Burn: When you charge up your powers, roll + conditions you currently have marked. On a hit, hold 3 Burn. On a 7-9, mark a condition. On a miss, hold 2 Burn, and mark 3 conditions.
Flares
Reality Storm: You channel a destructive burst with your powers. Spend 1 Burn to directly engage a threat using your powers, rolling + Freak instead of + Danger. If you do, you will cause unwanted collateral damage unless you spend another Burn.
Move: Spend 1 Burn to move to any place you choose within the scene, breaking through or slipping past any barriers or restraints in your way.
Overcharge: You let loose with the full torrent of your powers without restraint. Spend 1 Burn and mark a condition to take a 10+ on unleashing your powers.
Elemental Awareness: Spend 1 Burn and mark a condition to open your mind up to the world around you with your powers. You can ask any one question about the world around you, and the GM will answer honestly.
Suppose that you were a member of a race of hyper evolved creatures that were older than the universe- or at the very least THIS universe. Suppose that your people were no longer physical beings, but sapient energy, that was not only immortal, but omnipotent. Without any need to progress in any conventional sense of the word, all your people did was spend the eons answering questions no one knew existed to begin with. What if one of these creatures postulated that its fellow hyper evolved creatures were too old, too all knowing to answer any more questions? That they needed an outsider's perspective? To do so they would need to create a being, one who was not molded to their ideals nor any others. They would need to create one that was not only a blank slate, but could be exposed to thousands of conflicting ideas and paths of life, giving them a perspective that they had forgotten countless ages ago. And so one would become a human, forgoing their memories of epochs past to start anew...
John's first memories were of drowning. Panic, pain, clawing his way up from the murky depths that surrounded him; his vision fading as he heard the popping of brain cells in the back of his skull, the pain overwhelming until everything went white. His next memory would be of his entire body freezing. When he awoke, he was naked and adrift on a mile sized island made of ice with ocean in every direction. It wouldn't be long until a fishing boat would find him and take him to shore. While at first incomprehensible, John would be shuffled about between government agencies until he found his way to Halcyon City where experts were able to discern that he was speaking Akkadian. Months would pass as various officials debriefed and interrogated him but in the end, they got nowhere. It seemed that John couldn't give them any answers on where he came from and so they stuck him in the minimum security wing of the mental asylum for the super powered. It would be here where he would meet the rest of the team when one of the fellow patients lead a jailbreak. In the ensuing chaos John ended up using his powers aggressively for the first time and very nearly killed some of the escapees. When the adult heroes and other authorities showed up they wanted to jail John again, this time in super max, but thanks to the heroes arguing his case, he was let go, on the condition that his new team mates act as his parole officer, with the threat that if he steps out of line they're all in trouble. Now free, but still a non-person, John is part of the system again, moving from one homeless shelter to another, helping others where he can.
Relationships You hang out all the time with Psyche, to blow off steam. You once hurt Red Falcon when you lost control of your powers. - Who, outside the team, can help you control your powers? Padre Ramon Ramirez of Saint Moses' Church as well as other kindly figures who have taken in John. - Why do you continue to use your powers? Pure, naive empathy that he can make the world better for others.
Hey everyone, this is the pseudo-mysterious person that would be joining one of the groups! The reason why I've been lurking in the shadows is because 1). there are already so many Novas and 2). I didn't want to be the tipping point that caused the group to split up, as that would be pretty selfish of me. Now that it seems like it's going in that direction anyway, I'm going to go ahead and post my character sheet here, as well as in the character tab, to see how well they meshed with the others.
Burn: When you charge up your powers, roll + conditions you currently have marked. On a hit, hold 3 Burn. On a 7-9, mark a condition. On a miss, hold 2 Burn, and mark 3 conditions.
Flares
Reality Storm: You channel a destructive burst with your powers. Spend 1 Burn to directly engage a threat using your powers, rolling + Freak instead of + Danger. If you do, you will cause unwanted collateral damage unless you spend another Burn.
