Avatar of AisleTen
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    1. AisleTen 8 yrs ago

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8 yrs ago
Current Can’t do Graffiti if you got no Soul. You know what I mean?
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@rivaan Awesome! That sounds pretty great. I'm just trying to get a lot of money together before I start going into college, that way I'm a little more prepared.
@rivaan General engineer? Or something specific? I've always wanted to be an electrical engineer.
Cinder, West Entrance






Got my characters in, and it's time for a massive IC post. I did intend to post it as 3 separate posts, but considering they're all from Viridis' viewpoint, and they all culminate in a good way to start off her and Gen's escapades, I've decided I'm just going to post them all together.
Name: Viridis Nocelia
Age: 50
Race: Fae
Appearance: Despite her age, Viridis still looks like an incredibly young girl of about 10-12 years of age. Her hair is somewhat odd for a fae, with three colors going down to about her knees. The hair surrounding her head and scalp is a golden blonde. The hair from her shoulders to her waist is a light green, while the hair from her hips to knees is an incredibly grassy green. Standing at only 4'7" tall, her stature is rather fragile as well, with extremely pale and doll-like skin. Her eyes are an amber yellow, and she often wears dresses made by herself, which usually entails leaves and flowers. She prefers to be bare-footed as well. She also bears a rather lofty pair of wings, though the span of each of them is only three feet and they resemble that of a butterfly's.

Attire: Viridis often wears dresses made by herself, which usually entails leaves and flowers of varying colors and size dependent entirely on the season, along with twigs to hold everything together. To her it’s not uncomfortable in the slightest, and she often will weave extra dresses in her free time though she never uses them.

Bio:


Personality and Aspirations: Not very serious, Viridis prides herself in the way she balances fun with her spell casting. Despite never having friends with anyone but her master, Viridis is quick to be empathetic and friendly to those who would otherwise wish her harm. Viridis isn't complicated in any way, though she does wish that humans were less rude, and the denizens of the forest much more smart. She tries to convince the humans to stop progressing so fast, as it's clearly harming the forest, due to it's fairly slow rate of adaptation. Viridis still has her childlike innocence, though she tends to try and act more mature than she understands at times. Of course despite her huggable personality and appearance, when things get rough she is a source of energy and happiness in a bleak moment. Though still technically a guardian in training until she's 58, Viridis aspires only to become a strong enough Guardian to protect both humans and her forest, as well as wanting to enjoy what she cannot within the forest.

Inventory:

  • Caduceus Staff: Given to her by her late master, the Caduceus staff isn’t a simple tool for channeling. Instead, it stores charged spells for instantaneous use. Spells like summons or large destructive spells can be charged into the staff for quick use, but the catch is that the staff can only hold three charges at once, of three different spells. Viridis normally only charges this with defensive spells to help her retreat as she’d rather avoid fighting. The staff is made mostly of a wood similar to oak so as to be strong enough for use in more than just spell-casting. It has runes carved up and down the five foot length so that the stored spells did not lose strength over time, and it is tall enough that it goes over Viridis’ head when she’s in a human-sized form by several inches. It seemed to have been designed with her abilities in mind, with the ability to scale up and down in size along with her.
  • Leafy-clothing: For fae, it’s a tradition to stay as close to the forest as possible, and so they choose to make clothes from twigs, branches, leaves, and flowers. For a guardian however, this clothing works as morphable armor. Light when they need it, and heavy with rock and bark when they need it as well. Though, Viridis definitely doesn’t enjoy the maintenance that the leaves require, as she has to water them every day.
  • Knapsack: Made entirely of tree bark, Viridis brings along a bag to carry her spell books, tomes, and grimoires so that she can study on the move. She covers the flap of the knapsack with strong ivy and heavy roots when it’s kept on her back, discouraging anyone from trying to reach into it to try and take her things from her.


Skills:
Hovering: All Fae can hover even without thinking as children due to their wings. It is a natural ability that gives them quick maneuverability for running away and hiding. Hovering in a human sized form is almost always a good way for fae to be put down, so they almost always exclusively use this while they’re shrunken down.

