Annalyse can be described as a softspoken motherly type. She cares for other people and doesn't like seeing anyone sad or hurting. Much less if they were someone she was close to. Especially the other kids from the orphanage. If she feels that anyone she's close to is suffering in any way then she will do her best to take care of them. Even if they don't want it. Annalyse always tries to find a reason to smile. For it was a smile that helped her in her greatest time of need. However, Annalyse doesn't have the best control over her emotions so it is fairly easy for them to take over.
After the arrival of Catamount, Annalyse has become somewhat withdrawn into herself. She barely communicates with anyone else scared that she will upset or anger someone. Not being able to see any of the other kids from the orphanage is breaking her inside. At this point, she is willing to do anything to make sure they are all right. Even if it means risking putting herself in danger.
Books - It doesn't matter what kind of book it is Annalyse just enjoys reading. She can easily get drawn into any book for hours taking in all which the pages contain.
Cooking - One of the main chores that Annalyse had at the orphanage was cooking. At first, she didn't like it but she grew to enjoy experimenting in the kitchen. However, the other kids tended to not like her experimentation as she was definitely not the best at it.
The Sky - Despite being trapped by the restraints known as Catamount, Annalyse often finds herself staring into the sky losing herself into daydreams of following through on her desire for adventure. She dreams of one day being able to fly through the big blue sky like a bird without any chains upon her.
Fighting - Annalyse absolutely loathes the action. She can't stand any form of fighting no matter what, but she understands that sometimes it is necessary as in protecting those one cares for. She doesn't even like fighting the Forest Vulcans but she has no choice.
Arrogance - The one personality trait that bothers Annalyse the most is an arrogant one. This was one of the key defining traits of the manager of the orphanage so Annalyse got to the point of disliking anyone who had such a trait.
Alcohal - Yet again another one that stemmed off of the manager of the orphanage who had a little bit of a drinking problem. She was not a kind woman but always seemed to get worse when she was drunk causing messes and forcing the kids to clean up.
Goal for joining White Gull - Annalyse is joining White Gull because when Zane came to her it gave her a little bit of hope. Hope that maybe if they became strong enough they could rid their home of Catamount. Annalyse wanted to defeat Catamount and find her family, the other orphans. She just hoped that they wouldn't be too late.
Life Goal - Annalyse wants to go on an adventure like one of the heroes of the stories she has read. She wants to save people, make glorious memories, and inspire other children as the books inspired her. She also wants to learn about who her parents were and what happened to them.
That White Gull will be too late to save those she cares about.
Among the top names of those fighting the Forest Vulcans are The Crimson Chevalier, Angor the Bloodthirsty, Sliver Fanged Jacques, and so on. One of the lesser-known but nearly as important is Annalyse. With her magic, Annalyse has become a major fighter in the second group because of her magic and use of Eclipse. Many of Catamount thought that Annalyse's magic was weak enough to be able to easily control her but those she fought alongside and a few others seemed to see the true power behind her Attribute Script. Zane must have been among that number as he came to her with a request to join his guild.
Her guild mark resides in the center of her right palm. It is the same color as the font.
A type of letter magic that is used to apply varying attributes to items. There are some limitations to what kind of attributes. An example is that using this magic, one can make a blade hotter than it normally would be but they cannot set it on fire via said magic. It is more of an effect on the item directly and not really how it interacts with its surroundings. Another example is that the magic can make a drink taste alcoholic but it can't actually make the drink alcoholic. There is a limitation to how many attributes one can place on a specific item and how many items they can alter at a time. This all depends on the user's skill level and magical endurance. Also, depending on the complexity of the attribute it can take longer than other attributes to apply to something, and the more attributes one item has the longer it takes to add a new attribute.
Name
Effect
Difficulty to Apply
Durability
Makes the item in question more durable
This one is harder to apply depending on the damage already sustained and the material used in the making of the item. A freshly made iron sword takes approximately 1 to 2 hours to apply.
