a powerful alternating current which can be seen as faint silver arcs of electricity running along the blade that resonates at extremely high frequencies, this oscillation weakens the molecular bonds of anything the blade cuts, thereby drastically increasing the blades cutting ability thus giving the sword it's name, this sword can be used double handed or single handed.
John's laser weapons use advanced casings like bullet shells without the bullets, when the casing moves into the firing chamber it's primed, when the trigger is pulled a hammer hits the casing activating it releasing a powerful beam of energy that speeds down the barrel of the gun and fires a laser as the casing is ejected from the firing chamber, since they're going at the speed of light it makes it understandably hard to get out of the lasers way once they're fired, also these lasers are meant to be lethal so they can hit with temperatures of 5550 C. (10,000 F.) meant to burn through armored targets.
L.A.R (Laser Assault Rifle)
the L.A.R fires lasers in rapid succession with almost perfect accuracy for close to medium range
Fully Automatic, 32 rounds per clip.
John's gauss weapons use multiple advanced highly magnetized coils around inside the barrel of each weapon with magnetized ammunition with the opposite charge to make the bullets travel faster also with extremely powerful batteries that vastly increase the speed of the projectiles by super charging the magnetic coils that send the bullets out of the barrel of each weapon at nearly 4000fps (2727mph) or higher, and with the super charge from the batteries, rather then flames chasing a bullet out of the barrel, it's light blue electricity that reaches nearly a foot in length before the next shot is fired or until it dissipates.
G.S.G (Gauss Scatter Gun)
the G.S.G fires multiple pellets at high velocity, since they're fired from a magnetised barrel the spread isn't very wide allowing them to reach long range and still be able to tear apart a single target, making this gun devastating at close and medium range
Pump Action, 6 rounds per use.
G.H.C (Gauss Hand Cannon)
the G.H.C fires armor piercing rounds that easily reaches long range and can still be used to easily hit targets at medium and close range
Semi-Automatic, 8 rounds per clip.
These weapons were built with one purpose and one purpose only, to blow up and or destroy everything bigger then they are, that and take out groups of enemies that are dumb enough to group together when they attack.
M.A.G (Magnetic Accelerator Gun)
the M.A.G fires a heavy depleted uranium round that can be used at medium to long range to hit a target with immense destructive kinetic force or pierce through them either destroying the target or severely crippling it.
John is caring, and good willed, strong willed, he will fight for what he believes is the right thing, and has a nag for never giving up even if he knows he cant win, he's stubborn like that, he can be serous at some times, but he does like to joke around when he can. John will willingly to go into the howling dark not knowing if he'll return if he believes if doing so will complete a mission or save those in need of saving.
John had a pretty normal life as far as he could remember, he had his mother, his friends, his neighbors, he couldn't remember his father or any family besides his mother but life was good, he did exceptionally in his school and after his schooling he joined the military were he spent years training vigorously, learning how to fight to protect those he held dear, John was molded into fierce soldier, a warrior and earned himself a reputation, enough so that it caught certain people's interest. The people who's interest were captured were from a secretive branch of the military he worked for, who's propose was technology and weapons development, they went to John with an opportunity, one he found hard to refuse, they offered him the ability to be able to become stronger, faster, better, more capable to protect others, to transform him into a great warrior. John couldn't find it in himself to refuse the offer and went along with them, and they did as they promised, multiple procedures, tests, failures and triumphs later and they had turned him into a living weapon in a manner of speaking, John learned how to use the gifts given to him, and in doing so increased his abilities far more than he ever could have imagined, it was almost too good to be true.
And that's because it was, none of John's memories were real, they were all fabricated, his mother, his friends, his neighbors, all implanted into his mind, by his creator. John was created by a scientist by the name of Joyce who worked for a shady company that had their own paramilitary, her intentions with her creation was to help lead humanity into a new era, but the people who she worked for, who funded her project had other plans. They made Joyce agree to turn her creation into a weapon they could use for their personal gain, she wanted to refuse, but they threatened to destroy all her work, and she couldn't accept that, not when she was so close to finishing, so she reluctantly did what they wanted her to.
During Her work Joyce secretly altered John's memories, that way her work to make a force for good wouldn't be corrupted and used for others dark personal gain. Upon the fated day to field test her creation John was put against the best the shady company's paramilitary had to offer at their disposal while Joyce and her boss watched from an observation deck, and the results were eye opening, John was a one man army as he effortlessly took down the opposition, to the surprise of Joyce's boss after the last paramilitary unit fell, John turned his sights towards Joyce's boss with a glare that could melt mountains. What happened next was almost too much for Joyce's boss to believe, John made a beeline toward the observation deck, smashed through the blast resistant window, grabbed Joyce and kicked down the door leaving the observation deck, a red alert was sounded throughout the company's facility.
As the remaining paramilitary units searched for the escapists, John and Joyce returned to the lab John was created in, Joyce set all the systems in the lab to overload and meltdown after deleting all her research from the computers, she was making sure that the company would never be able to create their own super soldiers like John. After that Joyce and John left before her laboratory went up in flames, fleeing into the night and going into hiding, Joyce set herself up a hidden lab and made herself at home somewhere in a city some distance away from the company's location, safely out of their sight, while John did what he was made for, protecting and defending those who can't do so themselves.