Avatar of Azena
  • Last Seen: 6 yrs ago
  • Joined: 11 yrs ago
  • Posts: 229 (0.06 / day)
  • VMs: 0
  • Username history
    1. Azena 11 yrs ago

Status

Recent Statuses

8 yrs ago
Current I'm more like a synthetic death machine alien boy cat with minor delusional worship of sophisticated stories of young murder and violent love...Issues. Lot's of issues.
9 yrs ago
It's quiet...too quiet...
9 yrs ago
If I was a deadly sin, it'd be sarcasm.
3 likes
9 yrs ago
Everything's shiny, Captain.
2 likes
9 yrs ago
First day back in the Guild and I'm sick -.- Keep me entertained people :p

Bio

'Ello folks! The name is Azena (Ah-zae-nuh). I'm a 26 year old man in EST (GMT -5, I believe). I've been role playing for over 10 years. I took a break from the Guild when I found a tabletop group to join with. I used the chance to improve my role playing and take on new concepts. Happy to report, I learned absolutely nothing! Nah, just kidding. I opened up and took on characters of different genders, orientations, and personalities. I've missed the friends I made here and am happy to be back and make some new ones as I try to track down my old ones.

I like the cooperation and connection on 1x1 RPs. Group just tend to move too fast for my frequency on this site. I at least try anything besides a modern slice of life game. I don't need to role play real life, I get more than enough of it off the computer. Tolkien Fantasy and Space Sci-Fi are sure hits with me, but I've also enjoyed apocalyptic, westerns, and modern magic.

Most Recent Posts

Well, that's one option. Roland's "concerns" were just unintentionally justified. He got panic and kill Richard right then and there, or be cunning and use it to his advantage. "See! I told you Montierro already has men here!" Then have his guards take Gwen to her room? Idk, she wouldn't go for it being a general, she'd want to fight and protect her father. That's your challenge of not being a damsel: how to get Gwen away from the bulk of the fighting.

I can tell you, the secret escape is a tunnel in one of the dungeon cells. Hm...maybe she doesn't get sent to the corner. Maybe everyone in the Court moves to a safer area, the throne room, maybe? Then, the fighting breaks out. I figured Roland probably had some of the castle guards on his side before making this bold move, so those troops still loyal to Gwen and Richard would be outnumbered. If they keep getting pushed back, then that's when Ryder could pop in and lead the royal family to the dungeons. The noble king will be engaged and tell Gwen to clear the way and they'll follow shortly. Of course, they never get that chance...

EDIT: Thoughts that came to my mind anyways, feel free to use, manipulate, or discard as you see fit :)
Ryder scanned the area for any patrols. The Red Ravens took all their jobs seriously and protecting the king was no exception. As such, they ultimately trust nobody with their secrets. Richard himself didn't know how exactly the Ravens were protecting him. It was good enough for him that since he hired them his life had not been directly at risk. Ryder knew about the network of secret tunnels the castle already utilized as well as the tunnels the Ravens built. They were in obscure and often hard to reach places to protect the secret. Ryder picked out a tunnel that would take him to a spy post directly above the council chambers.

The trick was getting up to it. The carved out stone that covered opening was about thirty feet above him. Blocks of stone had been slightly pulled out to provide just enough of a fingerhold to scale the castle wall. The ledges weren't pulled out even half an inch. Ryder had nimble fingers and was one of the best Ravens at making the climb, but the sun was up. Making it to the tunnel without being seen would require him to make haste. One slip and he could tumble twenty feet and have to explain to soldier why he was up there.

Ryder rubbed his hands lightly in the dirt and took a few steps back. One more quick look around to confirm. He was clear, for the time being. A running start and he jumped up the wall. His fingers just barely found their target. The dirt slipped a little as he landed, but kept him on the rough stone. He planted his feet against the wall and looked up for the next notch on the wall. It was a reach. Ryder stretched out his arm and continued upward.

The climb was more graceful than Ryder had expected. He made it to the odd colored two by two stone that marked the tunnel entrance. He planted his feet on either side of it and balanced himself. His fingers wormed behind the stone and a slight tug brought it out of the hole. Ryder felt his body sway back too far. The sensation of falling filled his gut. He grabbed the inside of the tunnel. A lip was intelligently designed for this very purpose. His balanced recentered, Ryder crawled inside and placed the stone back in it's obscure placement.