Move: Spend 1 Burn to move to any place you choose within the scene, breaking through or slipping past any barriers or restraints in your way.
Overcharge: You let loose with the full torrent of your powers without restraint. Spend 1 Burn and mark a condition to take a 10+ on unleashing your powers.
Elemental Awareness: Spend 1 Burn and mark a condition to open your mind up to the world around you with your powers. You can ask any one question about the world around you, and the GM will answer honestly.
Suppose that you were a member of a race of hyper evolved creatures that were older than the universe- or at the very least THIS universe. Suppose that your people were no longer physical beings, but sapient energy, that was not only immortal, but omnipotent. Without any need to progress in any conventional sense of the word, all your people did was spend the eons answering questions no one knew existed to begin with. What if one of these creatures postulated that its fellow hyper evolved creatures were too old, too all knowing to answer any more questions? That they needed an outsider's perspective? To do so they would need to create a being, one who was not molded to their ideals nor any others. They would need to create one that was not only a blank slate, but could be exposed to thousands of conflicting ideas and paths of life, giving them a perspective that they had forgotten countless ages ago. And so one would become a human, forgoing their memories of epochs past to start anew...
John's first memories were of drowning. Panic, pain, clawing his way up from the murky depths that surrounded him; his vision fading as he heard the popping of brain cells in the back of his skull, the pain overwhelming until everything went white. His next memory would be of his entire body freezing. When he awoke, he was naked and adrift on a mile sized island made of ice with ocean in every direction. It wouldn't be long until a fishing boat would find him and take him to shore. While at first incomprehensible, John would be shuffled about between government agencies until he found his way to Halcyon City where experts were able to discern that he was speaking Akkadian. Months would pass as various officials debriefed and interrogated him but in the end, they got nowhere. It seemed that John couldn't give them any answers on where he came from and so they stuck him in the minimum security wing of the mental asylum for the super powered. It would be here where he would meet the rest of the team when one of the fellow patients lead a jailbreak. In the ensuing chaos John ended up using his powers aggressively for the first time and very nearly killed some of the escapees. When the adult heroes and other authorities showed up they wanted to jail John again, this time in super max, but thanks to the heroes arguing his case, he was let go, on the condition that his new team mates act as his parole officer, with the threat that if he steps out of line they're all in trouble. Now free, but still a non-person, John is part of the system again, moving from one homeless shelter to another.
I understand, and I wouldn't want to put you out there. While I will still apply, would it be feasible to get the books, even if the roster gets too full?
I'm interested, but I only have experience with Mutants and Masterminds (2nd edition) will that be a problem? Also, where would you say the power level is for the group?
So I think we're just going to continue with us, leaving it open, but just going forward with a small group of dedicated players. I already talk to Mono, Kapu and Lightning over Skype, so I think we'll just have a group to decide how/if we want to proceed there.
@TheMadAsshatter, @Arcanaut If you guys have Skypes/want to get in on this CHATTER then hmu with those usernames either here or PM so I can add you to the omega group.
Reading the backlogs I wouldn't mind if her character came back in some odd fashion after all, her character was one of perhaps three characters that wasn't a broody murderhobo.
Hey guys sorry I haven't been on in a while I've been-
So why is @Aeonumbra calling take-backsies? Because it isn't like anything she originally created? If that's the case then it shouldn't really matter right? Correct me if I'm wrong, but no one is planning on binding this all together and sending it to a publishing company (though the hypothetical shit show that would ensue is amusing) there's no reason why there should be such a hubblub about all this. I think you need to get some sleep @Aeonumbra, and then work on any issues you have IRL before coming back here, because the only way I can see someone doing this is from being overstressed by things that actually matter, like work or grades or a dying member of a family. Until then, I think you should make sure that you understand the site's rules before you talk to the mods so you yourself don't get in trouble.