Fair warning this may spark a fight. This may help with the RPG in the reality department. Granted it's for a tabletop RPG as well as RPG. Plus I will try to get a response up tomorrow. Roads and Buildings: The roads remain cracked, cluttered with abandoned vehicles and debris, and studded with grass and weeds. Abandoned cars are starting to rust where they were left. Seasonal buildup of leaves and snow also piles up along these obstacles in the streets, making them even harder to traverse. Any building that is not locked up or actively defended by survivors show signs of weathering or damage from zombies. Fire has gutted whole districts of cities.
It has been a rough year for America’s infrastructure. The roads are largely the same - a mess and full of abandoned vehicles, increasing amounts of debris and coming overgrown with vegetation along the edges and in cracked cement. The freezing/thawing cycle with no maintenance or repairs will only make them worse. Abandoned cars are beginning to accumulate dirt and debris around them which hastens the rust process that will eventually melt them into the road. Suburban neighborhoods are overgrown. Lawns are fields of tall grass, weeds, and wildflowers, where Crawlers can hide with ease, and even full-sized zombies can hide among bushes, saplings and trees. Many buildings have broken windows that will never be repaired, and these openings let in rain, snow, dirt, insects, and animals. All of these conditions are quickening the rate at which buildings will fall apart. As the cities continue to decay in the years to come they will provide less usable shelter for people, and more nooks and crannies for zombies to prowl, hide, and go dormant. When fires occur they rage unchecked and damage to trees, power lines, roads, and buildings from storms go without repair, making roads less passable and buildings in a miserable state.