The tunnel was clean. It had been there for years now, but with the Ravens daily use it maintained free of vermin. Ryder crawled until he could see light coming around the corner. He knocked softly on the wood three times as code to warn the posted Raven of an ally. He stopped crawling when no response knocks came. He pulled out his dagger and scooted forward to peer around the turn of the tunnel. Just five feet beyond the turn was the opening that led into the rafters of the King's Court. The post was vacant.

"Very well, you and your men may eat and rest from their long journey before they take their posts." Ryder inched closer to the rafters. A still warm mug of coffee sat on the beam running along the tunnel entrance. There was no other sign of Raven in the rafters. Ryder scanned the walls, hoping to see an ally perched behind one of the phoenix statues perched around the room. The feeling of falling returned to his gut.

"With all due respect, brother, Montierro's men should have arrived well before me. I'd like my men to reinforce the guard immediately. Your staff should remain clear of the halls and I shall accompany you to the throne room. Should it please you, of course." Roland genuinely seemed concerned for his brother's safety and now Ryder did as well. Ravens don't abandon posts. If the court was in session, then a Raven was to be posted at all times. Something was wrong. Ryder had to find Kayel. He turned around on the beam and felt his foot push against something.

Ryder froze in place. He could hear the wind splitting apart as the mug pierced towards the floor. The splash of liquid and the clank of the mug restarted his legs. Ryder scurried back into the tunnel like a rat. He rolled over and tried to catch the air that jettisoned from his lungs. He could hear the court below erupt in panic. He had to find Kayel, immediately. Ryder got back on his hands and knees and made for the exit.

As he crawled closer, Ryder could hear panic beyond the false stone. The king's brother arrived with concern of an attempt on Richard's life and now something has given it legitamacy in the court chambers. The castle would go in lockdown and staff would be hearded into the nearest safe rooms by soldiers. Utter chaos would break out in the castle until the would-be-killer was found. Ryder pushed the false stone and let it fall to the ground. It went unnoticed by the soldiers moving into the castle or taking point at the castle walls. Ryder jumped down and followed behind the troops into the castle.
For all the irritation he had with the royal family, Ryder had to admit that living in such luxury was certainly appealing. Every morning at the crack of dawn, the fires in the kitchens were started and spread the smell of burning wood through the castle. Shortly after, the meat would follow. The whole west wing of the castle would spell of pork and chicken for the first part of the morning. Ryder didn't get that smell a lot back home.

Ebonwing was in the poorer part of the kingdom. It was just too close to the borders of the Wildlands. Every mile of the border had to be manned at all times by the King's finest. Dangerous monsters and entire legions of beastmen lurked in and beyond the forest. The majority of supplies in the region were designated for the soldiers on guard. Villages such as Ebonwing were ordered by royal decree to donate portions of their crop and income to the border patrols. Ryder's mother, a simple barmaiden, felt a lighter purse when the policy was made.

Ryder didn't believe that King Richard enacted such an edict as a tyrant. Just the opposite. He had to do all he could to keep the border safe from the Wildlands. Had the King taken a lighter hand in the decision, Ebonwing and the rest of the region may have fallen to the beast tribes a long time ago. Still, there were dozens of noble families in Valeria. Each one had enough resources to supply the border for a year with what Ebonwing's taxation could only supply for a week. That was Ryder's problem with the nobility. They were so detached from the woes of the commoner.

Ryder abruptly stopped and bowed. A servant on the otherside of the doorway did the same. The princess left her room in a gown and continued down the hall without a word. She was distracted. It was probably another nightmare. Ryder had overheard her handmaidens gossiping about the increase of night terrors the longer she remains at the castle. It was slightly comforting to know that even the rich and powerful had trouble sleeping at night. It was just too bad that it was probably a silly greed driven dream rather than the pain of guilt. Honestly, what could a princess be guilty about? Maybe she swore at a handmaiden.

Ryder chuckled a little to himself. It earned the ire of the passing servant as he continued down the hall. Ryder nodded as he passed more and more staff waking to the creeping light. They were expected to be up before the king and have his day fully prepared before he put his slippers on. A few of the staff would nod back. Many of them knew Ryder but, as with the rest of the Ravens, had no idea what he really did around the castle. Ryder himself was even more of a mystery as he always wore his own armor, as opposed to the Ravens' red and black uniform or a servant disguise. The whispers about him being a spy or perhaps a friend of the king's were always amusing. Truth told? He was just hoping it'd get him kicked off castle duty.

