Annalyse Verdine
17
I want her to be a new member who joins during the festival.
Her guild mark resides in the center of her right palm. It is the same color as the font.
Attribute Script
Description
A type of letter magic that is used to apply varying attributes to items. There are some limitations to what kind of attributes. An example is that using this magic, one can make a blade hotter than it normally would be but they cannot set it on fire via said magic. It is more of an effect on the item directly and not really how it interacts with its surroundings. Another example is that the magic can make a drink taste alcoholic but it can't actually make the drink alcoholic. There is a limitation to how many attributes one can place on a specific item and how many items they can alter at a time. This all depends on the user's skill level and magical endurance. Also, depending on the complexity of the attribute it can take longer than other attributes to apply to something, and the more attributes one item has the longer it takes to add a new attribute.
Requip
Description
Annalyse uses a simple form of Requip, IE she is still working on improving her skill with it, She can keep a few things in her pocket dimension. She isn't very good at pulling things from there during a tense situation so she tends to carry as much on her as possible.
Description
A type of letter magic that is used to apply varying attributes to items. There are some limitations to what kind of attributes. An example is that using this magic, one can make a blade hotter than it normally would be but they cannot set it on fire via said magic. It is more of an effect on the item directly and not really how it interacts with its surroundings. Another example is that the magic can make a drink taste alcoholic but it can't actually make the drink alcoholic. There is a limitation to how many attributes one can place on a specific item and how many items they can alter at a time. This all depends on the user's skill level and magical endurance. Also, depending on the complexity of the attribute it can take longer than other attributes to apply to something, and the more attributes one item has the longer it takes to add a new attribute.
Durability - Makes the item in question more durable
Sharpness - Makes any edge on the item in question feel sharper
Lightweight - Makes the item in question feel lighter
Silent - Makes the item in question move through the air quieter and when it is set upon something or as it moves against something
Burning - Makes the item in question feel hot to the touch
Sticky - Makes the item in question stick to other surfaces
Rejuvenating - Makes the item in question feel rejuvenating; a placebo effect making someone feel energized and similarly to adrenaline makes it where the person can't fight through the pain a little easier
Prickly - Makes the item in question feel spiky
Poisonous - Makes the item in question, upon touch, apply a placebo effect causing a person to feel ill
Chilly - Makes the item in question feel cold to the touch
Sharpness - Makes any edge on the item in question feel sharper
Lightweight - Makes the item in question feel lighter
Silent - Makes the item in question move through the air quieter and when it is set upon something or as it moves against something
Burning - Makes the item in question feel hot to the touch
Sticky - Makes the item in question stick to other surfaces
Rejuvenating - Makes the item in question feel rejuvenating; a placebo effect making someone feel energized and similarly to adrenaline makes it where the person can't fight through the pain a little easier
Prickly - Makes the item in question feel spiky
Poisonous - Makes the item in question, upon touch, apply a placebo effect causing a person to feel ill
Chilly - Makes the item in question feel cold to the touch
Requip
Description
Annalyse uses a simple form of Requip, IE she is still working on improving her skill with it, She can keep a few things in her pocket dimension. She isn't very good at pulling things from there during a tense situation so she tends to carry as much on her as possible.
B-
Motherly/Protective:
Typically, Annalyse is too nervous or scared to stand up to anyone. But she cares so
deeply about people that she will go out of her way to defend or comfort someone she
cares about or if they are a child no matter the consequences or dangers she may put
herself in.
Intelligent:
Annalyse is quite smart for her age. This largely comes from her interest in reading. At
the orphanage, she would read every book in the library no matter what they were and
there were quite a few textbooks. She even enjoyed reading those because she also
enjoyed learning new things. Any time she found a new book it'd be hard to get her to
put it down.
Hard-Working:
From a young age, Annalyse has been a hard worker. Due to growing up in an orphanage she
had a lot of chores and would do her job without complaining seeing it as her part to
play as one of the kids who were able to stay somewhere safe rather than being homeless.
As she got older more was heaped onto her and she continued to throw herself into her
duties.
Nervous:
Annalyse has always been a nervous child. She is scared of many things and worries a
lot. She has a bad habit of doubting her actions and choices.
Clumsy:
As a result of her nervousness, Annalyse can tend to second guess her actions and will
tend to stumble. This usually only happens if others are around, pressure has been
placed on her, or she's trying something new.
Unassertive:
Annalyse has little to no confidence in herself or her abilities. She tends to downplay
herself to herself so it takes quite a lot for her to bring herself to fight or do
something that most mages would do on instinct.
Annalyse can be described as a softspoken motherly type. She cares for other people and doesn't
like seeing anyone sad or hurting. Much less if they were someone she was close to. Especially
the other kids from the orphanage. If she feels that anyone she's close to is suffering in any
way then she will do her best to take care of them. Even if they don't want it. Annalyse always
tries to find a reason to smile. For it was a smile that helped her in her greatest time of
need. However, Annalyse doesn't have the best control over her emotions so it is fairly easy for
them to take over.
Annalyse doesn't know anything about where she came from. The first memory she can recall was of
her in an orphanage at the age of five. All she knew was her name was Annalyse Verdine, she
seemed to be a spectacle to the other kids, and no adults were gonna tell her anything. She did
have a picture of a couple which she was told was her parents, and that whenever she chose to
leave the orphanage that she would receive a gift that had been from her parents. Her life in
the orphanage was fairly simple. She did chores, played with the other kids, and would read
books often. Only thing was that anytime people would come to visit the orphanage none of them
ever gave her any thought. She couldn't really explain it but she felt lonely.
The only friendship she found was in the numerous books in the library. Annalyse fell in love
with the stories to such a point she desired to one day live one of those kinds of adventures
herself. By the time she became sixteen, the young girl was fed up with the place. She had
always felt like an outcast so anyway she could escape was a viable option to her. This and her
love of adventure books led her to try magic. She wanted to be able to join a guild and live a
life of excitement. When the manager of the orphanage discovered that Annalyse was practicing
magic the woman promptly kicked the teen out. The woman surprisingly though gave the item from
her parents to her. Well, more like threw it at her. It was a massive sword that apparently had
been her father's which was called Eclipse. Having no place to stay, Annalyse went to the
closest magic guild and told them her situation. She begged for them to let her stay. She even
promised manual labor. So far she has been turned down at every turn. Now she finds herself in
Magnolia hoping the newly reformed Fairy Tail will accept her.
Ok, so I have no idea if the way I explained the magic made sense or not. My head works weird
and any time I try to explain something I always seem to leave something out. One thing I have
to say is that if it seems OP, trust me when I say it isn't. And the things she does to the
items can affect people in an offhand way. Example. With the whole making a drink taste
alcoholic, what it does is it tricks the mind of the person who drank it into making the person
feel drunk even though they aren't. It is like a placebo effect.
Eclipse
A massive blade which was wielded by Annalyse's father. She has put quite a few
attributes to the blade. Durability, Sharpness, Lightweight, Silent, and Burning.