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@BeanieBaggie Never accepted my character :(
Going to assume it was because of your msg through the pms.
I hope it wasn't too short.
Well, my friends are playing a game that is a school based game
Like an adventurer became tired of losing people on adventuring.
Opens a school in order to teach young people how to adventure and not die.
Has a random generation dungeon.
Dungeon has like infinite floors and each floor down is harder than the last.
There are classes and players have to "learn/participate" In them.
Although I don't think I could do all that because I don't really know much.
There are four houses that represent each "class" of adventure.
Coin=Rogues
Chalice=healers or Clerics...
Sword=Fighters
Staff=Mage

These schools can be taken like college.
You get a major and a minor.
Although just having a major as your minor gives you special skills and stuff
I mean where are they located. So the survivors can explain how the area looks. Ruins of old cities covered in sand. Not a drop of water to be found for miles... Houses made to survive in other climates and locations. The houses crumbling because of the sand and stuff buffing them down over a few years. Did I mention the "Mutant" People? Something about organizations springing up. Different human factions that are all doing their own thing like the ones trying to make that thing to take them over and stuff.
SO would a "Single-player character" Have to somehow defeat a lord or king or something in order to claim a kingdom to rule? Because if so then they wouldn't be able to usurp any of the Nation Players in order to do so right? According to what you said about how war and stuff works. I'm not saying that it would be possible but just wondering.
I was wondering what oasis are the characters near and how far from it are they? Like what town or city or state or whatever did the oasis form from or around? Another thing I was wondering is there things that mutated to compensate for the change? Like plants animals and all that?
@BeanieBaggie

<Snipped quote by Aqutanama>

Don't worry, if *anything* like this goes on, the person/people responsible are out, their characters null and void, and they won't be in any of my rps again.
Also, I'd prefer if they have one post per character, too. Just so there wouldn't be a level of unfairness.
(honestly, I've seen a 2 character player work out beautifully in an rp so idk)
EDIT:
I am replying first. I am working on my post, it should be up shortly.


I have as well but 9/10 time its opposite
@Dragonite777@Zetsuko What do you both think?
School then? What do the rest of you think?
ewww playing two people huh? Sounds like you could use them to power game. Not saying you will or anything but in my experience it has happened. A person will play a guy on each side and then somehow get a strange convo between the two and they join forces. Or just flat out kill off players as if they knew what to do without actually speaking with one another. I just hope you can keep them as separate as possible and if they meet then make them do what they would in the situation.@Zetsuko Also if you want I can do an intro post although it will just be from my characters aspect and not really touch on the outside world much.

@SilverWolfAngel I wasn't expecting to be able to post every day either so yea..
Edited the OP to allow for the use of separate Single-Player characters independent from a nation. These independent Single Characters cannot do Warplans, but can help acquire assets that make others' Warplans more effective.


I think though that "single-player characters" should be able to achieve a nation as a goal and thus not be a "single character" anymore. Same for the nation people who get decimated yet live could step "down" from ruling and play a "single player" or small group... Like with my character.

Or perhaps I read this wrong. >.> It sounds strange when I read it.
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