The smell of pork blew away as the fresh, cool air pushed through the tower door. The sun was finally lighting up Valeria as Ryder walked across the castle wall. Already, Ryder could spot Sampson stuffing his ovens with fresh dough. Ms. Janille was filling her stand with lillies and roses. The end of the night, she would send a bouquet of roses to the castle gates. 'The King's favorite!' she'd claim. The guards would laugh and promise to deliver them. Richard has never seen them, nor heard of Ms. Janille. Then, of course, there was...Roland Flamehart?

Roland was the oldest of Richard's brother, and the black sheep of the family. When King Reginald passed away, he declared Richard as his successor. By tradition of Tasec, the throne was to be Roland's. This scandal, as the nobles saw it, was the first chink in the Flamehart armor. They saw it as a weak move by Reginald and claimed that Richard was not ready. Nobles and their traditions. To Ryder and the rest of the common people, it was another world away. The intricate backstabbing and politics of the throne ultimately didn't change the fact that the commoners were stepping stone for the nobility.

That all said, Roland was screwed out of a castle and instead inherited an estate outside of Valeria. That was where the scorned brother spent most of his time. Now he marched upon the castle with forty men in tow. Fully armed and ready for battle. So was Ryder. He unsheathed his sword and started towards the tower.

"Open the gates! The Duke of Eston approaches!" The guards shouted at each other and then were snuffed out by the sound of the cullis gates opening. Ryder cautiously put his sword in the sheath on his back. He had been stationed at the castle for nearly six months and never once seen the Duke come for a visit. It left a bad taste in his mouth, but nobody seemed to share the feeling. He grunted at a lost chance to fight, kicked some pebbles away, and sulked back downstairs. At the very least, he could find out why Roland was in town. Ryder stopped as he passed a window in the winding staircase.

"I demand to see my brother." Roland was a pudgy man with a brown beard that rivaled a Dwarf's in size and elegance. The gold bangles around the braids was a nice touch, Ryder thought.

"My lord, King Richard has not yet arisen from his slumber. Perhaps, if you and your men-"

"Then wake the damn fool! Valeria is in danger and I'll be damned if my incompetant brother and his beauty rest is the reason it falls." Danger? Ryder liked the sound of it, but there had been no warning from the Ravens. The eyes and ears of the king would surely have heard of an active threat to the castle. So far, the best they had was the idle threats of Count Montierro. The Count didn't even have his own army. Surely, he wouldn't dare at making a strike for the King. Ryder's curiousity peaked. He had to know more and knew the perfect spot to do so. No doubt, with such a serious claim, Richard would assemble the court to entertain his brother's concerns.
Ryder Nyroni, Initiate of the Red Ravens

Aydenul "The Ice Wolf" Nyroni
Male, Half-Elf, 24

Name Meaning: Nyroni was an old noble house that was destroyed in the last era when they were framed for being cult worshippers. One of his ancestors survived and now their name is forgotten to the common man.
Alias: Aydenul, his elven name. The Ice Wolf.
Place of Birth: Ebonwing, poor village in Tasec.
Current Residence: Valeria, the capitol of Tasec.
Occupation: A young member of the Red Ravens, a secret organization that does various tasks for King of Tasec, including guarding the royal family.
Family: Mother lives in Ebonwing, he visits when he can. His father is an unknown Elf from when his mother visited Oren Heim, the Elven homelands.
Height: 5' 10"
Hair: Silver, pulled back into a small ponytail with strands hanging on either side of his face.
Eyes: Jade
Distinguishing Marks: Scar across his throat, a tattoo on his arm of a griffin.
General Appearance: Ryder's elven half definitely predominates his physical feature. He is slightly tall for a human and has a thin frame. His legs are strong and his skin paler. His stern face is the result of years of prejudice for mixed heritage and being a bastard. He doesn't don the traditional red and black armor of the Ravens, claiming it stands out too much. He instead prefers basic leather torso armor with shin and arm guards and white garbs underneath. This is a basic look for adventurers and allows him to pose as anyone he needs to be. He wears a collar around his neck to hide the scar he got early in his career went a job went south. He keeps a jade gem tied to it. His mother claimed it was a gift from his father when they met.