Sharpness
Makes any edge on the item in question feel sharper
The sharper the edge is the easier it is to apply this attribute. With a sword, it would take about 15 minutes. A dull sword would take about an hour. An edge on something like a box would take about a day and a half of work.
Lightweight
Makes the item in question feel lighter
Five minutes for every 10 pounds that Annalyse tries to reduce the weight by.
Silent
Makes the item in question move through the air with no noise and when it is set upon something or as it moves against something
About a months worth of noncontinuous work.
Burning
Makes the item in question feel hot to the touch
About a two days worth of noncontinuous work.
Sticky
Makes the item in question stick to other surfaces
Three weeks of noncontinuous work.
Rejuvenating
Makes the item in question feel rejuvenating; a placebo effect making someone feel energized and similarly to adrenaline makes it where the person can't fight through the pain a little easier
Two months of noncontinuous work.
Prickly
Makes the item in question feel spiky
Twenty minutes of work.
Poisonous
Makes the item in question, upon touch, apply a placebo effect causing a person to feel ill
Two months of noncontinuous work.
Chilly
Makes the item in question feel cold to the touch
About a two days worth of noncontinuous work.
Second Group
She sees the other kids at the orphanage as her family.
Annalyse doesn't know anything about where she came from. Her first memory was waking up in the orphanage on Kaia with a few bandages. All she knew was her name was Annalyse and that no adults were gonna tell her anything. She did have a picture of a couple which she was told was her parents, and that along with her arrival was some sort of weapon that the manager had hidden away. It was mostly conjectured by the other kids but they assumed the weapon had something to do with her parents. Her life in the orphanage was fairly simple. She did chores, played with the other kids, and would read books often. Only thing was that anytime people would come to visit the orphanage none of them ever gave her any thought. She couldn't really explain it but she felt trapped. It was as if the adults had a secret stigma against her.
The only freedom she found was in her friendship with the other orphans and the numerous books in the library. Annalyse fell in love with the stories to such a point she desired to one day live one of those kinds of adventures herself. One day she came across a mysterious book which had her name written upon it. The book was all about a type of magic called Attribute Script. This and her love of adventure books led her to try out the magic. She wanted to be able to join a guild and live a life of excitement. She was surprised to discover how easy the magic came to her. She spent as much free time as she could reading the book and honing the abilities she developed upon using the techniques written inside.
That was when Catamount arrived. The orphanage was abandoned by the adults and it was up to the kids to protect themselves. Annalyse did her best but her magic wasn't meant for getting one out of sudden bad situations. The kids working together and using the various objects Annalyse had affected throughout her various training sessions, held off the dark mages as best they could but it wouldn't last long at all. That was until one of the kids found Eclipse. The weapon which had shown up when Annalyse did. Upon touching the weapon, Annalyse realized that the sword had numerous amounts of attributes applied to it. So many that Annalyse couldn't keep track of them all. She was surprisingly able to fight off some of the weaker dark mages, but that still was not enough. The dark mages were surprised at what Annalyse could do with the sword but when they disarmed her and tried to wield it themselves realized that it wasn't allowing them to use its power.
Because they couldn't use it themselves the dark mages didn't kill Annalyse and instead put her to work as a member of group two. They had killed some of the older children in order to make sure the rest would obey. With the remaining children they were mostly put towards group three but as a way to keep Annalyse in line they haven't allowed her to go to that area of the island. Annalyse uses Eclipse to fight the Forest Vulcans but also is occasionally forced to 'buff' the gear of the other fighters or members of the dark guild. She has done some fishing around in the attributes applied to Eclipse and has found what she thinks is some form of a message but it's in some sort of code and she has no way of deciphering it.
Annalyse can be described as a softspoken motherly type. She cares for other people and doesn't like seeing anyone sad or hurting. Much less if they were someone she was close to. Especially the other kids from the orphanage. If she feels that anyone she's close to is suffering in any way then she will do her best to take care of them. Even if they don't want it. Annalyse always tries to find a reason to smile. For it was a smile that helped her in her greatest time of need. However, Annalyse doesn't have the best control over her emotions so it is fairly easy for them to take over.
