Looking for a group of adventurers for a D&D campaign. I'm familiar with DMing, though I haven't done too much of it, and I prefer the "Theatre of the Mind" style play. For posting order, I'll post descriptions and any reactions to player actions, then everyone else posts once. I don't have a ton of free time (school, work, other work), but I can garuntee that I'll be on every weekday at least an hour, and maybe a few hours on weekends (that's when the majority of my classes are). Races and Classes can be Homebrew, but PM me the source for any HB classes so I can review it (and all Homebrew classes need to be 5E homebrews, just for simplicity's sake). For CSs, I'll make an off-topic thread, so just use Myth Weaver and link the sheet, please.
This campaign is one I started with some friends, but didn't get far. Here's my intro:
It's not much, but the campaign is kinda generic in type: get from an outskirt town to the Central Kingdom's castle and figure out what's going on with the King. I'll work on the intro more as I am able.
This campaign is one I started with some friends, but didn't get far. Here's my intro:
Ages had gone by since the King had talked to the people. Guards started doubling their posts; getting more aggressive. Someone's gotta do something. Nobody knows what, though. All of Krazias is holding her breath, wondering what goes on behind the slowly-rusting doors of the King's Castle while the rest of her slowly decays into chaos.
It's not much, but the campaign is kinda generic in type: get from an outskirt town to the Central Kingdom's castle and figure out what's going on with the King. I'll work on the intro more as I am able.