Shrinking and Growing: Another innate ability, Fae normally stay in their shrunken size of about 4 or 5 inches tall, but can grow to be about as tall as a child. They can do this literally instantly, and doesn't take much stamina. However, she can shrink and grow others, though it takes much longer than by herself. Dependent on how many she’s shrinking, it can take anywhere between five seconds to five minutes.

Aura Sensing: As a guardian, Viridis can determine something's standings based on the aura it gives off. Blue means morally good, while red means morally bad. White represents something with a pure heart, and black the opposite. Purple represents those who can be unpredictable between the two. Though this only extends to humans. This is entirely based on Viridis' own moral compass. The only issue with it is that it does put a large part of people in the red or purple, even if to you or me it's likely they would be blue, mostly due to Viridis' overly sheltered lifestyle. So it's not incredibly useful, but it does tell her who to be more careful of.

Elven Tongue: Fae can speak to the inhabitants of the forests, whether they be animal or bug, useful for information.

Sylvakinetics: So long as Viridis is within the domain of the forest, she can bend it to her will. Moving trees to attack her enemies, and flinging rocks using tree roots. Used for escape and offense.

While Viridis' main element is the forest, she only seems to know how to fling small rocks at high speeds using roots in the ground and slowly bend trees, or twist a bush to create traps or environmental advantages well ahead of time if she's expecting something.

Home Advantage: While Viridis is in her home forest of what the humans call the Whispering Wilds, she's granted a boost to her maneuverability and movement, allowing her to move up to speeds of 10 MPH with ease, especially so while shrunken down.

Current Location: Cinder
Name: Gen Katsuragi
Age: 25
Race: Human
Appearance: Gen is a somewhat handsome looking gentleman, with a clean-cut face, and wild blonde hair that he curls upwards. He stands at 5'7, due to both of his parents being rather short, and he has somewhat developed muscles. He weighs 134 lbs, and isn't sluggish in any way. He has green eyes, and a slightly tanned Caucasian skin tone all over. He has average sized ears, a petite nose, and short eyelashes. Gen has a standard posture, although being slightly slouched over due to his fighting style

Attire: He normally wears a white undershirt, with his favorite blue vest on top. His pants are normally baggy and lightly colored, though he tucks them into his brown leather boots to prevent them from snagging too much. He also wears a necklace that his father gave to him before he died, with the pendent being a golden leaf. Gen will normally keep leather pouches around his belt for various uses, as well as various holes to stick anything extra. Gen has a scabbard across his back for his long sword, with the hilt at his left shoulder. He normally keeps the black eggs he has in a more secure pouch, as they are extremely fragile. Gen normally keeps his throwing knives on the back left side of his belt, with his stabbing knives in the back right.

Bio:


Personality and Aspirations: Gen tries his hardest to be gentlemanly, though he houses a rather short temper. A Casanova, due to his lack of much interaction with women growing up, pretty girls never escape his sight now. Gen is loyal to whatever cause he takes up as long as they’re giving him his money, and while he does enjoy playing tricks and arguing, he tends to be extremely cocky as well. Claiming that the "Spirit of the Sword" that he wields is why he hasn't died despite coming extremely close on several occasions.

Gen aspires to become a man of either infinite wealth, or immense status, and uses anyone he comes across as a shield.

