Alright Soooo here it is, I'm an old man (post 30's) who has been at the RP game since I was in Middle School. Happily Married and a huge Nerd. My main interests for RP's and such are Medieval Realistic Fantasy, As in no one person wielding a massive 200 lb weapon in one hand or going way over the top with crazy 25 hit combos in the air. I like things to play out as they would normally of course with magic, magic is always fun. I also like Futuristic Space (Star Wars, Mass Effect, and almost anything involving some sort of Mech). I work a crap ton and cant really get into a real post every day but I do try. If you think you got something I might like hit me up.
@Mangrale Its not a problem, I do most of my posts from PC anyway.
So Fisher is looking good so far I'm interested in seeing how he will turn out when you finish.
As for the translator question. I'd say most "civilized" people use what would be the common language while maybe holding onto their own racial language for talking with members of their own race or secretive talks. Translators do exist for races within the S-GAF and for races that don't speak normally there would be a device that would take the sounds/chitters they make and then give them a robotic voice although it probably wouldn't be 100% accurate. Also Gabriel would have a translator program installed with his implants so he would be able to understand fisher after a quick download of the translation guide (given one exists)
@PerfectThoughtVery interesting character design, although my main question would be why would Parma-Violet want to be a mercenary? If the character "is incredibly hesitant to get into confrontations of any kind, due to them drawing attention to him." What would make him pick a career that literally puts himself into confrontational situations? That's my only real concern with the fundamentals of the character, otherwise I would like to see a bit more to tie him into the universe itself give some faction or organization names that we can build on instead of generic "bad people". That being said if you can give me the answer of why he would choose to be a merc and maybe a bit of merc work he would of done beforehand we can work out the other stuff later and I'd be happy to accept him.
6'3" Tall, 210lbs, Brown Hair, Green Eyes, Athletic Build.
Personality
Gabriel is a Soldier through and through. He will do what is needed to complete the mission with as few casualties as possible. Off the battlefield Gabriel is truthful and quite blunt. If you can get around the rough edges he's a nice guy.
X-237 combat armor, A sturdy Exo Suit that is commonly used by Silverstone Foundation Special forces troops, with his pesonal symbol on the left shoulder pad over where the Silverstone Logo would normally be. SF-58 Assault Rifle. Standard issue Silverstone Foundation rifle with some unsanctioned modifications. Q-37 Side Arm A 9mm pistol produced by Markindine Co, Gabriel's personal favorite pistol. K-37 Vibration Knife. Markindine Co Vibration Knife known for its rugged and long lasting design. M-27 Fragmentation Grenades x3. Basic Markindine Frag Grande easily available around Tryliin F-15 Flash Grades x2 Basic Markindine Flash Grande easily available around Trylinn The Pack, Gabriel's survival pack containing a weeks worth of food and water, a fire kit, flare gun, a basic hatchet, and other essential survival tools.
Basic clothes, usually jeans, grey shirt, black leather jacket Basic Flack under armor. A thin bullet proof undershirt capable of stopping most small arms Q-37 Side Arm K-37 Vibration Knife
Enhanced Body A combination of Genetic Modifications and cybernetics have made Gabriel faster, stronger, More resilient, and smarter than a normal human Cybernetic Implants Through his Military Career Gabriel had "lost components" replaced with cybernetics. These include his left arm from the elbow down, his right eye, and lungs. His arm has a wrist mounted grappling hook, his eye has a scanner and up to x8 magnification, and the lung cybernetic filters out airborne poisons and toxins, as well as allows Gabriel to breath under water if necessary. Tactical Sense Years of military training and battlefield experience has given Gabriel an edge in battle. He is able to think quickly and plan effectively when it comes to military operations Special Forces Being part of the Silverstone Foundation's special forces Gabriel received top of the line training and can use almost any weapon effectively Survivor Gabriel is the embodiment of the Phoenix, he has cheated death far to many times in his career to count and his luck still seems to be holding out
Bio
Asset-SF40872 "Phoenix" Gender-Male Age-25 Role-Special Operative Missions -Operation Hailstorm, Operative's First Deployment, Mission Status-Complete, Operative Status-Injured -Operation Gale, Mission Status-Complete, Operative Status-Alive, Recommended Commendations -Defense of Redline Facility X-32, Mission Status-Complete, Operative Status-Alive, Recommended Commendations -Retaliatory Strike, Mission Status-Complete, Operative Status-Alive, Recommended Commendations -Operation [Redacted], Mission Status-Failed, Operative Status-KIA Remaining Debt 7.5 Million Credits - Bill passed to next of Kin
SF40872 or the man now known as Gabriel Phoenix never knew his home or his family. Upon Birth he was sold to the Silverstone Foundation to pay off a debt that his family owed. It was determined early on that SF40872 would become an "Assault Operative" for the Foundation's military affairs and even as a child he was set on that path. The Foundation used its patented Gene Therapy on the young child to enhance him to almost super-human levels. He was educated, taken care of in the most basic way, and trained in the art of warfare. By the time he was 16 SF40872 was sent to the front lines of the Foundation's conflicts.