After the arrival of Catamount, Annalyse has become somewhat withdrawn into herself. She barely communicates with anyone else scared that she will upset or anger someone. Not being able to see any of the other kids from the orphanage is breaking her inside. At this point, she is willing to do anything to make sure they are all right. Even if it means risking putting herself in danger.
Books - It doesn't matter what kind of book it is Annalyse just enjoys reading. She can easily get drawn into any book for hours taking in all which the pages contain.
Cooking - One of the main chores that Annalyse had at the orphanage was cooking. At first, she didn't like it but she grew to enjoy experimenting in the kitchen. However, the other kids tended to not like her experimentation as she was definitely not the best at it.
The Sky - Despite being trapped by the restraints known as Catamount, Annalyse often finds herself staring into the sky losing herself into daydreams of following through on her desire for adventure. She dreams of one day being able to fly through the big blue sky like a bird without any chains upon her.
Fighting - Annalyse absolutely loathes the action. She can't stand any form of fighting no matter what, but she understands that sometimes it is necessary as in protecting those one cares for. She doesn't even like fighting the Forest Vulcans but she has no choice.
Arrogance - The one personality trait that bothers Annalyse the most is an arrogant one. This was one of the key defining traits of the manager of the orphanage so Annalyse got to the point of disliking anyone who had such a trait.
Alcohal - Yet again another one that stemmed off of the manager of the orphanage who had a little bit of a drinking problem. She was not a kind woman but always seemed to get worse when she was drunk causing messes and forcing the kids to clean up.
Goal for joining White Gull - Annalyse is joining White Gull because when Zane came to her it gave her a little bit of hope. Hope that maybe if they became strong enough they could rid their home of Catamount. Annalyse wanted to defeat Catamount and find her family, the other orphans. She just hoped that they wouldn't be too late.
Life Goal - Annalyse wants to go on an adventure like one of the heroes of the stories she has read. She wants to save people, make glorious memories, and inspire other children as the books inspired her. She also wants to learn about who her parents were and what happened to them.
That White Gull will be too late to save those she cares about.
Among the top names of those fighting the Forest Vulcans are The Crimson Chevalier, Angor the Bloodthirsty, Sliver Fanged Jacques, and so on. One of the lesser-known but nearly as important is Annalyse. With her magic, Annalyse has become a major fighter in the second group because of her magic and use of Eclipse. Many of Catamount thought that Annalyse's magic was weak enough to be able to easily control her but those she fought alongside and a few others seemed to see the true power behind her Attribute Script. Zane must have been among that number as he came to her with a request to join his guild.
Her guild mark resides in the center of her right palm. It is the same color as the font.
A type of letter magic that is used to apply varying attributes to items. There are some limitations to what kind of attributes. An example is that using this magic, one can make a blade hotter than it normally would be but they cannot set it on fire via said magic. It is more of an effect on the item directly and not really how it interacts with its surroundings. Another example is that the magic can make a drink taste alcoholic but it can't actually make the drink alcoholic. There is a limitation to how many attributes one can place on a specific item and how many items they can alter at a time. This all depends on the user's skill level and magical endurance. Also, depending on the complexity of the attribute it can take longer than other attributes to apply to something, and the more attributes one item has the longer it takes to add a new attribute.
Name
Effect
Difficulty to Apply
Durability
Makes the item in question more durable
This one is harder to apply depending on the damage already sustained and the material used in the making of the item. A freshly made iron sword takes approximately 1 to 2 hours to apply.
Sharpness
Makes any edge on the item in question feel sharper
The sharper the edge is the easier it is to apply this attribute. With a sword, it would take about 15 minutes. A dull sword would take about an hour. An edge on something like a box would take about a day and a half of work.
Lightweight
Makes the item in question feel lighter
Five minutes for every 10 pounds that Annalyse tries to reduce the weight by.
Silent
Makes the item in question move through the air with no noise and when it is set upon something or as it moves against something
About a months worth of noncontinuous work.