Strengths: Ryder's elven physique allows him to be more agile than his human allies. His eyes are sharper allowing him to be more accurate with his bow and notice threats before they arrive. Years of training and a rough childhood have made him constantly alert and gave him keen reflexes to avoid danger. Despite his stern face, he can be quite charming when the need arises.

Weaknesses: Unarmed, Ryder has to rely on his wits and guile to survive since he's learned the hard way that his bite isn't as strong as his bark. The cut on his neck flares if he has to strain too much or is under a lot of stress. Can't stomach to see children dead. Headstrong, can rush in before he should if he sees something he doesn't like.

Allies: Red Ravens, his mother, and Lady Syrona, a knight in the Order of the Blue Rose.
Enemies: Count Montierro, a member of the King's council that Ryder suspects of treason. Erik Banter, a crime lord in Tasec that traffics slaves.
Current Goal: Exposing the Count and shutting down Banter's operation.
Aspirations: He works hard to one day be the Red Ravens representative in the King's Court and start making changes.
Hobbies: Play his violin, paint, and practice trick shots with his bow.
Likes: Pumpkin ale, charred chicken, a starry sky, horses, wolves, and exploring the local color.
Dislikes: Greed, slavery, whoring, cats (they freak him out), spiders, and the color indigo.
Talents: See hobbies. Decent singer, can balance three pints of ale on his chin.
Inabilities: Terrible cook, never could get the hang of learning Elvish, writes like a five year old.
Fears: Being buried alive, spiders, learning who his father is, apple trees (long story).
General Personality: As a member of the Red Ravens, there are many faces to Ryder. He is trained utilize the correct personality for the ocassion. His mother would know him as a kind and heroic boy that always stood up for others no matter how big the other guy was. Gentle and always smiling, he has many friends to see when he returns to Ebonwing. However, on the job he is stern. Keen and reserved, he is hard to connect with and always focuses on his next task. Thankfully, his hometown self emerges when off duty and he can even crack a smile and share a joke with his allies at the tavern. His demeanor on the job has earned him the nickname The Ice Wolf in the Ravens and among criminals.

Inner Personality: Ryder harbors a lot of hate. He hates his father, he hates the nobility, he hates slavers and other big time criminals. Growing up in Ebonwing as a baster hybrid showed him just how dark the world really is. He harnessed that dark and became a part of it. but learned to gussy it up as good deeds. Deep down, he hates himself.

Special Items: His mother's jade gem on his collar.
Weapons: Shortbow and Curved Sword.
Magics: Elves are known for grand arcane power so the Ravens have been teaching Ryder to harness it. So far he's only managed basic healing spells and a few simple fire tricks. Since his studies began, he's had an accident with his anger setting off his flames.

General History: Sprinkled the important stuff throughout the sheet, but quick overview. Born a bastard, his mother is human and his father was probably an elven noble slaver. Dealt this bad hand, Ryder grew up facing reticule and being bullied by his peers. However, Ryder has a tough heart and learned from these bullies. He learned to fight. He learned to run. He learned that the world is crappy. He learned the strong make the rules. He learned the weak need help, but only enough to get them to stand on their own two feet.

When he was old enough, Ryder set out to join a mercenary group. The Black Blades were a ragtag group that sold him a load of bull about grand adventures and heroic deeds. In reality, they did shady work for scum nobles and blew all the payment in cheap taverns with cheap women. His unit was hired to take out a Red Raven that was harrassing a drug smuggling nobleman. The Blades left him alone on guard duty when they captured the Raven and went to drink away a celebration.

The Raven saw a broken boy that was looking for a cause in this dark world. He offered to train him and to give him that cause. Ryder didn't believe a word of it. It was the same bull that the Blades had offered, but it was time to move on. He freed the Raven with full intention to leave him eventually. They fled in the night to Valeria and Ryder started his training. As a young recruit, he doesn't get any high profile assignments so Ryder has yet to see the promised cause. He'll give it a few years to hone his skills as much as possible and then leave to find his next temporary purpose.

During his free time from Raven assignments, Ryder has been following leads about a Count in Valeria that has been openly voicing his hatred for King Richard and his support of a new regime. This has upset his commanders as they have Ravens officially working the case. To avoid butting heads, he's picked up a case about a slaver that has been kidnapping people and smuggling them across borders to the Talion Empire.


