Hidden 11 yrs ago Post by Rhona W
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Rhona W Burd-Dragon

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I want to run something like the above: A game somewhat inspired by a lot of my favourite things: First-person military shooters for the gear, hardware and general military/para-military aspects, and the fact I like modern-day equipment and hardware a lot.

I also want to give that kind of setting a decent chunk of imagination and speculative fiction aspects. Something more interesting than 'the pesky russians/iranians/chinese/terrorists/etc are at it again' and put some more sci-fi elements in there, and do something a bit more imaginative. More like Metal Gear Solid, with nanomachines and near-future tech playing a bigger part. And with larger-than-life exciting characters and more creative exploration of some people possessing 'above normal' abilities, and having more ambitious plots and plans.

Adding in some of the technological ideas and advances from games like MGS and some of the Ace Combat series would also be welcome - things like limited laser and railgun weaponry, cybernetics, active camouflage, advanced exoskeletons and robotics too, along with genetic engineering would also be something I'd want to do. Just to give it a twist of the fantastic and futuristic, alongside the more familiar and understood. For example, people using assault rifles like AK's and M16's would be the mainstay, and would be as effective as ever - but they might be wearing active-camo body armour, and backed up by light walking AFV's. And two or three members of the unit might have cybernetic enhancements and gene-therapy to enhance their senses. If they're not full-on battlefield anthropomorphs.

I would also like use those same technologies to allow the players access to, and to fight against, genetically engineered characters - including anthropomorphic characters, perhaps as a result of experiments into creating new types of soldier, or even just new types of person - and against or using mecha and/or powered armour, roughly equivalent to and using today's technology and weapon systems for the most part.
The idea behind this would be that science has advanced in numerous directions since the 1990's, for unknown reasons - I would probably include this as part of the background plot, and crib from other franchises to help explain that too, and make it part of the ongoing plot.

The world I am imagining, is still civilized and has reliable government and so on, but there are also 'war-torn' areas, which are somewhat lawless and chaotic, and look virtually post-apocalyptic. This would be, in part, due to the runaway development of technology, perhaps part of the idea behind the game being 'has technology advanced too fast for us to keep up?' and what the impact of that advancement is on a culture and society not ready for it - and what happens when that technology can be accessed by everyone.

In terms of plot, I would put the player characters into a team, unit, squad - whatever you want to call it; that are UN-sanctioned and funded, but of a non-specific nationality. They would be accustomed to working together, and chosen for their personal outlook, skills, and general decent qualities.
Their role is to hunt down a known Person (or persons) Of Interest who has amassed a large Private Military Force, and has been actively sponsoring and instigating civil wars and insurgencies against formerly stable powers, mainly by spreading advanced technologies for high amounts of money, or services.

This would tie into the changing world background, and mean that we would be fighting in places such as the US and other 'stable' countries, as well as areas more known for violence and chaos. This person has his/her/their own ideas for the ideal world agenda, and is more than willing - and in fact, determined - to adopt and abuse the next level in technology to change the world to his vision, for better or worse. And humanity (and it's offshoots) might be changed by the results, with no say of their own in the matter.
Obviously, finding out what this plan is would be part of the goal of the game, and putting a stop to it even more so.

Hopefully there'll be some interest in this; I really want to get a game going. It might sound like a bit of a mess up there, but I am more than willing to answer questions, and if enough people show interest, I will lay my ideas out in detail in the OOC, so that it forms a properly cohesive background.
Hidden 11 yrs ago Post by blaider
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blaider

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I am so in on this, I see a great deal of potential and have an awesome idea for a character
Hidden 11 yrs ago Post by The Mage
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The Mage

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in on this as well. hard to find RPs like this!
Hidden 11 yrs ago Post by Rhona W
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Rhona W Burd-Dragon

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Okay, good. I might keep the numbers small for this. I'll get my thinking cap on, and try to get the OOC up in the next couple of days, real life allowing.
Hidden 11 yrs ago Post by blaider
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blaider

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Sounds good, let us know when it's up
Hidden 11 yrs ago Post by The Mage
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The Mage

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yep.

also, don't rush it. it's happened a few times for me where I rushed a military RP and it didn't start off
Hidden 11 yrs ago Post by Rhona W
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Rhona W Burd-Dragon

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Don't worry, it won't be rushed - I'll be scrabbling for time to get it up, but I won't be trying to cram it in. I'll try not to keep everyone waiting too long though.
Hidden 11 yrs ago Post by HopelessIncubus
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room in this thread?
Hidden 11 yrs ago Post by Rhona W
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Rhona W Burd-Dragon

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Sure, go ahead. Though I think I'll merge this with the Metal Gear-ish one I want to run so I don't have too much on my plate, and they're fairly similar anyway. Not to mention my anthro fix will probably end up being served by GEARs if that gets off the ground.
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