Burning
Makes the item in question feel hot to the touch
About a two days worth of noncontinuous work.
Sticky
Makes the item in question stick to other surfaces
Three weeks of noncontinuous work.
Rejuvenating
Makes the item in question feel rejuvenating; a placebo effect making someone feel energized and similarly to adrenaline makes it where the person can fight through the pain a little easier
Two months of noncontinuous work.
Prickly
Makes the item in question feel spiky
Twenty minutes of work.
Poisonous
Makes the item in question, upon touch, apply a placebo effect causing a person to feel ill
Two months of noncontinuous work.
Chilly
Makes the item in question feel cold to the touch
About a two days worth of noncontinuous work.
Second Group
She sees the other kids at the orphanage as her family.
Annalyse doesn't know anything about where she came from. Her first memory was waking up in the orphanage on Kaia with a few bandages. All she knew was her name was Annalyse and that no adults were gonna tell her anything. She did have a picture of a couple which she was told was her parents, and that along with her arrival was some sort of weapon that the manager had hidden away. It was mostly conjectured by the other kids but they assumed the weapon had something to do with her parents. Her life in the orphanage was fairly simple. She did chores, played with the other kids, and would read books often. Only thing was that anytime people would come to visit the orphanage none of them ever gave her any thought. She couldn't really explain it but she felt trapped. It was as if the adults had a secret stigma against her.
The only freedom she found was in her friendship with the other orphans and the numerous books in the library. Annalyse fell in love with the stories to such a point she desired to one day live one of those kinds of adventures herself. One day she came across a mysterious book which had her name written upon it. The book was all about a type of magic called Attribute Script. This and her love of adventure books led her to try out the magic. She wanted to be able to join a guild and live a life of excitement. She was surprised to discover how easy the magic came to her. She spent as much free time as she could reading the book and honing the abilities she developed upon using the techniques written inside.
That was when Catamount arrived. The orphanage was abandoned by the adults and it was up to the kids to protect themselves. Annalyse did her best but her magic wasn't meant for getting one out of sudden bad situations. The kids working together and using the various objects Annalyse had affected throughout her various training sessions, held off the dark mages as best they could but it wouldn't last long at all. That was until one of the kids found Eclipse. The weapon which had shown up when Annalyse did. Upon touching the weapon, Annalyse realized that the sword had numerous amounts of attributes applied to it. So many that Annalyse couldn't keep track of them all. She was surprisingly able to fight off some of the weaker dark mages, but that still was not enough. The dark mages were surprised at what Annalyse could do with the sword but when they disarmed her and tried to wield it themselves realized that it wasn't allowing them to use its power.
Because they couldn't use it themselves the dark mages didn't kill Annalyse and instead put her to work as a member of group two. They had killed some of the older children in order to make sure the rest would obey. With the remaining children they were mostly put towards group three but as a way to keep Annalyse in line they haven't allowed her to go to that area of the island. Annalyse uses Eclipse to fight the Forest Vulcans but also is occasionally forced to 'buff' the gear of the other fighters or members of the dark guild. She has done some fishing around in the attributes applied to Eclipse and has found what she thinks is some form of a message but it's in some sort of code and she has no way of deciphering it.
@Squirrel98 Just realized I never posted my created magic here. Umm, it is the Attribute Script that I created in the other Fairy Tail RP you and I were trying to join. So I'll take the excerpt from that sheet and put it
Attribute Script
Description A type of letter magic that is used to apply varying attributes to items. There are some limitations to what kind of attributes. An example is that using this magic, one can make a blade hotter than it normally would be but they cannot set it on fire via said magic. It is more of an effect on the item directly and not really how it interacts with its surroundings. Another example is that the magic can make a drink taste alcoholic but it can't actually make the drink alcoholic. There is a limitation to how many attributes one can place on a specific item and how many items they can alter at a time. This all depends on the user's skill level and magical endurance. Also, depending on the complexity of the attribute it can take longer than other attributes to apply to something, and the more attributes one item has the longer it takes to add a new attribute.