His first deployment, "Operation: Hailstorm", was on an ice planet, CX-37521, the Foundation had acquired for some rare materials held under the planets surface. The problem was a race of insectoid creatures who called the planet home and didn't like their home being strip mined. It was a long hard deployment which ended when SF40872 and his squad placed a charge deep within the insectoid tunnels in the queen's lair. The mission was successful but only 3 members of the squad survived, and each gravely injured. It was at this point when SF40872 was transferred to a Special Forces Squad and further augmented this time with Cybernetic implants. As his time in the Special Forces continued SF40872 was sent on more dangerous assignments each time returning when he should of died, earning him the nickname "Phoenix".
His career with the Foundation continued until they set there sights on Tryliin Phoenix and his squad had been sent to the planet to acquire some rare samples that Markindine Co had found planetside. It seemed like a routine smash and grab operation that went very wrong. Markindine knew they were coming and had set up a trap for the would be thieves. The trap sprung Phoenix's squad was slaughtered and he only survived due to falling into an underground tunnel during the engagement. With the mission failed and open conflict with Markindine being threatened Silverstone cut its ties. Expunging any record of the mission marking all the operatives as KIA and cutting them off from any access to Silverstone resources.
Lying in a hole in the middle of a god forsaken desert planet Phoenix was free for the first time in his life. Being dead meant he no longer had a debt to pay, he no longer had an obligation to a corporation that easily threw him away. He dragged himself out of the hole and did what he had to to survive. Its been Ten years since he died, since then he has taken on the name Gabriel Phoenix and worked on Tryliin as a Mercenary using his only real skills he has in a place where they are in great demand.
Goal
Even after ten years Gabriel hasn't really found out what he wants to do with his life, but for now he has decided he wants to start his own mercenary company and save up enough credits to buy a decent ship and move his company off this desert planet.
“Hey there, welcome to Tryliin! Oh, you didn't bring a gun? Well, you probably shouldn't be here then...” -Author Unknown
Tryliin: One of the most inhospitable planets in the galaxy, it is largely desert, with a single small ocean on its surface, and well on its way to becoming a dead world. Combined with being on the very edge of known space, it is hard to see what value could be found here, and most of the governments that run the galaxy would agree, abandoning their colonization projects when the settlers quickly realized that they were in fact very low on the food chain. And so, for the next forty years, the planet became a safe haven for wanted criminals, psychopaths and the occasional eccentric scientist, looking to escape the strict regulations of the various civilizations that maintain an uneasy truce with each other.
Then, the impossible happened: A large energy plume erupted from Tryliin, and a maze of structures was discovered under the surface, honeycombing the entire planet. Orbital analysis confirmed that the structures were very ancient, artificial and more advanced than anything the galaxy had ever seen. Further seismic activity revealed the wrecks of many ancient cities, ships and machines, the purpose of which is still unknown.
With new found interest, the various races reestablished their colonies, who now rage war against the marauders and wildlife. The pioneers spearheading the initiative are lone explorers, mercenaries, soldiers and scientists, who sometimes band together to surmount the seemingly endless wastes of Tryliin, in search of wealth, fortune and adventure.
-All Site rules Apply!
-Your typical no Mary Sues, no god modding, and no harassment of other players rules apply, whether you're in the RP or just checking this out.
-This is adult content, Cussing, Blood, Gore, ect is allowed as long as you stay within the Sites rules.
-Romance is allowed between characters but leave anything X rated in Pm's
-If you have a surprise twist for your character, let me know if you want to keep it a secret for the others. Otherwise, it isn't going to happen. As long as you tell me what you have planned, I'll generally be cool with it (you will probably have a better idea than I did XD )
-I'm pretty easy going and I'd like the others to feel the same. This is all about having fun, so smile and get to know your fellow RPers. Also, I am eager to hear suggestions for story twists and what direction we should be heading.
-One character sheet per player, for the time being. I want to keep this fairly manageable to start with, but that may change with time. Characters can be any alien race you want, or even androids, robots and the like. If you do make a character that isn't human, explain a little bit about their race or manufacturer.