Inventory:
  • Saya no Uta: Translated as either “the Song of Saya”, or “Saya’s Song,” this broadsword found its way into Gen’s hands through his father Keima, who claimed it had the soul of a warrior that protected their family for generations within it. Though there’s nothing seemingly special about it other than an inscription in a language Gen could not decipher, it’s stuck by Gen’s side ever since leaving his home. The sword seems to possess Gen with almost another mind when he’s in trouble, and has led to him luckily surviving many fights where he should not have. The sword emits a slight glow of red when he’s in battle, hinting that there could truthfully be a warrior within the sword.
  • Back-up knives: No thief worth their salt would be caught without knives to spare, and so Gen carries three for throwing, and two for stabbing even though he gets them switched up every once in awhile. Tucked within his belt, these knives wait for the moment they’re unleashed.
  • Black Eggs: Used to blind his opponents, black eggs are made from hollowed out chicken/duck eggs filled with dust, metal shavings, and anything generally harmful to the lungs and eyes which he then paints black. He crushes them in his hands, and either blows, or throws the egg directly into his victims eyes, usually permanently blinding, or possibly even asphyxiating them. Gen uses black eggs mostly just for retreat and as a last result due to how cumbersome they are for him to make and maintain. Normally carrying about two or three with him, black eggs really only work on opponents that aren’t fast enough to move out of the way, and their eyes can be very visibly seen.
  • Clawed Feet: Gen normally keeps a pair of claws that he's fashioned himself out of scrap metal and nails to put on the front of his boots. He generally stores them in a pouch he keeps on his right hip, and only uses them for climbing, although he has them for fighting with kicks as well. They're surprisingly sturdy, and generally won't break unless he's kicking at a wall or similar object with all of his might. All he needs to do to put them on is simply screw them into the holes he included in his boots.


Skills:

Gen has no knowledge of spellcraft or wizardry, but has grown fairly efficient in throwing and cutting with his knives. While initially starting as a simple parlor trick, over the years Gen has grown fond of throwing knives, using them not only to instill fear by whizzing a knife past someone's head, or just for general attacking, Gen has grown fairly accurate with them as once he became captain he would hold competitions to see who could hit a target dead center from the furthest away. Over time, Gen would consistently win with his record of hitting a bulls-eye from 12 meters away.

Generally using his agility above all else unless cornered, Gen uses the environment to his advantage as much as he can. When using his long sword however, Gen normally takes a more defensive stance, side-stepping and cutting when he sees an opening. Using his knowledge of more formally fighting from his father, combined with the dirty tactics his thieving days have taught him, Gen is a formidable foe to fight. Gen will normally never stick to the same tactic for too long so as to not give his enemy any opportunity to really learn from a fight, and so he'll usually go between his knives, his sword, and then using kicks and jabs in a combination to keep his opponent guessing.

Gen is only proficient in Aballic, but knows some Foji from his father. He is very literate due to his parent’s schooling of him, and Gen is an excellent cook due to his mother and many years of having to work around using sub-par ingredients. While not able to create immense masterpieces, his cooking always has some sort of hint of spiciness to it.

Gen’s years of being a thief have given him the knowledge to easily deceive any who haven’t caught onto him, and a proficiency with climbing and moving about undetected. Gen very much prefers shoes that don't have hard soles or heels for the express purpose of keeping quiet, and normally attaches a sort of claw to the front of them if he's climbing, but tends to be useful for fighting as well. His coercion came naturally over the years, and while it's mostly effective against the dim-witted, Gen has managed to trick people more knowledgeable with his silver tongue through promises and deceit.

Gen is especially no stranger to running away from fights, and has a sixth sense of sorts for when to flee, which has generally saved his life on numerous occasions. Gen has always attributed this to his sword, but Gen normally seems to hear a whisper in the back of his head when entering any sort of confrontation. He can determine quickly whether a fight is worth the trouble, and generally unless a lot of money is involved, he'll tend to avoid fights.

Current Location: Gen’s current whereabouts are in the port town of Cinder.
Just a quick heads up, I'm pretty much in charge of one thing and one thing only, and that's mostly lore for the fae and the forests they inhabit. If anyone's got any questions about them, I can definitely answer it. My characters will be rolling out hopefully soon. My characters are also going to be in a more freelance group that will be somewhat removed from the main quests unless something happens that drags them into it.
Whoa, we already have some people, sweet! Still need to get to work on the bios for my characters haha. I'll make sure I get it done this weekend guys!
I've decided to actually make an introduction post, even though I've been debating it. Right now I plan on waiting and lurking until I find just the right roleplay to join. I'm not much into anime-style RPs, nor ridiculously detailed sci-fi, but I do appreciate professionalism in posts, and that's likely what will draw me to an RP for consideration. It's fairly likely that I'm not cut out for the more casual role-plays. I will be looking forward to roleplaying with whoever I join, and I hope to have a good time alongside other writers.

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