Durability - Makes the item in question more durable Sharpness - Makes any edge on the item in question feel sharper Lightweight - Makes the item in question feel lighter Silent - Makes the item in question move through the air quieter and when it is set upon something or as it moves against something Burning - Makes the item in question feel hot to the touch Sticky - Makes the item in question stick to other surfaces Rejuvenating - Makes the item in question feel rejuvenating; a placebo effect making someone feel energized and similarly to adrenaline makes it where the person can't fight through the pain a little easier Prickly - Makes the item in question feel spiky Poisonous - Makes the item in question, upon touch, apply a placebo effect causing a person to feel ill Chilly - Makes the item in question feel cold to the touch
She won't have any use of Requip magic in this as I plan on her having been put in group two and she will be stronger with her magic in this than she would've been in the other RP's where I have used her through being forced to use it constantly.
Micky chuckled a little. He stood up taking Gaia's hand in his. "To be honest I'm a little outta my comfort zone as well. I'm used to talking but I've never even been on a date so this is completely new territory to me. I, umm, don't know if I actually said my name earlier but you can call me Micky. Pleasure making your acquaintance." Micky mentally groaned. That sounded weird. Didn't it? Micky felt like if he kept talking then he would make a fool of himself but if he didn't talk then he'd look even more like a fool and Gaia had said talking wasn't exactly her thing so it wouldn't be fair to make her hold the entire conversation.
Micky was struggling to come up with something to say that wouldn't make this conversation awkward or weird until he had an idea. "I'm sorry. I think I'm letting this whole 'everything' get to me. Since we don't know each other that well what if we tried talking like we're friends of a common friend and just try to get to know each other as friends first? That's a dumb idea, isn't it? Forget I said anything." After giving his idea, Micky heard Noemi mention switching the name tags around.
"That is a good idea." Micky picked up his name tag and ice cream motioning to walk over to where Gaia's seat was. He placed down his stuff and with a smile pulled out her chair hoping that it wouldn't seem cheesy. "The first topic of conversation could be work. Uh, what does an archivist do? I don't think I've ever heard that job title before.
Ade is fairly attractive. Her hair is a long chocolate brown just like her mother's. Her skin tone can be described as a warm ivory. Her eyes are a light hazel and look almost exactly like her father's. There is a singular scar on her right cheek. Ade is about 5'7" and weighs 109 pounds. Ade dresses based on comfortableness. She doesn't care what her clothes look like as long as it is a nice feeling. Typically Ade has her hair down, but will occasionally have her hair up in a ponytail. She usually does this when she is doing archery, cooking, or gardening. She also refuses to wear jewelry of any kind.
A timid but very passionate person. Ade is strong-willed when it comes to certain things. She is stubborn, and it seems as if no one can get her to change her mind without her fighting back. Ade is also a very caring individual that desires to help as many people as possible. She is not a very good liar, but her secrets are not easy to crack open. One thing that will cause her to break away from her timidness is if someone threatens or insults someone she is close to or cares about. Especially her younger sister.
On October 1st, 1989, forty-three extraordinary children were born to mostly single women, who had shown no signs of pregnancy, in seemingly random locations around the world. Seven of the number were adopted by Sir Reginal Hargreeves. The rest were either abandoned or kept by the unexpected parents, Adelinde is one of the latter. She was born to the unexpectant Mira Dey. Unlike the majority of her kind, Adelinde's mother was married and already had another child. Thankfully, Ryon Dey accepted the child as his own. The couple's daughter, Eliza, unfortunately, did not. The relationship between the sisters was always tense.
Not wanting their new daughter to feel like an outcast, Ryon and Mira chose to hide the circumstances of Ade's birth from everyone other than close friends and family. Even hiding it from Ade herself. It was fairly easy to keep the secret as the tiny family lived out in the middle of nowhere. For eight years everything was fine other than the occasional fight between Eliza and Ade until Mira and Ryon were expecting another child. Everything was fine throughout the course of the pregnancy but for some reason, Ade started hearing things. It was only whenever she got close to her mother and what she heard was always an echo of the noises happening nearby but muffled.