Present Life: Ryder now dedicates his life to rising through the ranks in the Ravens. Currently, it's his turn for the royal detail. A task he hates doing, and usually volunteers to patrol the castle walls.
Princess Gwendolen Flamehart of Tasec


Gwendolen Modith Gedia Flamehart
Female, Human, 22 years

Name Meaning: Gwendolen was the name of an ancient queen. She loved her husband dearly but for the sake of her kingdom, she turned against him and conquered him in battle. She remained in mourning for the rest of her life but united her people and lead them into an era of prosperity. Modith was her mother's name. It means “dark maiden” and Gwen is named in her late mother's honor. Gedia means “to prosper.” And, of course, Flamehart is the house name of the kings of Tasec whose line has been unbroken for over a thousand years.
Alias: Called Gwen by her father and a few close friends. Red Hind or The Red Hind by soldiers who had served under her.
Place of Birth: Valeria, capital of Tasec.
Current Residence: Valeria, the capitol of Tasec.
Occupation: Crown Princess to the throne of Tasec and adviser to her father the king.
Family: Father is king of Tasec, mother was princess from a neighboring country. The wedding of their parents was political but the pair cared quite a bit for one another. Her father was rather devastated when Modith passed away while giving birth to Gwen.
Height: 5' 7"
Hair: Dark brown, like her mother's. Usually braided intricately for court. When attending more serious matters of state away from home where her handmaidens do not follow, she lets it down besides a braid at each temple. The braids are pulled back and bound together at the back of her head with a token ribbon from her father with her family crest woven into it.
Eyes: Blue, like her father's.
General Appearance: Gwen takes heavily after her mother to the point of frightening a few of her more superstitious relatives. But her steely blue eyes and the way her face appears almost vexed when she is at ease or deep in thought are certainly her father's. Gwen normally dresses to her station when at home but dawns her armor when away. Gwen does not fear her people but she knows well enough that as the only living heir of her family and with such bitterness among the nobles, she can take no chances. Because of this, most who see her remember her as rather a giant for being decked in bulking armor, a billowing red cloak, a great wolf skin about her shoulders, all while mounted on a shiny black Friesian does tend to cut a rather intimidating figure. However, when dismounted and dressed as a lady, her powerful figure is revealed to be actually rather willowy.


Strengths: Gwen is a dangerous combination of brutally strong and quick minded. While she has enough power in her blows and skill under her belt to fell most opponents on the field, she does not rely completely on it and is always ready to use her surroundings and the weaknesses of others to her brutal advantage. She is trained in spear, long sword, and hand to hand combat; though she favors heavily the long sword. She is ambidextrous in battle thanks to an injury to her right arm when she was early in her training.

Weaknesses: While she, like her father, has always advocated for the poorest of her people, she has never lived or suffered as a commoner and at times can lack empathy. While Gwen does not relish violence, she has been to war several times and can often turn a blind eye to blood and death and cruelty. While she can speak reasonably before her father's court and council, she is not what one would call silver tongued and often runs short of patience. While she is trained in hand to hand, she tends to be much more of a brawler and so while she is quite excellent at utilizing terane and weaknesses in war, with her long sword, and astride her horse; if she encounters a stronger opponent while on foot and must face them without her sword, she's most certainly at a disadvantage.

Enemies: Prince Roland Flamehart (Uncle Roland) and all those who side with him.
Current Goal: Learn all she can to succeed her father and rule the kingdom fairly.
Aspirations: Unite lesser houses and nations under her banner so that her kingdom might grow and that smaller lands will be safe from targets from other larger kingdoms. Minimize deadly poverty among the lower classes.
Hobbies: Hunting, tanning, weaving, singing, and dancing.
Talents: Hunting, leather and pelt work, swimming, war strategy, war, and riding.
Inabilities: Embroidery, holding her tongue when she knows full well she should, heights, being around rodents, see clearly more than 100' away, walking in dressed when she's angry.
Fears: Losing her father, losing her throne, becoming like a few of the mad kings not so far down the family line, having her horse fall in battle.
General Personality: Gwen can be rather unpredictable. She has been trained to exude the royal air when she is being observed in the capital and has a natural baring when she takes up the position of general. But when left alone or pushed to the end of her rope, she can be stubborn, high strung, brutish, and did anyone mention stubborn?

