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    1. AdvancedJ3lly 11 yrs ago

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Nice. Raddum did a good job, so that should help anyone who isn't quite sure what their CS should look like. If you have any questions, drop me a PM or something.
You may automatically raise one of your class's primary attributes to 14, for experts that is intelligence or charisma. also, I probably didn't make it clear enough, but you get your classes, max first level health to start, so you don't get killed immediately and lose your character. So your HP would be 5 (6 (expert HD) - 1 (low CON)). That might help your....below average stat rolls.

Also, I just added a Languages section to the CS. I haven't really set languages for the planets yet, so just pick a language for your homeworld, like Spanish, German, Russian, etc.

Otherwise, it looks great.
Posted the OOC here. It is pretty basic right now, but I should be adding more soon.




In the year 2665, a meta-dimensional pulse known as the Scream erupted from the Veil Nebula. In seconds, it washed over all of human space, killing or maddening every psychic. Modern technology, operated by psychics, was rendered useless, and frontier worlds were cut off from the rest of humanity. Lacking support or trade from other planets, many planets slid into chaos or simply died off. Others, possessing old spike drive ships, managed to remain in contact with their neighboring planets and survive. The year is 3200. Over the past 600 years, humanity has slowly rebuilt from the “Silence”, re-establishing trade routes and exploring with newly built spike drive vessels.

However, ancient nav charts are relatively useless and much of human space is a mystery, lost in the Silence.

You are the crew an old Free Merchant ship in the Themis Lambda Sector. Vast riches, glory, and dangers fill the galaxy around you.

Stars without number await you.
Current Players
Pilot/Navigator: Clyde Idle-Wind
Comms/Gunner: "E"
Quartermaster: Senth Pallamanca

The PDF is available for free here.









I will likely add to this in the future with things such as NPCs, Sector factions, and other important information.
Venom said
should make it easy to get the...dice...rolling.


Heh..heh...
I won't be able to post until tomorrow (Or very late tonight) so feel free to just skip over me and assume Jax is going to gear up or something. Sorry, I'm just busy today :(
The downside of it is that you need to find time to get a group of people together for a several hour period. Anyway, I'll work on an OOC and try to get that up soon.
That'd be fine. I GM a lot of tabletop games in person, but this is my first time GMing one play-by-post, so I'm a little new to this as well.
Sep said
ofcourse she knew about it, she had delivered the intelligence about the attack from a rebel cell she interrogated


"It's a trap!!!!" -Admiral Ackbar
The game is meant to be sandbox. There would be stuff going on in the sector around you, but otherwise, not really a plot. You could travel to a planet to find out its being taken over by aliens or something, but it would be up to you guys to decide what you want to do. Basically, you have a ship, have fun and don't get yourself killed.
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