When the time came for the child to be born something happened. Adelinde was left home with Eliza babysitting her. The girls both stayed in their rooms but around the time that the birth was occurring Adelinde began screaming in pain. Her head was being assaulted with all sorts of things, the most primary of which, was the pain and anguish that her mother was feeling. The flooding of information was causing Adelinde's head to feel like it may explode. Eliza was rightfully concerned and even though they weren't exactly the closest did everything to help. That's when she heard it. Eliza's thoughts were primarily focused on Adelinde and eventually, she pondered the question of if her being one of the 43 had something to do with it. Not long after that, the sounds stopped coming. Other than the natural noises around her and the occasional thought from Eliza everything was quiet.
Somewhere deep down, Adelinde knew something was wrong. Not just because of the sudden influx of noise, for lack of a better term, to her brain but because of how suddenly it ceased. While talking to Eliza about what had just happened and Eliza explaining to Ade what she was as best she could, a phone call came bearing bad news. During the pregnancy, there had been complications. Mira and the baby, Elysia, both came through the pregnancy but Mira was very weak and two months later she died. Initially, Adelinde hid away in her room as often as she could. She could still hear the noise and she also had no desire to see her new sister as she blamed Elysia for their mother's death. At the very least, Eliza and Ade surprisingly became closer.
Things would get worse before they could get better. The noise kept coming and going in waves. There was no off switch or anything of the sorts but it did seem to die down for a bit after particularly hard nights. Ryon and Eliza tried to help but there was nothing they could do. They took her to a psychiatrist not really knowing who else to turn to. The psychiatrist simply thought she was mentally ill, not connecting the dots of her being a member of the 43, and prescribed her with medication. It did help to subdue the noise but if anyone near to her was under severe emotional or physical stress then there was a high chance for their thoughts to get through.
Other than that, for some reason despite the medication, she could always hear the 'voice' of Elysia. Years later Adelinde has rarely left her home becoming a shut-in as she doesn't want to risk hearing the noise. Over time, Adelinde grew closer to Elysia as the girl when younger had become attached to her. This was largely due to how Elysia was mute and, for reasons she was never told, Adelinde always knew what was on her mind.
Currently, Adelinde lives alone at her childhood home. She makes money as an author of a few high selling books. She also in her spare time writes on a blog to do with gardening.
Telereceive: Adelinde has the 'gift' of being able to hear the thoughts that are going through a person's brain. She can even discern the various sensations going through their mind even if they aren't exactly thinking about it. Unfortunately, though she doesn't know how to control it so the activity of other people's brains are constantly entering her head. The only way to block it out is if she is extremely focused or on her medication. Even then it some times may bleed through if someone nearby is experiencing serious mental, physical, or emotional stress.
The signal is typically muffled but the closer, whether it be physically or emotionally, she is with someone the clearer it would be. Enough focus can increase the clarity. She has no effect on what someone thinks. She is merely as a passenger to the sensations that go through a person's brain.
Ade is fairly attractive. Her hair is a long chocolate brown just like her mother's. Her skin tone can be described as a warm ivory. Her eyes are a light hazel and look almost exactly like her father's. There is a singular scar on her right cheek. Ade is about 5'7" and weighs 109 pounds. Ade dresses based on comfortableness. She doesn't care what her clothes look like as long as it is a nice feeling. Typically Ade has her hair down, but will occasionally have her hair up in a ponytail. She usually does this when she is doing archery, cooking, or gardening. She also refuses to wear jewelry of any kind.
A timid but very passionate person. Ade is strong-willed when it comes to certain things. She is stubborn, and it seems as if no one can get her to change her mind without her fighting back. Ade is also a very caring individual that desires to help as many people as possible. She is not a very good liar, but her secrets are not easy to crack open. One thing that will cause her to break away from her timidness is if someone threatens or insults someone she is close to or cares about. Especially her younger sister.
