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hate you too grey ❤️
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@Ammokkx Ohhh I actually like the look of your scripted duel.. but how do you manage if someone vanishes mid-duel?
how would you feel about a looser system? as in players decide how they determine the duel before it happens. That way if two people prefer improv they can improv, while others can plan beforehand if they prefer that instead?
As someone who watched the anime more than played the card game, I'd be in for a RP that doesn't focus much on powerful decks and duelling simulators. I'd join the RP for the character-interaction and adventures, not to have a lot of duels. And I dislike the academy trope too.
People could get together in non-duel related ways and discover they all like to play duel monsters. An expo at a museum or library comes to mind. Maybe we all happened to visit Sea World because of a one-time free entry (where Make Tsunami tends to the dolphins?
With a wink to the first Yu-Gi-Oh!, we could all be visiting Kaibaland, where I'm sure Kaiba made some arenas for casual duels. But who wants that if they can go in a Blue Eyes Roller Coaster, am I right?
Alternatively, we could go Ancient Egypt too, where we all have just one spirit that we can use to fight with. Except for the spirits that already belong to the Pharaoh and his Priests.
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How about we use the old system then? Having the setting be during GX or OG times?
I like running with simulated duels but I get why you don't like using them, so how do you think duels should be planned out aside from picking who wins from the get go? Would there be a discord or we use dms to talk about what chains or actions would make the duel more interesting?
Might as well make a World Legacy RP.
Okay, that Inkarnate one is definitely awesome.