Inner Personality: She was born in the shadow of her mother's death and that sorrow has carried with her all her life. She knows she has the capacity for great cruelty and viciousness and is always afraid that one day in old age, she will turn to look at her life and find only madness and evil in her wake. She is lonely and feels perpetually heart broken for reasons she refuses to examine as the ghosts of felled enemies haunt her in her darker hours of solitude.

Special Items: The large amber cloak clasp Gwen inherited from her mother. She wears it into battle religiously.
Weapons: Long sword and three other back up blades; one boot dagger in each boot, and a modified short sword tucked into her armor near her belly.
Magics: Absolutely none.

General History: Gwen's mother died giving birth to her but despite this, her father has done his best to raise her kindly. She traveled widely with her father for peace talks when she was a child but when skirmishes at border struck up, Gwen was old enough to be sent out with an army to handle the conflicts on her own. She has lost a few battles but always and without fail rallied to utterly destroy the victors. While there are surely events in her life that will be recorded for the history books, little eventful has happened in her personal affairs.

Present Life: With the borders again secure, Gwen has returned to Valeria to study diplomacy. Her father also hopes to teach her how to walk the tightrope of doing what is right by the lands while avoiding the bit of waiting noble daggers and coups and rebellions that lay below, eager to see her fall.
"Watch it! If you fall, where am I gonna find another initiate to stare at a wall?" The wonderful humor of the Red Ravens. To some they were known as a secret circle of asssassins and it was a well earned reputation. This band of warriors, mages, and thieves were handpicked to carry out more shady acts for the King. No matter how peaceful a kingdom looks, there are always threats lurking in the shadows and Tasec is no different. King Richard Flamehart has been one of the most controversial to sit upon the throne in the whole millenia the family has done so. As such, business has been good for the Red Ravens.

Good for the Ravens, not too good for Ryder. The young half-elf joined up with the Red Ravens with a promise of fighting for a great cause, but most of his work has been castle patrols. He's vocal about what he views as a punishment, but is reassured he's merely the low man on the totem as the newest recruit. He'll serve his time as all of them have. When he is ready, the Ravens will have him take on the more high profile assignments. In the meantime, Ryder spent his days wandering the castle walls far from any conflict on the kingdom's borders.

His partner, Kayel, didn't help matters much. The arrogant human noble gladly accepted a position with the Ravens to live an easy life in Valeria. He was more than happy to enjoy the luxaries of the castle and keep an eye on the princess. He especially liked being the superior Raven on the grounds and constantly bossed Ryder and the others around. Everytime he heard Kayel's annoying voice, Ryder wieghed the possibility of jumping off the castle's turret. The fall would shatter every bone in his body. With his luck, he'd live to hear about it.

"Well, Kayel, I'd imagine you'd drag one of the ones you made clean the latrines for the fourth time today." Ryder made no attempt to hide his distaste for Kayel. The blonde swordsman was too thick to catch it.

"What can I say, those things get filthy!" Kayel smirked. He stood behind Ryder, but he knew that there was a smirk painted across that pampered face. Ryder jumped off the turret. Unfortunately, it was back on to the castle wall. He turned to face his superior.

"The sun is only just rising. Half the castle is still asleep." Ryder continued his patrol. He made sure to bump shoulders with Kayel before he increased his pace. Ryder heard Kayel curse under his breath as Ryder disappeared into the tower and started down the stairs. He'd cross the royal quarters to check on the family and then continue his patrols on the south wall. He liked to watch the city come alive just beyond the wall.
@Foster Thanks for the interest, but ya it seems our schedules would keep us pretty slow if really moving at all. Plus, a slaver should have a bit of a mean streak. Nice guys in the wasteland don't last long.

@Eyeris Well Princess/Protector has been claimed. Very brief synopsis on the others and you can let me know if any strike your fancy:
Soldier/Daughter - He came across her during a kill everyone mission. Couldn't do it, saved her and is now trying to raise her as his own. But a soldier never really escapes the battle.
Monster Hunters - Pretty straight forward. A pair of warriors that travel the land hunting monsters and evil. Dangerous life, dangerous people, and can easily get complicated in multiple ways.
Rival Nobles - This House uses contacts to have this House wiped out, but one gets away. Escapes, and a member of the first House must track them down and bring them back from the Wildlands. Dangerous trip. Have to work together to survive.
Assassin Duo - Similar concept as Monster Hunters, but a contract goes south fast and the pair get wrapped up in a dangerous game of politics and deceit that will test their bond.