On October 1st, 1989, forty-three extraordinary children were born to mostly single women, who had shown no signs of pregnancy, in seemingly random locations around the world. Seven of the number were adopted by Sir Reginal Hargreeves. The rest were either abandoned or kept by the unexpected parents, Adelinde is one of the latter. She was born to the unexpectant Mira Dey. Unlike the majority of her kind, Adelinde's mother was married and already had another child. Thankfully, Ryon Dey accepted the child as his own. The couple's daughter, Eliza, unfortunately, did not. The relationship between the sisters was always tense.
Not wanting their new daughter to feel like an outcast, Ryon and Mira chose to hide the circumstances of Ade's birth from everyone other than close friends and family. Even hiding it from Ade herself. It was fairly easy to keep the secret as the tiny family lived out in the middle of nowhere. For eight years everything was fine other than the occasional fight between Eliza and Ade until Mira and Ryon were expecting another child. Everything was fine throughout the course of the pregnancy but for some reason, Ade started hearing things. It was only whenever she got close to her mother and what she heard was always an echo of the noises happening nearby but muffled.
When the time came for the child to be born something happened. Adelinde was left home with Eliza babysitting her. The girls both stayed in their rooms but around the time that the birth was occurring Adelinde began screaming in pain. Her head was being assaulted with all sorts of things, the most primary of which, was the pain and anguish that her mother was feeling. The flooding of information was causing Adelinde's head to feel like it may explode. Eliza was rightfully concerned and even though they weren't exactly the closest did everything to help. That's when she heard it. Eliza's thoughts were primarily focused on Adelinde and eventually, she pondered the question of if her being one of the 43 had something to do with it. Not long after that, the sounds stopped coming. Other than the natural noises around her and the occasional thought from Eliza everything was quiet.
Somewhere deep down, Adelinde knew something was wrong. Not just because of the sudden influx of noise, for lack of a better term, to her brain but because of how suddenly it ceased. While talking to Eliza about what had just happened and Eliza explaining to Ade what she was as best she could, a phone call came bearing bad news. During the pregnancy, there had been complications. Mira and the baby, Elysia, both came through the pregnancy but Mira was very weak and two months later she died. Initially, Adelinde hid away in her room as often as she could. She could still hear the noise and she also had no desire to see her new sister as she blamed Elysia for their mother's death. At the very least, Eliza and Ade surprisingly became closer.
Things would get worse before they could get better. The noise kept coming and going in waves. There was no off switch or anything of the sorts but it did seem to die down for a bit after particularly hard nights. Ryon and Eliza tried to help but there was nothing they could do. They took her to a psychiatrist not really knowing who else to turn to. The psychiatrist simply thought she was mentally ill, not connecting the dots of her being a member of the 43, and prescribed her with medication. It did help to subdue the noise but if anyone near to her was under severe emotional or physical stress then there was a high chance for their thoughts to get through.
Other than that, for some reason despite the medication, she could always hear the 'voice' of Elysia. Years later Adelinde has rarely left her home becoming a shut-in as she doesn't want to risk hearing the noise. Over time, Adelinde grew closer to Elysia as the girl when younger had become attached to her. This was largely due to how Elysia was mute and, for reasons she was never told, Adelinde always knew what was on her mind.
Currently, Adelinde lives alone at her childhood home. She makes money as an author of a few high selling books. She also in her spare time writes on a blog to do with gardening.
Telereceive: Adelinde has the 'gift' of being able to hear the thoughts that are going through a person's brain. She can even discern the various sensations going through their mind even if they aren't exactly thinking about it. Unfortunately, though she doesn't know how to control it so the activity of other people's brains are constantly entering her head. The only way to block it out is if she is extremely focused or on her medication. Even then it some times may bleed through if someone nearby is experiencing serious mental, physical, or emotional stress.
The signal is typically muffled but the closer, whether it be physically or emotionally, she is with someone the clearer it would be. Enough focus can increase the clarity. She has no effect on what someone thinks. She is merely as a passenger to the sensations that go through a person's brain.