-This is a casual RP. So acceptable grammar, reasonable length of posts and regular posting expectations apply. If you're going to be gone a while, just let me know, you don't even have to tell me why if you don't want to. I know that the real world often gets in the way
All character will be members of the newly founded Mercenary Company, (TBD by player vote). That being said we won't all be strangers we will probably have worked on jobs together as freelances and will at least know of each other as we start out. Try to pick one or two player characters to have a bond of some sort with.
-Name: -Race (If not human briefly describe your race here): -Age: -Appearance: (Preferred picture with a description) -Personality: -Equipment: (What you normally keep with you, can be split into two sets "Around Town" and "On Mission" in case you don't want to be walking around town in full armor all the time. (Although that might be safer sometimes) -Abilities: (Nothing too crazy, such things like mild telekinesis, mild telepathy and such are fine, but no crazy magical abilities. Other abilities may be piloting, mechanics and other such things too): -Bio: (What was their life like before Tryliin, or have they always lived there?) -Goal: (Everyone comes to Trylin for a reason. Even more so becoming a merc. What is it you are working for?)
Tryliin is a Class 3 Biosphere (very hostile, barely appropriate for life), orbiting the star 33982-PDOOT (P'doot for short). Discovered by the humans during the initial days of the S-GAF founding, it was ignored for a long time due to having little value. In all actuality, Tryliin is technically a moon, orbiting the methane/iodine gas giant Poi, with three other smaller bodies, Xerxes, Einstein and Coo'li'chen. It has a 38 hour day and night cycle, except when Tryliin enters the dark side of Poi, where the planet freezes over. This happens once every 4.3 Tryliin years (21 months), where the planet is in total darkness for 8 months (most people call this time the 'Cold Season', even though Tryliin does not have seasons).
Largely desert, the most interesting and lively place on the planet is the city of Oasis, situated near the small ocean of Green Sea, with many train lines visiting the various settlements that dot the globe. The North Pole is rumored to have a forest, though it has never been seen or documented. Another interesting Tryliin feature is the maze of artificial tunnels underneath the surface, which house all sorts of inactive machines and facilities, their purpose unknown.
Humans:
Surprisingly one of the first races to take to the stars, they have built a considerable empire in the 170 years they have explored space. Making contact with several other alien races over that time, it was the humans who suggested the formation of a multi-species government, and successfully formed the Southern Galactic Arm Federation (S-GAF). Humans are considered to be an industrious species, but also a wasteful one, considering their home world Earth is very polluted and cluttered with debris. Still, humans have an admirable spirit, and have led the galaxy in times of peril justly and honorably.
Technology: Most technology used by the races on Tryliin are essentially equal, though some species have discovered a different solution to the same problem. Tryliin is very isolated though, so ships are rarely seen by many, and most technology must be scavenged or bought from the few merchants that regularly visit the planet.
Weapons: Being the backwater that Tryliin is, most of the populus uses gunpowder based ranged weapons and basic melee weapons due to the tech being relatively inexpensive. But other options do exist for those with the proper cash and connections. For Melee there is a nice selection of vibration based weaponry as well as plasma edged blades, and ranged options include laser, plasma, and rail. But the more expensive weaponry is hard to maintain on Tryliin and might draw the eyes of greedy Mercs or paint a target for bandits.
Vehicles: Most vehicles on Tryliin are land based, as aerial vehicles have a tendency to be shot down or torn to pieces by sky hooks. Many types of vehicles cover Tryliin’s surface ranging from personal hover transports, military units such as Exo-Suits and Mechs, to transportation such as the Mag Rail Trains and Crust Busters, massive wheeled/walking platforms that are powered by mini fusion reactors and can be the size of battleships or even towns, and heavily armed with massive particle cannons or missile arrays to deter raiders.
Combat Mech unit
Combat Exo-Suit
A typical Crust Buster, manufactured by humans.
Oasis – The largest city on the planet settled near the Green Sea. With the recent discoveries various corporations have moved back into Oasis setting it up as a base of operations breathing a new breath of life into the city, but this also is a cause of issue as the local residences don’t really take kindly to the expansion and being pushed out of their homes The Pit - The only spaceport on the planet, it is now nestled in the ruins of what appears to be some kind of mining machine built by the previous inhabitants of Tryliin, after the massive energy plume destroyed the previous city. It was rebuilt by various criminal organizations and shady corporations into a huge slum town, ruled by crime and corruption. Settlements – Most people who aren't bandits or marauders live in various settlements that dot the globe around naturally occurring spring wells, or along the many train lines that circle Tryliin. They may be home to a single race or many, and are usually friendly to travelers.