Like I said before, I'm not too comfortable with the Doctor Who idea. I just through it up in case that was the only bite I could get.
So I've been away for a couple of years and honed some of my role playing ability with a Pathfinder tabletop group. To be honest, I've missed this place. I think it's time to try and get back into it. That said, 1x1's was my favorite experience here. I enjoyed the conversation and planning with my partner and got to avoid the hectic style of trying to keep up with five other people posting multiple times an hour.

I currently work 12+ hours a day during the week. While I may be able to type up a quick post on the three days I work, most of my posting will be done Fri-Mon EST at least 1 in the morning and 1 in the evening if there was a response. If this doesn't work for you, then sorry but that's the honest expectation from my experience.

If I still have your attention: I really just look for a good story so if you have something you've been craving, don't hesitate to run it by me. My only real thing is I don't like RPs based solely on Slice of Life because modern settings bore me. Obviously, from the title, my current craving is a fantasy "Dungeons & Dragons" or Tolkien style setting with the possible pairing of a daughter and father figure. I've always liked that kind of pairing, but not a requirement.

My rules are pretty standard otherwise. Mature writers, try to check in at least daily and post at least every other day. I avoid smut, but will do romance, violence, and other mature themes when appropriate. I have this tagged as Advanced because of the amount of focus I like to put into the lore of the world. Building the world around us with my partner is my favorite aspect of 1x1. My writing level is more High Casual, decent detail and minimum of 2 or 3 full paragraphs and usually upwards of 5+ if I have the time and content.

EDIT: Due to my schedule and trying to be reasonable with keeping up, I'm just looking for one more partner. I prefer players to play their own gender so I'm looking for female and 18+ as mature themes will be likely. Below are my current interests for games so if any interest you just send a PM with your favorite fantasy race in the subject so I know you read this and above.

Some Ideas
None of the pairings are inherently sexual, there's a platonic story for each.
* Role I'd play, if a preference.

Custom Fantasy World - Basically run of the mill elves, dwarves, magic world we make up as we go.
Dethroned Princess / *Loyal Protector

*Soldier / Adopted Daughter - During a brutal war against mages and the arcane arts, an efficient soldier is struck with a moment of conscience when brought forward to kill a little girl. Unable to do so, he instead escapes with her and takes to life on the run. Years after the war, they have grown as a family, but secrets haunt the pair as the war prepares to sweep them back up.

Monster Hunters - An ancient land known for heroes and the monsters they slayed, and these two were considered some of the best in the Hunter Guild. Fame doesn't go unnoticed and jealousy tends to lurk in its shadow. Blades in the dark won't be the only concern for these Hunters as they stumble upon evil that has slept for too long and is hungry.

Rival Nobles - Politics in Aldrina are vicious. Armies, land, and influence provide strength and only the strong survive. The young, but ambitious House X learns this lesson the hard way. Decade old rival, House Y, has felt threatened by the rise of power and moved to eliminate House X. The youngest son of House X escapes and flees to the Wildlands, a dangerous and uncharted land of monsters and savages. Fearing this boy could mean trouble, the skilled daughter of House Y is sent to track him down and bring him back. They'll need to help each other if either hopes to see home again.

Assassin Duo - The best in the business and the country's most wanted makes you a lot of enemies. For this deadly pair of friends, it's the only way to live life. A life of infamy doesn't pay out when an ambitious noble uses their reputation to frame them for a murder even they wouldn't sign up for. Now with the whole country looking for them, a web of shadows is spun and a race to find the ones behind the scandal before the law finds them begins, but who can they trust? Can they even trust each other?
Okay, I have to throw in the towel and step down as GM. I simply do not have the time to run this right now and it's not fair to you all if I giving you hope that I'll suddenly have the time to give you the wild ride I had planned :( Fact is, for the next year, I am deadlocked on minimal free time until I graduate.

I am willing to leave this open if you all want to continue with your own visions and have someone take up the GM mantle to give a guiding plot. I can send them the characters I have created so far and any that I come up with as time goes on. If you all continue, I'll pop in occasionally, maybe play a bit as a mystical side character, and offer any advice or ideas I have.
It's how I solve serious dilemmas. It's how I ended up going to school for Criminal Justice...and how I switched to Occupational Therapy lol
© 2007-2024
BBCode Cheatsheet