Since researchers and scientists are not known for their combat prowess, these people were the first to wind up on the menu to the creatures of Tryliin during the first failed attempt at colonization and, as such, little is known about the ecosystem. A couple of well-known creatures are known, such as;
Siren Gourd
Seemingly harmless plants, these shrubs produce a deliciously scented berry-like fruit, irresistible to the hungry traveler, that also contains a powerful tranquilizer. Once the victim is unconscious (and if they're lucky enough), they'll never wake up again. Otherwise, they'll come to screaming in agony, as they discover hundreds of the plant's tendrils digging into their flesh, digesting them from the inside out.
Sky Hooks
These massive birds are actually more closely related to Earth's crustaceans, have a wingspan of twenty feet and are extremely territorial, treating both other sky hooks and aircraft as hostile, as well as plucking unfortunate travelers from the ground. They can reach high speeds due to organic turbofans on each wing, suggesting they may have been genetically modified by the same creators of the artifacts we find on Tryliin today.
Hopper
Flea like creatures about the size of a dog, they are intelligent pack hunters that can cover a distance of up to three meters in a single bound. They are capable of clearing out an entire bandit camp, overwhelming them with sheer ferocity and numbers. They are afraid of large vibrations though, and many settlements utilize thumping devices to scare them off and keep them at bay.
Sand Hydra
Possibly the largest land organism in the galaxy, it is a colonial organism, with each member having the appearance of a large snake, and all living in a large, carapace body. They are normally ambush predators, waiting decades underground for prey to wander above them, with a head erupting from beneath the victim and swallowing it whole. If angered, it has been known to crawl out of the ground and move around on the surface, and has even been seen wrestling Crust Busters. tearing it to pieces.
Many other species are believed to exist, and more are (unfortunately) discovered all the time.
Markindine Co: A super conglomerate of various mining and weapon production corporations, Markindine Co is believed to be the largest corporate body in S-GAF controlled space. They have various political figures in their pay books, and even entire planets working for them, with an egocentric view of humanity as being the dominant power (many aliens are hired for their expertise still). They are led by the illusive Yanda Markindine, who has taken a great interest in Tryliin since The Eruption. Markindine deploys small fire teams for missions, who are well trained, technologically advanced and determined to serve the interests of Yanda himself.
Silverstone Foundation: Silverstone on the outside is a "non-profit" dedicated to the development and application of genetic and cybernetic modifications for the needy. Or at least that is how it started. Now as any major corporation they only care about their bottom line and how many credits the higher ups can make. It is well known that the Foundation has a private army used for "pacifying" the areas around their assets and as a testbed for their modifications and implants. As of now they are the leading providers of Human Genetic and Cybernetic Modifications, and researching modifications into many other S-GAF races
Skull Jackers: The largest bandit clan on Tryliin at present, they are feared for their ruthlessness and total disregard for the sanctity of life. Murdering, pillaging and slave trading are all popular pastimes of the Skull Jackers, who show off their kills by wearing belts and chains of their enemy's skulls (hence the name). They are the greatest foe of the Rail Riders, as the supply and mineral train transports are their biggest targets and source of income. They are also very fond of cannibalism.
Rail Riders: Formed just after the the abandonment of Tryliin's first colonists, the Rail Riders are the closest thing on the planet to a centralized, global peace keeping force. It was the Rail Riders who defended and saved the few colonists remaining, protecting the trains that ferried much needed supplies around the planet. Though technically considered bandits, they only rob from the various corrupt corporations and the government, stealing their supply depots and distributing the spoils among the colonies on Tryliin today, who they believe were cheated by the very people they trusted with their lives.
Alright Soooo here it is,
I'm an old man (post 30's) who has been at the RP game since I was in Middle School. Happily Married and a huge Nerd. My main interests for RP's and such are Medieval Realistic Fantasy, As in no one person wielding a massive 200 lb weapon in one hand or going way over the top with crazy 25 hit combos in the air. I like things to play out as they would normally of course with magic, magic is always fun. I also like Futuristic Space (Star Wars, Mass Effect, and almost anything involving some sort of Mech). I work a crap ton and cant really get into a real post every day but I do try. If you think you got something I might like hit me up.
<div style="white-space:pre-wrap;">Alright Soooo here it is,<br>I'm an old man (post 30's) who has been at the RP game since I was in Middle School. Happily Married and a huge Nerd. My main interests for RP's and such are Medieval Realistic Fantasy, As in no one person wielding a massive 200 lb weapon in one hand or going way over the top with crazy 25 hit combos in the air. I like things to play out as they would normally of course with magic, magic is always fun. I also like Futuristic Space (Star Wars, Mass Effect, and almost anything involving some sort of Mech). I work a crap ton and cant really get into a real post every day but I do try. If you think you got something I might like hit me up.</div>